First Encounters
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''Frontier: First Encounters'' is a
space trading and combat simulator A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in the ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Frontier Developments Frontier Developments is a British video game developer founded by David Braben in January 1994 and based at the Cambridge Science Park in Cambridge, England. Frontier is known for developing amusement park Construction and management simulation ...
and published by
GameTek GameTek was an American video game publisher based in North Miami Beach, Florida known for publishing video game adaptations of game shows in the late 1980s and early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing rig ...
in 1995 for DOS. The player pilots a spaceship through a universe pursuing trading, combat and other missions. ''First Encounters'' was the first game to use procedural texturing to generate the vegetation, snow and other features on the planet surfaces. Mountain ranges, cliffs and alien landscapes and visual effects all contributed to the atmosphere of the game. The third game in the ''
Elite In political and sociological theory, the elite (french: Ă©lite, from la, eligere, to select or to sort out) are a small group of powerful people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. D ...
'' series, it is the direct sequel to '' Frontier: Elite II'', and was followed by '' Elite: Dangerous'' in 2014.


Gameplay

''First Encounters'' carried over the gameplay features from its immediate predecessor '' Frontier: Elite II'', in that the game is a combination of trading, fighting, espionage, bombing and a variety of other military activities; the combat ratings were also carried over from the previous games. Like ''Elite II'', ''First Encounters'' features realistic Newtonian physics, the ability to seamlessly land on 1:1 scale planets in authentic 1:1 scale star systems, and rival factions for which the player can perform missions, gaining or losing standing accordingly. The game's graphics were an improvement on the previous game, introducing Gouraud shading and more extensive use of texture mapping. As well as employing the same open-ended gameplay of its predecessors, ''First Encounters'' also features a storyline which takes the player through a series of events starting with the "Wiccan Ware Race" and missions concerning an
alien race Extraterrestrial life, colloquially referred to as alien life, is life that may occur outside Earth and which did not originate on Earth. No extraterrestrial life has yet been conclusively detected, although efforts are underway. Such life might ...
called the Thargoids. Some of these missions can only be completed under specific circumstances, or with specific combat ratings. The missions take place between 3250 (the start-date of the game) and approximately 3255. Comparing ''First Encounters'' to earlier games in the series, creator David Braben said that where the original ''Elite'' was "basically just trading" and ''Elite II'' positioned the trading as "something to do while doing missions", the developers had done "almost no work" expanding the trading for ''First Encounters'', as it was not seen as the focus of the game. The player's objective is instead to explore, have fun and "find out what's happening with the aliens", although how they achieve this would depend on how they played the game. In addition to these now-established tenets of the ''Elite'' series, ''First Encounters'' added
full motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
BBS character faces in the CD-ROM version and journals which report on happenings within the game's known universe, occasionally mentioning the player's exploits. The game also allows the player to earn special ships that are not available to buy. These ships are given as rewards for completing missions; the ships are the Turner-class ''Argent's Quest'', the Stowmaster-class fighter (which comes with the ''Argent's Quest'', equipped as the
escape pod An escape pod, escape capsule, life capsule, or lifepod is a capsule or craft, usually only big enough for one person, used to escape from a vessel in an emergency. An escape ship is a larger, more complete craft also used for the same purpose ...
) and the Thargoid Warship, given to the player by the Thargoids at the completion of the Thargoid missions.


History

''First Encounters'' was the sequel to '' Frontier: Elite II''. It was released by the financially struggling publisher,
GameTek GameTek was an American video game publisher based in North Miami Beach, Florida known for publishing video game adaptations of game shows in the late 1980s and early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing rig ...
in Easter 1995. Due apparently to being published in an incomplete state, the game was significantly flawed in a number of respects on release. As FFE was originally riddled with many
bugs Bugs may refer to: * Plural of bug Arts, entertainment and media Fictional characters * Bugs Bunny, a character * Bugs Meany, a character in the ''Encyclopedia Brown'' books Films * ''Bugs'' (2003 film), a science-fiction-horror film * ''Bugs ...
, the game was extensively patched, later reissued as
shareware Shareware is a type of proprietary software that is initially shared by the owner for trial use at little or no cost. Often the software has limited functionality or incomplete documentation until the user sends payment to the software developer ...
(like ''Elite II'') but finally withdrawn from sale. This was followed by a lawsuit brought by David Braben against
GameTek GameTek was an American video game publisher based in North Miami Beach, Florida known for publishing video game adaptations of game shows in the late 1980s and early 1990s. GameTek was a trade name for IJE, the owner of electronic publishing rig ...
, accusing the publisher of forcing the studio to release the game too early. The lawsuit was settled out-of-court in 1999. As the official support has ended and the game being a DOS game, ''First Encounters'' has difficulty running with post-DOS operating systems such as
Windows 95 Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturin ...
,
Windows 2000 Windows 2000 is a major release of the Windows NT operating system developed by Microsoft and oriented towards businesses. It was the direct successor to Windows NT 4.0, and was Software release life cycle#Release to manufacturing (RTM), releas ...
and
Windows XP Windows XP is a major release of Microsoft's Windows NT operating system. It was released to manufacturing on August 24, 2001, and later to retail on October 25, 2001. It is a direct upgrade to its predecessors, Windows 2000 for high-end and ...
. Only with DOS-emulators like
DOSBox DOSBox is a free and open-source emulator which runs software for MS-DOS compatible disk operating systems—primarily video games. It was first released in 2002, when DOS technology was becoming obsolete. Its adoption for running DOS games i ...
the game was playable. In 2000 Frontier Developments announced that FFE would be open-sourced under a
GPL The GNU General Public License (GNU GPL or simply GPL) is a series of widely used free software licenses that guarantee end users the four freedoms to run, study, share, and modify the software. The license was the first copyleft for general us ...
-similar license allowing ports, but this never happened. In response the community took up the support of the game, which was successfully reverse engineered by John Jordan and ported for modern
operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems schedule tasks for efficient use of the system and may also in ...
s in October 2005. JJFFE was updated until December 2009 and was later, due to the source code availability, taken up by other community developers with improved ports like FFED3D or GLFFE.GLFFE - Nic Mod
on nic.dnsalias.com


Reception

''First Encounters'' was well reviewed, despite being released before the development team thought it was ready. While the game employed an advanced and realistic
Newtonian mechanics Newton's laws of motion are three basic laws of classical mechanics that describe the relationship between the motion of an object and the forces acting on it. These laws can be paraphrased as follows: # A body remains at rest, or in motion ...
flight model, rather than the original arcade-style engine, many players found it frustratingly difficult, particularly in combat. In a negative review, '' Computer Game Review''s Tasos Kaiafas wrote, "If another ''Elite'' is planned for the future, this baby should be thrown out the window with the bath water." According to
Frontier Developments Frontier Developments is a British video game developer founded by David Braben in January 1994 and based at the Cambridge Science Park in Cambridge, England. Frontier is known for developing amusement park Construction and management simulation ...
the game shipped around 100,000 units.


References


External links


Frontier Developments Official Elite Website
* {{Elite 1995 video games Cancelled Amiga games DOS games DOS-only games Elite (video game series) Frontier Developments games GameTek games Space flight simulator games Space trading and combat simulators Video games scored by David Lowe Video games set in the 4th millennium Video games with 6 degrees of freedom Video games developed in the United Kingdom