Wolfchild
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''Wolfchild'' is a platform game originally released for the
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
and the
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
by Core Design in 1992. It was later released for the SNES,
Mega Drive/Genesis The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
, Sega CD,
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
, and Game Gear. The plot revolves around biotechnology researcher Kal Morrow and his son Saul. When the former is kidnapped by the evil Chimera organization, Saul uses one of his father's inventions to turn himself into a wolf-human hybrid (similar to a werewolf) that may be capable of defeating Chimera. ''Wolfchild'' was designed by Simon Phipps, also responsible for the earlier ''
Switchblade 2 ''Switchblade II'' is a 1991 side-scrolling action- platform run and gun video game originally developed and published by Gremlin Graphics in Europe for the Amiga home computers. It is the sequel to the original '' Switchblade'', which was ...
'', a rather similar game. The action is viewed from the side and scrolls in eight directions. The player must guide Saul through five levels, negotiating platforms and shooting various monsters, the result of Chimera experiments. Initially, the player character is Saul in his normal, human form. Only when enough energy has been collected does he turn into a wolf-human, giving him much better attack techniques.


Reception

Gary Whitta Gary Leslie Whitta (born 21 July 1972) is an English screenwriter, author, game designer, and video game journalist. He was editor-in-chief of both the UK and US editions of ''PC Gamer'' magazine and contributor to gaming magazine ''ACE''. Whit ...
of '' ACE'' magazine gave the Amiga version a score of 905 (out of a possible 1000), praising its animation, speed and responsiveness, and generally deeming it executed better than ''
Switchblade 2 ''Switchblade II'' is a 1991 side-scrolling action- platform run and gun video game originally developed and published by Gremlin Graphics in Europe for the Amiga home computers. It is the sequel to the original '' Switchblade'', which was ...
''. ''
Mega Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Earth ...
'' said that the Sega CD version was overpriced and did not make use of the hardware. '' Electronic Gaming Monthly'' gave the SNES version a 5 out of 10, complimenting the graphics and sound effects, but found gameplay as dull and unappealing. They gave the Genesis version a 5.25 out of 10, saying it was identical to the earlier Sega CD version aside from the CD music, and that the game was overlong with repetitive gameplay which quickly becomes dull.


References


External links

* {{Core Design 1992 video games Amiga games Atari ST games Core Design games Kidnapping in fiction Master System games Sega CD games Game Gear games Sega Genesis games Super Nintendo Entertainment System games Video games about terrorism Werewolf video games Video games developed in the United Kingdom Single-player video games