Zangeki No Reginleiv
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is a 2010 action
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by Sandlot and published by
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
; it was only released in Japan. The story, based on
Norse mythology Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern period ...
, follows the divine warriors Freyr and Freyja in their war against the Jötunn, which heralds the coming of Ragnarok. Gameplay is mission-based, following one of the two protagonists as they fight hordes of enemies. Missions can be completed either in single-playing or in four-player co-op. Along with standard controls, the game supported the Wii MotionPlus expansion. Development of ''Zangeki no Reginleiv'' began in 2006, though the concept was pitched to Nintendo before the Wii's launch. The world and characters' Norse origins were chosen due to that system's uncertain visual identity. The last year of production was turbulent due to requests from Nintendo about the controls and inclusion of co-op. It was the first Nintendo-published game given the "D" rating by Japan's CERO rating system. The game was among the best-selling Wii titles of the year in Japan, but met with mixed reviews in both Japan and overseas.


Gameplay

''Zangeki no Reginleiv'' is an action
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
set in a world inspired by
Norse mythology Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern period ...
. Players take on the role of sibling deities Freyr and Freyja, completing missions that involve defeating waves of enemy troops. The game has two control options; the Classic Controller, and the Wii Remote and Nunchuk. The latter also incorporates use of the Wii MotionPlus expansion, allowing players to use weapons by miming appropriate actions, such as slashing with a sword or drawing a bow. There are five difficulty settings; Easy, Normal, Hard, Hardest, and Inferno. Each ascending difficulty is unlocked upon clearing a mission on their next lowest. The game is divided into missions, with some capped by story cutscenes. Gameplay takes place in open areas populated by enemies. The two characters have different skills; Freyr is a melee-based character who primarily uses swords, while Freyja is strong with ranged weapons and magic. Before each of the game's 63 missions, the player selects up to two weapons for the character to use, and is given a story summary and win conditions. Some missions lock the player to one character, but others allow either Freyr or Freyja to be used. The player character is also outfitted with armour, and has two metres for characters:
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
(HP) and
magic points Magic or mana is an attribute assigned to characters within a role-playing game, role-playing or video game that indicates their power to use magic in fiction, special magical abilities or "spells". Magic is usually measured in magic points or man ...
(MP). When moving, the characters move at a standard walking pace, with a dash move for speed or dodging attacks triggered by shaking the Nunchuk. During battle, players use their equipped weapon to destroy enemies and boss characters that appear on the field, with each of the five different weapon types being more or less effective on enemies. One of the core elements of combat is dismembering enemies, with this being a key tactic for killing some larger types. Up to 300 weapons are unlocked by collecting crystals dropped by enemies when they are killed and some body parts severed. Weapons range from standard swords and axes, to bows, to magic staves which fire explosive projectiles that can damage both enemies and allied units. Weapons also have a skill tree, which requires further crystals to unlock new abilities. Using some weapons drains MP, which can be replenished with specific crystal types in missions alongside HP. The game can be played either in
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
with the assistance of
non-playable character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s, or online-exclusive co-op
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
. The multiplayer host can tweak the mission type to narrow which players will be joining. There are checks to ensure participants have equivalent weapons and armour to the host to prevent mismatching, and story missions are marked for players who have yet to reach them in their version of the game. In the game's co-op mode, up to four players connect through the Wii's wi-fi system, and can prepare for missions together using an in-game lobby. During gameplay, players coordinate and communicate through shouts triggered using the Wii Remote's D-pad, and in-game alerts if a character is low on health. Once the mission ends, the multiplayer host can set up another mission.


Synopsis

In the world of Midgard, humanity comes under attack from the Jötunn, a race imprisoned by the gods of Asgard after a prolonged war. In response to this attack, Asgard dispatches the twin deities Freyr and Freyja to aid humanity in defeating the giants. As the battles escalate, it becomes clear that the apocalypse Ragnarok is immanent. Despite their best efforts, Freyr and Freyja cannot stop the Jötunn's advance. The situation is worsened by the emerging armies of
Niflheim In Norse cosmology, Niflheim or Niflheimr (Old Norse: ; "World of Mist", literally "Home of Mist") is a location which sometimes overlaps with the notions of Niflhel and Hel. The name ''Niflheimr'' appears only in two extant sources: ''Gylfaginn ...
and Muspelheim, and the release of three demonic weapons created by
Loki Loki is a god in Norse mythology. According to some sources, Loki is the son of Fárbauti (a jötunn) and Laufey (mentioned as a goddess), and the brother of Helblindi and Býleistr. Loki is married to Sigyn and they have two sons, Narfi or Na ...
during an earlier war with the giants. Asgard itself is eventually assaulted leading to the death of all the gods except Freyr and Freyja, followed by the final emergence of the Fire Jötunn Surtr. The world is left in ruin after Surtr’s defeat, but Freyja uses her powers to restore the world and humanity. The post-credits scene shows a modern world, where the gods have reincarnated as humans.


Development

Sandlot, best known for their work on the ''
Earth Defense Force ''Earth Defense Force'', known in Japan as , is a series of third-person shooter video games. The series is published by the Japanese company D3 Publisher as part of the ''Simple'' series. Story In 2013, radio waves from deep space are picked up ...
'' series, first pitched the concept of ''Zangeki no Reginleiv'' to
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
in 2004 alongside a project for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
called ''Chōsōjū Mecha MG''. Nintendo producer Hitoshi Yamagami was wary of such a large pitch, so he agreed that the developer would make ''Chōsōjū Mecha MG'' and then go on to ''Zangeki no Reginleiv''. When production of ''Chōsōjū Mecha MG'' finished in 2006, the team were given the go-ahead to work on ''Zangeki no Reginleiv'', though both sides were wary of its scale. Originally the plan was for only 100 weapons to feature, but as the team became familiar with the Wii hardware, the number tripled. In 2009, a year before the planned release, Nintendo asked Sandlot to include online co-op—which the team had never tried before—then control options for the Classic Controller and the Wii MotionPlus. These additional elements put a lot of strain on the team, with Yamagami describing it as a "dark year" for the team. A point of contention with Nintendo during the final six months was allowing a player to dismember enemies. Instead of cutting it altogether, Sandlot and Nintendo rationalised that since the violence was against hostile supernatural beings, it did not go against Nintendo's policy of not showing excessive violence against people. The early concept focused simply on making a fun game where players could slash at enemies, with the setting being a secondary consideration. Writer and director Takehiro Homma initially considered ancient Japan and a modern-day setting, but settled on a mythological setting to better explain the fantastic feats on display. Norse mythology was chosen as the world's base due to lacking a distinct visual identity when compared to
Greek mythology A major branch of classical mythology, Greek mythology is the body of myths originally told by the Ancient Greece, ancient Greeks, and a genre of Ancient Greek folklore. These stories concern the Cosmogony, origin and Cosmology#Metaphysical co ...
. With this in mind, levels were designed to reflect the topography of the mythos as much as possible. The main characters were designed by Haccan. Art director Masatsugu Igarashi brought Haccan onto the project due to liking his human character designs. Character model design was assisted by Optimo Graphico, an outsourcing company also working on ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The se ...
''. The music was composed by
Masafumi Takada is a Japanese composer and sound designer, best known for his work on the soundtracks for '' killer7'', ''God Hand'', '' No More Heroes'', and the '' Earth Defense Force'' and '' Danganronpa'' series. Takada often collaborates with guitarist and ...
. Different voice clips were recorded for different battle situations, with the number and harshness causing the actors' voices to become hoarse by the end of recording.


Release

The game was first announced at a special Nintendo press event in 2008 under the provisional title ''Dynamic Zan'', with a planned release for the following year. It was re-introduced under its official title in November 2009, releasing in Japan on February 11, 2010. To promote the game, Nintendo partnered with media retailer Tsutaya to loan trial versions to customers from January 21 until release. This was the first time Nintendo ever released a demo or trail version of a game. It was later reissued for
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
through the Virtual Console on February 18, 2015. ''Zangeki no Reginleiv'' was not localised for Western territories, remaining exclusive to Japan. While no official reasons were given, it was speculated to be due to the high violence and Sandlot's niche Western market. ''Zangeki no Reginleiv'' was the first Nintendo-published game to be rated "D" by Japan's CERO rating body, equivalent to the North American
ESRB The Entertainment Software Rating Board (ESRB) is a self-regulatory organization that assigns age and content ratings to consumer video games in the United States and Canada. The ESRB was established in 1994 by the Entertainment Software Asso ...
"Mature" rating. By this point, Nintendo had several third-party developers and publishers creating mature games for the Wii, but ''Zangeki no Reginleiv'' was their first self-published work. In response to this growing number of mature titles, Nintendo decided to create new black-edged packaging for such titles so as to help consumers identify more mature titles in the store at a glance. ''Zangeki no Reginleiv'' was the first title to feature this black design.


Reception

During its first week on sale, ''Zangeki no Reginleiv'' reached ninth place in sales charts, with initial sales of nearly 23,000 units and a high sale ratio. During that time, it was one of the most played titles on the Wii, earning a "Platinum" rank from players. The game was the fourteenth highest-selling Wii release of 2010, with sales of over 53,000 units. Japanese gaming magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' praised the implementation of the Wii MotionPlus and the general flow of gameplay, but the four reviewers each faulted the game for camera and control issues, and growing repetition. Japanese website ''Game Watch Impress'' praised the gameplay, but noted a lack of depth and frequent control problems. Keza MacDonald of ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' was fairly mixed, enjoying the gameplay style despite control issues, but finding the story flimsy and criticizing the graphics and cutscenes. The magazine ''
NGamer ''Nintendo Gamer'' was a magazine published in the United Kingdom which mainly covered Nintendo video game consoles and software. It was the successor publication to ''N64 Magazine'', later renamed NGC Magazine (1997–2006), and ''Super Play'' ( ...
'' found there was not enough in the game to justify its use of the Wii MotionPlus, but referred to it as mindless fun for people able to import it. ''Siliconera''s Spencer Yip found the controls difficult to handle, but praised the coop multiplayer and enjoyed the gameplay style. In a list of anticipated Wii titles, ''Cubed 3'' lauded the game's potential and felt that players would enjoy it due to its style and combat system.


Notes


References


External links

* {{Sandlot 2010 video games Action video games Cooperative video games Fantasy video games Japan-exclusive video games Multiplayer and single-player video games Nintendo games Nintendo Wi-Fi Connection games Sandlot games Video games based on Norse mythology Video games developed in Japan Video games featuring female protagonists Video games scored by Masafumi Takada Wii games re-released on the Nintendo eShop Wii MotionPlus games Wii Wi-Fi games