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Tie-in
A tie-in work is a work of fiction or other product based on a media property such as a film, video game, television series, board game, web site, role-playing game or literary property. Tie-ins are authorized by the owners of the original property, and are a form of cross-promotion used primarily to generate additional income from that property and to promote its visibility.Contents1 Types1.1 Novelizations 1.2 Other tie-in novels 1.3 Video games2 Revenue and structure 3 See also 4 References 5 External linksTypes[edit]This pannier bag is a tie-in product from the TV series South Park.Common tie-in products include literary works, which may be novelizations of a media property, original novels or story collections inspired by the property, or republished previously existing books, such as the novels on which a media property was based, with artwork or photographs from the property
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The Minority Report
"The Minority Report" is a 1956 science fiction short story by American writer Philip K. Dick, first published in Fantastic Universe. In a future society, three mutants foresee all crime before it occurs. Plugged into a great machine, these "precogs" allow the Precrime Division to arrest suspects prior to any infliction of public harm. When the head of Precrime, John A. Anderton, is accused of murdering Leopold Kaplan, a man whom he has never met, Anderton is convinced a great conspiracy is afoot. His new assistant, Ed Witwer, must have corrupted the system in an attempt to oust him from the position. On the run and suspicious of even his wife, Anderton searches for the minority report to clear his name, as only two out of the three precogs predicted his guilt. Through a series of betrayals and changing alliances, Anderton discovers that the three predictions are rather a progression of alternate realities
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Amiga Power
Amiga Power (AP) was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996.[1] It was in many ways the spiritual successor to Your Sinclair, which shared many of the same staff and had a similar sense of humour.Contents1 Philosophy 2 Style2.1 Writers 2.2 Ed Comment 2.3 Capital letters 2.4 "Yesterday" and "natch" 2.5 Characters 2.6 Concept reviews 2.7 House ads 2.8 Competitions2.8.1 Example competitions3 Amiga Power regular features3.1 Oh Dear 3.2 Kangaroo Court 3.3 In The Style Of 3.4 The Disseminator 3.5 Just Who Do We Think We Are? 3.6 Points of View 3.7 Do the Write Thing 3.8 The Back Page 3.9 Next Month Strip4 Amiga Power irregular features4.1 APATTOH 4.2 Whatever Happened To... 4.3 Diary of A Game 4.4 F-Max5 See also 6 Notes 7 External linksPhilosophy[edit] Amiga Power had a number of principles which comprised its philosophy regarding games
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Paycheck (short Story)
"Paycheck" is a science fiction short story by American writer Philip K. Dick, written on July 31, 1952 and first published in the June 1953 issue of Imagination. The story was later made, with various alterations, into the film Paycheck in 2003 directed by John Woo
John Woo
and starring Ben Affleck.Contents1 Plot summary 2 Critical analysis 3 References 4 External linksPlot summary[edit] Jennings, a talented electronic engineer, has accepted a secret contract with Rethrick Construction. The terms of the contract state that he will work for two years on a secret project after which he will have his memory of the time erased and will be paid an inordinate sum. It is implied that this type of working contract has replaced non-disclosure agreements in business and is commonplace. He wakes up to find that during his tenure he decided to forgo the payment of money and instead receive an envelope of trinkets
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Philip K. Dick
Philip Kindred Dick (December 16, 1928 – March 2, 1982) was an American writer known for his influential work in science fiction. His work explored philosophical, social, and political themes, with stories dominated by monopolistic corporations, alternative universes, authoritarian governments, and altered states of consciousness. His writing also reflected his interest in metaphysics and theology, and often drew upon his life experiences in addressing the nature of reality, identity, drug abuse, schizophrenia, and transcendental experiences. Born in Illinois, he eventually moved to California and began publishing science fiction stories in the 1950s
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Star Wars Expanded Universe
The Star Wars
Star Wars
expanded universe (SWEU; formerly branded as Expanded Universe or EU) is a collective term for all Star Wars
Star Wars
fictional material produced by Lucasfilm
Lucasfilm
or officially licensed by it. This expanded universe includes an array of derivative Star Wars
Star Wars
works produced in conjunction with, between, and after the original trilogy (1977–1983) and prequel trilogy (1999–2005) of films, and includes books, comic books, video games, and television series
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Star Wars
Trilogies:Original trilogy:IV – A New Hope (1977) V – The Empire Strikes Back
The Empire Strikes Back
(1980) VI – Return of the Jedi
Return of the Jedi
(1983)Prequel trilogy:I – The Phantom Menace (1999
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New York Times
The New York Times
The New York Times
(sometimes abbreviated as The NYT or The Times) is an American newspaper based in New York City
New York City
with worldwide influence and readership.[6][7][8] Founded in 1851, the paper has won 122 Pulitzer Prizes, more than any other newspaper.[9][10] As of September 2016, it had the largest combined print-and-digital circulation of any daily newspaper in the United States.[11] The New York Times is ranked 18th in the world by circulation. The paper is owned by The New York Times
The New York Times
Company, which is publicly traded but primarily controlled by the Ochs-Sulzberger family through a dual-class share structure.[12] It has been owned by the family since 1896; A.G
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Video Game Developer
A video game developer is a software developer that specializes in video game development – the process and related disciplines of creating video games.[1][2] A game developer can range from one person who undertakes all tasks[3] to a large business with employee responsibilities split between individual disciplines, such as programming, design, art, testing, etc. Most game development companies have video game publisher financial and usually marketing support.[4] Self-funded developers are known as independent or indie developers and usually make indie games.[5] A developer may specialize in a certain video game console (such as Nintendo's Nintendo
Nintendo
Switch, Microsoft's Xbox One, Sony's PlayStation 4), or may develop for a number of systems (including personal computers and mobile devices).[citation needed] Video-game developers specialize in certain types of games (such as role-playing video games or first-person shooters)
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Game Designer
Game
Game
design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, particularly virtual ones (see gamification). Game
Game
design creates goals, rules and challenges to define a board game, card game, dice game, casino game, role-playing game, sport, video game, war game or simulation that produces desirable interactions among its participants and, possibly, spectators. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired seminal research in the fields of probability, artificial intelligence, economics, and optimization theory
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Film Studio
A film studio (also known as movie studio or simply studio) is a major entertainment company or motion picture company that has its own privately owned studio facility or facilities that are used to make films, which is handled by the production company
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Psygnosis
Psygnosis
Psygnosis
Limited was a video game developer and publisher headquartered at Wavertree Technology Park in Liverpool, England. It is formerly part of Sony Computer Entertainment
Sony Computer Entertainment
Worldwide Studios. Founded in 1984 by Jonathan Ellis, Ian Hetherington and David Lawson, the company later became a wholly owned subsidiary of Sony
Sony
Computer Entertainment, and at the time of its closure employed roughly 100 individuals comprising two development teams
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Paycheck (film)
Paycheck is a 2003 American science fiction action film based on the short story of the same name by science fiction writer Philip K. Dick. The film was directed by John Woo
John Woo
and stars Ben Affleck, Uma Thurman and Aaron Eckhart. Paul Giamatti, Michael C. Hall, Joe Morton
Joe Morton
and Colm Feore also appear. Paycheck is Woo's final American film to date.Contents1 Plot 2 Cast 3 Trademarks 4 Reception4.1 Critical response 4.2 Awards5 References 6 External linksPlot[edit] In the near future, Michael Jennings (Affleck) is a reverse engineer; he analyzes his clients' competitors' technology and recreates it, often adding improvements beyond the original specifications
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The Blues Brothers (video Game)
The Blues Brothers
The Blues Brothers
is a video game based on the band The Blues Brothers, where the object is to evade police in order to make it to a blues concert. The game was released for IBM PC, Amstrad CPC, Amiga, Commodore 64
Commodore 64
and Atari ST
Atari ST
in 1991, for the NES
NES
in 1992, for the SNES in 1993 and for the Game Boy
Game Boy
in 1992. It was created by Titus and in gameplay is reminiscent of Capcom's Chip N' Dale series (1990), as well as Titus' own Titus the Fox. A sequel, The Blues Brothers: Jukebox Adventure, was released for DOS
DOS
and for the Game Boy
Game Boy
in 1994. Gameplay[edit] The characters have the ability to pick up boxes to throw them at enemies. Each level is a variation on the jumping theme, with the characters finding a necessary attribute (e.g. a guitar) somewhere in the level
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Graphic Adventure
An adventure game is a video game in which the player assumes the role of a protagonist in an interactive story driven by exploration and puzzle-solving.[1] The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multi-player design difficult.[2] Colossal Cave Adventure
Colossal Cave Adventure
is identified as the first such adventure game, first released in 1976, while other notable adventure game series include Zork, King's Quest, The Secret of Monkey Island, and Myst. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands
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Harry Potter And The Deathly Hallows – Part 1 (video Game)
Harry Potter and the Deathly Hallows – Part 1 is the first part of a two-part action-adventure video game developed by EA Bright Light and published by Electronic Arts
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