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''d20 Future'' is an accessory for the ''
d20 Modern ''d20 Modern'' is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supp ...
'' role-playing game written by Christopher Perkins, Rodney Thompson, and
JD Wiker J. D. Wiker is a game designer who has worked primarily on role-playing games. Career JD Wiker originally comes from Indianapolis, where he began his love of games, starting with his family's collection of board games and the weekly game night. ...
. It facilitates the playing of campaigns in the far future, using elements such as cybernetics,
mecha In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese after shortening the English loanword or , but the meaning in Japanese is ...
,
mutation In biology, a mutation is an alteration in the nucleic acid sequence of the genome of an organism, virus, or extrachromosomal DNA. Viral genomes contain either DNA or RNA. Mutations result from errors during DNA replication, DNA or viral repl ...
s,
robotics Robotics is an interdisciplinary branch of computer science and engineering. Robotics involves design, construction, operation, and use of robots. The goal of robotics is to design machines that can help and assist humans. Robotics integrate ...
, space travel, starships, and
xenobiology Xenobiology (XB) is a subfield of synthetic biology, the study of synthesizing and manipulating biological devices and systems. The name "xenobiology" derives from the Greek word ''xenos'', which means "stranger, alien". Xenobiology is a form o ...
. ''d20 Future'' is one of the most extensive of science-fiction d20 games and has its own SRD, which is a source for many other sci-fi d20 games.


New rules

''d20 Future'' introduced a number of new elements to ''d20 Modern'', including: * New classes, occupations, feats, and skill applications * New equipment, include cybernetics and
mecha In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese after shortening the English loanword or , but the meaning in Japanese is ...
* Rules for robot player characters * Rules for mutations * Rules for scientific engineering, spaceships, and constructs * Hazards and environments, including vacuum and radiation * Progress levels, describing global levels of technological development


Campaigns

The book presented a number of campaign models, which provided a framework for building a full
campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A '' campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and c ...
but did not include a full-scale setting. Campaign models introduced include: * '' Bughunters'', an adventure game and bug hunt setting inspired by '' Aliens'', '' Starship Troopers'', and its predecessor in ''
Amazing Engine ''Amazing Engine'' was a series of tabletop role-playing game books that was published by TSR, Inc. from 1993 until 1994. It was a generic role-playing game system - each publication employed the same minimalist generic rules, as described in th ...
''. * '' Dimension X'', an adventure game setting based on the concept of parallel universes, which are referred to as
dimension In physics and mathematics, the dimension of a mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any point within it. Thus, a line has a dimension of one (1D) because only one coor ...
s. * '' From the Dark Heart of Space'', a Fifth Element style setting inspired by the eternal struggle between good and evil, with a touch of the Cthulhu Mythos. * ''Genetech'', apparently an uncredited adaptation of the background of the
Moreau series S. Andrew Swann (alternately S. A. Swann, S. A. Swiniarski, and Steven Krane) is an American science fiction and fantasy author living in Solon, Ohio, a suburb of Cleveland, where much of his fiction is set. He was born Steven Swiniarski and has p ...
of books by S. Andrew Swann. It originally appeared as a mini-game in ''
Polyhedron In geometry, a polyhedron (plural polyhedra or polyhedrons; ) is a three-dimensional shape with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is the convex hull of finitely many points, not all on ...
'' #155. * '' Mecha Crusade'', an
anime is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
-inspired (primarily ''
Gundam is a Japanese military fiction media franchise. Created by Yoshiyuki Tomino and Sunrise (now Bandai Namco Filmworks), the franchise features giant robots, or mecha, with the name "Gundam". The franchise began on April 7, 1979, with ''Mobile ...
''-inspired) setting taking place in the 2050s that focuses on the war between Earth and the Colonists, with giant fighting robots (mecha) being used on both sides. It originally appeared as a mini-game in ''Polyhedron'' #154. Mecha Crusade uses a different system than the
Guardians of Order Guardians of Order was a Canadian company founded in 1996 by Mark C. MacKinnon in Guelph, Ontario. The company's business output consisted of role-playing games (RPGs). Their first game is the anime inspired ''Big Eyes, Small Mouth''. In 2006 Gua ...
-published '' d20 Mecha''. * '' Star*Drive'', a political space opera taking placed in the 26th century. It is a remake of ''
Alternity ''Alternity'' is a science fiction role-playing game (RPG) published by TSR in 1998. Following the acquisition of TSR by Wizards of the Coast, the game was discontinued in 2000 as part of a broader rationalisation of TSR's business holdings, bu ...
'' campaign setting of the same name. * '' Star Law'', a remake of the popular 1980s '' Star Frontiers'' space opera-based role-playing game. The mini-setting is cited to use material from ''Star Frontiers Alpha Dawn'' and ''Zebulon's Guide to Frontier Space''. * ''The Wasteland'', a somewhat
western Western may refer to: Places *Western, Nebraska, a village in the US *Western, New York, a town in the US *Western Creek, Tasmania, a locality in Australia *Western Junction, Tasmania, a locality in Australia *Western world, countries that id ...
-flavored
post-apocalyptic fiction Apocalyptic and post-apocalyptic fiction is a subgenre of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astro ...
setting inspired by its predecessors in ''
Metamorphosis Alpha ''Metamorphosis Alpha'' is a science fiction role-playing game. It was created by James M. Ward and originally produced by TSR, the publisher of ''Dungeons & Dragons''. It was the first science fiction role-playing game, published in July 1976 ...
'' and ''
Gamma World ''Gamma World'' is a science fantasy role-playing game, originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978. It borrowed heavily from Ward's earlier game, ''Metamorphosis Alpha''. Setting ''Gamma World'' t ...
''.


Expansions


''d20 Cyberscape''

''d20 Cyberscape'' is an expansion for the ''d20 Future'' supplement of ''
d20 Modern ''d20 Modern'' is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supp ...
''. It adds more Cybernetics to accompany those found in ''d20 Future'', as well as alternate forms of cybernetics, such as cybernetics in fantasy. It also includes a cyberpunk campaign model called ''CyberRave'', in which the world has become a collection of corporation-owned and run countries.


''d20 Future Tech''

''d20 Future Tech'' is a 96-page supplement for the ''
d20 Modern ''d20 Modern'' is a modern fantasy role-playing game system designed by Bill Slavicsek, Jeff Grubb, Rich Redman, and Charles Ryan. The system's core rulebook was published by Wizards of the Coast on November 1, 2002; by 2006, ten additional supp ...
'' role-playing game and the ''d20 Future'' supplement. This supplement contains rules which expand on various weaponry and gadgets from ''d20 Future''. The book contains additional material expands of the following topics already established in ''d20 Future'': Weapons/Personal Gear, Starships, Mecha, and Robotics. There is a chapter on how future technology affects life, and one on integrating different types of combat (Mecha vs Vehicle, Starship vs. Mecha, etc.).


Reviews

*''
Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilat ...
''


See also

* '' D20 Apocalypse'' * '' Dawning Star'' * ''Star Wars Roleplaying Game'' (Wizards of the Coast) * ''Traveller'' (role-playing game)


References


External links


The d20 Future System Reference Document
{{D20 D20 System supplements Science fiction role-playing games