Maure Castle
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Maure Castle is a fictional location in the
World of Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arnes ...
setting for the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
''
fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and d ...
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
. Maure Castle is a massive castle and dungeon complex located in the Duchy of Urnst.


Publication history

Maure Castle was a location used in a campaign that
Robert J. Kuntz Robert J. Kuntz (born September 23, 1955) is a game designer and author of role-playing game publications. He is best known for his contributions to various ''Dungeons & Dragons''-related materials. Biography Early life Rob Kuntz was born Septe ...
ran for
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
, and they later both worked on. This campaign, in its pre-commercial form in 1972-1973, was the seed from which much of the ''
World of Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''— Dave Arnes ...
'' campaign setting and the ''Dungeons & Dragons'' game itself originated. Gygax wrote about his experiences in this game in what would later be called "one of the foundations of our favorite hobby," by ''Dungeon'' magazine Editor-in-Chief, Erik Mona. Gygax's article was written for the May issue of Wargamer's Digest, and was later reprinted in the ''Dungeon'' issue which acted as sequel and rules update to the original module in July 2004. Gygax introduces the Dungeons & Dragons game and discusses the Iron Golem encounter in WG5. Maure Castle was featured as the setting for the first published form of the adventure, WG5 ''
Mordenkainen's Fantastic Adventure ''Mordenkainen's Fantastic Adventure'' by Robert J. Kuntz and Gary Gygax is an adventure module for the ''Dungeons & Dragons'' role-playing game, published by TSR, Inc. in 1984. It originally bore the code "WG5" and was intended for use with t ...
''. Kuntz, Robert J., and
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
. ''Mordenkainen's Fantastic Adventure'' ( TSR, 1984)
In 2004 the adventure was updated to the 3.5 edition rules by
Robert J. Kuntz Robert J. Kuntz (born September 23, 1955) is a game designer and author of role-playing game publications. He is best known for his contributions to various ''Dungeons & Dragons''-related materials. Biography Early life Rob Kuntz was born Septe ...
, Erik Mona and James Jacobs (with some advisory material provided by
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
), and re-titled "Maure Castle." While ''Dungeon'' magazine typically contains three adventures and a number of columns, issue #112 was dominated by the updated adventure, and contained no other adventures. The adventure itself was preceded by a reprint of the 1974 article/short story "Swords and Sorcery - In Wargaming" by
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
, which introduced
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
. Kuntz, Robert J., Erik Mona, James Jacobs &
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
. "Maure Castle." ''Dungeon'' #112 (Paizo Publishing, 2004)
Robert Kuntz followed this adventure up with "Chambers of Antiquities" in ''
Dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
'' #124, Kuntz, Robert J. "Chambers of Antiquities." ''
Dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
'' #124 ( Paizo Publishing, 2005)
and "The Greater Halls" in ''
Dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
'' #139. Kuntz, Robert J. "The Greater Halls." ''
Dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
'' #139 ( Paizo Publishing, 2006)
The new version of Maure Castle that Kuntz created for these magazines was created as a substitute for his Castle El Raja Key, the biggest dungeon setting in his campaign world of Kalibruhn, to allow Kuntz to retain his intellectual property over El Raja Key.


Description


Original three levels

Maure Castle is divided into physical "levels". The first level features a pair of impassable doors under the abandoned Maure Castle that prevent access to castle itself. Beyond the doors is a fairly open dungeon with several rooms placed throughout. Each area includes its own challenge, ranging from images that come to life and attack to pools of dangerous fish to a climactic encounter with an
iron golem ''Iron Invader'' (also known as ''Iron Golem'' and ''Metal Shifters'') is a 2011 science fiction television film directed by Paul Ziller. The drama features Kavan Smith and Nicole de Boer. The film premiered on the Syfy channel on February 12, 201 ...
. On the second level is the first modern occupant, Hubehn and his guards, and eventually his master,
Eli Tomorast This is a list of characters from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Acererak Acererak was a powerful wizard who became a lich, and later a demilich. Publication history Acerera ...
. Eli is an insane mage, bent on the collection of arcane knowledge at all costs. He is in these dungeons to study them and the treasures which they contain. The final level is populated by worshipers of a demon named
Kerzit In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
, which Tomorast had set up as a false god. These worshipers include a band of gnolls, a group of mages (one of whom is surprisingly trigger-happy) and a pair of torturers. The first three levels of the updated adventure "Maure Castle" in ''Dungeon'' #112 roughly map to the original three levels in the first module, ultimately encountering the demon Kerzit. However, these were substantially expanded, and the events of the updated dungeon include the ramifications of the first module's invasion by
Mordenkainen Mordenkainen is a fictional wizard from the ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' roleplaying game. He was created by Gary Gygax as a player character, only months after the start of Gygax's Greyhawk campaign, and ...
and his band. In fact, the resurrected Eli Tomorast has been plotting his revenge on the mage for several months, though he is in The Statuary (see below) at this time.


The Statuary

The Statuary is a new level of Castle Maure included in Dungeon #112. This dungeon is actually part of the castle itself, where the previous levels were outlying complexes. The ancient magics of the Maure "family" are at play in this dungeon, involving a lich, a reconstructed member of the family and an evil psychic entity known as the Id Core which fuels an endless war between the other two. This is also the new location of Eli Tomorast, who seeks to eliminate the warring forces and gain access to the secrets of Maure Castle.


Chambers of Antiquities

The fifth level of the dungeon was published as a stand-alone module in Dungeon #124 in 2005. The module involves a storehouse of magical traps, artifacts and other devices gathered by the architect of Maure Castle, known only as "Uncle".


The Greater Halls

The sixth dungeon is titled, ''Maure Castle: The Greater Halls'', and was published in 2006 in Dungeon #139. The Greater Halls is a tour of the Maures' dark connections to the Abyss. This adventure pits the players against the devices of the Maures and the machinations of the Demon Queen of Succubi,
Malcanthet In the '' Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game ma ...
.


Warlock's Walk

First mentioned in the listing of additional dungeon levels below Maure Castle in Dungeon #112 (see below), Warlock's Walk is a level designed by Uncle as a magical gauntlet and proving ground for the Maure family members. Rob Kuntz ran this level twice at GenCon 2007 (in Indianapolis), and it was also run at GenCon UK in 2007. Kuntz released Warlock's Walk for free on the Pied Piper Publishing web site. The exact relationship and placement of Warlock's Walk relative to the other published levels of Maure Castle remains unknown.


Additional Levels

As detailed in fragments Afelbain's Diary (in Dungeon #112, pages 88–89), the following additional levels exist below Maure Castle: 2nd The Retreat, 3rd Old Laboratories and Testing Chambers, 4th Dark Tunnels, 5th Old Dungeon, 6th Chambers of Antiquities, 7th The Statuary, 8th The Greater Halls, 9th The Family Crypts, 10th The Reliquary, 11th The Outer Sanctum, 12th The Treasury, 13th The Old Caves, 14th Elluvia's Pit, 15th Warlock's Walk, 16th The Cells, 17th The Furnaces, 18th Our Master's Level. Additional information about the Maure Castle dungeon levels is also revealed in James Jacobs' "Demonomicon of Iggwilv" article on Malcanthet in Dragon #353 (Elluvia's Pit is specifically mentioned).


Portals

There are at least 8 portals to other planes as ''
Expedition To The Ruins of Greyhawk ''Expedition to the Ruins of Greyhawk'' is an adventure book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. The adventure is set in the game's World of Greyhawk campaign setting, specifically in and around Castl ...
'' states that the apprentices of the last Suel mage of power, Slerotin, left Oerth at Maure castle, each to their own personal demiplane. The key to access one world is a magical device called an Octych. Only one Octych has been discovered (in the ruins of
Castle Greyhawk Castle Greyhawk is one of the central dungeon settings in the fictional ''World of Greyhawk'' campaign setting for the ''Dungeons & Dragons'' roleplaying game. The Castle was originally developed by Gary Gygax, for his own campaign and later deta ...
), and another lies in Dragotha's treasure hoard in Paizo's "Age of Worms" adventure "Into the Wormcrawl Fissure" (in Dungeon Magazine 134
ay 2006 Ay, AY or variants, may refer to: People * Ay (pharaoh), a pharaoh of the 18th Egyptian dynasty * Merneferre Ay, a pharaoh of the 13th Egyptian dynasty * A.Y. (musician) (born 1981), a Tanzanian "bongo flava" artist * A.Y, stage name of Ayo Maku ...
, while the others remain lost. One other is located in the Living Greyhawk adventure CORS3-03 ''Return to the Ghost Tower of Inverness'' by Erik Mona and Creighton Broadhurst.


Reception

Chris Hunter for '' Imagine'' magazine called its description in ''Mordenkainen's Fantastic Adventure'' a "dungeon in the traditional sense", but criticized "the feel of an early generation dungeon, having traps with no real explanation; instant kill encounters" and logical errors such as allowing the dungeon's denizens no exit past the unopenable doors that seal it.
Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay ...
, in his 1991 book ''Heroic Worlds'', called the castle "A three-level dungeon in the classic mode." Dungeon Magazine #112 won the 2005 Gold
ENnie The ENNIE Awards (previously stylized as ENnie Awards) are awards for role-playing game (RPG) products (including game-related accessories, publications, and art) and their creators. The awards were created in 2001 by Russ Morrissey of EN World ...
for Best Adventure, and was one of the first "modern" issues of Dungeon to sell out, even with a much larger print-run than usual (per Erik Mona, editor and publisher). ''Dungeon Master For Dummies'' lists the "Maure Castle" adventure from ''Dungeon'' #112 as one of the Ten Best ''Dungeon Magazine'' Adventures.


References


External links


Free Downloads for Maure Castle
at Pied Piper Publishing is offline as of 9 August 2011, but the content is available vi
The Internet Archive for Free Downloads for Maure Castle"Advent of the Elder Ones: Mythos vs. Man in the Lake Geneva Original Campaign, 1973-1976"
originally published in AFS#2 (December 2012) and reprinted by Kuntz on hi
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