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''Xeno'' is a Japanese
science fantasy Science fantasy is a hybrid genre within speculative fiction that simultaneously draws upon or combines tropes and elements from both science fiction and fantasy. In a conventional science fiction story, the world is presented as being scient ...
video game franchise created by
Tetsuya Takahashi (born November 18, 1966 in Shizuoka Prefecture) is a Japanese video game designer and director. Takahashi worked at Square (now Square Enix), in the 90s as a graphic designer and director, participating on some of their most well-received title ...
. The first entry was developed by SquareSoft, and subsequent entries have been developed by
Monolith Soft trading as Monolith Soft, is a Japanese video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007. The company was founded in 1999 by Tetsuya Takahashi with the support and coope ...
, a company founded by Takahashi after he left Square in 1999. While the various games have no direct story connections, they have common thematic links and all sport the "''Xeno''" prefix, which Takahashi has variously described as a means of identifying his games and a symbolic representation of the series. All the games in the ''Xeno'' meta series take place within a science fiction setting with some fantasy elements, with its stories frequently featuring psychological, philosophical, and religious themes. The first title, ''
Xenogears ''Xenogears'' is a 1998 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the debut entry in the larger ''Xeno (series), Xeno'' franchise. ...
'', was originally proposed as a storyline for ''
Final Fantasy VII is a 1997 role-playing video game developed by Square (video game company), Square for the PlayStation (console), PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was r ...
'', as well as a sequel to the 1995 RPG Chrono Trigger from the Chrono Series, but was allowed to be developed as its own project. After Square shifted its focus onto the ''
Final Fantasy is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
'' series, Takahashi and several other ''Xenogears'' staff founded Monolith Soft and began work on the ''Xenosaga'' games. Both ''Xenogears'' and ''Xenosaga'' were intended to be six-part series, but differing circumstances caused plans to be cut down. After the premature end of the ''Xenosaga'' series, Monolith Soft began developing ''Xenoblade Chronicles'', initially intended to be an original title. The games of the ''Xeno'' franchise have generally sold well and received positive press worldwide.


Games

''
Xenogears ''Xenogears'' is a 1998 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the debut entry in the larger ''Xeno (series), Xeno'' franchise. ...
'' was released for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
in 1998 in Japan and North America. Set in an alien world with warring rival human empires, the protagonist Fei Fong Wong is drawn into the battle against Deus, an ancient machine weapon worshiped as a god. The gameplay features turn-based combat on foot and inside large bipedal mechs called "Gears". Originally planned as part of a six-episode story, ''Xenogears'' represented the fifth episode in the saga. ''Xenogears'' is owned by
Square Enix is a Japanese multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous ...
. The ''
Xenosaga ''Xenosaga'' is a role-playing video game series developed by Monolith Soft and primarily published by Namco. Forming part of the wider '' Xeno'' metaseries, ''Xenosaga'' is set in a science fiction universe and follows a group of characters as t ...
'' series consists of a main trilogy of role-playing games for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
, as well as spin-off titles that form part of the main narrative. The games were released between 2002 and 2006. The ''Xenosaga'' trilogy boast similar gameplay to ''Xenogears'', although the balance of story and gameplay underwent drastic revisions for the second game. As with ''Xenogears'', ''Xenosaga'' was planned as a six-episode story, but was cut down to a trilogy due to various factors. ''Xenosaga'' is not a direct continuation or prequel to ''Xenogears'' despite similarities, instead being a spiritual successor. The ''Xenosaga'' series is owned by
Bandai Namco Entertainment is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and ...
. ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The seri ...
'' currently spans four games: the original game (2010), the spiritual successor ''
Xenoblade Chronicles X ''Xenoblade Chronicles X'' is a 2015 action role-playing game developed by Monolith Soft and published by Nintendo for the Wii U console. ''Xenoblade Chronicles X'' forms part of the '' Xeno'' metaseries, being a spiritual successor to ''Xenob ...
'' (2015), ''
Xenoblade Chronicles 2 ''Xenoblade Chronicles 2'' is a 2017 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. Released on December 1, it is the third installment in ''Xenoblade Chronicles'' and the seventh main en ...
'' (2017) along with its expansion '' Xenoblade Chronicles 2: Torna – The Golden Country'' (2018) and ''
Xenoblade Chronicles 3 ''Xenoblade Chronicles 3'' is a 2022 action role-playing game developed by Monolith Soft and published by Nintendo for the Nintendo Switch. Released on July 29, it is the fourth installment of the open-world '' Xenoblade Chronicles'' franchise, ...
'' (2022). The games employ an action-based battle system, incorporating cooldown abilities and quick-time commands. ''Xenoblade Chronicles X'' also incorporates traversal using giant mechs known as Skells. While ''Xenoblade Chronicles'' adopts a story-driven design, ''Xenoblade Chronicles X'' uses a non-linear structure within an open world. No direct story connection exist between ''Xenoblade Chronicles'' and ''Xenoblade Chronicles X''. The Skells were also a deliberate callback to the Gears of ''Xenogears''. The ''Xenoblade'' series is owned by
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
and its subsidiary
Monolith Soft trading as Monolith Soft, is a Japanese video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007. The company was founded in 1999 by Tetsuya Takahashi with the support and coope ...
.


Themes

The "''Xeno''" prefix, which means something strange or foreign to a group, was used in connection with the game's themes. The ''Xeno'' title has been repeated throughout the series: in an interview concerning ''Xenoblade Chronicles'', director
Tetsuya Takahashi (born November 18, 1966 in Shizuoka Prefecture) is a Japanese video game designer and director. Takahashi worked at Square (now Square Enix), in the 90s as a graphic designer and director, participating on some of their most well-received title ...
said that the prefix had become a symbol referencing the previous works of Monolith Soft. Later still, the ''Xeno'' title was described as a means of distinguishing Takahashi's work, phrased by the interviewer as a "director's signature". All of the games in the series have made use of a science fiction premise, although this has sometimes been placed in the background within settings more common to the fantasy genre.Scans
/ref> According to Takahashi, each game in the series revolves around different themes. ''Xenogears'', ''Xenosaga'', and ''Xenoblade'' series make extensive use of various religious and philosophical themes. ''Xenogears'' incorporated concepts from the works of
Friedrich Nietzsche Friedrich Wilhelm Nietzsche (; or ; 15 October 1844 – 25 August 1900) was a German philosopher, prose poet, cultural critic, philologist, and composer whose work has exerted a profound influence on contemporary philosophy. He began his ...
,
Sigmund Freud Sigmund Freud ( , ; born Sigismund Schlomo Freud; 6 May 1856 – 23 September 1939) was an Austrian neurologist and the founder of psychoanalysis, a clinical method for evaluating and treating pathologies explained as originating in conflicts i ...
and
Carl Jung Carl Gustav Jung ( ; ; 26 July 1875 – 6 June 1961) was a Swiss psychiatrist and psychoanalyst who founded analytical psychology. Jung's work has been influential in the fields of psychiatry, anthropology, archaeology, literature, ph ...
. A particular reference is protagonist Fei, whose personality is split into multiple parts, one of which is a violent persona known as " Id". In addition, ''Xenogears'' uses motifs and references to
abrahamic The Abrahamic religions are a group of religions centered around worship of the God of Abraham. Abraham, a Hebrew patriarch, is extensively mentioned throughout Abrahamic religious scriptures such as the Bible and the Quran. Jewish traditi ...
belief systems, along with other concepts such as reincarnation. During the development stage, main antagonist Deus' Japanese name was to have been "
Yahweh Yahweh *''Yahwe'', was the national god of ancient Israel and Judah. The origins of his worship reach at least to the early Iron Age, and likely to the Late Bronze Age if not somewhat earlier, and in the oldest biblical literature he po ...
", but the team were convinced by localization lead
Richard Honeywood Richard Mark Honeywood is a video game localization director and professional English/ Japanese translator. He grew up in Australia and moved to Japan after graduating with degrees in computer science and Japanese from the University of Sydney. Hon ...
not to use it, and instead made the name a pun on a piece of Japanese slang. The ''Xenosaga'' series made heavy use of biblical elements, particularly the
New Testament The New Testament grc, Ἡ Καινὴ Διαθήκη, transl. ; la, Novum Testamentum. (NT) is the second division of the Christian biblical canon. It discusses the teachings and person of Jesus, as well as events in first-century Chris ...
. There are also extensive references to
Gnosticism Gnosticism (from grc, γνωστικός, gnōstikós, , 'having knowledge') is a collection of religious ideas and systems which coalesced in the late 1st century AD among Jewish and early Christian sects. These various groups emphasized pe ...
,
Judaism Judaism ( he, ''Yahăḏūṯ'') is an Abrahamic, monotheistic, and ethnic religion comprising the collective religious, cultural, and legal tradition and civilization of the Jewish people. It has its roots as an organized religion in th ...
and Jungian psychology. The games' principal writer said that the themes also paralleled many other world religions. The works of Nietzsche were also referenced in the ''Xenosaga'' games: the first ''Xenosaga'' drew its main theme from the "
Will to power The will to power (german: der Wille zur Macht) is a concept in the philosophy of Friedrich Nietzsche. The will to power describes what Nietzsche may have believed to be the main driving force in humans. However, the concept was never systemati ...
", a concept coined by Nietzsche to describe the driving motivation of humanity. The subtitles of each main ''Xenosaga'' also reference the ideas and works of Nietzsche. The themes of ''Xenoblade Chronicles'' focused on the main characters overcoming a pre-determined fate and finding the meaning of human existence, along with what Takahashi described as "contrasting the realms of the micro and the macro". ''Xenoblade Chronicles X'' was a deliberate move away from this style of storytelling and the incorporation of philosophical themes: according to Takahashi, the concept was to create a solid gameplay foundation on which to base a future work which would feature a stronger story. Despite this, it covered similar thematic ground to ''Xenoblade Chronicles''.


Development

''Xenogears'', the first entry in what would become the ''Xeno'' series, was first proposed to Square by Tetsuya Takahashi and his wife, known under the pseudonym
Soraya Saga , also known by her pen name, , is a freelance Japanese illustrator, designer, and video game story writer. Biography Final Fantasy Saga joined Squaresoft as a graphic designer in the early 1990s through an advertisement in ASCII computer maga ...
, as a potential storyline for ''
Final Fantasy VII is a 1997 role-playing video game developed by Square (video game company), Square for the PlayStation (console), PlayStation console. It is the seventh main installment in the ''Final Fantasy'' series. Published in Japan by Square, it was r ...
''. While it was considered too mature for the ''Final Fantasy'' series, Takahashi was allowed to create an original work based on the premise. After initially attempting to create a sequel to ''
Chrono Trigger is a 1995 role-playing video game developed and published by Square. It was originally released for the Super Nintendo Entertainment System as the first game in the ''Chrono'' series. The game's development team included three designers th ...
'', Takahashi made the project entirely unique, beginning development approximately two years prior to its release. While a second ''Xenogears'' game was being planned, Square decided to focus on the ''Final Fantasy'' series, a decision that Takahashi did not agree with. Leaving Square, he established
Monolith Soft trading as Monolith Soft, is a Japanese video game development studio originally owned by Namco (later Bandai Namco) until being bought out by Nintendo in 2007. The company was founded in 1999 by Tetsuya Takahashi with the support and coope ...
in 1999 along with multiple other ''Xenogears'' staff. Monolith Soft was founded so that Takahashi could continue developing the concepts of ''Xenogears'', and with funding from
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiun ...
, the team began development on the first ''Xenosaga''. The development cycle of the ''Xenosaga'' games was troubled: after the first game commercially underperformed, the development staff was changed, the proposed six-part series was cut down by half, and the second installment shifted focus from its story to its gameplay. After outcry, the third game shifted again in an attempt to balance story and gameplay while bringing the ''Xenosaga'' story to a close. After the failure of ''Xenosaga'', staff at Monolith Soft were in a state of low morale. During the development of '' Disaster: Day of Crisis'', Takahashi was struck with the idea of setting a game on the bodies of two frozen gods. After constructing a concept model for it with another member of staff, Monolith Soft began development. While originally intended to be an original title called ''Monado: The Beginning of the World'',
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
's then-CEO
Satoru Iwata was a Japanese businessman, video game programmer, video game designer, and producer. He was the fourth president and chief executive officer (CEO) of Nintendo from 2002 until his death in 2015. He was a major contributor in broadening the app ...
had the title changed to reflect Takahashi's previous games and hard work on the title, bringing the new game into the ''Xeno'' series. Working within deliberate restrictions and moving away from the previous cutscene-heavy style of ''Xenogears'', Monolith Soft worked hard to make the game a balance between gameplay and story. For ''Xenoblade Chronicles X'', the developers focused on the gameplay aspect, in particular creating an open world and online elements within a new set of self-imposed restrictions. Near the release date of ''Xenoblade Chronicles X,'' Takahashi stated that, if he were given the opportunity to make another game in the ''Xenoblade'' series, he would hope to create another traditional JRPG-style video game similar to ''Xenoblade Chronicles''. He stated that he hoped to continue the series by exploring many different settings instead of being confined to a specific genre. He also stated that he would like to use the core system set up in ''Xenoblade Chronicles X'' to further expand on the story and thematic elements for their next project. Two years later, ''Xenoblade Chronicles 2'' was released which returned to the story-driven JRPG style found in ''Xenoblade Chronicles''.


Overseas release

At the time of its development, Square said that ''Xenogears'' would likely not release in the west due to the religious content. The localization proved especially challenging, with the original translators either quitting the project or requesting transferral to other projects. This meant that Honeywood was under heavy pressure to render the game into English while both keeping it faithful to the original and stepping round some of the sensitive religious issues the title evoked. Although all three main ''Xenosaga'' were released in Japan and North America, the third game did not release in Europe, and the spin-offs remained exclusive to Japan. ''Xenoblade Chronicles'' was originally not announced for an overseas release, and despite being announced for release in Europe, its North American release was doubtful enough that a fan campaign dubbed
Operation Rainfall Operation Rainfall, commonly known as oprainfall, was a video game-oriented fan campaign founded to promote the release of games not available in North America. Initially aimed at promoting the North American release of three games on the aging ...
began working to have the game, along with two other Wii role-playing games, released overseas. Later, during the run-up to the release of ''Xenoblade Chronicles X'', Takahashi stated that ''Xenoblade Chronicles'' was designed with an international audience in mind, and that he was pleased ''Xenoblade Chronicles X'' was receiving a western release in the same year as Japan. The games have also undergone censorship. A sexually explicit scene featured in ''Xenosaga'' was toned down for its western release. The first and third ''Xenosaga'' games also received changes for their western release: in the first game, a scene between main antagonist Albedo and the character MOMO was toned down significantly; and the third game had all visible blood removed, which ended up making some scenes confusing. ''Xenoblade Chronicles X'' also received censorship in the form of the character Lin, who had her clothing made less sexually provocative.


In other media

An
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
was produced by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiun ...
and Monoliftsoft based on ''Xenosaga'', titled '' Xenosaga: The Animation'', premiered on
TV Asahi JOEX-DTV (channel 5), branded as (also known as EX and and stylized as TV asahi), is a television station that is owned and operated by the subsidiary of certified broadcasting holding company , itself controlled by The Asahi Shimbun Comp ...
in Japan in January 2005. The story is based on ''Episode I: Der Wille zur Macht''. The series was licensed by ADV Films in June 2007 for $120,000. Several characters from the ''Xeno'' series have been featured in the '' Project X Zone'' games, namely KOS-MOS and T-elos from the ''Xenosaga'' series and Fiora and Metal Face from the ''Xenoblade'' series.
Shulk is a fictional character and protagonist of Monolith Soft's 2010 role-playing video game ''Xenoblade Chronicles'', part of the ''Xenoblade Chronicles'' series of video games. Shulk gained an increase in attention and popularity upon his inclusio ...
, the main protagonist of ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The seri ...
'', is a playable character in ''Super Smash Bros. for Nintendo 3DS'' and ''Wii U'', an entry in Nintendo's
crossover Crossover may refer to: Entertainment Albums and songs * ''Cross Over'' (Dan Peek album) * ''Crossover'' (Dirty Rotten Imbeciles album), 1987 * ''Crossover'' (Intrigue album) * ''Crossover'' (Hitomi Shimatani album) * ''Crossover'' (Yoshino ...
fighting game A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining atta ...
series '' Super Smash Bros.''. He later returned in the sequel ''
Super Smash Bros. Ultimate ''Super Smash Bros. Ultimate'' is a 2018 crossover fighting video game developed by Bandai Namco Studios and Sora Ltd. and published by Nintendo for the Nintendo Switch. It is the fifth installment in the '' Super Smash Bros.'' series, succeed ...
''. Additionally, Shulk is available as a Mystery Mushroom costume in ''
Super Mario Maker is a 2015 side-scrolling platform game and game creation system developed and published by Nintendo for the Wii U, released worldwide in September 2015. Players can create, play, and share courses online, free of charge, based on the styles ...
''. The outfit of ''Xenoblade Chronicles 2'''s protagonist, Rex, is available as an extra costume for Link in '' The Legend of Zelda: Breath of the Wild''. It also appears as a wearable outfit for a Mii Fighter in ''Super Smash Bros. Ultimate'' as DLC. Pyra and Mythra from ''Xenoblade Chronicles 2'' were released as DLC characters for ''Super Smash Bros. Ultimate'' in March 2021.


Reception

The ''Xeno'' series has been very highly reviewed and praised by critics. ''IGN'' described ''
Xenogears ''Xenogears'' is a 1998 role-playing video game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. It is the debut entry in the larger ''Xeno (series), Xeno'' franchise. ...
'' as the "hands-down best RPG" of the year, praising the storyline, gameplay, graphics, presentation, and soundtrack. The game placed 16th in ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
''’s 2006 poll and 32nd in '' IGN''’s poll of the greatest games of all time. ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' praised the world and character development of ''
Xenosaga Episode I ''Xenosaga Episode I: Der Wille zur Macht'' is a role-playing video game developed by Monolith Soft and published by Namco for the PlayStation 2; the game was released in 2002 in Japan and 2003 in North America. It is the first entry in the ''Xen ...
'', while ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' stated that the story and characters " ivaledthat of a good, hard, science-fiction novel or the best anime series available". ''
Xenosaga Episode II ''Xenosaga Episode II: Jenseits von Gut und Böse'' is a 2004 role-playing video game developed by Monolith Soft for the PlayStation 2. It was published in Japan (2004) and North America (2005) by Namco, and in Europe by Sony Computer Entertainme ...
'' was the least praised title of the series, with
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
still praising its characters and plot, but finding the story uncomfortably long and complicated, requiring too much foreknowledge of the original game to be enjoyable for series newcomers. ''GamePro'' believed that ''Episode 2'' had changed game mechanics to make the title less approachable than the previous game, and ''GameSpot'' felt that the character growth system was simplified too much and made the game shorter as well. ''
Xenosaga Episode III ''Xenosaga Episode III: Also sprach Zarathustra'' is a role-playing video game developed by Monolith Soft and published by Namco Bandai Games for the PlayStation 2 in 2006. It is the final entry in both the '' Xenosaga'' trilogy and the larger ...
'' was met with divided feelings, as some such as Simon Parkin of ''Eurogamer'', felt that the sheer number of philosophical and religious elements in the story both stifled any relatable narrative and robbed the characters of any personality; despite this he felt the ending successfully tied up remaining narrative threads from previous games. ''Famitsu'' enjoyed the narrative's presentation, but noted the lack of a focused narrative due to the number of story threads needing addressing. ''IGN'' enjoyed the combat system and its blending of elements from past games, but was disappointed that no new elements had been added. After lower sales and still mixed reception, the ''Xenosaga'' development team's morale was low. To help revive their spirit, they started making a new game that eventually became ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The seri ...
''. ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The seri ...
'' is thus far the highest praised series title by critics, earning perfect scores from
Digital Spy Digital Spy (DS) is a British-based entertainment, television and film website and brand and is the largest digital property at Hearst UK. Since its launch in 1999, Digital Spy has focused on entertainment news related to television programmes, ...
,
Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''Wor ...
, ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally ...
'' and RPGamer, and near-perfect scores from most other video gaming websites and magazines. The game received "universal acclaim", according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. It was also nominated for many awards, such as the 2011
Japan Game Awards The Japan Game Awards is the Ministry of Economy, Trade and Industry, Japanese Ministry of Economy, Trade and Industry's awards ceremony, which was created in 1996 as the Computer Entertainment Supplier's Association, CESA Awards. While it repres ...
where the title received the "Excellence" award. It was also nominated for many “Best RPG” and Best Wii/Wii U Game”. It was also nominated by ''IGN'' in the "Best Overall Role-playing Game" and "Best Overall Story" categories. ''
Xenoblade Chronicles X ''Xenoblade Chronicles X'' is a 2015 action role-playing game developed by Monolith Soft and published by Nintendo for the Wii U console. ''Xenoblade Chronicles X'' forms part of the '' Xeno'' metaseries, being a spiritual successor to ''Xenob ...
'' also had its admirers, with Japanese gaming publication '' Dengeki'' giving the game a positive review, referring to it as a masterpiece; they praised the gameplay, detailed world, story direction, and music, and said it has a "very high degree of perfection". ''Nintendo Life'' praised the game's battle system, deep upgrade pathways, vast world size, and graphics, but criticized the occasional difficulty spike and fetch quest. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' stated that, of "all the open-world games to come out this year, ''Xenoblade Chronicles X'' may be the most formidable" as a "truly enormous game, both in scale and scope," praising the landscapes, creature design, unlockables and quests, combat, and character progression and customization, but criticizing the inconsistent soundtrack, ambiguous systems, and disappointing story. ''Xenoblade Chronicles 2'' received wide acclaim. John Rairdin of ''Nintendo World Report'', who gave a 9.5 rating out of 10 to the title, considered the game "one of the finest JRPGs of the generation and perhaps of all time" and highly praising the music, "diverse world", "fresh and engaging combat", and "thrilling storyline", stating: "Washing over any minor issues is one of the most engaging stories I’ve ever played, a vastly improved and fun combat system, and an out-of-this-world soundtrack. It sets a precedent for JRPGs on the Switch that I doubt will be topped." ''
IGN Japan ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distr ...
'' gave a very positive review, stating that it "offers a timeless tale of adventure and an incredibly deep battle system." However, they criticized the fact that "its mechanics are not always well explained". The most recent title is an expansion called '' Xenoblade Chronicles 2: Torna – The Golden Country'' which was positively received, with some critics expressing enthusiasm for the story expansion. Other critics cited endearing, relatable characters, interesting story, and an improved battle system.


Sales

''Xenogears'' shipped over one million copies worldwide by March 2003, with 910,000 being shipped in Japan and 280,000 overseas. The first ''Xenosaga'' was a commercial success in Japan, selling 450,000 units. It was also reported by Namco as one of their better-selling games overseas. The second ''Xenosaga'' sold over 256,000 copies in Japan by the end of 2004, and like its predecessor was considered commercially successful overseas. The third ''Xenosaga'' sold 343,000 units in all territories by the third quarter of 2006. Ultimately, the ''Xenosaga'' series was considered a commercial disappointment for Namco. ''Xenoblade Chronicles'' met with strong sales in Japan despite being released near to the end of its console's life cycle, and was commercially successful in the UK and North America. Despite low sales compared to other console titles, ''Xenoblade Chronicles X'' was also successful, with the majority of its sales coming from outside of Japan. ''Xenoblade Chronicles 2'' would become one of the highest selling games for the Nintendo Switch for 2017 and the highest selling Xeno series title of all time, with 1.53 million units sold by 2018.


Notes


References

{{Monolith Soft Role-playing video games Japanese role-playing video games Nintendo franchises Video game franchises Video game franchises introduced in 1998