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WebGL (Short for Web Graphics Library) is a
JavaScript JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, of ...
API An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how ...
for rendering interactive 2D and 3D graphics within any compatible
web browser A web browser is application software for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's screen. Browsers are used o ...
without the use of plug-ins. WebGL is fully integrated with other
web standards Web standards are the formal, non-proprietary standards and other technical specifications that define and describe aspects of the World Wide Web. In recent years, the term has been more frequently associated with the trend of endorsing a set of s ...
, allowing GPU-accelerated usage of physics and image processing and effects as part of the web page canvas. WebGL elements can be mixed with other
HTML The HyperText Markup Language or HTML is the standard markup language for documents designed to be displayed in a web browser. It can be assisted by technologies such as Cascading Style Sheets (CSS) and scripting languages such as JavaSc ...
elements and composited with other parts of the page or page background. WebGL programs consist of control code written in JavaScript and
shader In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene - a process known as ''shading''. Shaders have evolved to perform a variety of speci ...
code that is written in OpenGL ES Shading Language (GLSL ES), a language similar to C or
C++ C++ (pronounced "C plus plus") is a high-level general-purpose programming language created by Danish computer scientist Bjarne Stroustrup as an extension of the C programming language, or "C with Classes". The language has expanded significan ...
, and is executed on a computer's
graphics processing unit A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, m ...
(GPU). WebGL is designed and maintained by the
non-profit A nonprofit organization (NPO) or non-profit organisation, also known as a non-business entity, not-for-profit organization, or nonprofit institution, is a legal entity organized and operated for a collective, public or social benefit, in co ...
Khronos Group The Khronos Group, Inc. is an open, non-profit, member-driven consortium of 170 organizations developing, publishing and maintaining royalty-free interoperability standards for 3D graphics, virtual reality, augmented reality, parallel computation ...
. On February 9, 2022
Khronos Group The Khronos Group, Inc. is an open, non-profit, member-driven consortium of 170 organizations developing, publishing and maintaining royalty-free interoperability standards for 3D graphics, virtual reality, augmented reality, parallel computation ...
announced WebGL 2.0 support for all major browsers.


Design

WebGL 1.0 is based on OpenGL ES 2.0 and provides an
API An application programming interface (API) is a way for two or more computer programs to communicate with each other. It is a type of software interface, offering a service to other pieces of software. A document or standard that describes how ...
for 3D graphics. It uses the
HTML5 HTML5 is a markup language used for structuring and presenting content on the World Wide Web. It is the fifth and final major HTML version that is a World Wide Web Consortium (W3C) recommendation. The current specification is known as the HTML ...
canvas element The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas off ...
and is accessed using
Document Object Model The Document Object Model (DOM) is a cross-platform and language-independent interface that treats an XML or HTML document as a tree structure wherein each node is an object representing a part of the document. The DOM represents a document wi ...
(DOM) interfaces. WebGL 2.0 is based on
OpenGL ES 3.0 OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accele ...
and made guaranteed availability of many optional extensions of WebGL 1.0 and exposes new APIs.
Automatic memory management In computer science, garbage collection (GC) is a form of automatic memory management. The ''garbage collector'' attempts to reclaim memory which was allocated by the program, but is no longer referenced; such memory is called '' garbage''. ...
is provided implicitly by
JavaScript JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, of ...
. Like OpenGL ES 2.0, WebGL does not have the
fixed-function Fixed-function is a term canonically used to contrast 3D graphics APIs and earlier GPUs designed prior to the advent of shader-based 3D graphics APIs and GPU architectures. History Historically fixed-function APIs consisted of a set of functio ...
APIs introduced in OpenGL 1.0 and
deprecated In several fields, especially computing, deprecation is the discouragement of use of some terminology, feature, design, or practice, typically because it has been superseded or is no longer considered efficient or safe, without completely removing ...
in OpenGL 3.0. This functionality, if so required, has to be implemented by the end-developer by providing shader code and configuring data bindings in JavaScript. Shaders in WebGL are expressed directly in GLSL and passed to the WebGL API as textual strings. The WebGL implementation compiles these shader instructions to GPU code. This code is executed for each and every vertex sent through the API and for each pixel
rasterized In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, whic ...
to the screen.


History

WebGL evolved out of the Canvas 3D experiments started by
Vladimir Vukićević Vladimir Vukićević (born 29 April 1979), is a Serbian-born American software engineer who has worked on many open source projects. He is known mostly for his work on open-source graphics libraries, including those used in the Mozilla project ...
at
Mozilla Mozilla (stylized as moz://a) is a free software community founded in 1998 by members of Netscape. The Mozilla community uses, develops, spreads and supports Mozilla products, thereby promoting exclusively free software and open standards, w ...
. Vukićević first demonstrated a Canvas 3D prototype in 2006. By the end of 2007, both Mozilla and Opera had made their own separate implementations. In early 2009, the
non-profit A nonprofit organization (NPO) or non-profit organisation, also known as a non-business entity, not-for-profit organization, or nonprofit institution, is a legal entity organized and operated for a collective, public or social benefit, in co ...
technology consortium
Khronos Group The Khronos Group, Inc. is an open, non-profit, member-driven consortium of 170 organizations developing, publishing and maintaining royalty-free interoperability standards for 3D graphics, virtual reality, augmented reality, parallel computation ...
started the WebGL Working Group, with initial participation from
Apple An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, ' ...
,
Google Google LLC () is an American Multinational corporation, multinational technology company focusing on Search Engine, search engine technology, online advertising, cloud computing, software, computer software, quantum computing, e-commerce, ar ...
, Mozilla,
Opera Opera is a form of theatre in which music is a fundamental component and dramatic roles are taken by singers. Such a "work" (the literal translation of the Italian word "opera") is typically a collaboration between a composer and a libr ...
, and others. Version 1.0 of the WebGL specification was released March 2011. As of March 2012, the chair of the working group is Ken Russell. Early applications of WebGL include
Zygote Body ZygoteBody, formerly Google Body, is a web application by Zygote Media Group that renders manipulable 3D anatomical models of the human body. Several layers, from muscle tissues down to blood vessels, can be removed or made transparent to allo ...
. In November 2012
Autodesk Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartere ...
announced that they ported most of their applications to the cloud running on local WebGL clients. These applications included Fusion 360 and AutoCAD 360. Development of the WebGL 2 specification started in 2013 with final in January 2017. This specification is based on OpenGL ES 3.0. First implementations are in Firefox 51, Chrome 56 and Opera 43.


Implementations


Almost Native Graphics Layer Engine

Almost Native Graphics Layer Engine (ANGLE) is an open source graphic engine which implements WebGL 1.0 (2.0 which closely conforms to ES 3.0) and
OpenGL ES OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accele ...
2.0 and 3.0 standards. It is a default backend for both Google Chrome and Mozilla Firefox on Windows platforms and works by translating WebGL and OpenGL calls to available platform-specific APIs. ANGLE currently provides access to OpenGL ES 2.0 and 3.0 to desktop OpenGL, OpenGL ES, Direct3D 9, and Direct3D 11 APIs. ″
oogle A gutter punk is a homeless or transient individual who displays a variety of specific lifestyle traits and characteristics that often, but not always, are associated with the punk subculture. Attributes may include unkempt dreadlocks, nose rings ...
''Chrome uses ANGLE for all graphics rendering on Windows, including the accelerated Canvas2D implementation and the Native Client sandbox environment.″''


Software

# WebGL is widely supported by modern browsers. However its availability is dependent on other factors like the GPU supporting it. The official WebGL website offers a simple test page. More detailed information (like what renderer the browser uses, and what extensions are available) is provided at third-party websites.


Desktop browsers

* Google Chrome – WebGL 1.0 has been enabled on all platforms that have a capable graphics card with updated drivers since version 9, released in February 2011. By default on Windows, Chrome uses the
ANGLE In Euclidean geometry, an angle is the figure formed by two rays, called the '' sides'' of the angle, sharing a common endpoint, called the '' vertex'' of the angle. Angles formed by two rays lie in the plane that contains the rays. Angles a ...
(Almost Native Graphics Layer Engine) renderer to translate OpenGL ES to Direct X 9.0c or 11.0, which have better driver support. On Linux and Mac OS X the default renderer is OpenGL however. It is also possible to force OpenGL as the renderer on Windows. Since September 2013, Chrome also has a newer Direct3D 11 renderer, which however requires a newer graphics card. Chrome 56+ supports WebGL 2.0. *
Firefox Mozilla Firefox, or simply Firefox, is a free and open-source web browser developed by the Mozilla Foundation and its subsidiary, the Mozilla Corporation. It uses the Gecko rendering engine to display web pages, which implements current ...
– WebGL 1.0 has been enabled on all platforms that have a capable graphics card with updated drivers since version 4.0. Since 2013 Firefox also uses DirectX on the Windows platform via
ANGLE In Euclidean geometry, an angle is the figure formed by two rays, called the '' sides'' of the angle, sharing a common endpoint, called the '' vertex'' of the angle. Angles formed by two rays lie in the plane that contains the rays. Angles a ...
. Firefox 51+ supports WebGL 2.0. * Safari – Safari 6.0 and newer versions installed on
OS X Mountain Lion OS X Mountain Lion (version 10.8) is the ninth major release of macOS, Apple Inc.'s desktop and server operating system for Macintosh computers. OS X Mountain Lion was released on July 25, 2012, for purchase and download through Apple's Mac Ap ...
,
Mac OS X Lion OS X Lion, also known as Mac OS X Lion, (version 10.7) is the eighth major release of macOS, Apple's desktop and server operating system for Mac computers. A preview of OS X 10.7 Lion was publicly shown at the "Back to the Mac" Apple Speci ...
and Safari 5.1 on
Mac OS X Snow Leopard Mac OS X Snow Leopard (version 10.6) is the seventh major release of macOS, Apple's desktop and server operating system for Macintosh computers. Snow Leopard was publicly unveiled on June 8, 2009 at Apple’s Worldwide Developers Conference. ...
implemented support for WebGL 1.0, which was disabled by default before Safari 8.0. Safari version 12 (available in MacOS Mojave) has available support for WebGL 2.0, currently as an "Experimental" feature. *
Opera Opera is a form of theatre in which music is a fundamental component and dramatic roles are taken by singers. Such a "work" (the literal translation of the Italian word "opera") is typically a collaboration between a composer and a librett ...
– WebGL 1.0 has been implemented in Opera 11 and 12, although was disabled by default in 2014. Opera 43+ supports WebGL 2.0. *
Internet Explorer Internet Explorer (formerly Microsoft Internet Explorer and Windows Internet Explorer, commonly abbreviated IE or MSIE) is a series of graphical user interface, graphical web browsers developed by Microsoft which was used in the Microsoft Wind ...
– WebGL 1.0 is partially supported in
Internet Explorer 11 Internet Explorer 11 (IE11) is the eleventh, final, and now deprecated version of the Internet Explorer web browser. It was initially included in the release of Windows 8.1, Windows RT 8.1 and Windows Server 2012 R2 on October 17, 2013, and was ...
. It initially failed the majority of official WebGL conformance tests, but Microsoft later released several updates. The latest 0.94 WebGL engine currently passes ~97% of Khronos tests. WebGL support can also be manually added to earlier versions of Internet Explorer using third-party plugins such as IEWebGL. *
Microsoft Edge Microsoft Edge is a proprietary, cross-platform web browser created by Microsoft. It was first released in 2015 as part of Windows 10 and Xbox One and later ported to other platforms as a fork of Google's Chromium open-source project: Android ...
– For Microsoft Edge Legacy, the initial stable release supports WebGL version 0.95 (context name: "experimental-webgl") with an open source GLSL to
HLSL The High-Level Shader Language or High-Level Shading Language (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language ...
transpiler A source-to-source translator, source-to-source compiler (S2S compiler), transcompiler, or transpiler is a type of translator that takes the source code of a program written in a programming language as its input and produces an equivalent sou ...
. Version 10240+ supports WebGL 1.0 as prefixed. Latest Chromium-based Edge supports WebGL 2.0.


Mobile browsers

*
BlackBerry 10 BlackBerry 10 is a discontinued proprietary mobile operating system for the BlackBerry line of smartphones, both developed by BlackBerry Limited (formerly Research In Motion). BlackBerry 10 is based on QNX, a Unix-like operating system that was o ...
– WebGL 1.0 is available for BlackBerry devices since OS version 10.00 *
BlackBerry PlayBook The BlackBerry PlayBook is a mini tablet computer developed by BlackBerry and made by Quanta Computer, an original design manufacturer (ODM).
– WebGL 1.0 is available via WebWorks and browser in PlayBook OS 2.00 * Android Browser – Basically unsupported, but the Sony Ericsson Xperia range of Android smartphones have had WebGL capabilities following a firmware upgrade. Samsung smartphones also have WebGL enabled (verified on Galaxy SII (4.1.2) and Galaxy Note 8.0 (4.2)). Supported in Google Chrome that replaced the Android browser in many phones (but is not a new standard Android Browser). *
Internet Explorer Internet Explorer (formerly Microsoft Internet Explorer and Windows Internet Explorer, commonly abbreviated IE or MSIE) is a series of graphical user interface, graphical web browsers developed by Microsoft which was used in the Microsoft Wind ...
– Prefixed WebGL 1.0 is available on
Windows Phone Windows Phone (WP) is a discontinued family of mobile operating systems developed by Microsoft for smartphones as the replacement successor to Windows Mobile and Zune. Windows Phone featured a new user interface derived from the Metro design la ...
8.x (11+) *
Firefox for mobile Firefox for Android is a web browser developed by Mozilla for Android smartphones and tablet computers. As with its desktop version, it uses the Gecko layout engine, and supports features such as synchronization with Firefox Sync, blocking web ...
– WebGL 1.0 is available for Android and MeeGo devices since Firefox 4. *
Firefox OS Firefox OS (project name: ''Boot to Gecko'', also known as ''B2G'') is a discontinued open-source operating system made for smartphones, tablet computers, smart TVs, and dongles designed by Mozilla and external contributors. It is based on the ...
* Google Chrome – WebGL 1.0 is available for Android devices since Google Chrome 25 and enabled by default since version 30. *
Maemo Maemo is a software platform originally developed by Nokia, now developed by the community, for smartphones and Internet tablets. The platform comprises both the Maemo operating system and SDK. Maemo played a key role in Nokia's strategy to com ...
– In
Nokia N900 The Nokia N900 is a smartphone made by Nokia. It supersedes the Nokia N810. Its default operating system, Maemo 5, is a Linux-based OS originally developed for the Nokia 770 Internet Tablet. It is the first Nokia device based upon the Texas In ...
, WebGL 1.0 is available in the stock microB browser from the PR1.2 firmware update onwards. *
MeeGo MeeGo is a discontinued Linux distribution hosted by the Linux Foundation, using source code from the operating systems Moblin (produced by Intel) and Maemo (produced by Nokia). Primarily targeted at mobile devices and information appliances ...
– WebGL 1.0 is unsupported in the stock browser "Web." However, it is available through
Firefox Mozilla Firefox, or simply Firefox, is a free and open-source web browser developed by the Mozilla Foundation and its subsidiary, the Mozilla Corporation. It uses the Gecko rendering engine to display web pages, which implements current ...
. *
Microsoft Edge Microsoft Edge is a proprietary, cross-platform web browser created by Microsoft. It was first released in 2015 as part of Windows 10 and Xbox One and later ported to other platforms as a fork of Google's Chromium open-source project: Android ...
– Prefixed WebGL 1.0 is available on Windows 10 Mobile. *
Opera Mobile Opera Mobile is a mobile web browser for smartphones, tablets and PDAs developed by Opera. History The first devices to run a mobile edition of Opera were the Psion Series 5, Psion Series 5mx, Psion Series 7, and then Psion netBook. They ra ...
– Opera Mobile 12 supports WebGL 1.0 (on Android only). *
Sailfish OS Sailfish OS is a Linux-based operating system based on free software, and open source projects such as Mer as well as including a closed source UI. The project is being developed by the Finnish company Jolla. The OS first shipped with the ...
– WebGL 1.0 is supported in the default Sailfish browser. * Tizen – WebGL 1.0 is supported *
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
– WebGL 1.0 is available for mobile Safari, in
iOS 8 iOS 8 is the eighth major release of the iOS mobile operating system developed by Apple Inc., being the successor to iOS 7. It was announced at the company's Worldwide Developers Conference on June 2, 2014, and was released on September 17, ...
.


Tools and ecosystem


Utilities

The low-level nature of the WebGL API, which provides little on its own to produce desirable 3D graphics quickly, contributed to creation of libraries which are typically used to build things up in 3D graphics (e.g. view transformations for
shader In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene - a process known as ''shading''. Shaders have evolved to perform a variety of speci ...
s,
view frustum In 3D computer graphics, the view frustum (also called viewing frustum) is the region of space in the modeled world that may appear on the screen; it is the field of view of a perspective virtual camera system. The view frustum is typically ...
etc.). Basic tasks such as loading
scene graph Scene (from Greek σκηνή ''skēnḗ'') may refer to: Arts, entertainment, and media Music * Scene (subculture), a youth subculture from the early 2000s characterized by a distinct music and style. Groups and performers * The Scene who rec ...
s and 3D objects in the popular industry formats is also abstracted by the libraries (some of which were
ported In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
to JavaScript from other languages) to provide additional functionality. A non-exhaustive list of libraries that provide many high-level features includes A-Frame (VR)
BabylonJS
PlayCanvas,
three.js Three.js is a cross-browser JavaScript library and application programming interface (API) used to create and display animated 3D computer graphics in a web browser using WebGL. The source code is hosted in a repository on GitHub. Overview Thre ...
, OSG.JS and
CopperLicht CopperLicht is an open-source JavaScript library for creating games and interactive 3D applications using WebGL, developed by Ambiera. The aim of the library is to provide an API for making it easier developing 3D content for the web. It is supp ...
.
X3D X3D is a royalty-free ISO/IEC standard for declaratively representing 3D computer graphics. File format support includes XML, ClassicVRML, Compressed Binary Encoding (CBE) and a draft JSON encoding. X3D became the successor to the Virtual Re ...
also made a project called X3DOM to make X3D and
VRML VRML (Virtual Reality Modeling Language, pronounced ''vermal'' or by its initials, originally—before 1995—known as the Virtual Reality Markup Language) is a standard file format for representing 3-dimensional (3D) interactive vector graphi ...
content running on WebGL. The 3D model will in XML tag in
HTML5 HTML5 is a markup language used for structuring and presenting content on the World Wide Web. It is the fifth and final major HTML version that is a World Wide Web Consortium (W3C) recommendation. The current specification is known as the HTML ...
and interactive script will use JavaScript and DOM. BS Content Studio and InstantReality X3D exporter can exported X3D in HTML and running by WebGL.


Games

There also has been a rapid emergence of
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
s for WebGL, both 2D and 3D, including
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres ...
4 and
Unity Unity may refer to: Buildings * Unity Building, Oregon, Illinois, US; a historic building * Unity Building (Chicago), Illinois, US; a skyscraper * Unity Buildings, Liverpool, UK; two buildings in England * Unity Chapel, Wyoming, Wisconsin, US; a h ...
. The
Stage3D Stage3D ( codenamed ''Molehill'') is an Adobe Flash Player API for rendering interactive 3D graphics with GPU-acceleration, within Flash games and applications. Flash Player or AIR applications written in ActionScript 3 may use Stage3D to rend ...
/Flash-based
Away3D Away3D is an open-source platform for developing interactive 3D graphics for video games and applications, in Adobe Flash or HTML5. The platform consists of a 3D world editor (Away Builder),
high-level library also has a port to WebGL via
TypeScript TypeScript is a free and open source programming language A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are ...
. A more light-weight utility library that provides just the vector and matrix math utilities for shaders is sylvester.js. It is sometimes used in conjunction with a WebGL specific extension called glUtils.js. There are also some 2D libraries built on top of WebGL like
Cocos2d Cocos2d is a free software framework. It can be used to build games, apps and other cross platform GUI based interactive programs. Cocos2d contains many branches with the best known being Cocos2d-objc, Cocos2d-x, Cocos2d-html5 and Cocos2d-XN ...
-x or Pixi.js, which were implemented this way for performance reasons, in a move that parallels what happened with the
Starling Framework Starling is an open source game framework used to create 2D games that run both on mobile and desktop platforms. It recreates the traditional Flash display list architecture on top of accelerated graphics hardware. Several commercial games have ...
over Stage3D in the Flash world. The WebGL-based 2D libraries fall back to HTML5 canvas when WebGL is not available. Removing the rendering bottleneck by giving almost direct access to the GPU also exposed performance limitations in the JavaScript implementations. Some were addressed by asm.js and
WebAssembly WebAssembly (sometimes abbreviated Wasm) defines a portable binary-code format and a corresponding text format for executable programs as well as software interfaces for facilitating interactions between such programs and their host environment ...
(similarly, the introduction of Stage3D exposed performance problems within
ActionScript ActionScript is an object-oriented programming language originally developed by Macromedia Inc. (later acquired by Adobe). It is influenced by HyperTalk, the scripting language for HyperCard. It is now an implementation of ECMAScript (meaning i ...
, which were addressed by projects like
CrossBridge The sliding filament theory explains the mechanism of muscle contraction based on muscle proteins that slide past each other to generate movement. According to the sliding filament theory, the myosin ( thick filaments) of muscle fibers slide past ...
).


Content creation

Like for any other graphics API, creating content for WebGL scenes requires using a regular 3D content creation tool and exporting the scene to a format that is readable by the viewer or helper library. Desktop 3D authoring software such as
Blender A blender (sometimes called a mixer or liquidiser in British English) is a kitchen appliance, kitchen and laboratory appliance used to mix, crush, purée or emulsion, emulsify food and other substances. A stationary blender consists of a blender ...
,
Autodesk Maya Autodesk Maya, commonly shortened to just Maya ( ), is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interact ...
or SimLab Composer can be used for this purpose. Particularly,
Blend4Web Blend4Web is a free and open source framework for creating and displaying interactive 3D computer graphics in web browsers. Overview The Blend4Web framework leverages Blender to edit 3D scenes. Content rendering relies on WebGL, Web Audio, ...
allows a WebGL scene to be authored entirely in Blender and exported to a browser with a single click, even as a standalone web page. There are also some WebGL-specific software such as
CopperCube __NOTOC__ CopperCube is a game engine with graphical editor developed by Ambiera. It is aimed primarily at non-programmers, for creating 3D applications in a drag-and-drop format based on a behavior and action-oriented logic system. Additional ...
and the online WebGL-based editor Clara.io. Online platforms such as
Sketchfab Sketchfab is a 3D modeling platform website to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D models on the web, to be viewed on ...
and Clara.io allow users to directly upload their 3D models and display them using a hosted WebGL viewer.


Environment based tools

Additionally,
Mozilla Foundation The Mozilla Foundation (stylized as moz://a) is an American non-profit organization that exists to support and collectively lead the open source Mozilla project. Founded in July 2003, the organization sets the policies that govern development, ...
, in its Firefox browser, has implemented built-in WebGL tools starting with version 27 that allow editing vertex and fragment shaders. A number of other debugging and profiling tools have also emerged.


See also

*
List of WebGL frameworks Frameworks are available to create WebGL content quickly and easily without building from the ground up. Note: The following list mixes WebGL libraries with game engines as well as cloud services without any distinctions. See also * WebGL * ...
* Experience Curiosity – WebGL simulation of the Mars rover ''Curiosity'' *
WebVR WebXR Device API is a Web application programming interface (API) that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Oculus Quest, Google Cardboard, HoloLens, Magic Leap or ...
*
Java OpenGL Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Sun Microsystems Game Techn ...
– OpenGL library for the Java programming language *
WebGPU WebGPU is the working name for a future web standard and JavaScript API for accelerated graphics and compute, aiming to provide "modern 3D graphics and computation capabilities". It is developed by the W3C ''GPU for the Web'' Community Group wi ...


References


External links

*
WebGL
at the
Mozilla Developer Network MDN Web Docs, previously Mozilla Developer Network and formerly Mozilla Developer Center, is a documentation repository and learning resource for web developers. It was started by Mozilla in 2005 as a unified place for documentation about open web ...
{{Authority control 3D graphics APIs Cross-platform software Graphics libraries Graphics standards OpenGL Web development