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VisualWorks (formerly ObjectWorks, afterward Cincom Smalltalk) is a cross-platform implementation of the
Smalltalk Smalltalk is a purely object oriented programming language (OOP) that was originally created in the 1970s for educational use, specifically for constructionist learning, but later found use in business. It was created at Xerox PARC by Learni ...
language. It is implemented as a development system based on ''images'', which are dynamic collections of software objects, each contained in a system image. The lineage of VisualWorks goes back to the first Smalltalk-80 implementation by Xerox PARC. In the late 1980s, a group of Smalltalk-80 developers spun off ParcPlace Systems to further develop Smalltalk-80 as a commercial product. The commercial product was initially named ObjectWorks, and then VisualWorks. On August 31, 1999, the VisualWorks product was sold to Cincom Systems. VisualWorks runs under many operating systems, including
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
,
macOS macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
,
Linux Linux ( ) is a family of open source Unix-like operating systems based on the Linux kernel, an kernel (operating system), operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically package manager, pac ...
, and several
Unix Unix (, ; trademarked as UNIX) is a family of multitasking, multi-user computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, a ...
versions. VisualWorks supports cross-platform development projects, because of its built-in multi-platform features. For example, a
graphical user interface A graphical user interface, or GUI, is a form of user interface that allows user (computing), users to human–computer interaction, interact with electronic devices through Graphics, graphical icon (computing), icons and visual indicators such ...
(GUI) application needs to be developed only once, and can then be switched to different widget styles. A VisualWorks application can be run on all supported platforms with no modifications. Only the
virtual machine In computing, a virtual machine (VM) is the virtualization or emulator, emulation of a computer system. Virtual machines are based on computer architectures and provide the functionality of a physical computer. Their implementations may involve ...
is platform-dependent.


Benefits and drawbacks

VisualWorks allows for very fast application development, as individual methods can be compiled even while the program to be developed is running. Compiling a Smalltalk method typically takes significantly less than a second, while doing the same for a C++ project often takes a minute or more, and cannot be done easily without restarting the process. The various code browsers of VisualWorks help the developer to quickly locate a class or method of interest. The performance and throughput of Smalltalk programs can approach the performance of static languages such as C++, Fortran, Pascal, or Ada using a
just-in-time compiler In computing, just-in-time (JIT) compilation (also dynamic translation or run-time compilations) is compiler, compilation (of Source code, computer code) during execution of a program (at run time (program lifecycle phase), run time) rather than b ...
by generating machine code that is specialised for frequently used types, but numeric processing and programs that benefit from precise memory layout may still run slower. The generational garbage collector minimises most collection pauses, but may not be suitable for hard real-time and determinism requirements, as long full collections may occur, which may stop the world for tens to hundreds of milliseconds, proportional to heap size. However, garbage collection is preferable over manual memory management in an object-oriented language, and the programmer can take various actions to control when and for how long garbage collection occurs; so under most circumstances, garbage collection is not a concern.


Installation

All components of the VisualWorks system are installed on Windows 7 or later in a Program Files\Cincom directory named after the
version number Software versioning is the process of assigning either unique ''version names'' or unique ''version numbers'' to unique states of computer software. Within a given version number category (e.g., major or minor), these numbers are generally assig ...
of the installed system – for instance, vw7.5nc. This directory contains several subdirectories including bin, doc, examples and many others.


Mouse buttons and menus

VisualWorks assumes a three-button mouse with buttons having logical names selects any interface object. brings up a menu of operations for the current view/selection. initiates actions (move, close...) on VisualWorks windows.


File-in format

File-in format is the original
Smalltalk Smalltalk is a purely object oriented programming language (OOP) that was originally created in the 1970s for educational use, specifically for constructionist learning, but later found use in business. It was created at Xerox PARC by Learni ...
format for representing classes as text files. These can be "filed in" to the VisualWorks IDE to generate any classes not already contained in the Smalltalk
image An image or picture is a visual representation. An image can be Two-dimensional space, two-dimensional, such as a drawing, painting, or photograph, or Three-dimensional space, three-dimensional, such as a carving or sculpture. Images may be di ...
. Every file-in document provides a simple textual representation of a Smalltalk class, or classes, in a text file with a .st suffix. It is still supported in VisualWorks, but has been superseded by a Parcels mechanism. There are examples in file-in format in the examples subdirectory.


Parcels

Parcels are external file representations of packages. An Examples Browser is provided as a parcel in the examples directory. Several image level switches are available to specify parcel loading on image startup. The parcel path is the list of directories where VisualWorks looks for parcels. This can be set using the System Settings tool. Parcels provide the component technology for VisualWorks. Packages and bundles organize the code and model the contents of parcels. Parcels are created by publishing packages/bundles. The term ''components'', in the VisualWorks sphere, is used to refer to parcels, packages, and bundles when it is not necessary to be specific. The parcel code's organization on loading is determined by its creation. If it was created by publishing a package, it is loaded into the same package. If created from a bundle, it can be reloaded as the bundle or as one package. The load sequence for a package is: # Any prerequisite components are loaded. # Any defined pre-load action is performed (e.g. undeclared variables initialized). # Objects in the package are installed. # Every class in the parcel is sent message post Load: the Package, and any action executed. This is often an application launch.


Parcel manager

The Parcel Manager is used to load and unload all parcels on the parcel path. A Suggestions view lists Categories containing key add-in parcels-by selecting a category, you get a list of recommended parcels. For example, the UI Painter is located in the Essentials category. There is also a Directory-tree view of the parcel path, for finding parcels outside the Suggestions view. A Loaded view lists all parcels already in the image. Only loaded parcels can be browsed. A supported VisualWorks product parcel is represented by an icon that looks like a parcel. Parcels from other vendors look like a shopping sack. Because of the convoluted history of Smalltalk class development this can be very useful. For instance, a parcel icon indicates that the Arbor hypertext system is now VisualWorks supported. One can also load and unload parcels programmatically from the application.


Packages

When a parcel is loaded it is organized as a package, or bundle of packages. When looking for code loaded from a parcel, one can locate the bundle or package with the same name in the System Browser. Packages are categories that organize classes into related groups, according to component. Packages can be grouped into bundles. Packages and bundles can be saved (published) as parcels, or saved into a source code repository.


Loading code libraries

The initial visual.im image contains minimal development facilities, using basic class libraries. Additional class libraries are provided by VisualWorks or third-party vendors, usually as parcel files. For most non-Smalltalk development environments, code libraries are imported at compile time, using an include command. In
Smalltalk Smalltalk is a purely object oriented programming language (OOP) that was originally created in the 1970s for educational use, specifically for constructionist learning, but later found use in business. It was created at Xerox PARC by Learni ...
, code libraries are loaded into the running system, and become part of the environment. For example, the UI Painter is loaded as a parcel.


VisualWorks Launcher

The VisualWorks Launcher, usually just called ''the Launcher'', is the control centre for the VisualWorks system. It is the launching pad for all the major tools.


Smalltalk basics

Smalltalk Smalltalk is a purely object oriented programming language (OOP) that was originally created in the 1970s for educational use, specifically for constructionist learning, but later found use in business. It was created at Xerox PARC by Learni ...
is a pure object oriented programming language, which means the only way to get something to happen within Smalltalk is by sending messages to objects. VisualWorks uses the Smalltalk-80 language as standard, but comes with its own set of classes and methods. So even basic classes, like Object, differ from those in other Smalltalk-80 IDEs like
Squeak Squeak is an object-oriented, class-based, and reflective programming language. It was derived from Smalltalk-80 by a group that included some of Smalltalk-80's original developers, initially at Apple Computer, then at Walt Disney Imaginee ...
and Dolphin Smalltalk. The illustrative examples here work in VisualWorks Smalltalk, but may not work in other Smalltalks because the classes and/or methods may differ.


Browsing and editing Smalltalk code

In traditional
object-oriented programming Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and impl ...
environments a developer directly edits a plain text
source code In computing, source code, or simply code or source, is a plain text computer program written in a programming language. A programmer writes the human readable source code to control the behavior of a computer. Since a computer, at base, only ...
file containing
class Class, Classes, or The Class may refer to: Common uses not otherwise categorized * Class (biology), a taxonomic rank * Class (knowledge representation), a collection of individuals or objects * Class (philosophy), an analytical concept used d ...
and
method Method (, methodos, from μετά/meta "in pursuit or quest of" + ὁδός/hodos "a method, system; a way or manner" of doing, saying, etc.), literally means a pursuit of knowledge, investigation, mode of prosecuting such inquiry, or system. In re ...
definitions. In VisualWorks, like all Smalltalks, everything is an executing object, including classes. In browsing Smalltalk classes the developer gleans definitions from executing objects. The main browser/editor in VisualWorks is the System Browser. It allows the developer to browse classes either in the overall class hierarchy or through their packages. It is launched from the VisualWorks Launcher. List panes in the System Browser allow developers to navigate to class and method definitions. They can then be viewed or edited in a code view, or modified with a new definitions.


Undeclared variables

When a variable is deleted while references to it still exist, or is loaded via a parcel but never declared, its name enters the Undeclared name space. Undeclared variables can cause certain program errors.


String and files

Cincom's first tutorial on VisualWorks
illustrates how VisualWorks can be used to manipulate server log files. It illustrates how things like strings and files can be easily subsumed into the object structure within VisualWorks. Consider the Smalltalk expression: 'ws000101.log' asFilename edit One can evaluate this expression as-is in a VisualWorks workspace using one command in the operate menu. This creates: # An
object Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an a ...
of class ByteString containing the string (as
byte The byte is a unit of digital information that most commonly consists of eight bits. Historically, the byte was the number of bits used to encode a single character of text in a computer and for this reason it is the smallest addressable un ...
s) and the methods for manipulating it; # An object of class
NTFS NT File System (NTFS) (commonly called ''New Technology File System'') is a proprietary journaling file system developed by Microsoft in the 1990s. It was developed to overcome scalability, security and other limitations with File Allocation Tabl ...
Filename (in
Windows XP Windows XP is a major release of Microsoft's Windows NT operating system. It was released to manufacturing on August 24, 2001, and later to retail on October 25, 2001. It is a direct successor to Windows 2000 for high-end and business users a ...
); and # An editor object. The latter is a simple
notebook A notebook (also known as a notepad, writing pad, drawing pad, or legal pad) is a book or stack of paper pages that are often ruled and used for purposes such as note-taking, journaling or other writing, drawing, or scrapbooking and more. ...
-like editor containing the contents of the file. That is, the evaluation created a
filename A filename or file name is a name used to uniquely identify a computer file in a file system. Different file systems impose different restrictions on filename lengths. A filename may (depending on the file system) include: * name – base ...
object as a gateway to the file ws000101.log and opened an editor onto it. The editor itself is an object, as are all its components (down to and including the characters in its menus). The source code is available for all these objects, and VisualWorks has a plethora of inspectors, browsers, and other tools for anyone to evaluate and inspect the code in static or dynamic mode.


Tutorials

Tutorials
are produced for Cincom Smalltalk often, and
Seaside tutorial
exists.


References


External links

* , Cincom
VisualWorks wiki
at UIUC archived at archive.org {{DEFAULTSORT:Visualworks Integrated development environments Smalltalk programming language family