Motoko Kusanagi
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Major , or just "Major", is the main
protagonist A protagonist () is the main character of a story. The protagonist makes key decisions that affect the plot, primarily influencing the story and propelling it forward, and is often the character who faces the most significant obstacles. If a st ...
in
Masamune Shirow , better known by his pen name , is a Japanese manga artist. Shirow is best known for the manga '' Ghost in the Shell'', which has since been turned into three theatrical anime films, two anime television series, an anime television movie, an a ...
's ''
Ghost in the Shell ''Ghost in the Shell'' is a Japanese cyberpunk media franchise based on the seinen manga series of the same name written and illustrated by Masamune Shirow. The manga, first serialized in 1989 under the subtitle of ''The Ghost in the Shell'' ...
''
manga Manga ( Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is ...
and
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
series. She is a synthetic "full-body prosthesis" augmented- cybernetic human employed as the field commander of Public Security Section 9, a fictional anti-
cybercrime A cybercrime is a crime that involves a computer or a computer network.Moore, R. (2005) "Cyber crime: Investigating High-Technology Computer Crime," Cleveland, Mississippi: Anderson Publishing. The computer may have been used in committing t ...
law-enforcement division of the Japanese National Public Safety Commission. Being strong-willed, physically powerful, and highly intelligent cyberhero, she is well known for her skills in deduction, hacking and military tactics.


Conception and creation

Motoko Kusanagi's body was designed by the manga author and artist
Masamune Shirow , better known by his pen name , is a Japanese manga artist. Shirow is best known for the manga '' Ghost in the Shell'', which has since been turned into three theatrical anime films, two anime television series, an anime television movie, an a ...
to be a mass production model so she would not be conspicuous. Her electrical and mechanical system within is special and features parts unavailable on the civilian market. Shirow intentionally chose this appearance so Motoko would not be harvested for those parts.


Character

In the 1995 anime film adaptation, character designer and key animator supervisor Hiroyuki Okiura, made her different from her original manga counterpart stating, "Motoko Kusanagi is a cyborg. Therefore her body is strong and youthful. However her human mentality is considerably older than she looks. I tried to depict this maturity in her character instead of the original girl created by Masamune Shirow." In nearly all portrayals, Kusanagi is depicted as a self-made woman. She is a fiercely independent and capable leader who has proven herself under fire countless times. Kenji Kamiyama had a difficult time identifying her and could not understand her motives during the first season of the anime series '' Ghost in the Shell: Stand Alone Complex''. Due to this, he created an episode in the second season where he recounted her past. He was then able to describe her as a human who was chosen to gain this superhuman power; she probably believes that she has an obligation to use that ability for the benefit of others. English voice actor and director
Mary Elizabeth McGlynn Mary Elizabeth McGlynn Blum (born October 16, 1966)Birthday references: * * is an American voice actress, ADR director and singer best known for her involvement in music production in multiple games from the ''Silent Hill'' series, and her ex ...
states she loved playing the role of Motoko Kusanagi and described her as "someone howas that strong, and still kind of feminine at times, but also kick-ass".


Abilities

Neurobiology, cybernetics and computer technology have advanced to such a point that most people possess "neuro-cyberbrains"—a technological "organic-synthetic"
wetware computer A wetware computer is an organic computer (which can also be known as an artificial organic brain or a neurocomputer) composed of organic material " wetware" such as "living" neurons. Wetware computers composed of neurons are different than conve ...
user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
implant located in the
suboccipital nerve The suboccipital nerve (first cervical dorsal ramus) is the dorsal primary ramus of the first cervical nerve (C1). It exits the spinal cord between the skull and the first cervical vertebra, the atlas. It lies within the suboccipital triangle ...
region of the cranium; this allows their minds to seamlessly interact with mobile devices, machines or networks around them. The neuro-cyberbrain revolutionized education and has made training in any task simply a matter of uploading the proper data. The military uses the technology to train their soldiers into veterans within days. Civilians use it to become adept at their jobs and learn new hobbies. In some cases of extreme trauma, it is possible to replace large segments of the brain and body with prosthetic counterparts. Major Motoko Kusanagi is one such person, living in a ''full-body'' prosthesis after an accident as a child; her only organic parts are her brain and
spinal cord The spinal cord is a long, thin, tubular structure made up of nervous tissue, which extends from the medulla oblongata in the brainstem to the lumbar region of the vertebral column (backbone). The backbone encloses the central canal of the sp ...
. Her current prosthetic body looks like a generic product, but is actually military grade. In every anime iteration, Section 9 has been all-male excepting the Major who leads the team. The ''Arise'' series details Kusanagi forming the current team roster to her own specifications. She forms and leads Section 9 because she is the most capable member of the team. Kusanagi is a leading expert in
fourth-generation warfare Fourth-generation warfare (4GW) is conflict characterized by a blurring of the lines between war and politics, combatants and civilians. The term was first used in 1980 by a team of United States analysts, including William S. Lind, to describe ...
and cyberbrain combative warfare. As the most heavily mechanized member of Section 9, she is regarded among her peers as the best hand-to-hand melee fighter and the most skilled "hacker and net diver." Chief Aramaki described her abilities as "...rarer than '
ESP ESP most commonly refers to: * Extrasensory perception, a paranormal ability ESP may also refer to: Arts, entertainment Music * ESP Guitars, a manufacturer of electric guitars * E.S. Posthumus, an independent music group formed in 2000, ...
'; the kind of person that government agencies hire to assassinate without leaving a trace." Classified as "Wizard Class"
grey hat A grey hat (greyhat or gray hat) is a computer hacker or computer security expert who may sometimes violate laws or typical ethical standards, but usually does not have the malicious intent typical of a black hat hacker. The term came into us ...
, her computer security hacking skills allow her
brain–computer interface A brain–computer interface (BCI), sometimes called a brain–machine interface (BMI) or smartbrain, is a direct communication pathway between the brain's electrical activity and an external device, most commonly a computer or robotic limb. B ...
consciousness to control two-external humanoid "drone"-robots remotely with the ability to move her "ghost" from host to host. Kusanagi repeatedly demonstrates uncanny ability to hack people's wetware protected with military-grade malware protection and counter-measures, allowing her to "see through their eyes," disable their vocal systems, or even take control of their bodies altogether. As a cyborg, Kusanagi is able to perform numerous superhuman feats, such as demonstrating superhuman strength, leaping between skyscrapers, advanced acrobatics, or shooting down a bullet after it was fired at mid-range.


Background

Little is known of Motoko Kusanagi's early history. Only hints at some of her background, usually through flashbacks, and nearly always from the points of view of others; rarely from Kusanagi's herself. The ''Stand Alone Complex'' television series, establishes that Motoko Kusanagi has lived within cyborg “shells” practically since birth. The ''Arise'' video series confirms that Motoko Kusanagi earned her military rank “Major” by serving in the JGSDF. Motoko Kusanagi earned her reputation as “Fire Starter,” a master computer hacker, through years of experience and activity. Kusanagi is often portrayed wearing provocative dress and attire (or lack of attire) and experiments with "human vices" in an attempt to understand that part of her humanity, and in particular her
femininity Femininity (also called womanliness) is a set of attributes, behaviors, and roles generally associated with women and girls. Femininity can be understood as socially constructed, and there is also some evidence that some behaviors considered f ...
. Kusanagi's various incarnations in the different manga or movies or TV series all portray her differently. In the original manga, Kusanagi's portrayal differs from that of the film-versions; she has a much more slapstick, vivacious, and sexy personality. Since each of these have independent storylines, the physical and mental characteristics of Motoko Kusanagi has been modified in different ways to reflect the focus of the story; these changes are reflected in the different ways that artists draw her. In the ''2nd Gig'' episode "Kusanagi's Labyrinth – AFFECTION" portrays a youthful Kusanagi was involved in a plane crash, the only other survivor of which was Hideo Kuze who later became a member of the "Individual Eleven". After spending an undefined period of time in a coma Kusanagi's "ghost" was transferred into a fully cybernetic-prosthetic body without her prior consent. After this she visited Hideo Kuze in hospital since he was still paralysed from the injuries he had suffered in the crash and eventually convinced him to undergo the cyberization procedure himself. At the end of the series Kusanagi confessed that she couldn't remember what her real name was, indicating that Motoko Kusanagi is actually only a pseudonym as Chroma, Fire Starter or Mira Killian; just as Hideo Kuze's name is as well.


Relationships

In ''Ghost in the Shell'', Kusanagi participates in a lesbian sex splash panel, involving Kurutan and Ran, and has a boyfriend. The unnamed boyfriend works for ''Section One'', and they have been dating for seven months; to which
Batou is a main male character in Masamune Shirow's ''Ghost in the Shell'' series. He is the second-best melee fighter in Section 9,Official Log 1, page 23. and is the second in command under Major Motoko Kusanagi. He is a battle-hardened cyborg spe ...
considers this "a new record". In Ghost in the Shell S.A.C. 2nd GIG, Episode 17 – "DI Mother and Child – RED DATA", having taken an adolescent male to a hotel after rescuing him from
yakuza , also known as , are members of transnational organized crime syndicates originating in Japan. The Japanese police and media, by request of the police, call them , while the ''yakuza'' call themselves . The English equivalent for the ter ...
, both share the same bed for the night. The boy asks Motoko if cyborgs can still have sex, to which Motoko responds "You care to find out?" Motoko shares a strong bond with and respect for her partner Batou, with whom she has worked in several missions; it is heavily implied the two are in love with one another. Heterosexual "E-sex" is rather painful, as depicted in the splash panel. It is also an illegal act and lucrative "side business" for Motoko, as stated by Masamune Shirow in the back of the manga collection. "Same gender/sex" cyborg-compatibility are rarely an issue, as the user(s)' interfaced nervous systems allow shared simultaneous sensations; such intimate connections have the potential for serious medical complications for user(s) of "Opposing sex/gender" compatibility, as illustrated by the accidental arrival of Batou (who is male). Shirow stated in his poster-book, '' Intron Depot 1'', that "I drew an all-girl orgy because I didn't want to draw some guy's butt." The lesbian sex splash panel was cut from the original American release of the manga, as it would have entailed giving the book an "adults only" rating. Ultimately, Shirow decided it wasn't important to the plot. In the second edition, released in 2004, the scene is completely unedited.


Appearances


In print


Manga series

Motoko is a commanding presence when on assignment, but also trades insults with her troops. She constantly calls Aramaki "Ape Face" as well as other members in Public Security Section 9, and when the Puppet Master reveals the "Motokos" that exist in the minds of those who know her, Aramaki's "Motoko" is sticking her tongue out. She is very light-hearted and immature on some occasions. Due to the Puppeteer case, she started to change and became much more serious. In the sequel, '' Ghost in the Shell 2: Man/Machine Interface'', a person known as Motoko Aramaki appears. She identifies herself as containing "Motoko Kusanagi" elements, along with Project 2501, the Puppeteer. She is also identified as "Motoko 11" hinting that there is more than one. A second character is also introduced in ''Ghost in the Shell 2: Man/Machine Interface'' named Millennium, who controls a group named "Stabat Mater" that is researching a process known as "Brain Expansion". This research is apparently called off after Millennium is taken over by Motoko Aramaki. At this time Millennium is revealed to be "'No. 20' (Millennium)," indicating that Millennium is another of the Motoko Kusanagi/Project 2501 hybrid entities.


In film


Animated films

In the 1995 animated film ''
Ghost in the Shell ''Ghost in the Shell'' is a Japanese cyberpunk media franchise based on the seinen manga series of the same name written and illustrated by Masamune Shirow. The manga, first serialized in 1989 under the subtitle of ''The Ghost in the Shell'' ...
'' by
Mamoru Oshii is a Japanese filmmaker, television director and writer. Famous for his philosophy-oriented storytelling, Oshii has directed a number of acclaimed anime films, including '' Urusei Yatsura 2: Beautiful Dreamer'' (1984), '' Angel's Egg'' (1985) ...
, the Major's design is significantly different from her original manga appearance. Unlike her manga counterpart, the Major has an
androgynous Androgyny is the possession of both masculine and feminine characteristics. Androgyny may be expressed with regard to biological sex, gender identity, or gender expression. When ''androgyny'' refers to mixed biological sex characteristics in ...
face and rarely shows emotion. Like the manga, Public Security Section 9 investigate the crimes of a genius hacker called the Puppet Master. Kusanagi is frequently portrayed in the film as contemplative and brooding, in contrast to the down-to-earth nature of her partner
Batou is a main male character in Masamune Shirow's ''Ghost in the Shell'' series. He is the second-best melee fighter in Section 9,Official Log 1, page 23. and is the second in command under Major Motoko Kusanagi. He is a battle-hardened cyborg spe ...
. Since she has a full cybernetic body, she is not certain her "ghost" retains any humanity and speculates on the possibility that she is entirely
synthetic intelligence Synthetic intelligence (SI) is an alternative/opposite term for artificial intelligence emphasizing that the intelligence of machines need not be an imitation or in any way artificial; it can be a genuine form of intelligence. John Haugeland prop ...
, with artificially generated memories and emotions designed to "fool her" into thinking she was once human. Throughout the movie, she seeks to find answers to her questions and finally meets the Puppet Master, a rogue AI who became
sentient Sentience is the capacity to experience feelings and sensations. The word was first coined by philosophers in the 1630s for the concept of an ability to feel, derived from Latin '' sentientem'' (a feeling), to distinguish it from the ability to ...
and who is also looking for existential meaning. In the climax of the film, Kusanagi and the Puppet Master "merge" to form a "newborn": an entirely new entity that exists free of physical boundaries and can propagate itself through the Net. In the 2004 follow-up '' Ghost in the Shell 2: Innocence'', picking up three years after the events of the original movie, the Major herself does not appear. Throughout the film, the Major makes her first "true" appearance in Kim's manor, where she breaks into the hallway component of Kim's looping false memories and inserts herself (represented by the child's prosthetic body she inhabited at the end of the first movie), and provides clues to alert Batou to Kim's attempted "ghost-hack" on himself and Togusa. The Major's "ghost" eventually returns in person to help Batou on the Locus Solus
gynoid A gynoid, or fembot, is a feminine humanoid robot. Gynoids appear widely in science fiction film and art. As more realistic humanoid robot design becomes technologically possible, they are also emerging in real-life robot design. Name A gynoid ...
factory ship. Using a satellite transmission, she attempts to download her "ghost" into one of the Hadaly gynoid production models—however, due to the insufficient memory of the gynoid's e-brain, she is only able to download a fraction of her full "ghost" into the doll. (She notes with marked disdain that the gynoid had barely enough memory for her combat protocols.) Her personality has not changed much from the first movie—she still retains her fondness for philosophy and her considerable skills in battle, though she has also gained the Puppet Master's formidable hacking abilities. In a climactic sequence, she tears apart her mechanical body in the process of opening the ship's CPU hatch in order to hack into it. After successfully locking down the ship and uncovering the truth behind the conspiracy, Kusanagi prepares to once again disappear into the Net, but reassures a despondent Batou that whenever he logs in, she will always be beside him.


Live-action film

In the 2017
DreamWorks Pictures DreamWorks Pictures (also known as DreamWorks SKG and formerly DreamWorks Studios, commonly referred to as DreamWorks) is an American film company and distribution label of Amblin Partners. It was originally founded on October 12, 1994 as a liv ...
''
Ghost in the Shell ''Ghost in the Shell'' is a Japanese cyberpunk media franchise based on the seinen manga series of the same name written and illustrated by Masamune Shirow. The manga, first serialized in 1989 under the subtitle of ''The Ghost in the Shell'' ...
'' live-action movie directed by Rupert Sanders,
Scarlett Johansson Scarlett Ingrid Johansson (; born November 22, 1984) is an American actress. The world's highest-paid actress in 2018 and 2019, she has featured multiple times on the ''Forbes'' Celebrity 100 list. ''Time'' magazine named her one of the 100 ...
portrays Motoko, who is initially introduced as Mira Killian (who shares the same initials). It is revealed at the end of the film that she was originally a teenage Japanese girl and activist named Motoko Kusanagi (portrayed by Kaori Yamamoto) who had run away from home one year prior to the events of the film. While living with other critics of cyborg technology in what is referred to as the Lawless Region, she is kidnapped by agents of the Hanka Robotics corporation, who perform experiments upon her and place her brain inside a cybernetic body. In effect, this makes her the first full-body cyborg to be successfully developed. Upon awakening inside her new body, Kusanagi is told that her name is Mira Killian and that her family was killed in a terrorist attack. She is also given false memories and subsequently employed by Section 9. Mira later discovers the secret behind her creation from the film's initial antagonist Kuze, who also underwent experimentation, as well as Dr. Ouelet, who played a primary role in developing her prosthetic body. With the help of Section 9, she consents to having Cutter, the Hanka executive trying to murder her, killed by her boss, Aramaki.


In television


''Stand Alone Complex''

The Major retains much of her personality from the manga in the anime series '' Ghost in the Shell: Stand Alone Complex'' and its followup '' Ghost in the Shell: S.A.C. 2nd GIG'', although she is not disrespectful toward the Chief like she is in the manga. As in the manga and unlike the movies, where she had black hair and blue-grey eyes, she now has blue-purple hair and red-violet eyes. Throughout the series, The Major maintains her signature commanding presence and authority. Among the various members of Section 9, Kusanagi is usually the one Chief Aramaki singles out to accompany him on official and off the record business. Kusanagi's personal life is not shown much in the first season. She underwent cyberization at a very early age and had trouble adapting to the use of her body which resulted in her inadvertently breaking one of her favorite dolls. She keeps a wrist watch as proof of her past. In the first season, Kusanagi started questioning the use of the
Tachikoma are fictional walker robots endowed with artificial intelligence ( AI) that are featured in the ''Ghost in the Shell'' universe. They appear in the manga created by Masamune Shirow (as Fuchikoma) and in the '' Stand Alone Complex'' sub-univers ...
sentient tanks, due to them showing signs of individuality and curiosity not suited for combat. Ultimately, she decides to have them stripped of their weaponry and sent back to the lab that manufactured them for analysis and further work. When the Tachikoma sacrificed themselves to save Batou, Major Kusanagi understands that she was wrong in halting the usage of the Tachikoma and proposes that they might have evolved to have ghosts themselves. In the second season her past was revealed. She was once a little girl who had been in a plane crash causing her to be in a coma. A boy who was also a victim of the plane crash continuously made origami cranes using only his left hand, as much of his body was paralyzed in the accident, in hopes of giving them to her when she woke up. Motoko was eventually taken away when medical complications occurred. The boy thought she had died, but she was actually being cyberized and given a full prosthetic body. When she returned to see the boy, the boy did not recognize her and ignored her. When she left the hospital, the boy realized she was the girl in the coma and made a decision to get cyberized and look for her, but he never saw her again. Throughout the second season, the Major and Section 9 go against a terrorist group called "The Individual Eleven". Believing it to be another ''stand alone complex'' they unwillingly teamed up with Kazundo Gouda in order to figure out their motive. When the 11 leaders of the individual eleven reveal themselves, they all kill each other except for Hideo Kuze. It was later revealed that Hideo Kuze was the little boy who Motoko once knew as a child; this discovery caused her some emotional confusion. In the '' Ghost in the Shell: Stand Alone Complex: Solid State Society'' OVA, the Major has left Section 9 for two years and does not appear much in the first half of the film. She first appears on a building jumping off into the darkness. She shows up later as Chroma, to warn Batou to stay away from the "Solid State Society". She returns to her normal body after "Chroma" re-stores herself in the recharging chamber. She is suspected of being the Puppeteer, but is no longer suspected when she rescues Togusa from a (coerced) suicide attempt. She leads Section 9 on a raid to find the Puppeteer. At the end of Solid State Society, she repeats her famous line, "The net is truly vast and infinite."


''Arise''

In the '' Ghost in the Shell: Arise (2013)'' OVA series, Motoko is completely redesigned from her previous incarnations, as are all members of the main character cast. Her cybernetic body is shown as far younger in appearance and shorter in height to other versions, resembling a teenager or young adult and not much taller than Chief Aramaki. Her hair is blue and cut in a close, straight
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form, and she is usually shown wearing full red leather pants and jackets and high heel boots.


''Ghost in the Shell: SAC 2045''

The Major appears in a CGI Japanese/American animated series '' SAC 2045'', released in 2020. This series is set after previous events, and sees Public Section 9 hire themselves out as mercenaries.


In video games

Motoko is a player character in ''
Ghost in the Shell ''Ghost in the Shell'' is a Japanese cyberpunk media franchise based on the seinen manga series of the same name written and illustrated by Masamune Shirow. The manga, first serialized in 1989 under the subtitle of ''The Ghost in the Shell'' ...
'' (1997) for the
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, '' Ghost in the Shell: Stand Alone Complex'' (2004) for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
, '' Ghost in the Shell: Stand Alone Complex'' (2005) for the
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, and '' Ghost in the Shell: Stand Alone Complex - First Assault Online'' (2016) for
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.


Reception

Motoko Kusanagi was well received by media. Motoko ranked 13th in IGN's list of the top anime characters of all time in 2009, commenting that "though she may be cool, professional, and mostly artificial, she's unquestionably human, and following her adventures through ''Ghost in the Shell'' was never less than fascinating". In 2014, IGN ranked her as the 11th greatest anime character of all time, saying that "Motoko was a stunning example of a strong female character that didn't need to have her feminism make a statement." Motoko's female identity and appearance is countered by the autonomous subjectivity, resulting in a "male" cyborg body which cannot menstruate. The original film depicts Motoko's identity and ontological concerns with the evolution of a being, resulting in full subjectivity, through a new form of reproduction with the Puppet Master. Austin Corbett commented on the lack of sexualization from her team as freedom from femininity, noting that Motoko is "overtly feminine, and clearly non-female". Mania.com her as the 4th most skilled gunslinger in anime citing how strong she is regardless of her several appearances in media.


Notes


References


Further reading

* * * * * * {{DEFAULTSORT:Kusanagi, Motoko Action film characters Anime and manga characters with superhuman strength Martial artist characters in anime and manga Comics characters introduced in 1989 Female characters in anime and manga Female characters in comics Female characters in film Fictional androgynes Fictional characters from Kantō Fictional characters who can turn invisible Fictional computer security specialists Fictional cyborgs Fictional electronic engineers Fictional female detectives Fictional activists Fictional intelligence analysts Fictional Japan Ground Self-Defense Force personnel Fictional Japanese people in anime and manga Fictional Japanese police detectives Fictional mass murderers Fictional police majors Fictional female majors Fictional private military members Fictional characters with neurotrauma Fictional characters with eidetic memory Fictional Japanese police officers Fictional sole survivors Fictional super soldiers Fictional technopaths Fictional United Nations personnel Fictional World War IV veterans Ghost in the Shell characters Time travelers Female soldier and warrior characters in anime and manga