Ariel the Little Mermaid
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''Disney's Ariel the Little Mermaid'', usually shorted to simply ''Ariel the Little Mermaid'', is a 1992
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
developed by Blue Sky Software for the
Sega Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
,
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth generation handheld game console released by Sega on October 6, 1990, in Japan, in April 1991 throughout North America and Europe, and during 1992 in Australia. The Game Gear pri ...
and
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 an ...
, based on the 1989 film ''
The Little Mermaid "The Little Mermaid" ( da, Den lille havfrue) is a literary fairy tale written by the Danish author Hans Christian Andersen. The story follows the journey of a young mermaid who is willing to give up her life in the sea as a mermaid to gain a ...
.'' A Master System version was released exclusively in Brazil by Tec Toy.


Gameplay

In ''Ariel the Little Mermaid'', the players controls either Ariel or King Triton in a similar way to ''
Ecco the Dolphin ''Ecco the Dolphin'' is a series of action-adventure video games developed by Appaloosa Interactive (previously known as Novotrade International) and published by Sega. They were originally developed for the Mega Drive/Genesis and Dreamcast video ...
'' (1992). In the game, their mission is to rid Ursula's spell on the Atlantica kingdom, which has turned the mermaid population into
polyps A polyp in zoology is one of two forms found in the phylum Cnidaria, the other being the medusa. Polyps are roughly cylindrical in shape and elongated at the axis of the vase-shaped body. In solitary polyps, the aboral (opposite to oral) end i ...
. Depending on which character is chosen, Ariel will also have to save Triton from Ursula, or Triton vice versa. There are four stages, each requiring the player to collect
polyps A polyp in zoology is one of two forms found in the phylum Cnidaria, the other being the medusa. Polyps are roughly cylindrical in shape and elongated at the axis of the vase-shaped body. In solitary polyps, the aboral (opposite to oral) end i ...
before fighting a boss. The first level is a
reef A reef is a ridge or shoal of rock, coral or similar relatively stable material, lying beneath the surface of a natural body of water. Many reefs result from natural, abiotic processes—deposition of sand, wave erosion planing down rock ...
maze with sharks, clams and eels as foes. The second is a sunken ship with sharks, ghosts and skeleton pirates inside and around it. The third is the remains of Atlantis where sentient statues shoot arrows and frisbees, and the last is a series of volcanic caves. Ariel kills enemies and ends the polyp spells by singing, whereas Triton shoots lightning balls to do so. ''Ariel the Little Mermaid'' has three difficulty modes: Easy, Normal, and Challenging. The higher the level, the less money the player starts with, and the more time and effort it takes to get to the stage boss. On Easy, the level automatically transitions to the boss once all the friends are rescued. On Normal, the player can use a map but will have to find the boss area themselves, and on Challenging the map is absent. The player can be helped by three other characters. Sebastian scares away foes,
Flounder Flounders are a group of flatfish species. They are demersal fish, found at the bottom of oceans around the world; some species will also enter estuaries. Taxonomy The name "flounder" is used for several only distantly related species, thou ...
moves rocks that otherwise make necessary areas inaccessible, and an original character named The Digger Fish looks for buried treasure. Throughout the stages are keys that open treasure chests containing money,
extra lives In video games, a life is a play-turn that a player character has, defined as the period between start and end of play. Lives refer to a finite number of tries before the game ends with a game over. It is sometimes called a chance, a try, res ...
, or
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organ ...
. Money is used to purchase power-ups and one of the tree fish characters Ariel is aided by at Scuttle's shop.


Reception

In her review of the Mega Drive version for ''
Sega Pro ''Sega Pro'' was the first publication from Paragon Publishing and catered for the Sega consoles: the Master System, Game Gear and the Mega Drive. Early editorial staff included Dominic Handy (editor), Les Ellis (games editor), Dave Perry (de ...
'', Les Ellis called ''Ariel the Little Mermaid'' the worst Disney video game and one of the worst video games ever made. Generally, critics unfavorably compared ''Ariel the Little Mermaid'' to ''
Ecco the Dolphin ''Ecco the Dolphin'' is a series of action-adventure video games developed by Appaloosa Interactive (previously known as Novotrade International) and published by Sega. They were originally developed for the Mega Drive/Genesis and Dreamcast video ...
'', arguing that while the graphics were decent, the game was too easy, lacked gameplay variety, and could be completed in a very short amount of time. '' Play Time'' called the enemies'
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech ...
"half dumb", and ''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Eart ...
''s Paul Mellerick wrote that even the hardest part of the game, the bosses, only involved using attacks and taking a few hits. Negative comments were also made about the controls, Paul of ''
MegaTech ''MegaTech'' (sometimes styled with the katakana メガテケ) was a publication from EMAP aimed specifically at the Sega Mega Drive gaming market. The magazine was started in 1991. The launch editorial consisted of a small team including Paul ...
'' dismissing them as "vague" and "irritating". Ellis and ''Mean Machines Sega'' journalists complained about the poor response time, critics from '' Consoles +'' found it not flexible enough to control the character, and ''Play Time'' condemned the playable characters' attacks as resulting in imprecise trajectories. Reviews from ''Mean Machines Sega'' and ''
Aktueller Software Markt ''Aktueller Software Markt'' (literally ''Current Software Market''), commonly known by its acronym, ''ASM'', was a German multi-platform video game magazine that was published by Tronic-Verlag from 1986 until 1995. It was one of the first magazine ...
'' noted the jerky scrolling, and ''Consoles +'' journalist Alex considered the boss battles to be confusing. ''Play Times'' complained that levels were so large the map needed to be constantly viewed to figure out where the player character is. However, some critics suggested ''Ariel the Little Mermaid'' may be enjoyed by very young players. In fact, ''
Sega Pro ''Sega Pro'' was the first publication from Paragon Publishing and catered for the Sega consoles: the Master System, Game Gear and the Mega Drive. Early editorial staff included Dominic Handy (editor), Les Ellis (games editor), Dave Perry (de ...
''s Jason Johnson and ''
AllGame RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went publ ...
'' writer Christopher Michael Baker defended the game's low challenge level via its target demographic, and Johnson suggested there were too many video game products in the market not suitable for young kids. Baker felt there were still hard moments, such as the bosses, getting chased by sharks, and dealing with a loss of control due to sea currents while enemies still pursue the player. However, Ellis thought young gamers would only like it for a short amount of time. The visuals were not without censure. ''Consoles +'' critic Axel found them weaker than other Mega Drive titles; while praising Ariel's animations and the beautiful look of the levels, he felt there could've been more diversity between the stages in terms of visuals. Jason Johnson of ''
Sega Pro ''Sega Pro'' was the first publication from Paragon Publishing and catered for the Sega consoles: the Master System, Game Gear and the Mega Drive. Early editorial staff included Dominic Handy (editor), Les Ellis (games editor), Dave Perry (de ...
'' also perceived a lack of distinction between the look of the enemies, although praised the sprite animation. Reviews from ''Aktueller Software Markt'' and ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website w ...
'' were bored by the perceived uninteresting backgrounds and poor sprite work, particularly the "annoying" blue outline of Ariel's sprite. Coverage of the Game Gear version from ''Consoles +'' noted glitches in the information display during gameplay. In terms of renditions of songs from the film, ''Aktueller Software Markt'' described them as "beautiful", ''
MegaTech ''MegaTech'' (sometimes styled with the katakana メガテケ) was a publication from EMAP aimed specifically at the Sega Mega Drive gaming market. The magazine was started in 1991. The launch editorial consisted of a small team including Paul ...
'' called them "spot-on" and "impressive", while ''Mean Machines Sega'' found them too "plinkety-plankety" and non-reminiscent of the source material. Johnson positively commented on the Game Gear's upbeat music but criticized it for being repetitive.


Notes


References


External links

* (Genesis) * (Game Gear) * (Master System) {{Disney's The Little Mermaid 1992 video games The Little Mermaid (franchise) video games Video games based on adaptations Disney video games BlueSky Software games Game Gear games Master System games Sega Genesis games Sega video games Video games developed in the United States