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Paizo Publishing
Paizo Inc. (originally Paizo Publishing.) is an American role-playing game publishing company based in Redmond, Washington, best known for the tabletop role-playing game ''Pathfinder Roleplaying Game, Pathfinder''. The company's name is derived from the Greek word ''paizō'', which means 'I play' or 'to play'. Paizo also runs an Online shop, online retail store selling role-playing games, gaming aids, board games, comic books, toys, clothing and other products, and has an Internet forum community. History Paizo was formed by Lisa Stevens, Vic Wertz, and Johnny Wilson in 2002 to take over publication of the ''Dungeons & Dragons'' magazines ''Dragon (magazine), Dragon'' and ''Dungeon (magazine), Dungeon'', formerly published in-house by Wizards of the Coast. Paizo publisher Erik Mona is the former editor-in-chief of ''Dragon'', while former editor-in-chief of ''Dungeon'' James Jacobs (game designer), James Jacobs oversees the Pathfinder (periodical), ''Pathfinder'' periodicals. ...
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Lisa Stevens
Lisa Stevens is an American editor, Chief executive officer, CEO and founder of Paizo Publishing, and chief operating officer, COO of Goblinworks. She began her career in games in the 1980s, working with Jonathan Tweet and Mark Rein•Hagen to help produce the tabletop roleplaying game ''Ars Magica''. She later worked at White Wolf and Wizards of the Coast before founding Paizo. She announced her gradual retirement from her role in June 2020. Education Stevens attended Saint Olaf College, where she met game designers Jonathan Tweet and Mark Rein-Hagen.Appelcline, Shannon"History of Game, #10" 3 January 2007. Retrieved 14 June 2013. Stevens received an MBA from the University of Washington. After graduating, she continued to hang out on campus running ''Dungeons & Dragons'' games. Career Stevens joined Tweet and Rein-Hagen in the game company Lion Rampant (game publisher), Lion Rampant, which published ''Ars Magica'' in 1987. Lion Rampant was a volunteer organization, and Stevens ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Open Gaming License
The Open Game License (OGL) is a public copyright license by Wizards of the Coast that may be used by tabletop role-playing game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, notably game mechanics. However, they must share-alike copies and derivative works. Language of the license The OGL states that "in consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, nonexclusive license with the exact terms of this License to Use, the Open Game Content". The OGL defines two forms of content: Open Game Content (or ''OGC'') : Product Identity (or ''PI'') : Use of another company's Product Identity is considered breach of the licensing agreement. History 3rd Edition The OGL (v1.0) was originally published by Wizards of the Coast in 2000 to license the use of portions of the third edition of ''Dungeons & Dragons'', via a System Reference Document (SRD), thus ...
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System Reference Document
In the open gaming movement, a System Reference Document (SRD) is a reference for a role-playing game's mechanics licensed under the Open Game License (OGL) to allow other publishers to make material compatible with that game. History The first SRD was published in 2000 by Wizards of the Coast (WotC) and is based on the third edition of ''Dungeons & Dragons''; it was revised following the release of ''D&D'' version 3.5 in 2003. That SRD allowed for third-party publishers to freely produce material compatible with ''D&D''. It also formed the basis for independent role-playing games from other publishers, such as ''Mutants & Masterminds'' and the ''Pathfinder Roleplaying Game'', among others. The 4th edition of ''D&D'', released in 2008, was not licensed under the OGL, but under the more restrictive Game System License. Subsequently, the 4e System Reference Document is quite different. Instead of the full texts of the OGL-licensed rules, the 4e SRD presents only lists of conce ...
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Campaign Setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds. While obviously connected to game materials, campaign settings are supported also by other media, such as novels and comic books. Examples of major campaign settings include numerous settings within the ''Dungeons & Dragons'', as well others such as ''Battletech' ...
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Adventure Path
An Adventure Path is a series of interlinked adventures (campaign) for tabletop role-playing games which can be played in succession and lead characters to advance from lower to higher levels, through a particular path of events. While campaigns exist for many role-playing game systems, the specific term Adventure Path discussed here applies to published adventures for the ''Dungeons & Dragons'' and ''Pathfinder'' fantasy roleplaying games. Adventure Paths in opposition to normal campaigns usually have an own setting and rule set apart from the basic rules and settings. Origin and ''Dungeon'' magazine Though the term was originally applied to the series of ''Dungeons & Dragons'' 3rd Edition modules beginning with ''The Sunless Citadel'', it later came to refer to several lengthy series, each consisting of 11 or 12 installments, published sequentially in ''Dungeon'' magazine. Typically set in the ''Greyhawk'' campaign setting, the ''Dungeon'' adventure paths are: * ''Shackled C ...
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School Library Journal
''School Library Journal'' (''SLJ'') is an American monthly magazine containing reviews and other articles for school librarians, media specialists, and public librarians who work with young people. Articles cover a wide variety of topics, with a focus on technology, multimedia, and other information resources that are likely to interest young learners. Reviews are classified by the target audience of the publications: preschool; schoolchildren to 4th grade, grades 5 and up, and teens; and professional librarians themselves ("professional reading"). Fiction, non-fiction, and reference books books are reviewed, as are graphic novels, multimedia, and digital resources. History ''School Library Journal'' was founded by publisher R.R. Bowker in 1954, under the title ''Junior Libraries'' and by separation from its ''Library Journal''. The first issue was published on September 15, 1954. Gertrude Wolff was the first editor. Early in its history ''SLJ'' published nine issues each yea ...
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Chicago Sun Times
The ''Chicago Sun-Times'' is a daily newspaper published in Chicago, Illinois, United States. Since 2022, it is the flagship paper of Chicago Public Media, and has the second largest circulation among Chicago newspapers, after the ''Chicago Tribune''. The modern paper grew out of the 1948 merger of the ''Chicago Sun'' and the ''Chicago Daily Times''. Journalists at the paper have received eight Pulitzer prizes, mostly in the 1970s; one recipient was film critic Roger Ebert (1975), who worked at the paper from 1967 until his death in 2013. Long owned by the Marshall Field family, since the 1980s ownership of the paper has changed hands numerous times, including twice in the late 2010s. History The ''Chicago Sun-Times'' claims to be the oldest continuously published daily newspaper in the city. That claim is based on the 1844 founding of the ''Chicago Daily Journal'', which was also the first newspaper to publish the rumor, now believed false, that a cow owned by Catherine O'Le ...
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Amazing Stories
''Amazing Stories'' is an American science fiction magazine launched in April 1926 by Hugo Gernsback's Experimenter Publishing. It was the first magazine devoted solely to science fiction. Science fiction stories had made regular appearances in other magazines, including some published by Gernsback, but ''Amazing'' helped define and launch a new genre of pulp fiction. As of 2018, ''Amazing'' has been published, with some interruptions, for 92 years, going through a half-dozen owners and many editors as it struggled to be profitable. Gernsback was forced into bankruptcy and lost control of the magazine in 1929. In 1938 it was purchased by Ziff-Davis, who hired Raymond A. Palmer as editor. Palmer made the magazine successful though it was not regarded as a quality magazine within the science fiction community. In the late 1940s ''Amazing'' presented as fact stories about the Shaver Mystery, a lurid mythos that explained accidents and disaster as the work of robots named deros, w ...
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Pathfinder (periodical)
''Pathfinder'' is a line of roleplaying game supplements published by Paizo Publishing since 2007. Originally designed for use with the revised 3rd edition of ''Dungeons & Dragons'', they transitioned to the first edition of the ''Pathfinder Roleplaying Game'' in 2009, then to the second edition of ''Pathfinder'' in 2019. Three lines of supplements are produced as of August 2019: *''Pathfinder Adventure Path'' *''Pathfinder Adventures'' *''Pathfinder Lost Omens'' One previous line, ''Pathfinder Player Companion'', has been discontinued. Business model All ''Pathfinder'' books are published under the terms of the Open Game License (OGL). While the magazines ''Dragon'' and ''Dungeon'' were both licensed to make use of certain iconic elements of ''Dungeons & Dragons'' intellectual property, including material drawn from official settings published by Wizards of the Coast and unique monsters such as illithids, the terms of the OGL forbid the use of such "closed" IP elements. Conve ...
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James Jacobs (game Designer)
James Jacobs is an American designer and author of role-playing games and texts in the fantasy, horror and the occult genres. Career Jacobs has been involved in the role-playing industry since the age of sixteen, when his adventure "Scepter of the Underworld" was published in ''Dungeon'' #12 in 1988. in '' Kobold Quarterly'' #12 Jacobs grew up in Point Arena, California, and went to college at the University of California, Davis. He moved to Seattle after graduating from college and worked his way into Wizards of the Coast's sales department. Jacobs has been the developer, lead designer, and sometimes cartographer on releases for Bastion Press, Green Ronin Publishing, Wizards of the Coast, and Paizo. Jacobs has authored and co-authored several other products for the ''Dungeons & Dragons'' fantasy roleplaying game, including '' Dungeon Master's Guide II'', ''Lords of Madness'', ''Frostburn'', and ''Red Hand of Doom''. He also wrote '' Fiendish Codex I: Hordes of the Abyss'' with f ...
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Erik Mona
Erik Mona (born April 1974) is an American game designer who lives in Seattle, Washington. Career Mona was the Managing Editor of issues 1 and 2 of the '' Oerth Journal'', an online publication devoted to the ''World of Greyhawk'' campaign setting, and the Editor-in-Chief from issues 2–7. Mona had the opportunity to talk to designers like Robert Kuntz on the GreyTalk mailing list in 1990s, where Kuntz shared stories of the early days of the Greyhawk campaigns. Mona became the head publisher of Paizo in April 2006. Mona served as the editor-in-chief of the ''Dungeons & Dragons'' role-playing game magazines '' Dragon'' beginning in 2004 and ''Dungeon'' from 2004 to 2006; at the time, both magazines were published by Paizo until the license through Wizards of the Coast expired in September 2007. Mona and other editors at Paizo were fans of Greyhawk, and thus featured the setting in ''Dragon'' and ''Dungeon'' magazines while Paizo was publishing the magazines. He has edited, au ...
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