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2012 File:2012 Events Collage V3.png, From left, clockwise: The passenger cruise ship Costa Concordia lies capsized after the Costa Concordia disaster; Damage to Casino Pier in Seaside Heights, New Jersey as a result of Hurricane Sandy; People gather ...
rhythm game Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm. Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to pres ...
created by
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
and
Crypton Future Media , or simply Crypton, is a Japanese media company based in Sapporo, Japan. It develops, imports, and sells products for music, such as sound generator software, sampling CDs and DVDs, and sound effect and background music libraries. The company al ...
for the
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
and
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
. It was released on the PlayStation Vita in Japan on August 30, 2012 as the fifth entry in the '' Hatsune Miku: Project DIVA'' series. The game debuted at Sony's
E3 2012 The Electronic Entertainment Expo 2012 (E3 2012) was the 18th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 5, 2012, and ended on June 7, 2012, with 45,700 total attendees. It was ...
booth in June 2012 under the name of ''Hatsune Miku'' so as to gauge interest for the game. Like previous games in the series, the game primarily makes use of
Vocaloid is a singing voice synthesizer software product. Its signal processing part was developed through a joint research project led by Kenmochi Hideki at the Pompeu Fabra University in Barcelona, Spain, in 2000 and was not originally intended to b ...
s, a series of singing synthesizer software, and the songs created using these Vocaloids, most notably the virtual-diva
Hatsune Miku , also called Miku Hatsune, and officially code-named CV01, is a Vocaloid software voicebank developed by Crypton Future Media and its official moe anthropomorphism, anthropomorphic mascot character, a 16-year-old girl with long, turquoise bu ...
. A PlayStation 3 version of the game, titled (the only difference being the title uses a capital F is used as opposed to the original Vita version's lowercase f) was released on March 7, 2013. This version was released physically and digitally in North America on August 27, 2013, making it the first game in the '' Project DIVA'' series to be released in the West. It was originally scheduled to be released in Europe at the same time, but instead released one week later, on September 4, 2013 as a digital download-only title. The PlayStation Vita version was later released in North America and Europe in March 2014, both as digital download-only titles as well. This therefore makes it the first game in the series to be multi-platform, with it being developed simultaneously for the PlayStation Vita and PlayStation 3, though there are some differences with regards to control schemes. A sequel to the game, titled '' Hatsune Miku: Project DIVA F 2nd'', was released for the PlayStation 3 and PlayStation Vita on March 27, 2014 in Japan, November 18, 2014 in North America, and November 21, 2014 in Europe.


Gameplay

The game retains the same basic gameplay mechanics from the series albeit with several new changes, most notably the addition of the "Star" symbol to the game's existing symbols of cross, circle, square, triangle and arrows. The "Star" symbol represents the "Scratch" move where instead of pressing the face buttons as usual, players rub the screen or flick the analogue stick, depending on which system is being used. "Chance Time" has been modified from previous installments, with each successful beat filling a star shaped gauge on the bottom left of the screen. When filled, it triggers a final scratch symbol that, if successfully scored, will change the outcome of the scene. Another new mechanic is the "Technical Zone" mechanic. When it occurs during a song, players must maintain an uninterrupted combo within that time limit for bonus points. Additional features like DIVA Room and Edit Mode will also returns with additional features. The game features graphical improvements over its predecessors in light of the PlayStation Vita's higher processing power compared to the PlayStation Portable. The models in the game are also based on the PlayStation Portable predecessors rather than the ''Dreamy Theater'' models, which have a slightly different art style. There are also improvements in the animations of the characters, such as smoother movements for Miku's hair and Rin's ribbons; the game also features improved facial expressions and lighting with real-time lighting computation being added into the game.


Development

Development for the game first began in 2011 before the previous entry in the series, '' Hatsune Miku: Project DIVA Extend''. The game is jointly developed by the development teams behind the PlayStation Portable entries in the series, as well as the team behind the ''Project DIVA Arcade'' entry in the series. A new entry in the ''Project DIVA'' series was first teased by Sega on Christmas Day 2011, when Sega released a teaser video on
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with footage of Hatsune Miku singing two different songs and the words "Coming 2012" at the end of the trailer. On April 9, 2012 Sega posted a teaser site online announcing that they would be revealing the next entry in the ''Project DIVA'' series on April 12, 2012. The game was then officially revealed on April 12, 2012 as a multiplatform game for both the PlayStation Vita and PlayStation 3 making the series' official debut on both platforms (both ''Dreamy Theater'' software for the PS3 were not actual full games for the console.) A recent "store-front trailer" showed off a new feature – officially called "''Photo Studio''". Development would be focused on the PlayStation Vita first before being shifted over to the PlayStation 3 at the later part of its development cycle, and hence the former version would release earlier in 2012 with the latter version releasing in 2013. The release date for the PlayStation Vita version of the game was later announced as August 20, 2012 in an issue of Japanese gaming magazine Dengeki PlayStation. The game was also present at a booth at the
Electronic Entertainment Expo 2012 The Electronic Entertainment Expo 2012 (E3 2012) was the 18th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 5, 2012, and ended on June 7, 2012, with 45,700 total attendees. It was ...
, where a partially translated version of the game was playable. The game featured two songs, both in Japanese as well as Japanese lyrics, but with English menu items. The demo was placed there in order to gauge interest for the game for a potential localization and the response was said to be good, although there were no official plans to localize the game at the time. On March 7, 2013, the day of the PlayStation 3 version's Japanese release, Sega posted an image of Miku on their English
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page, asking fans to like and share the image if they would like to see the PlayStation 3 version of the game released in Western territories. On June 6, 2013, Sega confirmed the game would be released in Western territories in August 2013. A retail release in North America was announced, as well as a digital release on the
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
in North America and Europe. In November 2013, the PlayStation Vita version was announced for digital release in North America and Europe in March 2014.


Reception

The PS Vita version of ''Hatsune Miku: Project DIVA f'' took first place on the Japanese sales charts in its debut week, selling 159,592 physical retail copies. The PS3 version released one year later sold 110,229 physical retail copies within its debut week in Japan, also topping the weekly charts. By 20 April 2013, Sega announced that the game shipped a total of 390,000 copies across both platforms. PlayStation LifeStyle's import review was very favorable, calling the main portion of the rhythm game "as solid as they come" and recommending it to importers. The PS3 version received a review score of 35/40 from ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
''.2013-02-26
Famitsu Review Scores: Issue 1263
Gematsu


Song list

There are a total of 38 songs available between Hatsune Miku: Project DIVA f/F. (6 songs returning from previous games) 6 songs are only available through AR Live Mode on the Vita and Live Studio Mode on the PS3, 1 song is DLC and must be purchased from the PlayStation Network, which is only in the Japanese version. The 6 Bonus Songs are included with Project DIVA F on the PS3, but were released as DLC for the Vita version of the game. *Songs with a light-blue background are returning songs from previous games. *Songs with a yellow background are songs only available in 'AR Live Mode' for the Vita and 'Live Stage Mode' for the PS3, all based on ''DAIBA de DIVA'' at Tokyo
Joypolis is a chain of indoor amusement parks created by Sega and run by CA Sega Joypolis. Beginning on July 20, 1994 with the original location sited in Yokohama, Japan, Joypolis centers have since opened in several cities in Japan and later China. Th ...
, held from August 14 to September 2, 2012. *Songs with an orange background are DLC and must be purchased on the PlayStation Network to be played. (Japanese version only) *Songs with a green background are new songs in Project DIVA F for the PS3. They were released as DLC for the Vita version of the game.


References


External links

* (PlayStation Vita version) * (PlayStation 3 version) {{DEFAULTSORT:Hatsune Miku: Project Diva 2012 video games Hatsune Miku: Project DIVA games Music video games PlayStation 3 games PlayStation Vita games Sega video games Creative works using vocaloids Video games developed in Japan