Interactive Music
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Interactive Music
In video games, adaptive music (also called dynamic or interactive music) is background music whose volume, rhythm or tune changes in response to specific events in the game. History Adaptive music was first used in the video game ''Frogger'' by Konami (1981), where the music would abruptly change once the player reached a safe point in the game. After this, its next uses in major video games were ''Wing Commander'', '' Monkey Island 2: LeChuck's Revenge'' and '' Ultima Underworld: The Stygian Abyss''. It has since been used in such games as ''Mushroom Men'', ''Skies of Arcadia'', ''Guitar Hero'' and ''The Last Remnant''. Many of LucasArts' games used the iMUSE dynamic music system, from ''Monkey Island 2'' onwards and including games like ''Dark Forces'', '' Star Wars: TIE Fighter'', '' Full Throttle'' and ''Grim Fandango''. The iMUSE system is notable in that it segues seamlessly between different pieces of music rather than having an abrupt cut. Later games which made notab ...
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Frogger
is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous river. ''Frogger'' was positively received as one of the greatest video games ever made and followed by several clones and sequels. By 2005, 20 million copies of its various home video game incarnations had been sold worldwide. It entered popular culture, including television and music. Gameplay The objective of the game is to guide a frog to each of the empty homes at the top of the screen. The game starts with three, five, or seven frogs, depending on the machine's settings. Losing all frogs is game over. The player uses the 4-direction joystick to hop the frog once. ''Frogger'' is either single-player or two players alternating. The frog starts at the bottom of the screen, which contains a horizontal road occupied by speeding cars, tr ...
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Morrowind
''The Elder Scrolls III: Morrowind'' is an open-world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the third installment in the ''Elder Scrolls'' series, following 1996's '' The Elder Scrolls II: Daggerfall'', and was released in 2002 for Microsoft Windows and Xbox. The main story takes place on Vvardenfell, an island in the Dunmer (Dark Elf) province of Morrowind, part of the continent of Tamriel. The central quests concern the demigod Dagoth Ur, housed within the volcanic Red Mountain, who seeks to gain power and break Morrowind free from Imperial reign. Although it is primarily a fantasy game, with many gameplay elements and Western medieval and fantasy fiction tropes inspired by ''Dungeons & Dragons'' and previous RPGs, ''Morrowind'' also features some steampunk elements, and drew much inspiration from Middle Eastern and East Asian art, architecture and cultures. ''Morrowind'' was designed with an open-ended, f ...
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Super Mario Series
(also known as and ) is a platform game series created by Nintendo starring their mascot, Mario. It is the central series of the greater ''Mario'' franchise. At least one ''Super Mario'' game has been released for every major Nintendo video game console. There are more than 20 games in the series. The ''Super Mario'' games are set primarily in the fictional Mushroom Kingdom, typically with Mario as the player character. He is usually joined by his brother, Luigi, and often by other members of the ''Mario'' cast. As platform games, they involve the player character running and jumping across platforms and atop enemies in themed levels. The games have simple plots, typically with Mario and Luigi rescuing the kidnapped Princess Peach from the primary antagonist, Bowser. The first game in the series, ''Super Mario Bros.'', released for the Nintendo Entertainment System (NES) in 1985, established the series' core gameplay concepts and elements. These include a multitude of powe ...
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Timbres
In music, timbre ( ), also known as tone color or tone quality (from psychoacoustics), is the perceived sound quality of a musical note, sound or tone. Timbre distinguishes different types of sound production, such as choir voices and musical instruments. It also enables listeners to distinguish different instruments in the same category (e.g., an oboe and a clarinet, both woodwind instruments). In simple terms, timbre is what makes a particular musical instrument or human voice have a different sound from another, even when they play or sing the same note. For instance, it is the difference in sound between a guitar and a piano playing the same note at the same volume. Both instruments can sound equally tuned in relation to each other as they play the same note, and while playing at the same amplitude level each instrument will still sound distinctively with its own unique tone color. Experienced musicians are able to distinguish between different instruments of the same type ...
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Faster Than Light
Faster-than-light (also FTL, superluminal or supercausal) Superluminal motion, travel and Faster-than-light communication, communication are the conjectural propagation of matter or information faster than the speed of light (). The special theory of relativity implies that only particles with zero mass in special relativity, rest mass (i.e., photons) may travel ''at'' the speed of light, and that nothing may travel faster. Particles whose speed exceeds that of light (tachyons) have been hypothesized, but their existence would violate causality (physics), causality and would imply time travel. The scientific consensus is that they do not exist. "Apparent" or "effective" FTL, on the other hand, depends on the hypothesis that unusually distorted regions of spacetime might permit matter to reach distant locations in less time than light could in normal ("undistorted") spacetime. As of the 21st century, according to current scientific theories, matter is required to travel at slower- ...
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