Wrath Of The Minotaur
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''Wrath of the Minotaur'', subtitled "An Underground Adventure for Starting DMs", is a fantasy role-playing game adventure published by TSR in 1999, designed to introduce new players to the rules of the second edition of ''
Advanced Dungeons & Dragons Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ga ...
'' (''AD&D'').


Description

''Wrath of the Minotaur'' is a "Fast Play" product that includes two scenarios: * "The Ruined Tower": A very basic adventure that is designed to teach the rules of movement and combat. Four pregenerated characters are provided. Although the second edition rules of ''AD&D'' are used, players do not have to make any calculations. Instead, the calculations are written into the adventure. For example, players using the character Darkblade, a fighter, do not have to calculate how his Strength affects his combat abilities; instead, they are told to add an extra point of damage during combat. Likewise, the concept of
THAC0 Role-playing games (RPGs) have developed specialized terminology. This includes both terminology used within RPGs to describe in-game concepts and terminology used to describe RPGs. Role-playing games also have specialized slang and jargon associ ...
is not explained; during combat with an animated skeleton, players are simply told that Darkblade needs to roll an 11 or better to hit it. * "Alaxus's Tomb": Although still basic, more rules are introduced, including initiative,
THAC0 Role-playing games (RPGs) have developed specialized terminology. This includes both terminology used within RPGs to describe in-game concepts and terminology used to describe RPGs. Role-playing games also have specialized slang and jargon associ ...
, armor class, and thief talents. Four more pregenerated characters are provided. By the end of both scenarios, the new players should have a firm enough grasp of the rules that they could continue to play ''AD&D'' as long as they bought the core rulebooks.


Publication history

In 1997, TSR was taken over by
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for ga ...
(WotC), but the new owners kept the TSR imprint for work related to the second edition of ''AD&D''. Two years later, realizing that the complex rules of the second edition were a barrier to new players, the company released a number of "Fast Play" games tbat offered to let new players sit down and begin a game immediately. One of those products was ''Wrath of the Minotaur'', designed by
Jeff Grubb Jeff Grubb (born August 27, 1957) is an author who writes novels, short stories, and comics and a computer and role-playing game designer in the fantasy genre. Grubb worked on the ''Dragonlance'' campaign setting under Tracy Hickman, and the ''F ...
and published in 1999 with art by
Gerald Brom Gerald Brom (born March 9, 1965), known professionally as Brom, is an American gothic fantasy artist and illustrator, known for his work in role-playing games, novels, and comics. Early life Brom was born March 9, 1965, in Albany, Georgia. As t ...
,
Clyde Caldwell Clyde Caldwell (born February 20, 1948) is an American artist. Self-described as a fantasy illustrator, he is best known for his portrayals of strong, sexy female characters. With his work at TSR in the 1980s, he is considered one of the artis ...
,
Ned Dameron Ned Dameron is a science fiction and fantasy artist. Influences His mother had a gallery in New Orleans, where she mainly dealt with contemporary European paintings originating from a fantastic school, which decisively influenced him to turn in th ...
,
Jeff Easley Jeff Easley (born 1954) is an oil painter who creates fantasy artwork for role-playing games, comics, and magazines, as well as non-fantasy commercial art. Early life Easley was born in Nicholasville, Kentucky in 1954. He spent time drawing as ...
,
Jennell Jaquays Jennell Jaquays (born Paul Jaquays, October 14, 1956) is an American game designer, Game art design, video game artist, and illustrator of tabletop role-playing games (RPGs). Her notable works include the ''Dungeons & Dragons'' modules ''Dark Towe ...
,
Keith Parkinson Keith A. Parkinson (October 22, 1958 – October 26, 2005) was an American fantasy artist and illustrator known for book covers and artwork for games such as ''EverQuest'', ''Guardians'', ''Magic: The Gathering'', and '' Vanguard: Saga of Heroes ...
and Christopher Perkins. While ''Wrath of the Minotaur'' was being developed as part of an effort to attract new players to the second edition of ''AD&D'', the work was ultimately in vain — WotC had already started to design a third edition. ''Wrath of the Minotaur'' was one of the final second edition products, as well as one of the final products published under the TSR imprint. A few months later, WotC introduced the third edition of ''D&D'' under their own trademark, making all second-edition material, including ''Wrath of the Minotaur'', obsolete.


Reception

The German RPG magazine ''Envoyer'' was not impressed by this adventure, pointing out that there were no ''AD&D'' rules included in this product, so players would have to buy a set of rules after finishing this adventure, writing "I personally think that asking for extra money for this is simply outrageous; the role-playing hobby is expensive enough." The reviewer ended by giving this adventure a grade of D, calling it "Overpriced, unnecessary!" In Issue 14 of the French games magazine ''Backstab'', Michaël Croitoriu thought this was an excellent product to introduce younger players to the game, noting "The (first) adventure is short (less than two hours of play) and not very dangerous (you cannot die). To facilitate the task of the GM, all the important scores have been precalculated, the players simply roll the dice and the GM determines the results of their actions." Croitoriu concluded by giving this product a rating of 7 out of 10, saying, "Despite the poverty of the plot, these two adventures constitute a excellent introduction to D&D for a young audience." In the May 1999 edition of ''
InQuest Gamer ''InQuest Gamer'' was a monthly magazine for game reviews and news that was published from 1995 to 2007. Originally, the magazine was named ''InQuest'' and focused solely on collectible card games (CCGs); ''InQuest'', along with its competitor ''Sc ...
'', Todd Posey called this "a great introduction to the roleplaying. It jumps into the action without wasting too much time on rules and teaches players the hazards of dungeons without killing their characters." However Posey didn't like the lack of an index or appendix, pointing out "you have to flip through the pages for rules or definitions you may have forgotten." Despite this, Posey concluded by giving ''Wrath of the Minotaur'' a grade of A-, saying "one of the best intro adventures to fantasy roleplaying ever. Yes, there are flaws, but the bottom line is that beginners can both run and play in this adventure. Few books accomplish this and, none do so at the incredible price point of five bucks. If you're new to roleplaying, buy this book. Heck, at this price, buy it even if you're only curious." In Issue 119 of the French games magazine '' Casus Belli '', Pierre Rosenthal noted "For anyone who has already done role-playing games, there will be little interest, but for a fan of ''
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'' or '
adventure gamebook A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not ...
s in which you are the hero' who wants to move on to '
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', it is very well done." Writing to his French audience, Rosenthal concluded, "If you speak English and are willing to make a big effort in translating, I cannot recommend these two adventures highly enough to bring curious minds to role-playing."


Other recognition

A copy of ''Wrath of the Minotaur'' is held in the collection of the
Strong National Museum of Play The Strong National Museum of Play (known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and based initially on the personal collection of Rochester native Margaret ...
(object 110.2056).


Notes


References

{{reflist Dungeons & Dragons modules Role-playing game supplements introduced in 1999