Video Game History Foundation
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The Video Game History Foundation is a
non-profit foundation A nonprofit organization (NPO) or non-profit organisation, also known as a non-business entity, not-for-profit organization, or nonprofit institution, is a legal entity organized and operated for a collective, public or social benefit, in co ...
founded by
Frank Cifaldi Frank Cifaldi (born May 22, 1982) is a video game preservationist, historian, and developer. Cifaldi founded ''Lost Levels'', a website that collected information about unreleased video games, in 2003. This began his career in the video game i ...
. The primary aim of the foundation is the
archival An archive is an accumulation of historical records or materials – in any medium – or the physical facility in which they are located. Archives contain primary source documents that have accumulated over the course of an individual or ...
, preservation, and dissemination of historical media related to
video games Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...
.


History

In a talk given at the 2016
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
, Frank Cifaldi expressed concern over the state of video game preservation. Noting that a significant amount of
feature films A feature film or feature-length film is a narrative film (motion picture or "movie") with a running time long enough to be considered the principal or sole presentation in a commercial entertainment program. The term ''feature film'' originall ...
produced before 1950 are now irrecoverably lost, Cifaldi found himself wondering if the early history of video games would ultimately suffer the same fate. In highlighting the disparity between ''modern'' film preservation and game preservation, Cifaldi lamented that the games industry was doing "a pretty terrible job of maintaining tslegacy". He said that
The Film Foundation The Film Foundation is a US-based non-profit organization dedicated to film preservation and the exhibition of restored and classic cinema. It was founded by director Martin Scorsese and several other leading filmmakers in 1990. The foundation ra ...
, a non-profit organization dedicated to the preservation of film, was a major inspiration for the VGHF. Prior to the founding of the VGHF, several members of its founding board had collaborated with and donated to the
Library of Congress The Library of Congress (LOC) is the research library that officially serves the United States Congress and is the ''de facto'' national library of the United States. It is the oldest federal cultural institution in the country. The library ...
, the Smithsonian American Art Museum, the National Videogame Museum, and the
Strong National Museum of Play The Strong National Museum of Play (known as just The Strong Museum or simply the Strong) is part of The Strong in Rochester, New York, United States. Established in 1969 and based initially on the personal collection of Rochester native Margaret ...
. The foundation launched in February 2017, an event which was marked by a collaborative
livestream Livestreaming is streaming media simultaneously recorded and broadcast in real-time over the internet. It is often referred to simply as streaming. Non-live media such as video-on-demand, vlogs, and YouTube videos are technically streamed, but ...
between the VGHF and video game news outlet
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
.


Activities

Per the Video Game History Foundation's mission statement, the foundation's primary goal is to catalog, digitize ( rip), and preserve the history of video games. The media preserved by the foundation covers a broad spectrum; in addition to video games, the foundation also archives
source code In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the w ...
, design documents,
press kit A press kit, often referred to as a media kit in business environments, is a pre-packaged set of promotional materials that provide information about a person, company, organization or cause and which is distributed to members of the media for pr ...
s, posters, video tapes, newspapers, and photographs. Particular attention is given to preserving the promotional ephemera produced during a game's release window, which may not necessarily be preserved as thoroughly as the games themselves. Cifaldi has characterized this ephemera as being immensely valuable to historians, commenting; "I think that the greatest discoveries we're going to find are on materials that people don't know are important." The foundation seeks to aid and facilitate video game museums and archives by donating collected material after its preservation. Artifacts in the foundation's possession are often transitory, and are donated to a permanent home after their digitization and archival. A "digital library" of the VGHF's collected assets is currently under development, a task which Cifaldi estimated would take several years given the size and scope of the project. As an intermediary solution, the foundation periodically selects assets from their "backend library" to upload and publish online. The VGHF has also contracted with Wata Games which manages the evaluation and rating of sealed games for video game collectors prior to sale or auction. Wata has supplied the VGHF details of any prototype games that they have received for review to add to Foundation's database. The Foundation launched its Video Game Source Project in October 2020, an effort to collect the original source code and other assets for classic video games which it will house in its archives and make available for researchers. The first two games added to this include '' The Secret of Monkey Island'' and '' Monkey Island 2: LeChuck's Revenge''. They also included ''Power Up Baseball'', an arcade game that had been in development by Midway in the 1990s in the style of ''
NBA Jam ''NBA Jam'' (sometimes "Jam" for short) is a long-running List of basketball video games, basketball video game series based on the National Basketball Association (NBA). Initially developed as arcade games by Midway Games, Midway, the game foun ...
'' but cancelled due to poor testing results.


References

{{reflist Foundations based in the United States Organizations established in 2017 Video game organizations Organizations based in Oakland, California