Player Versus Player
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Player Versus Player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents and is usually offline, whereas PvP tends to be online. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction. History ''Genocide'', an LPMud launched in 1992, was a pioneer in PvP conflict as the f ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. The history of multiplayer video games extends over several decades, tracing back to the emergence of electronic gaming in the mid-20th century. One of the earliest ins ...
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Roleplaying Game
A role-playing game (sometimes spelled roleplaying game, or abbreviated as RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG or TTRPG), is conducted through discussion, whereas in live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physical frame. Embodiment means that the physical actions of the playe ...
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MUD Terminology
This is a glossary of terms common in multi-user dungeon (MUD) multiplayer virtual worlds. A–Z See also * Glossary of video game terms Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ... References Bibliography * * * {{Glossaries of computers Computing terminology Video game terminology Video game lists Glossaries of computers Wikipedia glossaries using description lists ...
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Esports Terminology
Esports (), short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, played individually or as teams. Multiplayer competitions were long a part of video game culture, but were largely between amateurs until the late 2000s when the advent of online streaming media platforms, particularly YouTube and Twitch (service), Twitch, enabled a surge in participation by professional gamers and spectators. By the 2010s, esports was a major part of the video game industry, with many game developers designing for and funding for tournaments and other events. Esports first became popular in East Asia, particularly in China and South Korea (which first licensed professional players in 2000) but less so in Japan, whose broad Gambling in Japan, anti-gambling laws prohibit professional gaming tournaments. Esports are also popular in Europe and the Americas ...
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The Crusade
The Crusades were a series of religious wars sanctioned by the Latin Church in the medieval period. Crusade or Crusades may also refer to: Arts and entertainment Comics * ''Crusade'', a Franco-Belgian comics series published by Le Lombard * ''The Crusades'' (comics), a series of American comic books * Crusade Comics, publisher founded by Billy Tucci Films * ''The Crusaders'' (1918 film), an Italian film * ''The Crusades'' (1935 film), a 1935 film directed by Cecil B. DeMille * ''The Crusaders'' (2001 film), an Italian television mini-series * ''The Crusade'' (2021 film), a French drama film * ''The Crusades'' (2023 film), an American comedy drama film Games * '' Darkness Falls: The Crusade'', a 1999 internet MUD * ''Great Crusade'', an episode in ''Warhammer 40,000'' fictional history * '' Knights of the Temple: Infernal Crusade'', a 2004 videogame * ''Space Crusade'', a boardgame set in the Warhammer 40,000 universe * '' Warhammer 40,000: Dawn of War – Dark Cru ...
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Mythic Entertainment
Mythic Entertainment (formerly BioWare Mythic, EA Mythic, Inc., and Interworld Productions) was an American video game developer based in Fairfax, Virginia that was most widely recognized for developing the 2001 massively multiplayer online role-playing game '' Dark Age of Camelot''. Mythic was a prolific creator of multiplayer online games following its establishment in the mid-1990s. On May 29, 2014, Electronic Arts announced it would be "closing the EA Mythic location in Fairfax", effectively winding down all the studio's operations. Despite the studio's closure, ''Dark Age of Camelot'' will continue to be supported by ex-Mythic staff under a new studio, Broadsword, which is also responsible for maintaining Ultima Online. As of 2025, the name remains a registered trademark of EA. History Mythic originally evolved from two early Washington, DC (USA) area online game development companies. The first was Adventures Unlimited Software Inc. (AUSI), was founded in 1984 By Mark Jaco ...
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Renaissance
The Renaissance ( , ) is a period of history and a European cultural movement covering the 15th and 16th centuries. It marked the transition from the Middle Ages to modernity and was characterized by an effort to revive and surpass the ideas and achievements of classical antiquity. Associated with great social change in most fields and disciplines, including art, architecture, politics, literature, exploration and science, the Renaissance was first centered in the Republic of Florence, then spread to the rest of Italy and later throughout Europe. The term ''rinascita'' ("rebirth") first appeared in ''Lives of the Artists'' () by Giorgio Vasari, while the corresponding French word was adopted into English as the term for this period during the 1830s. The Renaissance's intellectual basis was founded in its version of humanism, derived from the concept of Roman and the rediscovery of classical Greek philosophy, such as that of Protagoras, who said that "man is the measure of ...
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