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Richard Channing Garfield (born June 26, 1963) is an American mathematician, inventor and game designer. Garfield created '' Magic: The Gathering'', which is considered to be the first
collectible card game A collectible card game (CCG), also called a trading card game (TCG) among other names, is a type of card game that mixes strategy game, strategic deck building elements with features of trading cards, introduced with ''Magic: The Gathering'' in ...
(CCG). ''Magic'' debuted in 1993 and its success spawned many imitations. Garfield oversaw the successful growth of ''Magic'' and followed it with other game designs. Varney, Allen.
Richard Garfield
." The Escapist. 10 JULY 2007. Retrieved 27 June 2013.
Included in these are '' Keyforge'', '' Netrunner'', '' BattleTech(CCG)'', '' Vampire: The Eternal Struggle'', ''
Star Wars Trading Card Game A star is an astronomical object comprising a luminous spheroid of plasma held together by its gravity. The nearest star to Earth is the Sun. Many other stars are visible to the naked eye at night, but their immense distances from Earth make ...
'', '' The Great Dalmuti'', ''
Artifact Artifact, or artefact, may refer to: Science and technology * Artifact (error), misleading or confusing alteration in data or observation, commonly in experimental science, resulting from flaws in technique or equipment ** Compression artifact, a ...
'' and the board game '' RoboRally''. He also created a variation of the card game Hearts called
Complex Hearts Hearts is an "evasion-type" trick-taking playing card game for four players, although most variations can accommodate between three and six players. It was first recorded in America in the 1880s and has many variants, some of which are also refe ...
. Garfield first became passionate about games when he played the roleplaying game '' Dungeons & Dragons'', so he designed ''Magic'' decks to be customizable like roleplaying characters. Garfield and ''Magic'' are both in the Adventure Gaming Hall of Fame.List of Winners
Origins Game Fair. Retrieved 22 June 2013.


Early life, family and education

Garfield was born in Philadelphia and spent his childhood in many locations throughout the world as a result of his father's work in architecture. His family eventually settled in Oregon when he was twelve. Garfield is the great-great-grandson of
U.S. President The president of the United States (POTUS) is the head of state and head of government of the United States of America. The president directs the executive branch of the federal government and is the commander-in-chief of the United States ...
James A. Garfield and his grand-uncle Samuel Fay invented the paper clip. He is also the nephew of Fay Jones, who, already an established artist, illustrated one ''Magic'' card for him. While Garfield always had an interest in puzzles and games, his passion was kick-started when he was introduced to '' Dungeons & Dragons''. Garfield designed his first game when he was 13. In 1985, Garfield received a Bachelor of Science degree in computer mathematics. After college, he joined Bell Laboratories, but soon after decided to continue his education and attended the University of Pennsylvania, studying combinatorial mathematics for his PhD. Garfield studied under Herbert Wilf and earned a Ph.D. in combinatorial mathematics from Penn in 1993. His thesis was ''On the Residue Classes of Combinatorial Families of Numbers''. Shortly thereafter, he became a Visiting Professor of mathematics at Whitman College in Walla Walla, Washington.


Game design career


Precursors and development of ''Magic: the Gathering''

While searching for a publisher for '' RoboRally'', which he designed in 1985, Wizards of the Coast began talking to Garfield through Mike Davis, but the game looked too expensive for a new company like Wizards to produce. Peter Adkison of Wizards of the Coast expressed interest in a fast-playing game with minimal equipment, something that would be popular at a game convention. Adkison asked Garfield to develop a game that was cheaper to produce than ''RoboRally'', that might be more portable and even easy to carry around to conventions; Garfield did have an idea about combining baseball cards with a card game and began turning that rough idea into a complete game over the next week. Garfield built on older prototypes of games that dated back to at least 1982, when he had created a '' Cosmic Encounter''-inspired card game called "Five Magics." Garfield thus combined ideas from two previous games to invent the first trading card game, '' Magic: The Gathering''. At first, Garfield and Adkison called the game "Manaclash," and worked on it in secret during Palladium's lawsuit against Wizards, protecting the game's intellectual property under a shell company called Garfield Games. Garfield began designing ''Magic'' as a Penn graduate student. Garfield's
playtester A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games, ...
s were mostly fellow Penn students.


Wizards of the Coast

''Magic: The Gathering'' launched in 1993. Playtesters began independently developing expansion packs, which were then passed to Garfield for his final edit. In June 1994, Garfield left academia to join Wizards of the Coast as a full-time game designer. Garfield managed the hit game wisely, balancing player experience with business needs and allowing other designers to contribute creatively to the game. With his direction, Wizards established a robust tournament system for ''Magic'', something that was new to hobby gaming. Wizards finally published Garfield's ''RoboRally'' in 1994. Wizards published Garfield's '' Vampire: The Masquerade''-based CCG ''Jyhad'' in 1994, but changed the name to '' Vampire: The Eternal Struggle'' in 1995 to avoid offending Muslims. '' Netrunner'' (1996) was Garfield's CCG based on '' Cyberpunk 2020'', where he included an element that made it an entirely asymmetrical game, with the two players having different cards, abilities, and goals. Wizards published the ''
BattleTech Collectible Card Game The ''BattleTech Trading Card Game'' is an out-of-print collectible card game (CCG) set in the ''BattleTech'' universe. The game was developed by Wizards of the Coast (WotC) for FASA and released in 1996. Description The ''BattleTech Trading Ca ...
'' in 1996, based on Garfield's design. Peter Adkison was developing a '' Dungeons & Dragons'' MMORPG based on a design from Garfield and
Skaff Elias Skaff Elias is a game designer. Career Skaff Elias had been working on ''Magic: The Gathering'' at Wizards of the Coast when the company was still fairly new. He was one of the designers for various ''Magic'' sets, including Arabian Nights (Dece ...
, but left Wizards in December 2000 after Hasbro sold the ''D&D'' computer rights and cancelled the project. In 1999, Garfield was inducted into the Adventure Gaming Hall of Fame alongside ''Magic''. He was a primary play tester for the '' Dungeons & Dragons'' 3rd edition bookset, released by Wizards in 2000. He eventually left Wizards to become an independent game designer.


As an independent designer

He still sporadically contributes to '' Magic: The Gathering''. More recently, he has created the board games ''Pecking Order'' (2006) and ''Rocketville'' (2006). The latter was published by Avalon Hill, a subsidiary of Wizards of the Coast. He has shifted more of his attention to video games, having worked on the design and development of '' Schizoid'' and ''
Spectromancer Spectromancer (russian: Спектромансер) is a computer game developed by Apus Software and Three Donkeys LLC. The game was released in October 2008. The expansion League of Heroes, Truth & Beauty, and Gathering of Power are upgrade to t ...
'' as part of Three Donkeys LLC. He has been a game designer and consultant for companies including Electronic Arts and Microsoft. Garfield taught a class titled "The Characteristics of Games" at the University of Washington. It is now taught as part of the University of Washington's Certificate in Game Design.


Games designed

A partial list of games designed by Garfield: * '' Magic: The Gathering'' (1993), collectible card game * '' RoboRally'' (1994), board game * '' Vampire: The Eternal Struggle'' (1994), collectible card game * '' The Great Dalmuti'' (1995), card game * '' Netrunner'' (1996), collectible card game * '' BattleTech'' (1996), collectible card game * '' Dilbert: Corporate Shuffle'' (1997), card game * '' Filthy Rich'' (1998), board game * ''Twitch'' (1998), card game * ''
Star Wars Trading Card Game A star is an astronomical object comprising a luminous spheroid of plasma held together by its gravity. The nearest star to Earth is the Sun. Many other stars are visible to the naked eye at night, but their immense distances from Earth make ...
'' (2002), collectible card game * ''Pecking Order'' (2006), board game * ''Rocketville'' (2006), board game * ''
Stonehenge Stonehenge is a prehistoric monument on Salisbury Plain in Wiltshire, England, west of Amesbury. It consists of an outer ring of vertical sarsen standing stones, each around high, wide, and weighing around 25 tons, topped by connectin ...
'' (2007), board game anthology * ''
Spectromancer Spectromancer (russian: Спектромансер) is a computer game developed by Apus Software and Three Donkeys LLC. The game was released in October 2008. The expansion League of Heroes, Truth & Beauty, and Gathering of Power are upgrade to t ...
'' (2008), online card game * '' Schizoid'' (2008), console action game * ''Kard Combat'' (2011), iOS Game * ''
King of Tokyo ''King of Tokyo'' is a tabletop game using custom dice, cards, and boards, designed by Richard Garfield and released in 2011. A New York City-based edition, ''King of New York'', was published in 2014. The game was re-released in 2016, with all ...
'' (2011), board game * ''
SolForge ''SolForge'' was a free-to-play digital collectible card game by Stone Blade Entertainment. The design team included ''Magic: The Gathering'' designer Richard Garfield and Pro Tour hall of famer Brian Kibler. The game was released in May 2016 fo ...
'' (2012), online digital card game * ''Ghooost!'' (2013), card game * ''King of New York'' (2014), board game * ''Treasure Hunter'' (2015), board game * ''SpyNet'' (2016), card game * ''Bunny Kingdom'' (2017), board game * ''
Artifact Artifact, or artefact, may refer to: Science and technology * Artifact (error), misleading or confusing alteration in data or observation, commonly in experimental science, resulting from flaws in technique or equipment ** Compression artifact, a ...
'' (2018), digital trading card game * '' KeyForge'' (2018), unique deck game * ''Half Truth'' (2019), co-created with Ken Jennings, a party trivia game *
Carnival Of Monsters
' (2019) Kickstarted (failed) and eventually released through AMIGO Games * ''The Hunger'' (2021), board game *
Mindbug
' (2021), card game * ''Roguebook'' (2021), roguelike deck-building game * Creature Feature (2022), card game * King of Monster Island (2022), cooperative board game * ''Dungeons, Dice & Danger'' (2022), roll-and-write game


References


Further reading

*


External links

* * * {{DEFAULTSORT:Garfield, Richard 1963 births 20th-century American mathematicians American game designers Board game designers Collectible card games
Richard Richard is a male given name. It originates, via Old French, from Frankish language, Old Frankish and is a Compound (linguistics), compound of the words descending from Proto-Germanic language, Proto-Germanic ''*rīk-'' 'ruler, leader, king' an ...
Living people Magic: The Gathering Mathematicians from Philadelphia People from Oregon University of Pennsylvania alumni University of Washington faculty Whitman College faculty 21st-century American inventors