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''Shin Megami Tensei: Digital Devil Saga'' is a duology of role-playing video games developed by
Atlus is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Persona'', ''Etrian Odyssey'' and ''Trau ...
for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. They are a spin-off of the ''
Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
'' series. The first ''Digital Devil Saga'' was released in Japan in 2004, North America in 2005, and Europe in 2006. Its direct sequel, ''Shin Megami Tensei: Digital Devil Saga 2'', released in 2005 in Japan and North America, and 2007 in Europe. The games were published in Europe by Ghostlight and in other regions by Atlus and its North American subsidiary
Atlus USA Atlus West, formerly known as Atlus U.S.A., Inc., is the North American publishing branch of Japanese video game company Atlus, primarily known for localizing games for both them and other third-party developers. Its first original role-playin ...
. ''Digital Devil Saga'' follows the Embryon, a tribe who fights against five other tribes in a digital world called the Junkyard. After being infected with a demon virus that grants them demonic powers, the Embryon must fight with and devour the other tribes to ascend to "Nirvana". During the conflict, they shelter a woman named Sera, who has the power to calm their demonic powers. In ''Digital Devil Saga 2'', having escaped into the devastated real world, the Embryon are caught up in the fight against the Karma Society, who are intimately linked to the source of the disaster. The gameplay of both titles feature third-person navigation of playable characters around to-scale environments, and turn-based gameplay against demonic monsters and human enemies. ''Digital Devil Saga'' began development pre-2002 under the working title ''New Goddess''. The game's concept and original draft were written by Japanese author
Yu Godai Yu Godai (五代 ゆう ''Godai Yū'', born August 7, 1970) is a Japanese writer from Nara Prefecture. Her father was a Japanese language teacher at Todaiji Gakunen middle school and high school. While Godai was still a university student her ''T ...
, who collaborated with Atlus scriptwriter Tadashi Satomi until withdrawing from the project for health issues. The gameplay concept of characters transforming into demons was based on an unused idea for ''
Shin Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed and publishe ...
''. The second game began development immediately after the first, with the main development effort going into refining and improving the gameplay. While their commercial performances varied, both games were heavily praised by critics for their story, graphics and gameplay. Since release, the game has inspired a mobile prequel, and Godai wrote a series of novels based on her original premise for the story.


Gameplay

In the ''Shin Megami Tensei: Digital Devil Saga'' role-playing games, players take control of the characters Serph, Heat, Argilla, Gale and Cielo, with the characters Sera and Roland becoming playable in ''Digital Devil Saga 2''. These characters are able to transform into a demon form, which is their main form in battle. Characters navigate to-scale environments, fighting enemies in both random encounters and story-focused boss battles. After each battle, experience points are awarded to characters. Character abilities are governed by Mantra Grids, a system where Mantras are bought using the in-game currency Macca, then mastering them using Atma Points gained from defeated enemies. The maximum number of abilities that a character can learn is eight. If two or more characters equip a certain ability, they can perform a stronger version of it through a
combo Combo may refer to: Technology *Combo television unit, a television with either a VCR or a DVD player built into a single unit * Combo drive, a type of optical drive that can read CDs and DVDs *A guitar amplifier incorporating one or more loudsp ...
. Each character can learn abilities from one of four categories: Physical, Magic, Shield and Auto. The ''Digital Devil Saga'' games use a turn-based battle system, with three allied characters fighting in battle. Both player characters and enemies are governed by a mechanic called the Press Turn system: each character has a symbol representing a turn. The character can forfeit a turn to allow the next character an action; turns cannot be passed more than once. If an enemy's weakness is exploited or a character lands a critical hit, an extra turn is gained; if a character resists an attack, a turn is lost. In ''Digital Devil Saga 2'', characters will sometimes enter battle in a half-transformed "berserk" mode, which increases attack power while locking away magic skills and lowering a character's defense. While battle is focused around strengthening characters' demon forms, they can also fight in their human forms using conventional weapons, and can equip ammunition. A human character can perform a combo with one in demon form. The
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
system uses nine magic attributes. Ice and Lightning magic have a chance of causing the "freeze" and "stun" status, while Expel magic reduces an enemy's hit points by a certain percentage, and Death magic causes an instant kill. Status magic can inflict
status effect In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. It appears in num ...
s on enemies. Each time a character's experience level raises, they receive
stat STAT, Stat. , or stat may refer to: * Stat (system call), a Unix system call that returns file attributes of an inode * ''Stat'' (TV series), an American sitcom that aired in 1991 * Stat (website), a health-oriented news website * STAT protein, a ...
boosts. While the protagonist can assign stat points at will, the other main characters each have certain specializations. Money is also dropped, which can be used to buy supplies from merchants. Atma is gained after each battle, but a greater amount is gained from eating enemies. If an enemy is "frightened", the amount of Atma is further increased. Characters can also be afflicted with a status ailment if they overeat. In ''Digital Devil Saga 2'', special Karma Ring items can be assigned to characters to grant stat boosts. Fitting different gems dropped from defeated enemies granting specific stat boosts and effects. Effects range from granting free status buffs on the player party to casting ailments on enemies. Importing save data from the first game enables some skills and abilities learned during the first game to be transferred to the characters that learned them.


Synopsis


Setting and characters

The first ''Digital Devil Saga'' takes place in the Junkyard, a combat simulator program where it always rains. Throughout the story, a conflict takes place between six tribes: the Embryon, Vanguards, Solids, Maribel, Brutes and Wolves. Each tribe holds a particular territory, and initially are devoid of emotions: the only common ground is a great tower at the Junkyard's center called the Karma Temple, which acts as a meeting place for all the tribe leaders. The following game is set on Earth, which has been devastated by a phenomenon known as the "Black Sun", a manifestation of God's anger. The survivors of humanity are ruled by the Karma Society. The main protagonists of the ''Digital Devil Saga'' duology are
silent protagonist In video games, a silent protagonist is a player character who lacks any dialogue for the entire duration of a game, with the possible exception of occasional interjections or short phrases. In some games, especially visual novels, this may extend ...
, leader of the Embryon; and , a woman who can commune with God. The other Embryon are the kind ; the hot-tempered the light-hearted ; and the highly logical . The main antagonist is , who is Sera's
intersex Intersex people are individuals born with any of several sex characteristics including chromosome patterns, gonads, or genitals that, according to the Office of the United Nations High Commissioner for Human Rights, "do not fit typical bina ...
ual biological parent. In ''Digital Devil Saga 2'', two new main characters are introduced: Roland, the alcoholic leader of the Lokapala resistance group; and Madame Margot Cuvier, head of the Karma Society. All the main characters barring Cuvier become infected with the demon virus, a condition that causes them to turn into demonic beings and lust after human flesh.


Plot

In an open field in the Junkyard, a giant egg-like object with tentacles with no apparent origin appears on the border between the Embryon and the Vanguards, causing a stand-off where both assume the other group placed it. During this confrontation the egg explodes and a virus is introduced that infects everyone in the Junkyard, turning them into demons. Branded with a mark representing their " Atma" and gradually awakening to basic emotions, the people of the Junkyard must devour their foes to satiate their demonic hunger or risk going berserk. Sera, a so-called cyber shaman, is found in the crater where the egg exploded, suffering from amnesia. She is taken in by the Embryon, revealing herself capable of calming their hunger with her singing. The Embryon first become conscious of their new powers when they meet the surviving Vanguards. During their time there, they are forced to kill the Vanguards' leader, Harley. Serph is then summoned to the Karma Temple along with the surviving tribe leaders. Once they are assembled there, a female being calling itself Angel orders the tribes to conquer their neighbors and ascend the Temple's tower to "
Nirvana ( , , ; sa, निर्वाण} ''nirvāṇa'' ; Pali: ''nibbāna''; Prakrit: ''ṇivvāṇa''; literally, "blown out", as in an oil lampRichard Gombrich, ''Theravada Buddhism: A Social History from Ancient Benāres to Modern Colombo.' ...
", bringing Sera as proof of their achievements. The Embryon decide to ally with the Maribel as a means of defeating the stronger tribes. After gaining the trust of the Maribel's leader Jinana, they are betrayed by her second-in-command Bat, who allies with the Brutes along with the Solids' leader Mick. Jinana, having refused to eat as she needed to, goes berserk and must be killed. The Solids then capture Sera, leading the Embryon into a fight to the death against Mick. They also successfully trick the Brutes' forces and Bat into a booby-trapped ship, killing them. During this time, the Wolves are subdued by the Brutes, whose leader Varin has awakened memories of a former life where he was known as "Colonel Beck", and unsuccessfully attempted to persuade Angel to release him from the Junkyard. With help from the Wolves' deposed leader Lupa, the Embryon infiltrate the Brutes' castle, but Lupa is killed after going berserk. Later, the Embryon end up fighting Varin, who accuses Sera of being a monster before he dies. Sera regains her memories and runs to the Karma Temple with the Embryon in pursuit. There, Sera faces the human form of Angel, who threatens to delete the Junkyard with a computer virus if Sera does not return to the real world with her. The Embryon arrive and successfully fight Angel, but in the process release the computer virus. The Embryon, Sera and Angel only just escape as the Junkyard is destroyed. In ''Digital Devil Saga 2'', the Embryon appear in the real world, which is slowly being destroyed by the Black Sun: the only ones able to survive the sun's rays are those infected with the demon virus. Serph, Cielo, Argilla and Gale learn that Sera is the captive of Angel and Madame Cuvier at the Karma Society headquarters. With the help of Roland and a young boy named Fred, the group infiltrate the Karma Society's building. While they attempt to rescue Serah, Angel plans to subvert Cuvier and use the demon virus to create a society ruled by the strong. The Embryon are also faced by Heat, who is working with Cuvier on the promise of Sera's safety. Reaching the EGG, a man-made replica of God, the party rescue Sera, but Heat appears and seems to kill Serph. Both fall into the EGG, and God begins absorbing the Earth's data: in the chaos, Angel kills Cuvier, while the remaining Embryon and Sera, now able to assume a demon form herself, shut down the Power Plant in an unsuccessful attempt to stop the EGG. In the process, both Roland and Argilla are killed by a powerful demon. Returning to the EGG so Sera can speak with God, they are confronted by Heat, who has fused with the EGG and gone berserk. Inside the EGG, Serph is met by a higher being calling itself Schrödinger, who reveals the truth about what happened. The Karma Society was founded to study God, who was losing faith in humanity due to their behavior. Sera was the only survivor of a group of children with the ability to communicate with God. To hide from the pain of the experiments, Sera created an artificial environment populated by benign versions of Karma Society staff: this environment was redesigned to become the Junkyard and the artificial beings would become its five tribes. The original Serph manipulated Sera and his team for his own ends while the original Heat attempted to protect her. When Sera saw Serph killing Heat while linked to the EGG, God felt her pain and attacked Earth. The original Serph was overwhelmed by a flood of data and became a demon before being killed. Now knowing the truth, Serph escapes from the EGG, killing Heat in the process. Sera then decides to head for a secondary Karma facility to communicate with God: on the way, Gale dies while killing Angel, and Cielo sacrifices himself so Sera and Serph can reach the transmission site. As Sera begins transmission, the base is destroyed, killing her and Serph. Their data travels to the sun—the physical manifestation of God—and merges into a new being called Seraph. Aided by the data avatars of the Embryon, Seraph fights God's avatar to prove humanity's worth. Upon victory, Seraph achieves enlightenment and travels with Schrödinger to new worlds, while God restores the sun and Earth. At the game's end, it is shown that the Embryon, Angel, and aspects of Sera and Serph have reincarnated, with a grown Fred acting as their caretaker.


Development

Production on the initial ''Digital Devil Saga'' started prior to the beginning of active development on '' Shin Megami Tensei III: Nocturne'' in 2002. During production, it was known under the working title ''New Goddess''. The project was formed in part to make the ''
Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji Okada, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed ...
'' series accessible to a broader audience while staying true to its roots. The games were directed by Katsura Hashino, a new director who had worked in lesser roles in previous ''Megami Tensei'' titles. The design director was Makoto Kitano, while the movie director was Ichiroh Itano, a noted anime director. Itano was responsible for storyboarding and character movement choreography. The team was divided into multiple divisions, each in charge of different aspects of the game's design. The battle system was taken from that used in ''Nocturne'', but with elements added to both differentiate it from other ''Megami Tensei'' games and incorporate the game's themes. During development of ''Digital Devil Saga'', the team were faced with repeated problems with fitting the entire experience on a single DVD: the amount of data was estimated to be two times that of ''Nocturne''. The original story was written by Japanese novelist
Yu Godai Yu Godai (五代 ゆう ''Godai Yū'', born August 7, 1970) is a Japanese writer from Nara Prefecture. Her father was a Japanese language teacher at Todaiji Gakunen middle school and high school. While Godai was still a university student her ''T ...
. She was contacted in 2000 by Atlus through her then-publisher
Kadokawa Shoten , formerly , is a Japanese publisher and division of Kadokawa Future Publishing based in Tokyo, Japan. It became an internal division of Kadokawa Corporation on October 1, 2013. Kadokawa publishes manga, light novels, manga anthology magazines su ...
about collaborating on a video game scenario, something entirely new to her. Her submitted proposal for ''Digital Devil Saga'' was accepted, and she temporarily moved to Tokyo to work with Atlus on refining the project. During her time on the project, she collaborated with Tadashi Satomi, who had previously written scripts for the first three ''
Persona A persona (plural personae or personas), depending on the context, is the public image of one's personality, the social role that one adopts, or simply a fictional Character (arts), character. The word derives from Latin, where it originally ref ...
'' games. Godai wrote her outline on the basis that both books and video games had stories broken into chapters, writing up the story up to the first boss battle in short story form to get a sense of the narrative and lore. Ultimately, due to a number of factors including health problems and disliking living in Tokyo, Godai left the project. Satomi's role as story writer for the duology necessitated discussions with other teams assigned to the game. Due to characters having dialogue in the field, the team needed to have extensive notes prepared. Production of ''Digital Devil Saga 2'' began immediately after the release of the first game. To tease it prior to its official announcement, a large number of unfinished plot threads and vague hints relating to the main characters' previous lives were incorporated into the first game. For ''Digital Devil Saga 2'', the team expanded upon the systems implemented in the first game. Due to extra features added, the team sometimes felt that they could not fit it all on a single disc. The main priority was to ensure smooth motion and a quick transfer into battles and cutscenes. The game's setting was inspired in Satomi's mind by the frequent reporting of natural disasters and outbreaks of diseases around the world. Another theme he incorporated was the inherent contradiction of wanting to avoid violence while being forced to fight others in order to survive. According to Satomi, while the first game's motif was "rain", the second game's was "sun". Itano returned to his role as storyboarder and movement choreographer. A large amount of work was done to refine the gameplay experience, such as opening up the character customization system. The team used player feedback from the first game's systems to make their adjustments. For both games, Atlus received additional development support for artwork assets from Kusanagi Corporation.


Character design

The character and demon designs were done by regular series artist
Kazuma Kaneko Kazuma Kaneko (金子 一馬, ''Kaneko Kazuma'', born September 20, 1964) is a Japanese video game artist and designer for Japanese video game company Atlus. Kaneko is best known for his work in the ''Megami Tensei'' series of video games, actin ...
. At the start, Kaneko was given the instruction to give the characters tribal uniforms instead of normal clothes, and an Atma tattoo somewhere on their body to signify their demon power. The uniforms signified their eternal conflict within the Junkyard. To help bring individuality to the main characters, Kaneko create slight variations in them, such as giving them hoods or capes. The grey tribal uniforms were created so the main characters' key colors would stand out. Serph, as the player character and silent protagonist, was given few personality traits and designed with a stern expression. The aspect that separated him from other silent protagonist within the ''Megami Tensei'' series was that his name was spoken by the other characters rather than chosen by the player. To emphasize the fact that the world of ''Digital Devil Saga'' was unlike the typical setting for ''Megami Tensei'' titles, he gave all the characters hair and eye colors that would be naturally impossible in the real world. The only one not to have a strange hair color was Sera, signifying her unique status. The characters' demon forms were designed to be animal-like, signifying their urge to eat. They were given prominent mouths as demons, as the idea was that they would eat their foes when in demon form. Their eyes were removed as they stood out too much. Each character was designed around a specific elemental theme, which both flowed into the gameplay and matched an individual's personality: an example of this is Heat, who has an angry personality and uses Fire as his primary element. Kaneko was the first to propose the game's concept, which was then worked on by other staff members. The initial game's themes were defined as "awakening" and "change", referenced in how the characters gradually awoke to their emotions and the static environment of the Junkyard was drastically changed. The Junkyard was designed to emphasize the desperation of the characters during their awakening. The concept behind the demon transformations originated during the development of ''
Shin Megami Tensei ''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese media franchise created by Aya Nishitani, Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed and publishe ...
''. Kaneko, who worked on ''Shin Megami Tensei'', had wanted the game's Chaos Hero to regularly switch between his human and demon forms. The idea did not appear in the finished game, but eventually reemerged and became the base for ''Digital Devil Saga''s gameplay. The game's character models were created based on development knowledge from ''Nocturne''. Creating the models proved difficult due to the need to extensively use level of detail while staying true to Kaneko's distinctive designs. While ''Nocturne'' was defined by its "static" feel, the team wanted ''Digital Devil Saga'' to have a feeling of motion to contrast ''Nocturne''. Makoto Kitano was responsible for creating 3D representations of the game's demons, A noted element was the design of Cerberus, which combined elements of the three-headed version first designed for '' Devil Summoner: Soul Hackers'' and the shape of
shark Sharks are a group of elasmobranch fish characterized by a cartilaginous skeleton, five to seven gill slits on the sides of the head, and pectoral fins that are not fused to the head. Modern sharks are classified within the clade Selachimo ...
s. One of the additional challenges was the fact that it was the first ''Megami Tensei'' title to feature extensive voice acting, inspired by the need to fully express the game's themes and story. Before the official voice actors were cast, Atlus staff provided the characters' voices. Due to the wish to appeal to a wider audience than previous ''Megami Tensei'' games, the proposed amount of violence and graphic imagery was cut down.


Music

The music for ''Digital Devil Saga'' was composed by
Shoji Meguro is a Japanese composer, guitarist, and video game designer. He is best known for his work on the ''Persona'' series of video games by Atlus, of which he served as the sound director for until leaving the company in 2021. His musical style spans ...
, who had previously worked on multiple ''Megami Tensei'' games, with some additional tracks for the first game being written by Kenichi Tsuchiya. While he had previously been restricted in his music quality by the limited storage space of the CD medium, Meguro was able to play half the tracks using real-time
streaming Streaming media is multimedia that is delivered and consumed in a continuous manner from a source, with little or no intermediate storage in network elements. ''Streaming'' refers to the delivery method of content, rather than the content it ...
.Scans
/ref> Using the software, Meguro was able to fit in high-quality music alongside the sound effects and voice track. Nevertheless, he needed to make some compromises on tracks.
Atlus is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Persona'', ''Etrian Odyssey'' and ''Trau ...
. "''DIGITAL DEVIL SAGA ~Avatar Tuner~ 1 & 2 Original Sound Track: Integral'' liner notes." (in Japanese) Five Records. December 22, 2005 VGCD-0021 Retrieved on 2015-08-21.
For the first game, Meguro made heavy use of guitar-based
rock music Rock music is a broad genre of popular music that originated as " rock and roll" in the United States in the late 1940s and early 1950s, developing into a range of different styles in the mid-1960s and later, particularly in the United States an ...
, taking his inspiration from music of the 1960s and 70s. It was meant to represent the vicious new nature of the environment, and of how the main protagonists gradually awoke to their humanity. Tsuchiya was in charge of environmental tracks that deviated from the normal layout and feel of the Junkyard. The game's battle theme, "Hunting", was originally going to be the boss theme, but its instrumentation was considered to be wrong and so it was changed to the normal battle theme. For the second game, Meguro changed the original's dark tone to give it a harsher feel and techno instrumentation, reflecting the state of the real world and clashing with the views of the main characters. He also reached out to an external firm to help with fitting in more complicated tracks with less loops, getting around some of the limitations he faced with the first game. Multiple theme songs were created for the games. The first game's opening theme, "Pray", was sung by Sera's voice actress
Houko Kuwashima is a Japanese voice actress and singer.Doi, Hitoshi"Kuwashima Houko" ''Seiyuu Database''. 3 January 2011. Retrieved 9 January 2011. She is capable of playing a variety of roles, ranging from young boys to feminine women. She is affiliated with ...
. "Pray" also formed the core musical theme for the games. For the North American version, the opening theme was changed to "Danger", composed by
electronic Electronic may refer to: *Electronics, the science of how to control electric energy in semiconductor * ''Electronics'' (magazine), a defunct American trade journal *Electronic storage, the storage of data using an electronic device *Electronic co ...
band Band or BAND may refer to: Places *Bánd, a village in Hungary *Band, Iran, a village in Urmia County, West Azerbaijan Province, Iran *Band, Mureș, a commune in Romania * Band-e Majid Khan, a village in Bukan County, West Azerbaijan Province, I ...
Etro Anime Etro Anime is an electronic band from New York City formed in 1998. Musical genres used by the band include drum and bass, deep house, trip hop, downtempo, and breakbeat. The name "Etro Anime" means "to be infinite in spirit." The band currentl ...
. The song, described as a "melancholy track", was designed to blend with the constant rain of the Junkyard. The opening theme for ''Digital Devil Saga 2'' was "Alive": it was written by Meguro, sung by Kayoko Momota, and had backing vocals by Yumi Kawamura. The ending theme song is "Time Capsule" by Japanese singer-songwriter As. The song was used in television commercials advertising the game in Japan, and was the singer's debut single.


Release

''Digital Devil Saga'' was first announced in the Japanese
director's cut A director's cut is an edited version of a film (or video game, television episode, music video, or commercial) that is supposed to represent the director's own approved edit in contrast to the theatrical release. "Cut" explicitly refers to the ...
version of ''Nocturne'' in February 2004. The game's formal title had only been decided upon shortly before its reveal. As part of the game's promotion in Japan, entertainer and model
Mayuko Iwasa is a Japanese former entertainer, model, and actress. She is represented by Platinum Production. Among numerous other television and film appearances, she played the lead role in the film adaptation of Kaoruko Himeno's novel '. Career Iwasa was ...
appeared in live-action advertisements in the role of Sera, and promoted the game at events. An eight-
megabyte The megabyte is a multiple of the unit byte for digital information. Its recommended unit symbol is MB. The unit prefix ''mega'' is a multiplier of (106) in the International System of Units (SI). Therefore, one megabyte is one million bytes o ...
PlayStation 2 memory card was sold that featured artwork of Serph and his demon form. ''Digital Devil Saga 2'' was officially announced at the 2004
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The ...
. To promote ''Digital Devil Saga 2'', a special DVD containing selected music tracks and movie material was created as an over-the-counter giveaway for the initial print of the game. Both ''Digital Devil Saga'' games were re-released by Atlus in 2006 as part of their "Atlus Best Collection" budget release series. ''Digital Devil Saga'' was officially announced for the west at the 2004
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
for release in the winter of that year. It was subsequently delayed into 2005, and a deluxe edition which would include a box for containing both ''Digital Devil Saga'' games was announced as a consolation. The second game's release window was officially announced at the 2005
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
, to be published in North America by
Atlus USA Atlus West, formerly known as Atlus U.S.A., Inc., is the North American publishing branch of Japanese video game company Atlus, primarily known for localizing games for both them and other third-party developers. Its first original role-playin ...
. The game arrived in stores in North America a week earlier than originally scheduled. Both ''Digital Devil Saga'' games were published in Europe by Ghostlight. As the original version featured a cast of well-known anime voice actors, the Atlus USA localization team sought out well-known English voice actors for the dub, and took extra care with syncing the English dialogue with the original characters' lip movements. ''Digital Devil Saga'' was the first ''Megami Tensei'' project to feature an extensive voice acting element. During localization, localization project manager Yu Namba made a spelling error during one of the early cutscenes where the name of Serph's demon form was shown: the demon's name was displayed as "Varna", when it was actually "Varuna". The error was not spotted until it was too late, and so remained in the game. One of the main concerns was to keep the characters' personalities intact when shifting from Japanese to English dialogue: a cited example of how this change was accomplished was Cielo, who was given a Jamaican accent to express the character's easy-going and friendly personality. After the release of ''Nocturne'', the "''Shin Megami Tensei''" moniker was attached to the ''Digital Devil Saga'' games to help with marketing.


Reception

By the end of 2004, the first game sold 153,421 units in Japan, coming in at the 81st best-selling title in Japan for that year. The second game sold 90,812 units in Japan by the end of 2005, becoming the 144th best-selling game for 2005. ''Digital Devil Saga'' did not manage to meet its projected sales targets in Japan, and contributed to the company's console division posting a substantial loss for the 2004/2005 financial year, resulting in several staff members being laid off. According to a representative of Atlus USA, the games' sales performances in 2005 were "absolutely fabulous". In Europe, it was stated by its publisher that the first game had sold above expectations in the region. Speaking in 2013, a Ghostlight representative said that the ''Digital Devil Saga'' duology had "met with great success" in Europe. Upon their re-release on
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
, the games appeared in the top ten rankings in North America and Europe. ''Digital Devil Saga'' received positive critical reception: aggregate sites
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
and
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
show ratings of 80% and 78/100 respectively. General praise went to the story, characters and gameplay. The high difficulty, issues with repetition and pacing, and the cliffhanger ending drew criticism. ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' cited the game's significant shift away from the hardcore mechanics of the main series, positively noting the freedom of character customization. The reviewer for
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
, despite missing the demon fusion systems from earlier ''Megami Tensei'' titles, thoroughly enjoyed the game, calling it "a great ''Final Fantasy'' alternative". Jeremy Dunham of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
said that "Despite its repetition and unfinished storyline, 'Digital Devil Saga''still has plenty to like", citing its plot and battle system.
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's Bethany Massimilla said that ''Digital Devil Saga''s combat and world design made it a compelling title worthy of the ''Shin Megami Tensei'' moniker. RPGamer's Derek Cavin said that ''Digital Devil Saga'' "manages to be a good game, despite its flaws".
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
's Rob Fahey said that players expecting a traditional role-playing game would be disappointed, while stating that ''Digital Devil Saga'' delivered a generally positive impression while avoiding many cliches of the RPG genre. John McCarroll of RPGFan generally enjoyed his time with the game despite issues with camera control, praising the positive mixture of gameplay and story elements. ''Digital Devil Saga 2'' received an even better reception: its aggregate scores from GameRankings and Metacritic were 83% and 83/100 respectively. While critics generally cited a necessity for knowledge of the first game, the story and gameplay were generally cited as an improvement over the original. ''Famitsu'' was again fairly positive, enjoying the story and characters, while also noting the accommodations for first-time players. ''
Dengeki PlayStation is a Japanese video gaming publication by ASCII Media Works (formerly MediaWorks). It primarily features information pertaining to the PlayStation brand. Dengeki was originally founded as a magazine in 1994 and ran until 2020, when it ceased p ...
'' was highly positive about the game, praising its story and gameplay additions, though saying that the two games were a little too similar, and that people who had not played the first game would be confused by the story and character relations. 1UP.com's Shane Bettenhausen said that while the game shared many similarities with its predecessor, it was not as repetitive as other games such as the ''
.hack ''.hack'' (pronounced "Dot Hack") is a Japanese multimedia franchise that encompasses two projects: Project .hack and .hack Conglomerate. They were primarily created and developed by CyberConnect2, and published by Bandai Namco Entertainment. ...
'' series, and was still a good game. Masimilla said that ''Digital Devil Saga 2'' had managed to realize the first game's storytelling ambitions, enjoying the experience despite noting some design flaws. Fahey said that the game was "everything that an excellent sequel should be", generally praising its mechanical and narrative improvements over ''Digital Devil Saga''. Cavin said that it improved on nearly every aspect of the original game, recommending it to players of RPGs. McCarroll said " 'Digital Devil Saga 2''is easily the finest game I've had a chance to play this year and stands to be one of the great games of this generation".


Legacy

In its reviews, RPGFan named both ''Digital Devil Saga'' games as "Editor's Choice". In 2011, ''Digital Devil Saga'' and its sequel ''Digital Devil Saga 2'' ended up topping the site's "Top 20 RPGs of the Last Decade" list. Kurt Kalata, writing for 1UP.com in an article concerning the controversial content of the ''Megami Tensei'' series, made mention of ''Digital Devil Saga'' due to its examination of the ethics of eating others to survive. A manga spin-off of ''Digital Devil Saga'' titled ''Digital Devil Saga: Avatar Tuner - Shinen no Matou'' was published in Japan in 2005 by Jive. The manga revolves around a separate group of characters within the Junkyard. A five-volume
light novels A light novel (, Hepburn: ''raito noberu'') is a style of young adult novel primarily targeting high school and middle school students. The term "light novel" is a ''wasei-eigo'', or a Japanese term formed from words in the English language ...
series titled have been authored by Yu Godai in 2011. While she had left the project early, her contract with Atlus enabled her to write her own work based on the premise. The novels are Yu's alternate take on her own story, redone without any of the restrictions involved with a video game narrative. , a mobile role-playing game, was developed by Interactive Brains for mobile phones and published by Atlus and Bbmf through the Megaten α service. Using gameplay systems similar to the console games, the story is an original narrative set within the ''Digital Devil Saga'' universe: when Serph awakens in an enormous tower with no memories, he and the other Embryon must explore the towers with Sera's help to recover his memories.


Notes


References


External links

* * {{Megami Tensei series 2004 video games 2005 video games Atlus games Cyberpunk video games Dystopian video games Ghostlight games Digital Devil Saga PlayStation 2 games PlayStation Network games Post-apocalyptic video games Role-playing video games Science fiction video games Single-player video games Video games about demons Video games based on Hindu mythology Video games developed in Japan Video games scored by Shoji Meguro Video games with cel-shaded animation