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Kemari
is an athletic game that was popular in Japan during the Heian (794–1185) and Kamakura period (1185–1333). It resembles a game of football or hacky sack. The game was popular in Kyoto, the capital, and the surrounding Kinki ( Kansai region), and over time it spread from the aristocracy to the samurai class and '' chōnin'' class. Nowadays, ''kemari'' is played as a seasonal event mainly at Shinto shrines in the Kansai region, and players play in a costume called ''kariginu'' ( :ja:狩衣), which was worn as everyday clothing by court nobles during the Heian period. History The earliest ''kemari'' was created under the influence of the Chinese sport '' Cuju'', which has the same kanji. It is often said that the earliest evidence of ''kemari'' is the record of 644 CE in the '' Nihon Shoki'', but this theory is disputed. In 644, Prince Naka-no-Ōe and Nakatomi no Kamatari, who later initiated the Taika Reforms, became friends during a ball game described as "打鞠", b ...
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Kemari Matsuri At Tanzan Shrine 2
is an athletic game that was popular in Japan during the Heian (794–1185) and Kamakura period (1185–1333). It resembles a game of football or hacky sack. The game was popular in Kyoto, the capital, and the surrounding Kinki (Kansai region), and over time it spread from the aristocracy to the samurai class and '' chōnin'' class. Nowadays, ''kemari'' is played as a seasonal event mainly at Shinto shrines in the Kansai region, and players play in a costume called ''kariginu'' ( :ja:狩衣), which was worn as everyday clothing by court nobles during the Heian period. History The earliest ''kemari'' was created under the influence of the Chinese sport '' Cuju'', which has the same kanji. It is often said that the earliest evidence of ''kemari'' is the record of 644 CE in the '' Nihon Shoki'', but this theory is disputed. In 644, Prince Naka-no-Ōe and Nakatomi no Kamatari, who later initiated the Taika Reforms, became friends during a ball game described as "打鞠", ...
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Cuju
''Cuju'' or ''Ts'u-chü'' (蹴鞠) is an ancient Chinese football game. Cuju is the earliest known recorded game of football. It is a competitive game that involves kicking a ball through an opening into a net without the use of hands. Descriptions of the game date back to the Han dynasty, a Chinese military work from the 3rd–2nd century BC describes it as an exercise. It was also played in other Asian countries like Korea, Japan and Vietnam. History The first mention of ''Cuju'' in a historical text is in the Warring States era '' Zhan Guo Ce'', in the section describing the state of Qi. It is also described in Sima Qian's '' Records of the Grand Historian'' (under the Biography of Su Qin), written during the Han Dynasty.Riordan (1999), 32. A competitive form of ''cuju'' was used as fitness training for military cavaliers, while other forms were played for entertainment in wealthy cities like Linzi. During the Han Dynasty (206 BC – AD 220), the popularity of ''cuju'' ...
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Hacky Sack
A footbag is a small, round bag usually filled with plastic pellets or sand, which is kicked into the air as part of a competitive game or as a display of dexterity. "Hacky Sack" is the name of a brand of footbag popular in the 1970s (currently owned by Wham-O), which has since become a generic trademark. The most common game of footbag consists of two or more players standing in a circle and trying to keep the sack off the ground for as long as possible. History Footbag-like activities have existed for many years. The game is similar to traditional Asian games of kicking the shuttlecock, known as ''jianzi'' or ''chapteh''. The game is also similar to some South East Asian games, such as ''chinlone'', ''sepak takraw'' and ''sipa''. This game is known as '' jegichagi'' (제기차기) in Korea. The Wu Style Tai Chi Chuan practice dates back to at least the 1930s, and French policemen are seen playing a shuttlecock game in the 1955 American film '' To Catch a Thief''. The same prin ...
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Football
Football is a family of team sports that involve, to varying degrees, kicking a ball to score a goal. Unqualified, the word ''football'' normally means the form of football that is the most popular where the word is used. Sports commonly called ''football'' include association football (known as ''soccer'' in North America and Australia); gridiron football (specifically American football or Canadian football); Australian rules football; rugby union and rugby league; and Gaelic football. These various forms of football share to varying extent common origins and are known as "football codes". There are a number of references to traditional, ancient, or prehistoric ball games played in many different parts of the world. Contemporary codes of football can be traced back to the codification of these games at English public schools during the 19th century. The expansion and cultural influence of the British Empire allowed these rules of football to spread to areas of Briti ...
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Keepie Uppie
Keepie uppie, keep-ups or kick-ups is the skill of juggling with an association football using feet, lower legs, knees, chest, shoulders, and head, without allowing the ball to hit the ground. It is similar to Kemari, a game formerly practiced in the Japanese imperial court. Beestera Soccer Coach, Drew Trolio, has the World Record for the fastest 100 keepy-uppies, with 100 touches in 26.8 seconds. World records The record for the longest duration keepie-uppie is 26 hours using just feet, legs, shoulders and head; Dan Magness completed the feat, which took place in Hong Kong, in June 2010. The previous men's record was held by Martinho Eduardo Orige of Brazil who kept a regulation football in the air for 19 hours and 30 minutes using only the head, feet and legs. The feat was accomplished on August 2 and 3, 2003. The fastest completed marathon while ball-juggling was by Abraham Muñoz in the México City Marathon, August, 2016. He completed the distance of in 5 hours 41 minutes ...
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Kumano Hongū Taisha
is a Shinto shrine located in Tanabe, Wakayama, deep in the rugged mountains of the Kii Peninsula of Japan. It is included as part of the Kumano Sanzan in the World Heritage Site "[ acred Sites and Pilgrimage Routes in the Kii Mountain Range". The main deity enshrined is Kumano Gongen (熊野権現). All of the ancient Kumano Kodō routes lead to the Grand Shrine. It was originally located at present , on a sandbank at the confluence of the Kumano River and Otonashi River. In 1889, it was partially destroyed in a flood and the remaining shrine buildings were relocated at its present site in 1891. Of the original five main pavilions only three were rebuilt. Four deities were moved there and the other eight are still enshrined there in two stone monuments. In 2000, the largest torii shrine gate in the world (33.9 meters tall and 42 meters wide) was erected at the entrance to the Oyunohara sandbank. It is an official gateway that designates the entrance to a sacred area. I ...
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Kokugakuin University
Kokugakuin University (國學院大學; ''Kokugakuin Daigaku'', abbreviated as 國學大 ''Kokugakudai'' or 國大 ''Kokudai'') is a private university, whose main office is in Tokyo's Shibuya district. The academic programs and research include Shinto study, Japanese history, Japanese and Chinese literature and Community development, as well as the study of economics, jurisprudence and pedagogy . It was established in 1882. History From its beginnings as the Office of Japanese Classics Research (an organization created in 1882 to seek deeper meaning in Shinto after controversies over certain deities), Kokugakuin University was one of the first universities in Japan to gain legal approval to be recognized as such under the university system (which preceded the Imperial university system, but was repealed in 1947). The Office of Japanese Classics Research, founded in 1882, in 1890 established a method of teaching the subject of ''kokugaku'' called Kokugakuin. In 1920, it rose ...
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Susanoo
__FORCETOC__ Susanoo (; historical orthography: , ) is a in Japanese mythology. The younger brother of Amaterasu, goddess of the sun and mythical ancestress of the Japanese imperial line, he is a multifaceted deity with contradictory characteristics (both good and bad), being portrayed in various stories either as a wild, impetuous god associated with the sea and storms, as a heroic figure who killed a monstrous serpent, or as a local deity linked with the harvest and agriculture. Syncretic beliefs that arose after the introduction of Buddhism to Japan also saw Susanoo becoming conflated with deities of pestilence and disease. Susanoo, alongside Amaterasu and the earthly Ōkuninushi (also Ōnamuchi) – depicted as either Susanoo's son or scion depending on the source – is one of the central deities of the imperial Japanese mythological cycle recorded in the ( CE) and the (720 CE). One of the gazetteer reports () commissioned by the imperial court during the same peri ...
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Taika Reforms
The were a set of doctrines established by Emperor Kōtoku (孝徳天皇 ''Kōtoku tennō'') in the year 645. They were written shortly after the death of Prince Shōtoku and the defeat of the Soga clan (蘇我氏 ''Soga no uji''), uniting Japan. The reforms also artistically marked the end of the Asuka period and the beginning of the Hakuhō period. Crown Prince Naka no Ōe (the future Emperor Tenji), Nakatomi no Kamatari, and Emperor Kōtoku jointly embarked on the details of the Reforms. Emperor Kōtoku then announced the era of " Taika" (大化), or "Great Reform". The Reform began with land reform, based on Confucian ideas and philosophies from Tang China, but the true aim of the reforms was to bring about greater centralization and to enhance the power of the imperial court, which was also based on the governmental structure of China. Envoys and students were dispatched to China to learn seemingly everything from the Chinese writing system, literature, religion, and arch ...
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