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The chain-linked model or Kline model of innovation was introduced by mechanical engineer Stephen J. Kline in 1985, and further described by Kline and economist Nathan Rosenberg in 1986. The chain-linked model is an attempt to describe complexities in the
innovation Innovation is the practical implementation of ideas that result in the introduction of new goods or services or improvement in offering goods or services. ISO TC 279 in the standard ISO 56000:2020 defines innovation as "a new or changed entit ...
process. The model is regarded as Kline's most significant contribution.


Description

In the chain-linked model, new knowledge is not necessarily the driver for innovation. Instead, the process begins with the identification of an unfilled market need. This drives research and design, then redesign and production, and finally marketing, with complex
feedback Feedback occurs when outputs of a system are routed back as inputs as part of a chain of cause-and-effect that forms a circuit or loop. The system can then be said to ''feed back'' into itself. The notion of cause-and-effect has to be handled c ...
loops between all the stages. There are also important feedback loops with the organization's and the world's stored base of knowledge, with new basic research conducted or commissioned as necessary, to fill in gaps. It is often contrasted with the so-called linear model of innovation, in which basic research leads to applied development, then engineering, then manufacturing, and finally marketing and distribution.


Applications

The Kline model was conceived primarily with commercial industrial settings in mind, but has found broad applicability in other settings, for example in military technology development. Variations and extensions of the model have been described by a number of investigators.Corning, Peter. Review of ''Conceptual Foundations for Multidisciplinary Thinking'' by Stephen Jay Kline, Institute for the Study of Complex Systems, June 2, 2015.
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See also

* Actor-network theory *
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*
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* Crowdsourcing *
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Innovation Innovation is the practical implementation of ideas that result in the introduction of new goods or services or improvement in offering goods or services. ISO TC 279 in the standard ISO 56000:2020 defines innovation as "a new or changed entit ...
*
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Open innovation Open innovation is a term used to promote an information age mindset toward innovation that runs counter to the secrecy and silo mentality of traditional corporate research labs. The benefits and driving forces behind increased openness have bee ...
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* Phase–gate model *
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Product lifecycle In industry, Product Lifecycle Management (PLM) is the process of managing the entire lifecycle of a product from its inception through the engineering, design and manufacture, as well as the service and disposal of manufactured products. PLM ...
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Social shaping of technology According to Robin A. Williams and David Edge (1996), "Central to social shaping of technology (SST) is the concept that there are choices (though not necessarily conscious choices) inherent in both the design of individual artifacts and systems, ...
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Strategic foresight Strategic foresight is a planning-oriented discipline related to futures studies. In a business context, a more action-oriented approach has become well known as corporate foresight.Rohrbeck, Rene (2010) ''Corporate Foresight: Towards a Maturity M ...
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Technological change Technological change (TC) or technological development is the overall process of invention, innovation and diffusion of technology or processes.From ''The New Palgrave Dictionary otechnical change by S. Metcalfe.  •biased and biased tech ...
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User-centered design User-centered design (UCD) or user-driven development (UDD) is a framework of process (not restricted to interfaces or technologies) in which usability goals, user characteristics, environment, tasks and workflow of a product, service or proc ...
* User innovation


References

{{Reflist Business process management Control theory Futures techniques Innovation economics Innovation Product management Problem solving skills Transdisciplinarity