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Wwise (Wave Works Interactive Sound Engine) is
Audiokinetic Audiokinetic Inc. is a Canadian software company based in Montreal, Quebec that develops audio software for the video game industry. Its main product is Wwise audio authoring software. On January 8, 2019, Sony Interactive Entertainment announced ...
's
software Software is a set of computer programs and associated software documentation, documentation and data (computing), data. This is in contrast to Computer hardware, hardware, from which the system is built and which actually performs the work. ...
for interactive media and
video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...
, available for free to non-commercial users and under license for commercial video game developers. It features an audio authoring tool and a cross-platform
sound engine A sound module is an electronic musical instrument without a human-playable interface such as a piano-style musical keyboard. Sound modules have to be operated using an externally connected device, which is often a MIDI controller, of which th ...
.


Description

The Wwise authoring application uses a graphical interface to centralize all aspects of audio creation. The functionality in this interface allows
sound designer In physics, sound is a vibration that propagates as an acoustic wave, through a transmission medium such as a gas, liquid or solid. In human physiology and psychology, sound is the ''reception'' of such waves and their ''perception'' by the ...
s to: * Import audio files for use in video games * Apply audio plug-in effects * Mix in real-time * Define game states * Simulate audio environments * Manage sound integration *Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host. Wwise also includes the following components: * Cross-platform sound engine (Wwise Authoring) * Multichannel Creator (allows creation of multichannel audio) * Plug-in architecture for source, effect, and source control plug-ins, part of Wwise Launcher * SoundFrame API *Wave Viewer (allows for sampling of WAV audio files)


Supported operating systems

Wwise supports the following platforms:


Adoption by video games

Recent titles which have used Audiokinetic include:


Commercial game engine integration

Wwise is intended to be compatible with proprietary and commercial engines. *
Unreal Engine 3 Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genre ...
*
Unreal Engine 4 Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal (1998 video game), Unreal''. Initially developed for Personal computer, PC first-person shooters, i ...
*
Unity Unity may refer to: Buildings * Unity Building, Oregon, Illinois, US; a historic building * Unity Building (Chicago), Illinois, US; a skyscraper * Unity Buildings, Liverpool, UK; two buildings in England * Unity Chapel, Wyoming, Wisconsin, US; ...
* Cocos2d-x *
CryEngine CryEngine (stylized as CRYENGINE) is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in ''Far Cry'', and continues to be updated to support new consoles and ...
* Orochi 3 *
Gamebryo Gamebryo (; ; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, supporting video game developers for numerous cross-pl ...
* Fox Engine * Autodesk Stingray * Open 3D Engine (which superseded Amazon Lumberyard)


Theatre

One play has used Wwise and its Interactive Music capabilities for live performance: * Dom Duardos by
Gil Vicente Gil Vicente (; c. 1465c. 1536), called the Trobadour, was a Portuguese playwright and poet who acted in and directed his own plays. Considered the chief dramatist of Portugal he is sometimes called the "Portuguese Plautus," often ref ...
, co-produced by Companhia Contigo Teatro and Grupo de Mímica e Teatro Oficina Versus, with music by
Pedro Macedo Camacho Pedro Macedo Camacho is a Portuguese composer of classical music as well as film and video game scores. He is known for his Requiem to Inês de Castro, his score for ''Star Citizen'' and for his contribution to World of Warcraft: Shadowlands. Bi ...


See also

* FMOD *
OpenAL OpenAL (Open Audio Library) is a cross-platform audio application programming interface (API). It is designed for efficient rendering of multichannel three-dimensional positional audio. Its API style and conventions deliberately resemble those ...
*
Sound design Sound design is the art and practice of creating sound tracks for a variety of needs. It involves specifying, acquiring or creating auditory elements using audio production techniques and tools. It is employed in a variety of disciplines including ...
*
Video game development Video game development (or gamedev) is the process of developing a video game. The effort is undertaken by a developer, ranging from a single person to an international team dispersed across the globe. Development of traditional commercial PC ...


References

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External links

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Alexander Brandon Alexander Brandon (also known as Siren in the demoscene and tracker community) is an American musician, former member of Straylight Productions, who composed music mostly for games produced by Epic Games, or games based on Epic technology, inc ...

"Audio Middleware, Part 2: More Contenders in the Emerging Field"
''Mix Magazine'', 04-01-2007. Retrieved on 04-13-2007. Audio libraries Middleware Video game development software Video game development software for Linux Video game music technology