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Xenoblade Chronicles (video Game)
''Xenoblade Chronicles'' is an action role-playing game developed by Monolith Soft and published by Nintendo for the Wii. Initially released in Japan in 2010, it was later released in the PAL regions in 2011 and then in North America in 2012. A port for the New Nintendo 3DS was released in 2015, and a remaster for the Nintendo Switch was released in May 2020. ''Xenoblade Chronicles'' is the first entry in the ''Xenoblade Chronicles'' series, a subseries which forms part of the larger ''Xeno (series), Xeno'' metaseries. Although no direct narrative connections exist to previous ''Xeno'' games, it incorporates aesthetic and narrative elements from both Science fantasy, fantasy and science fiction. The game features navigation through an open world split into zones, side-quests tied to party members' affinity, and a real-time action-based battle system which incorporates the main character's ability to see brief glimpses of the future. ''Xenoblade Chronicles'' takes place on the fr ...
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Monolith Soft
trading as Monolith Soft, is a Japanese video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007. The company was founded in 1999 by Tetsuya Takahashi with the support and cooperation of Masaya Nakamura, the founder of Namco. Their first project was the ''Xenosaga'' series, a spiritual successor to the Square-developed ''Xenogears''. Multiple Square staff would join Takahashi at Monolith Soft including Hirohide Sugiura and Yasuyuki Honne. In addition to the ''Xenosaga'' series, Monolith Soft worked on other projects including '' Baten Kaitos'' and ''Namco × Capcom'', the precursor to their later '' Project X Zone'' series, along with assisting on projects from other developers. While several of its games have released on the PlayStation 2, the majority of its games have released on Nintendo platforms. As of 2019, Monolith Soft operates four studios. Its main studio is in Meguro, Tokyo that produces the company' ...
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Yasunori Mitsuda
is a Japanese composer, musician, and sound producer. He is best known for his work in video games, primarily for the ''Chrono'', '' Xeno'', ''Shadow Hearts'', and ''Inazuma Eleven'' franchises, among various others. Mitsuda began composing music for his own games in high school, later attending a music college in Tokyo. While still a student, he was granted an intern position at the game development studio Wolf Team. Mitsuda joined Square upon graduation in 1992 and worked there as a sound effects designer for two years before telling Square's vice president Hironobu Sakaguchi he would quit unless he could write music for their games. Shortly after, Sakaguchi assigned him to work on the soundtrack for ''Chrono Trigger'' (1995), whose music has since been cited as among the best in video games. Mitsuda went on to compose for several other games at Square, including ''Xenogears'' (1998) and ''Chrono Cross'' (1999). He left the company and became independent in 1998. In 2001, he ...
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Xenoblade Chronicles 3
''Xenoblade Chronicles 3'' is a 2022 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. Released on July 29, it is the fourth installment of the open-world '' Xenoblade Chronicles'' franchise, and the eighth main entry in the '' Xeno'' series. ''Xenoblade Chronicles 3'' depicts the consequences of the worlds featured in '' Xenoblade Chronicles'' and ''Xenoblade Chronicles 2,'' and concludes the trilogy's overall narrative. The development team wanted to develop a story-driven game in the style of the first two entries in the series, while featuring content and combat gameplay from previous ''Xeno'' entries. The game was announced February 9th, 2022, and released July 29th the same year. Like the first two entries, the game was localized by Nintendo of Europe. In gameplay, the game is similar in story writing, but very different to previous entries in mechanics. The game takes place in Aionios, where two warring nations, Keve ...
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Xenoblade Chronicles 2
''Xenoblade Chronicles 2'' is a 2017 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. Released on December 1, it is the third installment in ''Xenoblade Chronicles'' and the seventh main entry in the ''Xeno'' series. Plans for the game began shortly before the launch of ''Xenoblade Chronicles X'' in 2014. Key developers from previous games returned, including franchise creator Tetsuya Takahashi, and directors Koh Kojima and Genki Yokota. The team wanted to develop a story-driven game in the style of the original ''Xenoblade Chronicles''. The game was announced in 2017 with a worldwide release date planned for the same year. As with ''Xenoblade Chronicles'', the game was localized by Nintendo of Europe. In gameplay, ''Xenoblade Chronicles 2'' is similar to previous entries, but with an added summoning mechanic. It features a different setting and characters than the first ''Xenoblade Chronicles'', and it marks the series' ...
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Xenoblade Chronicles X
''Xenoblade Chronicles X'' is a 2015 action role-playing game developed by Monolith Soft and published by Nintendo for the Wii U console. ''Xenoblade Chronicles X'' forms part of the '' Xeno'' metaseries, being a spiritual successor to '' Xenoblade Chronicles'' without any narrative connections to prior ''Xeno'' titles. Carrying over several gameplay elements from ''Xenoblade Chronicles'', players explore the open world planet Mira, completing a variety of quests and unlocking new regions to explore and gather resources from across Mira's five continents. ''Xenoblade Chronicles X'' takes place on the uncharted planet Mira. Following Earth's destruction during an alien war, humanity attempts to escape, with only a few ships surviving. One such ship, the colony New Los Angeles (NLA), narrowly escapes and crashes on Mira. After being rescued from a hibernation pod by a woman named Elma, the player character, a customizable Avatar, becomes a member of BLADE, which protects NLA and ...
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Wii U
The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The Wii U is the first Nintendo console to support HD graphics. The system's primary controller is the Wii U GamePad, which features an embedded touchscreen, directional buttons, analog sticks, and action buttons. The screen can be used either as a supplement to the main display or in supported games to play the game directly on the GamePad. The Wii U Pro Controller can be used in its place as a more traditional alternative. The Wii U is backward compatible with all Wii software and accessories. Games can support any combination of the GamePad, Wii Remote, Nunchuk, Balance Board, or Nintendo's Classic Controller or Wii U Pro Controller. Online functionality centers around the Nintendo Network platform and Miiverse, an integrated social ...
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Spiritual Successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product line or media franchise of its predecessor, and is thus only a successor "in spirit". Spiritual successors often have similar themes and styles to their source material, but are generally a distinct intellectual property. In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different continuity, and features distinct characters and settings. Such works may arise when licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original. The term is also used more broadly to describe a pastiche work that intentionally evokes similarities to pay homage to other influential works, but is also distinct ...
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List Of Video Games Considered The Best
This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from different publications, as chosen by their editorial staffs. List Publications The reference numbers in the notes section show which of the 46 selected publications list the game. # '' 1001 Video Games You Must Play Before You Die'' – 2013 # ''The Age'' – 2005 # ''Collider'' – 2020 # ''Digitally Downloaded'' – 2016 # '' Electric Playground Network'' – 2013 # ''Edge'' – 2000, 2015, 2017 # '' Electronic Fun with Computers & Games'' - 1984 # ''Empire'' – 2009 # ''Entertainment Weekly'' – 2003 # ''Esquire'' – 2018, 2020 # ''FHM'' – 2010 # ''Flux'' – 1995 # '' G4'' – 2012 # ''GamesMaster'' - 1996 # ''Gamecenter'' - 2000 # ''Game Informer'' – 2009, 2018 # ''Game On! From Pong to Oblivion'' – 2006 # ''GameSpot'' – ...
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Operation Rainfall
Operation Rainfall, commonly known as oprainfall, was a video game-oriented fan campaign founded to promote the release of games not available in North America. Initially aimed at promoting the North American release of three games on the aging Wii home video game console only released in Japan and Europe, it later transitioned into a community blog dedicated to niche Japanese games and further fan campaigns aimed at the localization of Japan-exclusive games. From inception, its stated intention was to show publisher Nintendo the demand for the three chosen games. Beginning in 2011, it was designed as a push for the release of '' Xenoblade Chronicles'', '' The Last Story'', and '' Pandora's Tower'', three games released late in the lifespan of the Wii. The campaign was acknowledged by Nintendo, and though they initially announced that they had no plans, all three games were eventually released in North America. Reception of the campaign has been favorable overall, and its perc ...
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Shulk
is a fictional character and protagonist of Monolith Soft's 2010 role-playing video game '' Xenoblade Chronicles'', part of the '' Xenoblade Chronicles'' series of video games. Shulk gained an increase in attention and popularity upon his inclusion in Nintendo's 2014 crossover fighting games ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U''. While future ''Xenoblade'' entries are not centered around Shulk, ''Xenoblade Chronicles X'' features a character creation tool that allows the player to create characters that resemble Shulk, complete with both of his voice actors Adam Howden and Shintaro Asanuma, and he was featured in ''Xenoblade Chronicles 2'''s "Challenge Mode" downloadable content (DLC). Conception and creation Tetsuya Takahashi, creator of the '' Xeno'' series, '' Xenoblade Chronicles'', and Shulk, states that his primary motivation in creating Shulk was to make a more likable and relatable protagonist than in most Japanese role-playing video games. ''Xenobl ...
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Perpetual War
Perpetual war, endless war, or a forever war, is a lasting state of war with no clear conditions that would lead to its conclusion. These wars are situations of ongoing tension that may escalate at any moment, similar to the Cold War. From the late 20th century, the concepts have been used to critique the United States Armed Forces interventions in foreign nations and the military–industrial complex, or wars with ambiguous enemies such as the war on terror or war on drugs. Causes Poor military planning is one of the major reasons that a forever war can occur. If the territory gained in a war is not occupied or controlled properly, this can allow a deadly insurgency to occur, potentially stretching out a conflict that never ends. Similarly, warfare that is fought irregularly, such as rebellions in Africa, do not have a set of military objectives in mind, usually because these rebel groups intend to commit war crimes against the civilian population. Thus, the lack of actual mi ...
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