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The simulation hypothesis proposes that all of our existence is a
simulated reality The simulation theory is the hypothesis that reality could be simulated—for example by quantum computer simulation—to a degree indistinguishable from "true" reality. It could contain conscious minds that may or may not know that they live i ...
, such as a
computer simulation Computer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be dete ...
. The simulation hypothesis bears a close resemblance to various other
skeptical scenario Philosophical skepticism ( UK spelling: scepticism; from Greek σκέψις ''skepsis'', "inquiry") is a family of philosophical views that question the possibility of knowledge. It differs from other forms of skepticism in that it even reject ...
s from throughout the history of
philosophy Philosophy (from , ) is the systematized study of general and fundamental questions, such as those about existence, reason, knowledge, values, mind, and language. Such questions are often posed as problems to be studied or resolved. Some ...
. The hypothesis was popularized in its current form by
Nick Bostrom Nick Bostrom ( ; sv, Niklas Boström ; born 10 March 1973) is a Swedish-born philosopher at the University of Oxford known for his work on existential risk, the anthropic principle, human enhancement ethics, superintelligence risks, and the rev ...
. The suggestion that such a hypothesis is compatible with all human perceptual experiences is thought to have significant
epistemological Epistemology (; ), or the theory of knowledge, is the branch of philosophy concerned with knowledge. Epistemology is considered a major subfield of philosophy, along with other major subfields such as ethics, logic, and metaphysics. Episte ...
consequences in the form of philosophical skepticism. Versions of the hypothesis have also been featured in science fiction, appearing as a central plot device in many stories and films. The hypothesis popularized by Bostrom is very disputed, with, for example, theoretical physicist
Sabine Hossenfelder Sabine Hossenfelder (born 1976) is a German theoretical physicist, author, musician and YouTuber. She is currently employed as a research fellow at the Frankfurt Institute for Advanced Studies. She is the author of ''Lost in Math: How Beauty Le ...
, who called it pseudoscience and cosmologist
George F. R. Ellis George Francis Rayner Ellis, FRS, Hon. FRSSAf (born 11 August 1939), is the emeritus distinguished professor of complex systems in the Department of Mathematics and Applied Mathematics at the University of Cape Town in South Africa. He co-auth ...
, who stated that " he hypothesisis totally impracticable from a technical viewpoint" and that "protagonists seem to have confused science fiction with science. Late-night pub discussion is not a viable theory."


Origins

There is a long philosophical and scientific history to the underlying thesis that reality is an illusion. This
skeptical hypothesis Philosophical skepticism ( UK spelling: scepticism; from Greek σκέψις ''skepsis'', "inquiry") is a family of philosophical views that question the possibility of knowledge. It differs from other forms of skepticism in that it even reject ...
can be traced back to antiquity; for example, to the " Butterfly Dream" of Zhuangzi, or the Indian philosophy of Maya, or in
Ancient Greek philosophy Ancient Greek philosophy arose in the 6th century BC, marking the end of the Greek Dark Ages. Greek philosophy continued throughout the Hellenistic period and the period in which Greece and most Greek-inhabited lands were part of the Roman Empire ...
Anaxarchus Anaxarchus (; grc, Ἀνάξαρχος; ) was a Greek philosopher of the school of Democritus. Together with Pyrrho, he accompanied Alexander the Great into Asia. The reports of his philosophical views suggest that he was a forerunner of Pyrrhon ...
and Monimus likened existing things to a scene-painting and supposed them to resemble the impressions experienced in sleep or madness. Aztec philosophical texts theorized that the world was a painting or book written by the Teotl.


In philosophy

Nick Bostrom Nick Bostrom ( ; sv, Niklas Boström ; born 10 March 1973) is a Swedish-born philosopher at the University of Oxford known for his work on existential risk, the anthropic principle, human enhancement ethics, superintelligence risks, and the rev ...
's premise: Nick Bostrom's conclusion:


The simulation argument

In 2003, philosopher
Nick Bostrom Nick Bostrom ( ; sv, Niklas Boström ; born 10 March 1973) is a Swedish-born philosopher at the University of Oxford known for his work on existential risk, the anthropic principle, human enhancement ethics, superintelligence risks, and the rev ...
proposed a
trilemma A trilemma is a difficult choice from three options, each of which is (or appears) unacceptable or unfavourable. There are two logically equivalent ways in which to express a trilemma: it can be expressed as a choice among three unfavourable option ...
that he called "the simulation argument". Despite the name, Bostrom's "simulation argument" does not directly argue that humans live in a simulation; instead, Bostrom's trilemma argues that one of three unlikely-seeming propositions is almost certainly true: # "The fraction of human-level civilizations that reach a posthuman stage (that is, one capable of running high-fidelity ancestor simulations) is very close to zero", or # "The fraction of posthuman civilizations that are interested in running simulations of their evolutionary history, or variations thereof, is very close to zero", or # "The fraction of all people with our kind of experiences that are living in a simulation is very close to one." The trilemma points out that a technologically mature "posthuman" civilization would have enormous computing power; if even a tiny percentage of them were to run "ancestor simulations" (that is, "high-fidelity" simulations of ancestral life that would be indistinguishable from reality to the simulated ancestor), the total number of simulated ancestors, or "Sims", in the universe (or
multiverse The multiverse is a hypothetical group of multiple universes. Together, these universes comprise everything that exists: the entirety of space, time, matter, energy, information, and the physical laws and constants that describe them. The di ...
, if it exists) would greatly exceed the total number of actual ancestors. Bostrom goes on to use a type of anthropic reasoning to claim that, ''if'' the third proposition is the one of those three that is true, and almost all people live in simulations, ''then'' humans are almost certainly living in a simulation. Bostrom claims his argument goes beyond the classical ancient "
skeptical hypothesis Philosophical skepticism ( UK spelling: scepticism; from Greek σκέψις ''skepsis'', "inquiry") is a family of philosophical views that question the possibility of knowledge. It differs from other forms of skepticism in that it even reject ...
", claiming that "...we have interesting empirical reasons to believe that a certain disjunctive claim about the world is true", the third of the three disjunctive propositions being that we are almost certainly living in a simulation. Thus, Bostrom, and writers in agreement with Bostrom such as David Chalmers, argue there might be empirical reasons for the "simulation hypothesis", and that therefore the simulation hypothesis is not a skeptical hypothesis but rather a " metaphysical hypothesis". Bostrom states he personally sees no strong argument as to which of the three trilemma propositions is the true one: "If (1) is true, then we will almost certainly go extinct before reaching posthumanity. If (2) is true, then there must be a strong convergence among the courses of advanced civilizations so that virtually none contains any individuals who desire to run ancestor-simulations and are free to do so. If (3) is true, then we almost certainly live in a simulation. In the dark forest of our current ignorance, it seems sensible to apportion one's credence roughly evenly between (1), (2), and (3)... I note that people who hear about the simulation argument often react by saying, 'Yes, I accept the argument, and it is obvious that it is possibility #''n'' that obtains.' But different people pick a different ''n''. Some think it obvious that (1) is true, others that (2) is true, yet others that (3) is true." As a corollary to the trilemma, Bostrom states that "Unless we are now living in a simulation, our descendants will almost certainly never run an ancestor-simulation."


Criticism of Bostrom's anthropic reasoning

Bostrom argues that ''if'' "the fraction of all people with our kind of experiences that are living in a simulation is very close to one", ''then'' it follows that humans probably live in a simulation. Some philosophers disagree, proposing that perhaps "Sims" do not have conscious experiences the same way that unsimulated humans do, or that it can otherwise be self-evident to a human that they are a human rather than a Sim. Philosopher Barry Dainton modifies Bostrom's trilemma by substituting "neural ancestor simulations" (ranging from literal brains in a vat, to far-future humans with induced high-fidelity hallucinations that they are their own distant ancestors) for Bostrom's "ancestor simulations", on the grounds that every philosophical school of thought can agree that sufficiently high-tech neural ancestor simulation experiences would be indistinguishable from non-simulated experiences. Even if high-fidelity computer Sims are never conscious, Dainton's reasoning leads to the following conclusion: either the fraction of human-level civilizations that reach a posthuman stage and are able and willing to run large numbers of neural ancestor simulations is close to zero, or some kind of (possibly neural) ancestor simulation exists. Some scholars categorically reject—or are uninterested in—anthropic reasoning, dismissing it as "merely philosophical", unfalsifiable, or inherently unscientific. Some critics propose that the simulation could be in the first generation, and all the simulated people that will one day be created do not yet exist. The cosmologist Sean M. Carroll argues that the simulation hypothesis leads to a contradiction: if humans are typical, as it is assumed, and not capable of performing simulations, this contradicts the arguer's assumption that it is easy for us to foresee that other civilizations can most likely perform simulations. Physicist Frank Wilczek raises an empirical objection, saying that the laws of the universe have hidden complexity which is "not used for anything" and the laws are constrained by time and location – all of this being unnecessary and extraneous in a simulation. He further argues that the simulation argument amounts to "
begging the question In classical rhetoric and logic, begging the question or assuming the conclusion (Latin: ') is an informal fallacy that occurs when an argument's premises assume the truth of the conclusion, instead of supporting it. For example: * "Green is t ...
," due to the "embarrassing question" of the nature of the underlying reality in which this universe is simulated. "Okay if this is a simulated world, what is the thing in which it is simulated made out of? What are the laws for that?" It has been argued that humans cannot be the ones being simulated, since the simulation argument uses its descendants as the ones running the simulations. In other words, it has been argued that the probability that humans live in a simulated universe is not independent of the prior probability that is assigned to the existence of other universes.


Arguments, within the trilemma, against the simulation hypothesis

Some scholars accept the trilemma, and argue that the first or second of the propositions are true, and that the third proposition (the proposition that humans live in a simulation) is false. Physicist Paul Davies uses Bostrom's trilemma as part of one possible argument against a near-infinite
multiverse The multiverse is a hypothetical group of multiple universes. Together, these universes comprise everything that exists: the entirety of space, time, matter, energy, information, and the physical laws and constants that describe them. The di ...
. This argument runs as follows: if there were a near-infinite multiverse, there would be posthuman civilizations running ancestor simulations, which would lead to the untenable and scientifically self-defeating conclusion that humans live in a simulation; therefore, by '' reductio ad absurdum'', existing multiverse theories are likely false. (Unlike Bostrom and Chalmers, Davies (among others) considers the simulation hypothesis to be self-defeating.) Some point out that there is currently no proof of technology that would facilitate the existence of sufficiently high-fidelity ancestor simulation. Additionally, there is n
proof
that it is physically possible or feasible for a posthuman civilization to create such a simulation, and therefore for the present, the first proposition must be taken to be true. Additionally there are limits of computation. Physicist Marcelo Gleiser objects to the notion that posthumans would have a reason to run simulated universes: "...being so advanced they would have collected enough knowledge about their past to have little interest in this kind of simulation. ...They may have virtual-reality museums, where they could go and experience the lives and tribulations of their ancestors. But a full-fledged, resource-consuming simulation of an ''entire'' universe? Sounds like a colossal waste of time." Gleiser also points out that there is no plausible reason to stop at one level of simulation, so that the simulated ancestors might also be simulating their ancestors, and so on, creating an infinite regress akin to the " problem of the First Cause."


In physics

In physics, the view of the universe and its workings as the ebb and flow of information was first observed by Wheeler. Consequently, two views of the world emerged: the first one proposes that the universe is a
quantum computer Quantum computing is a type of computation whose operations can harness the phenomena of quantum mechanics, such as superposition, interference, and entanglement. Devices that perform quantum computations are known as quantum computers. Though ...
, while the other one proposes that the system performing the simulation is distinct from its simulation (the universe). Of the former view, quantum-computing specialist Dave Bacon wrote,
In many respects this point of view may be nothing more than a result of the fact that the notion of computation is the disease of our age—everywhere we look today we see examples of computers, computation, and information theory and thus we extrapolate this to our laws of physics. Indeed, thinking about computing as arising from faulty components, it seems as if the abstraction that uses perfectly operating computers is unlikely to exist as anything but a platonic ideal. Another critique of such a point of view is that there is no evidence for the kind of digitization that characterizes computers nor are there any predictions made by those who advocate such a view that have been experimentally confirmed.


Advocates

Elon Musk firmly believes in the simulation hypothesis. In a podcast with Joe Rogan, Musk said "If you assume any rate of improvement at all, games will eventually be indistinguishable from reality" before concluding "that it's most likely we're in a simulation." He also stated in a 2016 interview that "there's a one in billions chance we're in base reality". Another high-profile proponent of the hypothesis is astrophysicist Neil Degrasse Tyson, who said in an NBC News interview that the hypothesis is correct, giving "better than 50-50 odds" and adding, "I wish I could summon a strong argument against it, but I can find none." However, in a subsequent interview with
Chuck Nice Chuck Nice (born July 10, 1975) is an American stand-up comedian and radio personality from Philadelphia, Pennsylvania, where he started his career hosting a show atop a new-wave dance club The Bank. Nice was a comedic show host on QVC's sister s ...
on a YouTube episode of '' StarTalk'', Tyson shares that his friend J. Richard Gott, a professor of astrophysical sciences at Princeton University, made him aware of a strong objection to the simulation hypothesis. The objection points out that the common trait that all hypothetical high-fidelity simulated universes possess is the ability to produce high-fidelity simulated universes. And being that our current world does not possess this ability, it would mean that either we are the real universe, and therefore simulated universes have not yet been created, or we are the last in a very long chain of simulated universes, an observation that makes the simulation hypothesis seem less probable. Regarding this objection, Tyson remarked "that changes my life."


Testing the hypothesis physically

A method to test one type of simulation hypothesis was proposed in 2012 in a joint paper by physicists Silas R. Beane from the University of Bonn (now at the University of Washington, Seattle), and Zohreh Davoudi and Martin J. Savage from the University of Washington, Seattle. Under the assumption of finite computational resources, the simulation of the universe would be performed by dividing the continuum
space-time In physics, spacetime is a mathematical model that combines the three-dimensional space, three dimensions of space and one dimension of time into a single four-dimensional manifold. Minkowski diagram, Spacetime diagrams can be used to visualize S ...
into a discrete set of points, which may result in observable effects. In analogy with the mini-simulations that lattice-gauge theorists run today to build up nuclei from the underlying theory of
strong interaction The strong interaction or strong force is a fundamental interaction that confines quarks into proton, neutron, and other hadron particles. The strong interaction also binds neutrons and protons to create atomic nuclei, where it is called the n ...
s (known as
quantum chromodynamics In theoretical physics, quantum chromodynamics (QCD) is the theory of the strong interaction between quarks mediated by gluons. Quarks are fundamental particles that make up composite hadrons such as the proton, neutron and pion. QCD is a type ...
), several observational consequences of a grid-like space-time have been studied in their work. Among proposed signatures is an anisotropy in the distribution of ultra-high-energy cosmic rays that, if observed, would be consistent with the simulation hypothesis according to these physicists. In 2017, Campbell et al. proposed several experiments aimed at testing the simulation hypothesis in their paper "On Testing the Simulation Theory". In 2019, philosopher Preston Greene suggested that it may be best not to find out if we're living in a simulation since, if it were found to be true, such knowing might end the simulation.


Other uses in philosophy

Besides attempting to assess whether the simulation hypothesis is true or false, philosophers have also used it to illustrate other philosophical problems, especially in metaphysics and epistemology. David Chalmers has argued that simulated beings might wonder whether their
mental Mental may refer to: * of or relating to the mind Films * ''Mental'' (2012 film), an Australian comedy-drama * ''Mental'' (2016 film), a Bangladeshi romantic-action movie * ''Mental'', a 2008 documentary by Kazuhiro Soda * ''Mental'', a 2014 O ...
lives are governed by the physics of their environment, when in fact these mental lives are simulated separately (and are thus, in fact, not governed by the simulated physics). Chalmers claims that they might eventually find that their thoughts fail to be physically caused, and argues that this means that Cartesian dualism is not necessarily as problematic of a philosophical view as is commonly supposed, though he does not endorse it. Similar arguments have been made for philosophical views about personal identity that say that an individual could have been another human being in the past, as well as views about qualia that say that colors could have appeared differently than they do (the
inverted spectrum The inverted spectrum is the hypothetical concept, pertaining to the philosophy of color, of two people sharing their color vocabulary and discriminations, although the colors one sees—one's qualia—are systematically different from the colors t ...
scenario). In both cases, the claim is that all this would require is hooking up the mental lives to the simulated physics in a different way. Economist Robin Hanson argues that a self-interested occupant of a high-fidelity simulation should strive to be entertaining and praiseworthy in order to avoid being turned off or being shunted into a non-conscious low-fidelity part of the simulation. Hanson additionally speculates that someone who is aware that he might be in a simulation might care less about others and live more for today: "your motivation to save for retirement, or to help the poor in Ethiopia, might be muted by realizing that in your simulation, you will never retire and there is no Ethiopia."


Brain in a vat and parsimony

Skeptical arguments have historically played a role in the evolution of philosophical discussion, particularly in the fields of ontology, metaphysics, the theory of knowledge and the philosophy of science. The fallibility of perception, knowledge and thought have been made obvious employing several arguments. Solipsist scenarios, a common ground of debate in these fields, are extreme cases prompting these dilemmas for further discussion. In virtue of computational simplicity, achieving this last kind of simulations with equal resolution seems much more undemanding than assembling a super simulator that runs a complete reality, including multiple participants. If humanity was being simulated, as noted by Lorenzo Pieri, it is more "likely to be one of such Brain-in-a-Vat or «solo players», as it is much easier to simulate the inputs to the brain than the full-blown reality". This probabilistic argument deferring to
parsimony Parsimony refers to the quality of economy or frugality in the use of resources. Parsimony may also refer to * The Law of Parsimony, or Occam's razor, a problem-solving principle ** Maximum parsimony (phylogenetics), an optimality criterion in p ...
, is based on the idea that "if we randomly select the simulation (…) the likelihood of picking a given simulation is inversely correlated to the computational complexity of the simulation".


Science fiction themes

Science fiction has highlighted themes such as virtual reality, artificial intelligence and computer gaming for more than fifty years. ''
Jokester "Jokester" is a science fiction short story by American writer Isaac Asimov. It first appeared in the December 1956 issue of ''Infinity Science Fiction'', and was reprinted in the collections ''Earth Is Room Enough'' (1957) and ''Robot Dreams'' ...
'' (1956) by
Isaac Asimov yi, יצחק אזימאװ , birth_date = , birth_place = Petrovichi, Russian SFSR , spouse = , relatives = , children = 2 , death_date = , death_place = Manhattan, New York City, U.S. , nationality = Russian (1920–1922)Soviet (192 ...
explores the idea that humor is actually a psychological study tool imposed from without by extraterrestrials studying mankind, similarly to how humans study mice. ''
Simulacron-3 ''Simulacron-3'' (1964) (also published as ''Counterfeit World''), by Daniel F. Galouye, is an American science fiction novel featuring an early literary description of a simulated reality. Plot summary ''Simulacron-3'' is the story of a virt ...
'' (1964) by
Daniel F. Galouye Daniel Francis Galouye (11 February 1920 – 7 September 1976) was an American science fiction writer. During the 1950s and 1960s, he contributed novelettes and short stories to various digest size science fiction magazines, sometimes writing ...
(alternative title: ''Counterfeit World'') tells the story of a virtual city developed as a computer simulation for market research purposes, in which the simulated inhabitants possess consciousness; all but one of the inhabitants are unaware of the true nature of their world. The book was made into a German made-for-TV film called '' World on a Wire'' (1973) directed by Rainer Werner Fassbinder. The film ''
The Thirteenth Floor ''The Thirteenth Floor'' is a 1999 science fiction neo-noir film written and directed by Josef Rusnak, and produced by Roland Emmerich through his Centropolis Entertainment company. It is loosely based upon '' Simulacron-3'' (1964), a novel by ...
'' (1999) was also loosely based on this book. " We Can Remember It for You Wholesale" is a short story by American writer
Philip K. Dick Philip Kindred Dick (December 16, 1928March 2, 1982), often referred to by his initials PKD, was an American science fiction writer. He wrote 44 novels and about 121 short stories, most of which appeared in science fiction magazines during his l ...
, first published in '' The Magazine of Fantasy & Science Fiction'' in April 1966, and was the basis for the 1990 film ''Total Recall'' and its 2012 remake. In '' Overdrawn at the Memory Bank'', a 1983 television film, the main character pays to have his mind connected to a simulation. The same theme was repeated in the 1999 film '' The Matrix'', which depicted a world in which artificially intelligent robots enslaved humanity within a simulation set in the contemporary world. The 2012 play ''World of Wires'' was partially inspired by the Bostrom essay on the simulation hypothesis. The 2014 episode of the animated sitcom ''
Rick and Morty {{Infobox television , image = Rick and Morty title card (cropped).png , alt = , caption = , genre = {{Plainlist, * Animated sitcom * Adult animation * Science fiction * Black comedy * ...
'', "
M. Night Shaym-Aliens! "M. Night Shaym-Aliens!" is the fourth episode of the first season of the American science fiction television series ''Rick and Morty''. Directed by Jeff Myers and written by Tom Kauffman, the episode was aired on January 13, 2014. It stars Justi ...
", demonstrates a low-quality simulation that attempts to trap the two titular protagonists, but because the operation is less "realistic" than typically operated "reality", it becomes obvious. This implies one of two options for the hypothesis: either, our perceivable "reality" is an almost flawless, detailed and unnoticeably computed simulation that compares relatively highly, or it's relatively minimal but " reality" is all oneself would recognise and would have no comparative rival to differentiate between. The 2022 Netflix
epic Epic commonly refers to: * Epic poetry, a long narrative poem celebrating heroic deeds and events significant to a culture or nation * Epic film, a genre of film with heroic elements Epic or EPIC may also refer to: Arts, entertainment, and medi ...
period mystery- science fiction ''1899'' created by Jantje Friese and Baran bo Odar tells the unfinished story of a simulation scenario in which multiple persons find themselves in a circumstance of multiplicities and simultaneities. The storyline involves an amnesia, seemingly to protect the integrity of the simulation, as suggested would be necessary by the philosopher Preston Green.


See also

* Advaita Vedanta *
Avatamsaka Sutra The ' (IAST, sa, 𑀅𑀯𑀢𑀁𑀲𑀓 𑀲𑀽𑀢𑁆𑀭) or ''Buddhāvataṃsaka-nāma-mahā­vaipulya-sūtra (The Mahāvaipulya Sūtra named “Buddhāvataṃsaka”)'' is one of the most influential Mahāyāna sutras of East Asian B ...
* Boltzmann brain *
Brain in a vat In philosophy, the brain in a vat (BIV) is a scenario used in a variety of thought experiments intended to draw out certain features of human conceptions of knowledge, reality, truth, mind, consciousness, and meaning. It is a modern incarnatio ...
* ''
Calculating Space ''Calculating Space'' (german: Rechnender Raum) is Konrad Zuse's 1969 book on automata theory. He proposed that all processes in the universe are computational. This view is known today as the simulation hypothesis, digital philosophy, digital ...
'' *
Depersonalization-derealization disorder Depersonalization-derealization disorder (DPDR, DPD) is a mental disorder in which the person has persistent or recurrent feelings of depersonalization or derealization. Depersonalization is described as feeling disconnected or detached from one ...
* Digital physics *
Fine tuned universe The characterization of the universe as finely tuned suggests that the occurrence of life in the universe is very sensitive to the values of certain fundamental physical constants and that the observed values are, for some reason, improbable. If ...
* Holographic principle * Interface theory *
Mathematical universe hypothesis In physics and cosmology, the mathematical universe hypothesis (MUH), also known as the ultimate ensemble theory and struogony (from mathematical structure, Latin: struō), is a speculative "theory of everything" (TOE) proposed by cosmologist Max T ...
* Simulation video game * Virtual reality * '' Zhuangzi''


References


Further reading

* "Are We Living in a Simulation?" '' BBC Focus'' magazine, March 2013, pages 43–45. Interview with physicist Silas Beane of the University of Bonn discussing a proposed test for simulated reality evidence. Three pages, three photos, including one of Beane and a computer-generated scene from the film '' The Matrix''. Publisher: Immediate Media Company, Bristol, UK. * Conitzer, Vincent
"A Puzzle About Further Facts"
Open access version of article in '' Erkenntnis''. * Campbell, Tom; Houman Owhadi, Joe Sauvageau, David Watkinson: "On testing the simulation theory". . * Lev, Gid'on
Life in the Matrix
''Haaretz Magazine'', April 25, 2019, page 6. * Merali, Zeeya. "Do We Live in the Matrix?" ''
Discover Discover may refer to: Art, entertainment, and media * ''Discover'' (album), a Cactus Jack album * ''Discover'' (magazine), an American science magazine Businesses and brands * DISCover, the ''Digital Interactive Systems Corporation'' * Di ...
'', December 2013, pages 24–25. Subtitle: "Physicists have proposed tests to reveal whether we are part of a giant computer simulation." * Virk, Rizwan
The Simulation Hypothesis: An MIT Computer Scientist Shows Why AI, Quantum Physics, and Eastern Mystics All Agree We Are In a Video Game.


External links


Are We Living in a Computer Simulation?
Nick Bostrom Nick Bostrom ( ; sv, Niklas Boström ; born 10 March 1973) is a Swedish-born philosopher at the University of Oxford known for his work on existential risk, the anthropic principle, human enhancement ethics, superintelligence risks, and the rev ...
's Simulation Argument webpage
Techniques for programming a Simulation Universe at the Planck level

Our Universe Is A Massive Neural Network: Here's Why
{{DEFAULTSORT:Simulation Hypothesis Arguments in philosophy of mind Consensus reality Epistemological theories Hyperreality Hypotheses Internalism and externalism Limits of computation Metaphysical theories Nick Bostrom Science fiction themes Virtual reality