City of the Gods
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''City of the Gods'' is a 1987 adventure module for the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' role-playing game. Its module code is DA3 and its TSR product code is TSR 9191.


Plot summary

In this scenario, the player characters (PCs) are sent to the City of the Gods by the leaders of Blackmoor to acquire divine magic, either by bargaining or by stealing. The PCs journey 4,000 years into the past to the land of Blackmoor. There, they are hired by The Fetch, previously seen in the adventure '' Temple of the Frog'', because the Froggies, a cult introduced in the same adventure, have become active once more. The cult is using the futuristic technology of the City of the Gods to achieve their ends, and the player characters must attempt to contact the inhabitants of the city to turn them against the Froggies, and possibly form an alliance with the Kingdom of Blackmoor. The adventure takes place in three parts, and is a mixture of fantasy and science fiction. The module also includes new alien technological devices and twelve pre-generated player characters.


Publication history

DA3 ''City of the Gods'' was written by Dave L. Arneson and David J. Ritchie, with cover art by
Doug Chaffee Douglas Stewart Chaffee (January 24, 1936 – April 26, 2011) was an American artist whose work appeared in role-playing games as well as military and Christian publications. Early life and education Chaffee was the son of Ralph and Marjorie Ch ...
and interior illustrations by Jim Holloway. It was published by TSR in 1987 as a 48-page booklet with a large color map and an outer folder. The adventure content is fourteen pages long, with the rest of the booklet containing background information and data on the various creatures, non-player characters and devices used in the adventure, and different ways of getting the PCs to Blackmoor. Deborah Campbell Ritchie edited the module. Cartography was done by Dennis Kauth and
David C. Sutherland III David C. Sutherland III (April 4, 1949"United States Social Security Death Index," index, FamilySearch (https://familysearch.org/pal:/MM9.1.1/JT69-9Y8 : accessed 12 Feb 2013), David C Sutherland, 6 June 2005; citing U.S. Social Security Administra ...
, while Kim N. Lindau did the typesetting.


Reception

Graeme Davis reviewed ''City of the Gods'' for ''
White Dwarf A white dwarf is a stellar core remnant composed mostly of electron-degenerate matter. A white dwarf is very dense: its mass is comparable to the Sun's, while its volume is comparable to the Earth's. A white dwarf's faint luminosity comes ...
'' No. 92. He commented that "If you like mixing fantasy and SF, fine; if not, this is probably not for you." He went on to say that the adventure material "consists of two out-in-the-open fights and a dungeon bash round the spaceship, and that's your lot." He notes that while some of the supplemental materials are useful, most are not, saying "Personally, I've never been keen on letting level 10-14 D&D characters stock up with grenades, blasters and lightsabres, but no doubt this will appeal to some." He said that "hardware buffs" may like the new monsters, and that the NPCs are "interesting and useful", though with some overlap from the previous Blackmoor adventure, ''Temple of the Frog''. On the pregenerated player characters, he comments that "Statistics, personality and magic are detailed for each, but there is no mention of conventional equipment, so the characters will have to be equipped - which, to my mind, defeats the object of pregenerated PCs..." Davis concludes the review by saying: "If you are following the Blackmoor campaign, or if you want to play a 10th-14th level one-off mixing fantasy and SF, then you will probably like DA3... Otherwise, you may well find it disappointing." Errol Farstad reviewed ''City of the Gods'' for ''
Polyhedron In geometry, a polyhedron (plural polyhedra or polyhedrons; ) is a three-dimensional shape with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is the convex hull of finitely many points, not all on ...
'' No. 37, rating it as an 8 out of 10 overall.


See also

*
List of Dungeons & Dragons modules A module in ''Dungeons & Dragons'' is an adventure published by TSR. The term is usually applied to adventures published for all ''Dungeons & Dragons'' games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses t ...


References


External links


The DA series
from The Acaeum {{DEFAULTSORT:City Of The Gods Dungeons & Dragons modules Role-playing game supplements introduced in 1987