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MUD Terminology
This is a glossary of terms common in multi-user dungeon (MUD) multiplayer virtual worlds. A–Z See also * Glossary of video game terms Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ... References Bibliography * * * {{Glossaries of computers Computing terminology Video game terminology Video game lists Glossaries of computers Wikipedia glossaries using description lists ...
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Multi-user Dungeon
A multi-user dungeon (MUD, ), also known as a multi-user dimension or multi-user domain, is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-based or storyboarded. MUDs combine elements of role-playing games, hack and slash, player versus player, interactive fiction, and online chat. Players can read or view descriptions of rooms, objects, other players, and non-player characters, and perform actions in the virtual world that are typically also described. Players typically interact with each other and the world by typing commands that resemble a natural language, as well as using a character typically called an Avatar (computing), avatar. Traditional MUDs implement a role-playing video game set in a fantasy world populated by List of species in fantasy fiction, fictional races and monsters, with players choosing character class, classes in order to gain specific skills or powers. The objectiv ...
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Immortal
Immortality is the ability to live forever, or eternal life. Immortal or Immortality may also refer to: Film * ''The Immortals'' (1995 film), an American crime film * ''Immortality'', an alternate title for the 1998 British film '' The Wisdom of Crocodiles'' * Immortality (2016 film), an Iranian experimental drama film * ''Immortal'' (2004 film), a French science fiction film by Enki Bilal * ''Immortals'' (2011 film), an American mythical action film * ''Immortal'' (2015 film), an Iranian drama film * ''Immortal'' (2022 film), a Finnish action film * ''The Immortals'' (2015 film), an Indian documentary film * ''The Immortal'' (2018 film), a Vietnamese fantasy film * ''The Immortal'' (2019 film), an Italian crime film Literature * Immortals, the elected members of the Académie Française * ''Immortal'' (Buffy novel), a 1999 ''Buffy the Vampire Slayer'' novelization by Christopher Golden and Nancy Holder * Immortal (Image Comics), a comic book superhero character from th ...
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Video Game Lists
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems, which, in turn, were replaced by flat-panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities, and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcasts, magnetic tape, optical discs, computer files, and network streaming. Etymology The word ''video'' comes from the Latin verb ''video,'' meaning to see or ''videre''. And as a noun, "that which is displayed on a (television) screen," History Analog video Video developed from facsimile systems developed in the mid-19th century. Early mechanical video scanners, such as the Nipkow disk, were patented as early as 1884, however, it took several decades b ...
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Video Game Terminology
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ...
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Computing Terminology
Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both hardware and software. Computing has scientific, engineering, mathematical, technological, and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology, and software engineering. The term ''computing'' is also synonymous with counting and calculating. In earlier times, it was used in reference to the action performed by mechanical computing machines, and before that, to human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. Computing is intimately tied to the representation of numbers, though mathema ...
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MUD Terminology
This is a glossary of terms common in multi-user dungeon (MUD) multiplayer virtual worlds. A–Z See also * Glossary of video game terms Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A ... References Bibliography * * * {{Glossaries of computers Computing terminology Video game terminology Video game lists Glossaries of computers Wikipedia glossaries using description lists ...
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Glossary Of Video Game Terms
Since the origin of video games in the early 1970s, the video game industry, the players, and surrounding culture have spawned a wide range of technical and slang terms. 0–9 A B C D E F ...
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Cybersex
Cybersex, also called Internet sex, computer sex, netsex, e-sex, cybering, is a virtual sex encounter in which two or more people have long distance sex via electronic video communication (webcams, VR headsets, etc.) and other electronics (such as teledildonics) connected to a computer network. Cybersex can also mean sending each other sexually explicit messages without having sex, and simply describing a sexual experience (also known as " sexting"). Cybersex is a sub-type of technology-mediated sexual interactions. In one form, this is accomplished by the participants describing their actions and responding to their chat partners in a mostly written form designed to stimulate their own sexual feelings and fantasies. Cybersex often includes real life masturbation. Environments in which cybersex takes place are not necessarily exclusively devoted to that subject, and participants in any Internet chat may suddenly receive a message of invitation. Non-marital, adult, consensual pai ...
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Spamming
Spamming is the use of messaging systems to send multiple unsolicited messages (spam) to large numbers of recipients for the purpose of commercial advertising, non-commercial proselytizing, or any prohibited purpose (especially phishing), or simply repeatedly sending the same message to the same user. While the most widely recognized form of spam is email spam, the term is applied to similar abuses in other media: instant messaging spam, Usenet newsgroup spam, Web search engine spam, spam in blogs, wiki spam, online classified ads spam, mobile phone messaging spam, Internet forum spam, junk fax transmissions, social spam, spam mobile apps, television advertising and file sharing spam. It is named after Spam, a luncheon meat, by way of a Monty Python sketch about a restaurant that has Spam in almost every dish in which Vikings annoyingly sing "Spam" repeatedly. Spamming remains economically viable because advertisers have no operating costs beyond the management of th ...
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Persistent World
A persistent world or persistent state world (PSW) is a virtual world which, by the definition given by Richard Bartle, "continues to exist and develop internally even when there are no people interacting with it". The first virtual worlds were text-based and often called MUDs, but the term is frequently used in relation to massively multiplayer online role-playing games (MMORPGs) and pervasive games. Examples of persistent worlds that exist in video games include ''Battle Dawn'', '' EVE Online'', and ''Realms of Trinity''. A persistent world can be achieved by developing and maintaining a single or dynamic instance state of the game world that is shared and viewed by all players around the clock. The persistence of a world can be subdivided into "game persistence", "world persistence" and "data persistence". Data persistence ensures that any world data is not lost in the event of computer system failure. World persistence means the world continues to exist and is available to ...
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Break Character
Break or Breaks or The Break may refer to: Time off from duties * Recess (break), time in which a group of people is temporarily dismissed from its duties * Break (work), time off during a shift/recess ** Coffee break, a short mid-morning rest period in business * Annual leave (holiday/vacation), paid time off work Time off from school * Holiday break, a U.S. term for various Academic year#School holidays, school holidays * Christmas break or ''Winter break'', a break in the winter, typically around Christmas and New Years * Spring break, a recess in early spring at universities and schools in various countries in the northern hemisphere * Summer break, a typical long break in the summertime People * Ted Breaks (1919–2000), English professional footballer * Danny Breaks (active 1990s–), British drum and bass DJ, record producer and record label owner * Jim Breaks (1940–2023), English professional wrestler Sport * , the first shot meant to break the balls in cue sport ...
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