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''Sid Meier's Civilization: Beyond Earth'' is a
turn-based strategy A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when pla ...
, 4X
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
in the ''Civilization'' series developed by
Firaxis Games Firaxis Games, Inc. is an American video game developer based in Sparks, Maryland. The company was founded in May 1996 by Sid Meier, Jeff Briggs and Brian Reynolds (game designer), Brian Reynolds following their departure from MicroProse, Meier ...
, published by
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and released for
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on October 24, 2014, the
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on November 27, 2014 and for
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on December 18, 2014. A
spiritual successor A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product lin ...
to ''Alpha Centauri'', ''Beyond Earth'' shares much of that game's development team, as well as some concepts which were introduced in the 1999 title. The game's setting is unique to the ''Civilization'' series in that it takes place in the future, with mankind traveling through space and founding colonies on extraterrestrial planets after Earth becomes uninhabitable due to an undescribed disaster known as "the Great Mistake". An expansion pack, titled '' Rising Tide'', was released on October 9, 2015.


Gameplay

''Beyond Earth'' is a turn-based strategy game played on a hexagonal-based grid, iterating the ideas and building upon the engine of its predecessor, ''
Civilization V ''Sid Meier's Civilization V'' is a 4X video game in the ''Civilization'' series developed by Firaxis Games. The game was released on Microsoft Windows on September 21, 2010, on OS X on November 23, 2010, and on Linux on June 10, 2014. In ''C ...
''. Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ. The idea of the cities, city-base progression, leaders, the passage of time, tile-based, turn-based, building improvements, technologies. A lot of them are very familiar themes to the Civ player."


Changes from the traditional ''Civilization'' formula

There are a number of significant changes from the ''Civilization'' model. In previous ''Civilization'' titles, players selected from historical empires led by historical figures, each with preset personalities. In ''Beyond Earth'', players make choices at the beginning of the game, including what sponsors backed their expedition, what kind of spacecraft they used to reach the planet, and who and what they brought to the new world, allowing players to create a customized civilization of their own. Early decisions have a significant effect on the gameplay. While previous ''Civilization'' titles have had linear tech trees, ''Beyond Earth'' has a "tech web" which branches off in several directions, forcing players to choose only one at a time. The game intentionally does not allow for technology trading between civilizations (though it can be stolen), and it is difficult to unlock all of the game's technologies in a single playthrough. The "affinities" are overarching philosophies on human advancement that shape players' technological advancement and unlock affinity-unique units. The Harmony affinity aims to co-exist with the planet, utilizing
genetic modification Genetic engineering, also called genetic modification or genetic manipulation, is the modification and manipulation of an organism's genes using technology. It is a set of technologies used to change the genetic makeup of cells, including t ...
, and is able to domesticate the native wildlife. The Supremacy affinity puts its trust in advanced technology, and utilizes highly specialized units that aid each other on the field. The Purity affinity is isolationist, building powerful defensive structures and attempting to make the new planet more Earth-like. Each affinity has a special project that is unlocked once fully embraced, and grants victory to the player who completes it first. Other victory conditions include conquering the other factions by force and following the traces of an alien civilization in order to ultimately establish contact. A quest system has been added to the basic civilization formula to further differentiate this game. Quests can come from the construction of buildings or the discovery of certain items. Many quests give the player a choice on what perks they want. Aliens are more than just the "barbarians" of a traditional civilization game. They tend to be in much greater numbers and can put up a much bigger fight in the beginning of the game. Should the player choose to provoke them, aliens tend to be more aggressive, and may openly attack the player's lands. An orbital layer has been added to Beyond Earth. Satellites launched around a faction's orbital layer provide bonuses to the tiles below them. For example, if a player launches a solar collector, any tile below this collector will provide the player with an additional energy bonus. In the later game, some satellites can serve as weaponry or can help transport units across the map. To counter orbital units artillery style units can shoot them down. Additionally, many of the later game technologies that were present in previous ''Civilization ''titles are now available very early in the game, or, as some developers put it during a YouTube game/interview, players are not "reinventing the wheel".


Development

''Civilization: Beyond Earth'' was announced by Firaxis Games on April 12, 2014 at
PAX East PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston and Philadelphia in the United States; and Melbourne in Australia. PAX was ...
in Boston, Massachusetts. In designing the tech web, the ''Beyond Earth'' team began by going to the
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article on ''
Alpha Centauri Alpha Centauri ( Latinized from α Centauri and often abbreviated Alpha Cen or α Cen) is a triple star system in the constellation of Centaurus. It consists of 3 stars: Alpha Centauri A (officially Rigil Kentaurus), Alpha Centaur ...
'', as well as reading books the article listed as sources of inspiration for ''Alpha Centauri'' designer Brian Reynolds. The events of the game are set roughly 200 to 300 years from the present, and the development team are using modern day space sciences, such as the
SpaceX Space Exploration Technologies Corp. (SpaceX) is an American spacecraft manufacturer, launcher, and a satellite communications corporation headquartered in Hawthorne, California. It was founded in 2002 by Elon Musk with the stated goal of ...
launches and the lessons of '' Cosmos: A Spacetime Odyssey'', to develop their vision for the game's future. The game was also announced to support AMD's Mantle API in a post-announcement interview. Firaxis Games and its publisher Take-Two Interactive garnered criticism from the gaming community in August after the price of the Australian retail and digital distributed version was adjusted from $49.95 to $89.95 without warning. Many gaming publications and consumers criticized the move, relating the price increase to the
Australia Tax Australia Tax is a phrase applied to the generally higher prices in Australia of goods and services than equivalent costs in comparative overseas nations such as the United States. This is particularly the case for video games, computer hardware, a ...
. In early 2015, Firaxis announced '' Sid Meier's Starships'', a standalone title that builds upon the narrative of ''Beyond Earth'', featuring space fleet-based exploration of the larger galaxy. The game, released in March 2015, includes cross-connectivity with ''Beyond Earth'' for those that own both titles.


LORE

LORE (Low Overhead Rendering Engine) is the name of the graphics engine used by ''
Civilization V ''Sid Meier's Civilization V'' is a 4X video game in the ''Civilization'' series developed by Firaxis Games. The game was released on Microsoft Windows on September 21, 2010, on OS X on November 23, 2010, and on Linux on June 10, 2014. In ''C ...
'', the predecessor of ''Civilization: Beyond Earth''. Unlike OpenGL or Direct3D until version 11, LORE employs a stateless concept as implemented by Mantle, Direct3D 12 and
Vulkan Vulkan is a low- overhead, cross-platform API, open standard for 3D graphics and computing. Vulkan targets high-performance real-time 3D graphics applications, such as video games and interactive media. Vulkan is intended to offer higher perform ...
. While ''Civilization: Beyond Earth'' officially supports Mantle, no announcements have been made by Firaxis to also implement support for Vulkan or Direct3D 12.


''Rising Tide''

''Sid Meier's Civilization: Beyond Earth: Rising Tide'', is the official
expansion pack An expansion pack, expansion set, supplement, or simply expansion is an addition to an existing role-playing game, tabletop game, video game or collectible card game. These add-ons usually add new game areas, weapons, objects, characters, or an ...
for the
turn-based strategy A turn-based strategy (TBS) game is a Strategy video game, strategy game (usually some type of wargaming, wargame, especially a wargaming#Unit or map scale, strategic-level wargame) where players take Time-keeping systems in games, turns when pla ...
video game ''Civilization: Beyond Earth'' that was announced on May 18, 2015 and released on October 9, 2015. The expansion's features include an improved
diplomacy Diplomacy comprises spoken or written communication by representatives of states (such as leaders and diplomats) intended to influence events in the international system.Ronald Peter Barston, ''Modern diplomacy'', Pearson Education, 2006, p. 1 ...
system, expanded water gameplay (which includes floating cities), a new artifact system and hybrid affinities. It is set in the aftermath of the first wave of colonies, in which the people of Earth continue to struggle for existence. New factions have arisen and have launched a new wave of colonies off planet. The biggest change in ''Rising Tide'' is the addition of aquatic cities. Unlike land based cities, or even ocean cities in previous iterations of the game, aquatic based cities can move. In addition to the major changes, ''Rising Tide'' adds two new biomes: frigid, an ice world; and primordial, a geologically active world. Four new sponsors have also been added.


Reception

''Civilization: Beyond Earth'' received positive reviews. It received an aggregated score of 80% on
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
based on 52 reviews and 81/100 on
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based on 78 reviews. Daniel Tack from
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
gave the game 9/10, praising the new affinity system which influence players take on how to approach the alien life and the future of humanity on the new planet. He also praised the interesting sound effects, comprehensive advice guide and high replay value. Darren Nakamura from
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
also gave the game 9/10, praising the rewarding gameplay, colorful visuals, various new and influential features such as the orbital layer, the Virtues and the Affinity system, substantial overhaul in the technology system and appropriately grandiose soundtrack. He also stated that the story "had been emphasized more strongly than any previous title in the series." Ben Moore from
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
gave the game 8.7/10, praising the tech web system, which he described as "the biggest and best addition in the game", as well as the multiplayer aspect, which changed the tone of the game drastically and made the game feel far more unpredictable. He criticized the diplomacy and the AI for being restrictively rigid. Russ Pitts from
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
gave the game 87/100, praising the reactive AI, huge variety of alien lifeforms, as well as the orbital layer, which he described as "a fun, new twist and an engaging tactical element to Civ 5’s already finely tuned tactical game." He criticized the game for being too similar to ''Civilization V'', as well as occasionally confusing and anticlimactically concluded quests. He concluded that ''Beyond Earth'' had succeeded as it is steeped in the traditions and mechanics of ''Civilization'', but is nevertheless surprising and new in often unexpected ways." Nick Tan from
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praised the strong contextual setting, but added that several issues from ''Civilization V'' have been left unaddressed, such as limited diplomacy and trade between civilizations, as well as the lack of indicators which he stated "plagues the game throughout" and "strains the experience unnecessarily". Dennis Scimeca from
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gave the game 4.5/5, praising its consistency within the larger context of the ''Civilization'' franchise, and the added level of structure presented by the quest system. He felt the Affinity system was extraneous, however, and the new layout of the tech tree did not make scientific research markedly different from previous ''Civilization'' games. David Roberts from
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gave the game 8/10, praising the familiar ''Civilization'' gameplay, rewarding quests, and affinities, which change how players approach the new world's alien resources, but criticizing the game for being too similar to its predecessors, as well as the late game for being less interesting than opening turns. He also stated the game would be incredibly complex for players who are new to the franchise. Nick Capozzoli from
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
gave the game 7/10, praising the affinity system and quests, which bring a narrative to the player's civilization development. He criticized the unbalanced and non-challenging gameplay, as well as the pared-back culture system, which results in excessive focus on military conquest. Alex Navarro from
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gave the game 3/5, criticizing its meaningless and inconsequential choices, which he stated did not really have any significant impact in winning a game. He also criticized the passive AI, gameplay mechanics that rarely work, lack of personality, lack of improvement over the game's predecessor, and too great a similarity to ''
Civilization V ''Sid Meier's Civilization V'' is a 4X video game in the ''Civilization'' series developed by Firaxis Games. The game was released on Microsoft Windows on September 21, 2010, on OS X on November 23, 2010, and on Linux on June 10, 2014. In ''C ...
'' in both user interface, pacing, and visual design. He summarized his review by saying that ''Beyond Earth'' "itself feels incomplete and regressive compared to the many changes made to ''Civ V'''s formula throughout its lifespan."


Notes


References


External links

* {{Authority control 2014 video games Aspyr games Civilization (series) Firaxis Games games Interstellar travel in fiction Linux games MacOS games Multiplayer and single-player video games Science fiction video games Sid Meier games Video games about artificial intelligence Video games with Steam Workshop support Take-Two Interactive games Video games developed in the United States Video games scored by Geoff Knorr Video games scored by Grant Kirkhope Video games that support Mantle (API) Windows games 2K games