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''Wipeout 3'' is a futuristic racing video game developed by Psygnosis exclusively for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
. The title is the fourth game in the ''Wipeout'' series, and was released in
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and
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in September 1999. Players control anti-gravity ships and use weapons to force other contenders out of the race. Psygnosis hired design studio
The Designers Republic The Designers Republic (also tDR, and styled as The Designers Republic™) is a British graphic design studio based in Sheffield, England, founded in 1986 by Ian Anderson and Nick Phillips. They are best known for electronic music logos, a ...
to create a simple colour scheme and design for in-game menus and race courses, to create what a Psygnosis staff member called "a believable future". The game is one of the few PlayStation titles to run in 16:9 widescreen and high-resolution mode, offering crisper graphics and visuals. ''Wipeout 3''s soundtrack is composed of
electronica Electronica is both a broad group of electronic-based music styles intended for listening rather than strictly for dancing and a music scene that started in the early 1990s in the United Kingdom. In the United States, the term is mostly used to r ...
tracks selected by
DJ Sasha Alexander Paul Coe (born 4 September 1969), known professionally as Sasha, is a Welsh DJ and record producer. He is best known for his live events and electronic music as a solo artist, as well as his collaborations with British DJ John Digwee ...
and features contributions by Orbital and
The Chemical Brothers The Chemical Brothers are an English electronic music duo formed by Tom Rowlands and Ed Simons in Manchester in 1989. They were pioneers (along with the Prodigy, Fatboy Slim, the Crystal Method, and other acts) in bringing the big beat genre t ...
. The game was re-released in Europe as ''Wipeout 3: Special Edition'' in August 2000, which contained additional tracks and content. The game was positively received on release: critics lauded the graphics, music, and minimalist design elements. The high level of difficulty, perceived lack of new content and courses, and paucity of new game features were seen as the game's primary faults. Despite generally good press, the game was a financial disappointment. ''Wipeout 3'' was the last title in the series to appear on the PlayStation; the next entry, ''
Wipeout Fusion ''Wipeout Fusion'' (stylised as ''wipEout fusion'') is a futuristic racing video game developed by Studio Liverpool and published by Sony Computer Entertainment for the PlayStation 2. It is the fifth instalment in the ''Wipeout'' series and was ...
'', was released exclusively for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
platform in 2002.


Gameplay

''Wipeout 3'' is a racing game that retains the same basic elements of its predecessors, and introduces players to the F7200 Anti-Gravity Race League. Set in 2116, players control futuristic anti-gravity ships owned by racing corporations and pilot them on eight circuits (plus four hidden prototype tracks). Each craft is equipped with an energy shield that absorbs damage sustained on the track; if the shield is disabled, the player's craft can be knocked out of the race. Shields are regenerated in a pit lane set apart from the main course. The less time is spent in the pit lane, the less the shield will regenerate. In addition to shields, each racing craft contains airbrakes for navigating tight corners, as well as a "Hyperthrust" option. Players can activate Hyperthrust to increase their speed, but using Hyperthrust drains energy from the shields, making the craft more vulnerable. Scattered across each raceway are weapon grids that bestow random
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
s or items. ''Wipeout 3'' adds new weapons in addition to the five retained from previous games. Several weapons are defensive: for example, the gravity shield protects the craft from attacks and collisions for a time period. Offensive weapons are also available: crafts can use rockets, Multi-Missiles and mines to disable competitors. Players can use an autopilot to coast through difficult turns safely. The single race mode awards medals to the top three finishers. Each contestant must reach checkpoints on the course within a certain amount of time, or be ejected from the race. Winning consecutive gold medals unlocks new tracks and crafts. ''Wipeout 3'' features several other game modes, including challenges to complete courses in a set time. In the "Eliminator" mode, players gain points for destroying competitors and finishing laps. The "Tournament" mode has players competing on several tracks, with points being awarded for placement in each race. Players can engage in two-player racing via a
split-screen Split screen may refer to: * Split screen (computing), dividing graphics into adjacent parts * Split screen (video production), the visible division of the screen * Split Screen (TV series), ''Split Screen'' (TV series), 1997–2001 * Split-Scree ...
option.


Development

In developing the next entry in the ''Wipeout'' series, developer Psygnosis retained many of the developers of the original game to preserve the distinctive racing experience of earlier games. At the same time, Psygnosis sought to make the game more accessible to new players of the fast-paced racer, and kept early courses easier for these players; the difficulty was adjusted for later courses so that experts would still experience a challenge. ''Wipeout 3'' was the first ''Wipeout'' game to take advantage of PlayStation controllers with
analogue stick An analog stick (or analogue stick in British English), sometimes called a control stick or thumbstick, is an input device for a controller (often a game controller) that is used for two-dimensional input. An analog stick is a variation of a joy ...
s, used to offer smoother control of the player's craft. Psygnosis turned to the
graphic design Graphic design is a profession, academic discipline and applied art whose activity consists in projecting visual communications intended to transmit specific messages to social groups, with specific objectives. Graphic design is an interdiscipli ...
studio
The Designers Republic The Designers Republic (also tDR, and styled as The Designers Republic™) is a British graphic design studio based in Sheffield, England, founded in 1986 by Ian Anderson and Nick Phillips. They are best known for electronic music logos, a ...
to assist in development. The Designers Republic, known for its underground techno album covers, provided "visual candy" to ''Wipeout 3''s graphics, designing the game's icons, billboards, colour schemes, and custom typefaces. The look and feel of the futuristic courses was bounded by the desire to remain believable: ''Wipeout 3'' lead artist Nicky Westcott said that " sygnosistried to make it look like a believable future, instead of making the sky toxic orange with 10 moons flying around and the world gone mad. It's very low-key nda lot more refined". A special edition of ''Wipeout 3'' was released exclusively in Europe on 14 July 2000. ''Wipeout 3 Special Edition'' featured many minor changes to gameplay, such as different craft physics, auto-loading of saves and AI bug fixes. In addition, eight courses from previous ''Wipeout'' titles (three from '' Wipeout'' and five from '' Wipeout 2097''), plus two hidden prototype circuits previously only available in the Japanese version of ''Wipeout 3'', were added giving a total of 22 tracks. The ''Special Edition'' also allowed for four-person multiplayer, using two televisions and two PlayStation consoles. ''Wipeout 3'' was the last game in the series made for PlayStation. The next entry in the ''Wipeout'' series, entitled ''
Wipeout Fusion ''Wipeout Fusion'' (stylised as ''wipEout fusion'') is a futuristic racing video game developed by Studio Liverpool and published by Sony Computer Entertainment for the PlayStation 2. It is the fifth instalment in the ''Wipeout'' series and was ...
'', was released in 2002 exclusively for
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. The game introduced new courses, crafts, and weaponry, as well as enhanced artificial intelligence.


Music

Continuing the tradition set by the first game, ''Wipeout 3'' contains electronica offerings from various artists, including
The Chemical Brothers The Chemical Brothers are an English electronic music duo formed by Tom Rowlands and Ed Simons in Manchester in 1989. They were pioneers (along with the Prodigy, Fatboy Slim, the Crystal Method, and other acts) in bringing the big beat genre t ...
, Orbital, and the
Propellerheads Propellerheads were an English electronic music duo, formed in 1995 in Bath and consisting of Will White and Alex Gifford. History Their first release was an EP named ''Dive!'', released in 1996 through the independent label Wall of Sound. ...
. Psygnosis' development manager, Enda Carey, focused on bringing together music early in the game's development cycle, instead of as an afterthought or last-minute addition to the game. Unlike previous soundtracks, Psygnosis selected a single music director,
DJ Sasha Alexander Paul Coe (born 4 September 1969), known professionally as Sasha, is a Welsh DJ and record producer. He is best known for his live events and electronic music as a solo artist, as well as his collaborations with British DJ John Digwee ...
, who worked with artists to create a cohesive soundtrack. Sasha included several of his own tracks made specifically for the game. The game disc is a
Mixed Mode CD A mixed mode CD is a Compact Disc which contains both data and audio in one session. Typically the first track is a data track while the rest are audio tracks. The most common use for mixed mode CDs is to add CD-quality audio to video games on a ...
that allows ''Wipeout 3''s soundtrack to be played in a standard compact disc player. To promote ''Wipeout 3'' and its game music, Psygnosis sponsored a Global Underground tour for Sasha. Game pods featuring ''Wipeout 3'' were placed at parties and venues, accompanied by a tie-in marketing campaign.


Reception

The game received "generally favourable reviews", just one point shy of "universal acclaim", according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. In Japan, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' gave it a score of 30 out of 40. The fast-paced gameplay and graphics were singled out as strong features of the game. Jack Schofield of ''
The Guardian ''The Guardian'' is a British daily newspaper. It was founded in 1821 as ''The Manchester Guardian'', and changed its name in 1959. Along with its sister papers ''The Observer'' and ''The Guardian Weekly'', ''The Guardian'' is part of the Gu ...
'' was surprised by the level of detail, stating that the "graphics are better than you'd expect the layStationto deliver". Both Scary Larry of ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' and Baldric of '' GameRevolution'' praised the new game features, specifically the new weapons and ability to challenge friends via splitscreen. The Designer Republic's style was consistently praised as helping to make the racing locales seem real, though David Goldfarb of the magazine ''International Design'' stated that the "techno-meets-Nihonpop-art visuals" had been executed better in previous entries of the series. ''Wipeout 3''s soundtrack and sound effects were also lauded. A major fault reviewers found with ''Wipeout 3'' was the steep learning curve of the game. David Canter of ''
The San Diego Union-Tribune ''The San Diego Union-Tribune'' is a metropolitan daily newspaper published in San Diego, California, that has run since 1868. Its name derives from a 1992 merger between the two major daily newspapers at the time, ''The San Diego Union'' and ...
'' described the difficulty progression as "ludicrous", with the tournament game mode going from "easy as pie to tough as nails". Though the use of the analogue stick was positively noted as helping to increase control over the onscreen craft, Scary Larry found that proper handling required large amounts of patience and practice. Jeff Lundrigan of '' NextGen'' said of the game, "It's not terrible, but for a series known for its 'gee whiz' level of quality, this is a serious misstep." Reviewers who gave ''Wipeout 3'' lower marks noted a sense of disappointment that the series broke little new ground. Stuart Miles of ''
The Times ''The Times'' is a British daily national newspaper based in London. It began in 1785 under the title ''The Daily Universal Register'', adopting its current name on 1 January 1788. ''The Times'' and its sister paper ''The Sunday Times'' (fou ...
'' admitted ''Wipeout 3'' was a good game, but felt that he had been expecting much more from the sequel: "It's as if the programmers have concerned themselves more with the overall look and feel, rather than further developing the existing gameplay". Alistair Wallace of ''
Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'', in a retrospective on '' Wipeout 2097'', remembered that "I enjoyed 'Wipeout 3''because it was more of the same and I loved it, but I think the series ran out of its innovation. Doing loop the loops isn't a big deal really". Joe Fielder of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' summed up its review of the game by judging the game an excellent racer, but not able to beat ''Wipeout 2097'' as the best futuristic racing game of all time. The Rookie of ''GamePro'' said in another review that the game was "hands-down the best futuristic racing game to ever come on the PlayStation. Its blazing frame rate, smooth graphics, and kick-ass soundtrack make it the must-have game for anyone who has a passion for fast, furious fun." ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' named it the most accessible game of the series, and in 2007 the title was named the 92nd best game by the site. Despite generally positive reviews of the game, ''Wipeout 3'' was not a commercial success.


Notes


References


External links

* {{Authority control 1999 video games PlayStation (console) games Video games developed in the United Kingdom Video games set in the 22nd century PlayStation (console)-only games Split-screen multiplayer games Wipeout (series) Multiplayer and single-player video games