Darwinia (computer game)
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''Darwinia'' is a 2005
real-time tactics Real-time tactics (RTT)(Article at IGN discussing their perception of RTS and related genres as of 2006. RTT is discussed as a new and not yet established genre from the publisher's perspective, so currently all RTT possible titles are still con ...
and
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac (computer), Mac computers. Within the market of ...
and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
. It is the second game developed by
Introversion Software Introversion Software Limited is a British video game developer based in Walton-on-Thames, England. History The company was founded in 2001 by three friends, Chris Delay, Mark Morris, and Thomas Arundel, who met as undergraduates at Imperial ...
, and is set within a computer environment that simulates artificial intelligence. It received favourable reviews and won three awards at the 2006
Independent Games Festival The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, ...
. A multiplayer sequel, '' Multiwinia'', was released for Windows in 2008. ''Darwinia'' and ''Multiwinia'' were released together as ''Darwinia+'' for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
in 2010.


Plot

''Darwinia'' was created as a digital theme world for
artificially intelligent Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animal cognition, animals and human intelligence, humans. Example tasks in ...
polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
s by Dr. Sepulveda. Housed in a massive network of surplus Protologic 68000 machines from the 1980s, Darwinia is a world where the single-poly Darwinians, with their simple, but growing AI, can grow and evolve. Darwinia is also where the world can visit to see them frolicking in their natural, fractal habitat. A Darwinian lives a life working and growing, until the eventual death of the Darwinian, which releases their digital soul to later be reincarnated. However, the player arrives in the midst of an emergency. Darwinia has been infected by a
computer virus A computer virus is a type of computer program that, when executed, replicates itself by modifying other computer programs and inserting its own code. If this replication succeeds, the affected areas are then said to be "infected" with a compu ...
, and Sepulveda is in near panic, watching decades of research being corrupted and being used up. Sepulveda enlists the player, a curious hacker who stumbled across Darwinia by accident, to aid him in rescuing the Darwinians and drive off the computer virus. The player is given access to the combat programs, simple tools that originally began as mini-games. These are now the only means of attack against the virus. As the player progresses, it soon becomes clear this is not enough, and that triggers the third aspect of the gameplay, which is evolution. The first two levels of the video game act as an introduction and allow the player to familiarize themselves with the controls. After that, Dr. Sepulveda begins assigning tasks that span several levels to achieve a long-term objective. The first task involves clearing the virus population from and reactivating the Mines and Power Generator to provide resources for the Construction Yard. Once done, the Yard begins producing armored units, allowing the player to move on. The next task involves the reincarnation of Darwinians: the Soul Repository in the center of Darwinia collects the floating souls, and sends them down to the Receiver, where the Darwinians gather them and send them to the Pattern Buffer to be reprogrammed with the main Darwinian blueprint code, where they are sent to the Biosphere to be reborn. The player must clear the Viruses from all the facilities and reactivate them. In the final level of the game, Sepulveda traces the Viral infection back to its source, which is
e-mail spam Email spam, also referred to as junk email, spam mail, or simply spam, is unsolicited messages sent in bulk by email (spamming). The name comes from a Monty Python sketch in which the name of the canned pork product Spam is ubiquitous, unavoida ...
. After Sepulveda had accidentally flashed an image of his face across the skies of Darwinia, The Darwinians had assumed him to be God. They then re-aligned a portal inside Darwinia in an attempt to communicate with God. The Darwinians managed to access Sepulveda's computer, downloading several files and eventually downloading the Spam. The e-mails were infected with a very nasty strain of internet virus which corrupted the Darwinians. The player is tasked to destroying the few remaining e-mails.


Gameplay

''Darwinia'' mixes elements from strategy, action, puzzle,
hacker A hacker is a person skilled in information technology who uses their technical knowledge to achieve a goal or overcome an obstacle, within a computerized system by non-standard means. Though the term ''hacker'' has become associated in popu ...
and
God game A god game is an artificial life game that casts the player in the position of controlling the game on a large scale, as an entity with divine and supernatural powers, as a great leader, or with no specified character (as in ''Spore''), and pla ...
s alike, meaning that it does not fall under a specific
video game genre A video game genre is an informal classification of a video game based on how it is played rather than Computer graphics, visual or narrative elements. This is independent of setting (fiction), setting, unlike works of fiction that are expressed ...
. The player has the ability to run several programs through the Task Manager, similar to units used in many
real-time strategy Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn ...
games. Research allows the player to upgrade programs and weapons, which is critical as the enemy develops. Mission objectives are given at each location/level, as the player and the Darwinians attempt to wipe out the Viruses.


Development

''Darwinia'' was inspired by the theme of the first
Indie Game Jam The Indie Game Jam (IGJ) was an effort to rapidly prototype video game designs and inject new ideas into the game industry. Started in 2002 by a group of game designer-programmers, the event featured a shared game engine technology and worked on by ...
, where a group of programmers experimented with generating tens of thousands of sprites on screen at once. Introversion began prototyping a war game with more units on screen than had ever been done at that point. After months of iteration and development, this coalesced into the gameplay for ''Darwinia''. The initial beta testing of ''Darwinia'' began on 27 August 2004, and the beta testing of the full game started on 26 November, the same year. A demo level of ''Darwinia'' was released 3 months later on 21 January, and can be downloaded from the ''Darwinia'' website. ''Darwinia'' was released in Europe on 4 March 2005 (the U.S. version followed on 12 June 2006), while the
Macintosh The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc., Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and ...
version was released 30 March 2005 by publisher
Ambrosia Software Ambrosia Software was a predominantly Macintosh software company founded in 1993 and located in Rochester, New York, U.S. Ambrosia Software was best known for its Macintosh remakes of older arcade games, which began with a 1992 version of Atari ...
. A
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was released on 28 April 2005 for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
, bringing the version to 1.2. New features included an improved unit selection system, as well as numerous modding updates including the ability to create custom strings. Another patch (version 1.3) was released in September 2005, which includes the option (enabled by default) of clicking icons or using keyboard shortcuts to create units instead of using the gesture system. A new demo, using features of the above-mentioned version 1.3 patch and an entirely new level "Launchpad" not in the full game, was released in September 2005. ''Darwinia'' was released on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
on 14 December 2005. This helped solve some of Introversion's distribution problems, and allowed for localized versions to be developed; a German translation was included with the Steam release. A new patch was released on 10 March 2006 bringing the version up to 1.42 and adding difficulty settings ranging from 1 to 10. Higher difficulties increase the number, speed, and health of monsters. It also increases the speed of the player's own units. eGames-owned
Cinemaware Cinemaware was a video game developer and publisher that released several titles in the 1980s based on various film themes. The company was resurrected in 2000, before being acquired by eGames in 2005. Cinemaware Corp. (1986–1991) The comp ...
on 4 April 2006 issued a press release announcing they would bring ''Darwinia'' to US markets in June 2006. Beta testing signups for version 1.5.x started on 15 December 2006. A Windows Vista exclusive version of ''Darwinia'' with extra eye candy and 3 additional levels was released on 31 January 2007. Version 1.5.1.1 patch released on 18 June 2007, providing support for DirectX 9c, including extra eye candy and the "Launchpad" level. In 2010 in context of a Bundle sale the
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the wo ...
of the game was made available for purchase under a non-
open-source license An open-source license is a type of license for computer software and other products that allows the source code, blueprint or design to be used, modified and/or shared under defined terms and conditions. This allows end users and commercial compa ...
. On April 18, 2022, the remastered version of ''Darwinia'' was released via an update for Steam and GOG releases to celebrate its "10000th anniversary". The remaster includes updated graphics, numerous bugfixes, support of surround sound up to
7.1 7.1 surround sound is the common name for an eight-channel surround audio system commonly used in home theatre configurations. It adds two additional speakers to the more conventional six-channel (5.1) audio configuration. As with 5.1 surround sou ...
and the Steam integration, native support of
Steam Deck The Steam Deck is a handheld gaming computer developed by Valve Corporation. Released on February 25, 2022, the Steam Deck can be played as a handheld or connected to a monitor in the same manner as the Nintendo Switch. It is an x86-64-v3 de ...
included.


''Darwinia+''

''Darwinia+'' is the version of ''Darwinia'' for the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
, released on the
Xbox Live Arcade Xbox Live Arcade (XBLA) is a digital video game download service available through the Xbox Games Store, Microsoft's digital distribution network for the Xbox 360. It focuses on smaller downloadable games from both major publishers and independent ...
on 11 February 2010. It includes updated versions of both ''Darwinia'' and '' Multiwinia''. This was Introversion Software's first venture onto a video game console.


Reception

''Darwinia'' and ''Darwinia+'' were positively received by critics, garnering "generally favorable reviews" according to
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. The PC version won the
Seumas McNally Grand Prize The Seumas McNally Grand Prize is the main award given at the Independent Games Festival (IGF), an annual event that takes place during the Game Developers Conference, one of the largest gatherings of the indie video game industry. The award is na ...
at IGF 2006, as well as the Technical Excellence and Innovation in Visual Art awards. New Age Gaming magazine awarded the game a score of 97, its highest ever as of June 2007, and an Editor's Choice award. It scored 90% from ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' UK and reached number 21 on its 'Top 100 PC Games' list. PC Review described it as "one game that simply has to be played".


Awards

''Darwinia'' won ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
''s 2005 "Special Achievement in Creativity" award. The editors wrote, "Part RTS game, part sandbox, part Sea Monkeys — ''Darwinia''s retro-cool is backed up with intense and often surprising strategic moments." It was nominated for Best Game in the GameShadow Innovation in Games Awards 2006 and listed in '' 1001 Video Games You Must Play Before You Die''.


References


External links


''Darwinia'' official website
* * {{DEFAULTSORT:Darwinia (Video Game) 2005 video games Ambrosia Software games Independent Games Festival winners Indie video games Introversion Software games Linux games MacOS games Real-time strategy video games Seumas McNally Grand Prize winners Windows games Xbox 360 Live Arcade games Commercial video games with freely available source code Video games developed in the United Kingdom Single-player video games Real-time tactics video games Video games about evolution de:Introversion Software#Darwinia