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''The Bard's Tale II: The Destiny Knight'' (or ''The Bard's Tale 2'') is a
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
created by
Interplay Productions Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
in 1986. It is the first sequel to ''
The Bard's Tale ''The Bard's Tale'' is a fantasy role-playing video game franchise created by Michael Cranford and developed by Brian Fargo's Interplay Productions (1985–1992) and inXile Entertainment (2004–present). The initial title of the series was ''T ...
'', and the last game of
the series ''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the ...
that was designed and programmed by
Michael Cranford Michael Cranford (born June 5, 1963) is a video game designer and programmer. As a designer and programmer his works include '' The Bard's Tale, The Bard's Tale II, and Dark Seed.'' Cranford left the video game industry in 1992 to pursue an aca ...
. The game features ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
''-style characters and follows in the footsteps of its predecessor, ''The Bard's Tale'', also created by Michael Cranford. ''The Bard's Tale II'' takes place on a larger scale with an explorable wilderness, six cities, and multiple
dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
s that give this game its
dungeon crawl A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games an ...
character. The game has new features such as ''casinos'' and ''banks'', and introduces a new magic user called an
Archmage A magician, also known as an enchanter/enchantress, mage, magic-user, archmage, sorcerer/sorceress, spell-caster, warlock, witch, or wizard, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians ...
, among other changes from the first game in the series. Although it received mixed reviews upon release, ''The Bard's Tale II'' won the
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 aw ...
for ''Best Fantasy or Science Fiction Computer Game of 1986''. Gamemasters Association 1986. In 2018,
Krome Studios Krome Studios Pty Ltd. is an Australian video game company. Its headquarters were in Brisbane and it previously had offices in Adelaide and Melbourne (Krome Studios Melbourne). Krome Studios is best known for their '' Ty the Tasmanian Tiger'' g ...
published a "remastered edition" as part of ''The Bard's Tale Remastered Trilogy''.


Plot

In ''The Bard's Tale II'', players lead a band of adventurers searching for seven pieces of the broken Destiny Wand in The Realm. Mercenaries roaming the land stand in the way. Players achieve victory after finding the pieces, defeating the Archmage Lagoth Zanta, and reforging the Wand. The character who successfully reforges the Wand becomes the immortal Destiny Knight. Scorpia 1987. p. 22. After the optional "starter dungeon" in Tangramayne—available to develop fledgling characters—players pursue the segments of the Destiny Wand. Parties progress through dungeons, to include The Tombs, Fanskar's Fortress, Dargoth's Castle, the Maze of Dread, Oscon's Fortress, the Grey Crypt, and the Destiny Stone. Players can obtain segments in a Snare in each dungeon. After acquiring the seventh segment, players are ready to assemble the Destiny Wand and face their final battle with Lagoth Zanta. Scorpia 1987. p. 23.


Setting and characters

''The Bard's Tale II'' is set in "The Realm", which has been peaceful for 700 years. Peace was maintained by the Destiny Wand, forged by the Archmage Turin, until it was stolen and broken. Lesser 1987. p. 80. The game features a large wilderness area and six cities—
Colosse Colossae (; grc-gre, Κολοσσαί) was an ancient city of Phrygia in Asia Minor, and one of the most celebrated cities of southern Anatolia (modern Turkey). The Epistle to the Colossians, an early Christian text which identifies its autho ...
,
Corinth Corinth ( ; el, Κόρινθος, Kórinthos, ) is the successor to an ancient city, and is a former municipality in Corinthia, Peloponnese, which is located in south-central Greece. Since the 2011 local government reform, it has been part o ...
,
Ephesus Ephesus (; grc-gre, Ἔφεσος, Éphesos; tr, Efes; may ultimately derive from hit, 𒀀𒉺𒊭, Apaša) was a city in ancient Greece on the coast of Ionia, southwest of present-day Selçuk in İzmir Province, Turkey. It was built in t ...
,
Philippi Philippi (; grc-gre, Φίλιπποι, ''Philippoi'') was a major Greek city northwest of the nearby island, Thasos. Its original name was Crenides ( grc-gre, Κρηνῖδες, ''Krenides'' "Fountains") after its establishment by Thasian colon ...
, Tangramayne, and
Thessalonica Thessaloniki (; el, Θεσσαλονίκη, , also known as Thessalonica (), Saloniki, or Salonica (), is the second-largest city in Greece, with over one million inhabitants in its metropolitan area, and the capital of the geographic region of ...
. Each city comprises similar features such as taverns and banks. Scorpia 1987. pp. 22–23. Cities also contain dungeon entrances. Players can assemble a party of up to seven active characters at the Adventurer's Guild in each city. Characters can be imported or created. They can be imported from ''The Bard's Tale'', '' Wizardry: Proving Grounds of the Mad Overlord'' (on Apple II versions), or '' Ultima III: Exodus''. Characters can be created as a human,
elf An elf () is a type of humanoid supernatural being in Germanic mythology and folklore. Elves appear especially in North Germanic mythology. They are subsequently mentioned in Snorri Sturluson's Icelandic Prose Edda. He distinguishes "ligh ...
,
dwarf Dwarf or dwarves may refer to: Common uses *Dwarf (folklore), a being from Germanic mythology and folklore * Dwarf, a person or animal with dwarfism Arts, entertainment, and media Fictional entities * Dwarf (''Dungeons & Dragons''), a humanoid ...
,
hobbit Hobbits are a fictional race of people in the novels of J. R. R. Tolkien. About half average human height, Tolkien presented hobbits as a variety of humanity, or close relatives thereof. Occasionally known as halflings in Tolkien's writings, ...
,
half-elf A half-elf is a mythological or fictional being, the offspring of an immortal elf and a mortal human. They are often depicted as very beautiful and endowed with magical powers; they may be presented as torn between the two worlds that they inhab ...
, half-orc, or
gnome A gnome is a mythological creature and diminutive spirit in Renaissance magic and alchemy, first introduced by Paracelsus in the 16th century and later adopted by more recent authors including those of modern fantasy literature. Its characte ...
. Simerly 1986. p. 7. Players can also include monsters indefinitely in the party—only a temporary feature in ''The Bard's Tale''. Trunzo 1987. p. 32. Character classes available at the start are the
warrior A warrior is a person specializing in combat or warfare, especially within the context of a tribal or clan-based warrior culture society that recognizes a separate warrior aristocracies, class, or caste. History Warriors seem to have been p ...
,
paladin The Paladins, also called the Twelve Peers, are twelve legendary knights, the foremost members of Charlemagne's court in the 8th century. They first appear in the medieval (12th century) ''chanson de geste'' cycle of the Matter of France, where ...
, rogue,
bard In Celtic cultures, a bard is a professional story teller, verse-maker, music composer, oral historian and genealogist, employed by a patron (such as a monarch or chieftain) to commemorate one or more of the patron's ancestors and to praise t ...
, hunter,
monk A monk (, from el, μοναχός, ''monachos'', "single, solitary" via Latin ) is a person who practices religious asceticism by monastic living, either alone or with any number of other monks. A monk may be a person who decides to dedica ...
, conjurer, and
magician Magician or The Magician may refer to: Performers * A practitioner of magic (supernatural) * A practitioner of magic (illusion) * Magician (fantasy), a character in a fictional fantasy context Entertainment Books * ''The Magician'', an 18th-ce ...
. The sorcerer, wizard, and
archmage A magician, also known as an enchanter/enchantress, mage, magic-user, archmage, sorcerer/sorceress, spell-caster, warlock, witch, or wizard, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians ...
classes are not available at the start. Archmages are a new class. Creating an archmage requires at least three levels in the four other magic-user classes. Character attributes (strength, intelligence, dexterity, constitution, and luck) are generated randomly during character creation (with values from 1–18) and affect gameplay. Empty character slots can also be filled with players or creatures through random encounters, spells, or the use of figurines. The game's namesake, the
Bard In Celtic cultures, a bard is a professional story teller, verse-maker, music composer, oral historian and genealogist, employed by a patron (such as a monarch or chieftain) to commemorate one or more of the patron's ancestors and to praise t ...
, retains magical singing abilities. The seven available songs assist the party while exploring or fighting.


Gameplay

The Destiny Knight shares a similar interface with the first game. Bagnall 1988. p. 30. Besides the character list, there is a visual interface on the left with interactive text on the right. Graphics are similar, with some updates such as animated character images. Sounds such as Bard songs also have more depth. Gameplay has similar aspects to ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
''. It appeals to players who enjoy
dungeon crawling A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games a ...
and mapping. Bagnall 1987. p. 9. Combat has more depth than ''Bard's Tale I''. Range extends to 90 feet. Scorpia 1987. pp. 24. Handheld weapons are useful at close range. Extended ranges involve ranged weapons like bow and arrows and spells which change effects over distance. Trunzo 1987. p. 31. In the early stages of the game, the party's fighters are important in combat, while spellcasters are dominant later due to monster strength. Some powerful monsters have over 1,000 hit points. Scorpia 1987. pp. 23, 25. Magic is part of gameplay. The game features 79 spells. These include battle magic as well as other spells such as teleport, the reliable "Scry Site" spell (providing the party's location), light spells, and summoning monsters as allies. Scorpia 1987. pp. 23–25. The party's spellcasters occupy the bottom character slots, allowing them to use magic with the fighters in front. Besides magic users, some items also cast spells. Scorpia 1987. p. 25. Parties must develop an archmage to achieve game success. Parties can explore the wilderness, cities, and dungeons. The wilderness contains monsters not seen in ''The Bard's Tale''. Guerra 1987. p. 24. Players can also discover non-player characters such as the Sage who provides useful advice, for a price. Players can avoid wilderness movement by teleporting between cities with a spell. Cities vary only in their internal layout. They feature various establishments, two of which did not appear in ''The Bard's Tale''—banks and casinos. Lesser 1987. p. 81. At Garth's Equipment Shoppe, players can buy, sell, or identify items. Simerly 1986. p. 14. Parties can withdraw saved money from an account at Bedder's Bank for the Bold and gamble it at a casino. They can lament their gambling losses at a tavern over a drink with bartender advice available, for a price. When ready, a party can venture into a dungeon to explore, fight monsters, and gain the experience to advance levels and complete their quest. After returning to town, parties can heal or revive characters at a temple. Roscoe's Energy Emporium allows spell unit restoration at exorbitant fees. Simerly 1986. p. 15. Characters advance levels and magical ability at the Review Board. There are also "unmarked buildings", most with little but a possible monster encounter. The game has 25 dungeon levels. Dungeon exploration identifies clues which are important to solving the game's puzzles. Dungeons feature hazards such as spinners, teleports, and areas that drain the party and prevent magic use, among others. Lack of light and other hazards in later dungeons make mapping challenging, although there is an automap feature in the game's remastered version. Central to gameplay are Snares of Death, which did not appear in ''The Bard's Tale''. Bagnall 1987. p. 1. In-game research and preparation are required for successful completion. There are seven of these challenging snares, appearing in the various dungeons. Once entered, parties cannot leave until they are solved. These real-time puzzles have a time limit. Trunzo 1987. pp. 31–32. Little light works in these magic-free zones. Solving one of these puzzles provides the party with a segment of the Destiny Wand, while failure results in their demise. Only an archmage can assemble the Destiny Wand.


Development


1980s release

The initial ''The Bard's Tale II'' release was part of a series of evolving 1980s fantasy
role-playing video games A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
. Ryan 1989. p. 55. Drawing from ''Advanced Dungeons & Dragons roots in the 1970s, these included the ''
Wizardry ''Wizardry'' is a series of role-playing video games, developed by Sir-Tech, that were highly influential in the evolution of modern role-playing video games. The original ''Wizardry'' was a significant influence on early console role-playing g ...
'' and ''Ultima'' series. The game followed the ''Bard's Tale I's'' 1985 release. Work began as soon as ''The Bard's Tale'' was complete. Cranford 2018. Additional disks allowed for a game larger in scope. According to reviewer John Ryan in 1989, "By the time Bard's Tale II: Destiny Knight ... appeared in 1986, it found an active gaming public with a voracious appetite for more of the saga." Ryan 1989. p. 56. Improving on the graphics and plotline of its predecessor, the game quickly found commercial success after release. Interplay Productions produced ''The Destiny Knight'' as the next installment in
The Bard's Tale ''The Bard's Tale'' is a fantasy role-playing video game franchise created by Michael Cranford and developed by Brian Fargo's Interplay Productions (1985–1992) and inXile Entertainment (2004–present). The initial title of the series was ''T ...
series. Lesser 1987. p. 79.
Michael Cranford Michael Cranford (born June 5, 1963) is a video game designer and programmer. As a designer and programmer his works include '' The Bard's Tale, The Bard's Tale II, and Dark Seed.'' Cranford left the video game industry in 1992 to pursue an aca ...
designed the game. Development drew from themes in ''
The Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's boo ...
''.
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
first published the game on the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
. The game later expanded to the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
system and the
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
. Initial release was December 1986. Moby Games 2023. It was also published on the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
. It was followed by '' The Bard's Tale III: Thief of Fate'', published in March 1988. Moby Games 2023.


Reception

''The Bard's Tale II'' won the
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 aw ...
for Best Fantasy or Science Fiction Computer Game of 1986. Critical reception was mixed. In ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'', Scorpia noted several improvements over the original, such as an easier start and more easily recognizable buildings. However, she thought the snares excessively tedious, interactions with the Sage challenging, and the gameplay skewed heavily in favor of mages. Her verdict was "recommended, with reservations". In a 1991 review, Scorpia called the game "without a doubt, the worst of the series". Scorpia 1991. p. 16. Scorpia 1993. pp. 34–50. Reviewer James Trunzo echoed Scorpia's comments about excessive repetition in snares and frustrating interaction with the Sage, requiring precise wording of questions.
Charles Ardai Charles Ardai (born 1969) is an American entrepreneur, businessperson, and writer of award winning crime fiction and mysteries. He is founder and editor of Hard Case Crime, a line of pulp-style paperback crime novels. He is also an early employe ...
called it "a fine sequel to ''Bard's Tale''". Ardai 1987. p. 28. ''
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'' magazine reviewer Bob Guerra praised the game's new enemies and their corresponding animations and stated the game "offers an irresistible challenge to all fans of role-playing fantasies." James Trunzo stated in ''
Compute! ''Compute!'' (), often stylized as ''COMPUTE!'', was an American home computer magazine that was published from 1979 to 1994. Its origins can be traced to 1978 in Len Lindsay's ''PET Gazette'', one of the first magazines for the Commodore PET c ...
'' that ''Bard's Tale II'' "lives up to its predecessor's excellent reputation". The magazine described the game as one "for the true adventure gamer. It is a very difficult and challenging game, and it requires great intestinal fortitude", and suggested that beginning adventurers avoid it. Hartley and Patricia Lesser reviewed the game in a 1987 issue of ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' magazine. They indicated that fans of ''The Bard's Tale'' would like this sequel much better. They stated that its "scope is mammoth in nature, and this is another highly recommended offering for all fantasy role-players". Michael Bagnall also stated in 1987 that due to the number of new features, "It is its own game, whose design is familiar enough that veterans can leap right in, yet with so many unique elements that it will challenge and enthrall them even more than the original."


Legacy

During the 2015
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign for '' The Bard's Tale IV: Barrows Deep'', inXile partnered with
Rebecca Heineman Rebecca Ann Heineman is an American video game designer and programmer. Heineman was a founding member of video game companies Interplay Productions, Logicware, Contraband Entertainment, and Olde Sküül. She has been chief executive officer ...
and her company Olde Sküül to remaster the original trilogy for modern personal computers running
Mac OS Two major famlies of Mac operating systems were developed by Apple Inc. In 1984, Apple debuted the operating system that is now known as the "Classic" Mac OS with its release of the original Macintosh System Software. The system, rebranded "M ...
and
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
(verus inXile's
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versions). After reaching an impasse in development, Olde Sküül and inXile agreed to transfer the project to
Krome Studios Krome Studios Pty Ltd. is an Australian video game company. Its headquarters were in Brisbane and it previously had offices in Adelaide and Melbourne (Krome Studios Melbourne). Krome Studios is best known for their '' Ty the Tasmanian Tiger'' g ...
. On October 23, 2018, Krome Studios released a remastered version of ''The Destiny Knight'' as part of a series remake. Maria 2018. This updated the graphics and added an automap feature, among other updates. A legacy mode version of the game was later added. The remastered edition of the original trilogy was released for
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on August 13, 2019. This followed the acquisition of inXile Entertainment by
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
. The collection supports
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. The game was also published for the
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in September 1991 and the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America ...
platform in January 1992.


Reception

In 2018, Alex Santa Maria stated that ''The Destiny Knight'' was part of "One of the most classic franchises in PC gaming". An Old Game Hermit reviewer in 2020 rated the game at 55 of 100, noting repetition as a drawback. He placed the game at "extreme" difficulty while noting that "the feeling of accomplishment you receive from finally conquering a game like this is unmatched". In 2023, Scott Orgera listed the ''Bard's Tale'' trilogy, including ''The Destiny Knight'', as one of the "10 Best Offline RPGs to Play in 2023" as the "Best Old-School RPG". Orgera 2023.


See also

* '' Silversword''


Notes


References


Bibliography

* * * * * * * * * * * * * * * * * * * * * * * * * *


External links

* Game information with libraries of spells, detailed item information, and interactive game maps. * Game information for the Commodore 64 system. * Game information with libraries of items, maps, and a walkthrough. * {{DEFAULTSORT:Bard's Tale II: The Destiny Knight, The 1986 video games Amiga games Apple II games Apple IIGS games Commodore 64 games DOS games Fantasy video games First-person party-based dungeon crawler video games Games commercially released with DOSBox Interplay Entertainment games NEC PC-9801 games Nintendo Entertainment System games Origins Award winners Role-playing video games Video game sequels Video games developed in Australia Xbox Cloud Gaming games Single-player video games Video games developed in the United States