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''Unreal Tournament 2004'' is a first-person
arena shooter An arena shooter is a subgenre of shooter games and multiplayer games that cover both the first-person shooter and third-person shooter genres. These games emphasize fast paced movement in enclosed map designs that foster engagement between pl ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedba ...
developed by
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, ...
and Digital Extremes. Part of the ''Unreal'' franchise, it is the third game in the '' Unreal Tournament'' series and the sequel to '' Unreal Tournament 2003''. Among significant changes to gameplay mechanics and visual presentation, one of the major additions introduced by ''Unreal Tournament 2004'' is the inclusion of vehicles and the Onslaught game type, allowing for large-scale battles. A sequel, '' Unreal Tournament 3'', was released on November 19, 2007.


Plot

The game is set in a universe where humans long before fought a war with the Skaarj, leaving their galactic empire in shambles. To assist in the rebuilding of the colonies by calming down enraged colonists, the Liandri Corporation came up with the idea of staging a gladiatorial tournament for the miners. The interest was so high that it grew into a sport, with sponsored teams battling in specially made arenas. From the very beginning, Xan Kriegor, a robot, reigned as champion in the Tournament, until Malcolm, then leading the team Thunder Crash, defeated him and proceeded to merge with the other popular team at the time – the Iron Guard, led by Brock. In last year's tournament, they were defeated by the Juggernauts, led by gene-boosted monster Gorge. The game takes place as the Tournament enters its 10th year, Malcolm is back with his old team Thunder Crash and trying to reclaim his title as champion, Brock is back with the Iron Guard and trying for the glory of his own and Gorge and the Juggernauts are there to defend their title. Additionally, the Skaarj Empire has sent a team of their own to the tournament in search of honor and glory and ex-champion Xan Kriegor has had some modifications and is back to return the title where it belongs.


Gameplay

''Unreal Tournament 2004'' is a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
representing a fast-paced extreme sport of the future. The game, designed primarily for multiplayer gameplay, offers multiple ways of movement including double-jumping, dodge-jumping, wall-dodging and shield-jumping. ''UT2004'' also features an extensive array of weapons, all of which come with a secondary fire. Some of them were designed specifically for use in vehicle-based game types, and typically appear only in those game types such as the Anti-Vehicle Rocket Launcher (AVRiL) and the Grenade Launcher. More than 100 maps are included in the game for all new and existing game types.


Gametypes

The available game types are: * Assault — An objective-oriented game type in which one team attacks the objectives (usually one at a time in a specific order) while another defends. Often, attackers will be rewarded for completing an objective by being allowed to spawn closer to the next objective. If the attacking team completes the final objective within the allowed time, the teams switch roles and another round on the same map begins. If not, the original attackers lose. If a second round begins and the new attackers complete the final objective in less time than the first attackers, they win; if not, they lose. * Onslaught — or ONS is a vehicle-based game mode in which the objective is to capture a series of power nodes connecting the player and their opponents’ bases and destroy the power core located within their base. First team to destroy opponents’ power core wins. * Bombing Run — Each level has a ball that starts in the middle of the playing field. The player's team scores by getting the ball through the enemy team's hoop. The player scores 7 points for jumping through the hoop while holding the ball and 3 points for tossing the ball through the hoop. The player holding the ball cannot use weapons but can pass the ball to teammates. The ball is dropped if the player is killed. * Capture the Flag — The player's team must score flag captures by taking the enemy flag from the enemy base and returning it to their own flag. If the flag carrier is killed, the flag drops to the ground for anyone to pick up. If the player's team's flag is taken, it must be returned (by touching it after it is dropped) before their team can score a flag capture. *
Deathmatch Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters ...
— or DM, is a game type, in which the point is to either reach a certain number of frags (or kills) or to the highest number of frags at the time limit for the match. *
Team Deathmatch Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters a ...
— Two teams duke it out in a quest for battlefield supremacy. The team with the most frags wins. * Invasion — It is a simple survival mode. The players are forced to work together to try and survive endless waves of monsters from '' Unreal'' that get increasingly difficult with each wave. Once a player dies they cannot respawn until the round is over. Rounds can either end after a time limit (victory) or when all players are dead (failure). * Double Domination — The player's team scores by capturing and holding both Control Points for ten seconds. Control Points are captured by touching them. After scoring, the Control Points are reset to neutral. * Last Man Standing — Each player starts with a limited number of lives. The last remaining player to still have lives wins the match. * Mutant — All players start in a deathmatch setting with all weapons, and the first player to kill becomes the "mutant". This player receives unlimited ammo, camouflage, Berserk (Increases rate of fire and knockback) and super speed for an indefinite amount of time, but he slowly loses health and can't pick up any health items. When the mutant is killed, the mutant powers are passed to the killer.


Vehicles

There are many vehicles available in ''Unreal Tournament 2004''. Most of them make an appearance in the Onslaught game type, while a few feature in Assault. The full set consists of aircraft types and vehicles. There are also two spacecraft which only officially feature in one Assault map and different types of gun turrets which players can take control of.


Development

''Unreal Tournament 2004'' was built with
Unreal Engine 2.5 Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal (1998 video game), Unreal''. Initially developed for Personal computer, PC first-person shooters, i ...
and the content of its predecessor, ''Unreal Tournament 2003''. The game was developed by multiple studios, with Epic Games leading the project. Lead programmer Steve Polge described the role of each company involved: ;
Epic Games Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, ...
: Enhancements to the ''Unreal Tournament 2003'' game types, the new
user interface In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
, voice over IP and bot voice command support, engine enhancements and optimizations. They made an improved single-player game, and improved community and demo recording support, in addition to thirty-one new playable characters. A sniper rifle similar to the one included in the original ''Unreal Tournament'' was added. They created one Onslaught map, and developed AI support for Onslaught. 16 DM maps, five capture the flag maps, two Double Domination maps and one Bombing Run map were added. The Assault gametype design and implementation were also reintroduced from the original ''Unreal Tournament''. ; Digital Extremes : Three
deathmatch Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters ...
maps, six capture the flag maps, two Bombing Run maps, and three Double Domination maps, two playable characters, a new HUD design; weapon models for the assault rifle, shock rifle, and link gun. ; Psyonix : The Onslaught gametype design and implementation, with six vehicles, four weapons (grenade launcher, Spider Mine Layer, Anti-Vehicular Rocket Launcher (AVRiL), and the Phoenix Target Painter), and the energy turret. They created seven Onslaught maps, and collaborated with
Streamline Studios Streamline Studios is part of Streamline Media Group, a Dutch/Malaysian entertainment and enterprise video game development company. Streamline Studios, the original studio founded in 2001, focuses on video game development and art outsourcing fr ...
on the popular map ONS-Torlan. They made the model for the Translocator, a portable teleporter. ;
Streamline Studios Streamline Studios is part of Streamline Media Group, a Dutch/Malaysian entertainment and enterprise video game development company. Streamline Studios, the original studio founded in 2001, focuses on video game development and art outsourcing fr ...
: The single-player introduction movie and ONS-Torlan in collaboration with Psyonix. Streamline Studios created the Assault map AS-Confexia as a test for ONS-Torlan, which they released for free.


Release

On February 11, 2004, a playable demo was released for multiple platforms, including
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for ...
,
OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
,
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, whi ...
on
x86-32 IA-32 (short for "Intel Architecture, 32-bit", commonly called i386) is the 32-bit version of the x86 instruction set architecture, designed by Intel and first implemented in the 80386 microprocessor in 1985. IA-32 is the first incarnatio ...
(February 13, 2004) and Linux on
x86-64 x86-64 (also known as x64, x86_64, AMD64, and Intel 64) is a 64-bit version of the x86 instruction set, first released in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new 4-level paging ...
(February 15, 2004). An updated demo version, including all the bug fixes from official patches and some original content, was released on September 23, 2004. After being delayed from a late 2003 release, ''Unreal Tournament 2004'' was released on March 16, 2004, for the PC (Linux x86-32/x86-64 and Windows), the Mac OS X version (DVD only) followed on March 31, 2004. The version for Windows x86-64 was released as a downloadable patch on October 1, 2005. At release, consumers could purchase the game on CD, or a limited time special edition DVD version that came with a
Logitech Logitech International S.A. ( ; often shortened to Logi) is a Swiss multinational manufacturer of computer peripherals and software, with headquarters in Lausanne, Switzerland, and Newark, California. The company has offices throughout Europe ...
microphone headset and a second DVD filled with video-tutorials on how to use the included UnrealEd. A single DVD version with neither the microphone nor tutorials was also released in Europe. The CD version of the game came on six discs. On April 13, 2004, ''Unreal Tournament 2004'' was re-released as a special edition DVD. The game in the United States included a $10 mail-in rebate requiring that a short form is completed and sent to the publisher along with a copy of the manual cover for ''Unreal Tournament 2003''. Versions sold in the United Kingdom had a similar offer but required sending in the play CD for ''Unreal Tournament 2003'' instead. In summer 2004, Epic and Atari, in collaboration, released an ''XP Levels'' downloadable map pack, which included two Onslaught maps, ONS-Ascendancy and ONS-Aridoom. The pack is free for download and use on any system capable of running the game. On September 21, 2004, Atari released in stores the "Editor's Choice Edition" of ''Unreal Tournament 2004'' which adds three vehicles, four Onslaught maps, and six character skins to the original game, and contains several mods developed by the community as selected by Epic Games. This extension (excluding mods) was released as a Bonus Pack by Atari on September 23, 2004, and is available for free download. In December 2005, the Mega Bonus Pack was released online by Epic Games, which included several new maps, along with the latest patch and the Editor's Choice Edition content. In November 2006, ''Unreal Anthology'' was released which bundles '' Unreal Gold'', '' Unreal II: The Awakening'', '' Unreal Tournament'' (Game of the Year edition), and ''Unreal Tournament 2004''. On March 17, 2008, the game was released standalone and as part of the ''Unreal Deal Pack'' on Valve's digital distribution service
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizatio ...
, followed later in the year by the "Editor's Choice Edition" on GOG.com.


Music

The soundtrack for ''Unreal Tournament 2004'' was composed by Kevin Riepl, Starsky Partridge, and Will Nevins. It contains grand orchestral scores, hard rock, and minimalistic electronic songs. The game also includes almost all tracks from '' Unreal Tournament 2003''.


Modification

''Unreal Tournament 2004'' includes extensive modification support which allows users to easily create maps, models, game modes as well as various other additions to the game. The game features a flexible modification system which seamlessly blends custom content with the original, as well as allowing for easy tweaking of the game with the "mutator" system. In 2004, Epic Games held the " Make Something Unreal Contest", which rewarded the creators of the best-submitted modifications with prizes in cash, computer hardware, and, ultimately, a license for commercial use of Unreal Engine 2 and 3. '' Red Orchestra'', a total conversion modification based on the Eastern Front of World War II and focused on realism-oriented gameplay, was the winner of the contest and is currently available as a retail title on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizatio ...
. '' Alien Swarm'' was the winner of Phase 4 of the Make Something Unreal Contest for best non-first-person shooter modification. In 2010, the game was released as a standalone game for free, based on the Source engine instead of the
Unreal engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of g ...
. '' Killing Floor'' was originally a total conversion mod for ''Unreal Tournament 2004'', first released in 2005. The retail release followed on May 14, 2009. Its sequel, '' Killing Floor 2'', was released in 2016. The developers of the acclaimed 2003 game modification ''Deathball'' were awarded grant money from Epic to develop '' Supraball'' in 2014. The game served as a platform for the Computer game bot Turing Test competition, also known as BotPrize.


Reception

Upon release, ''Unreal Tournament 2004'' was met with universal acclaim. Several critics praised the unique, fast-paced, fun and challenging nature of the game as its main selling points, while fans touted the post-release support and extensive modding capabilities. The game holds a score of 94% on
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
and a score of 93/100 on
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' named ''Unreal Tournament 2004'' the best computer game of March 2004. It received runner-up placements in GameSpot's 2004 "Best Shooter" and "Best Multiplayer Game" award categories across all platforms, losing to '' Half-Life 2'' and '' Halo 2'', respectively. It was a runner-up for ''
Computer Games Magazine ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 19 ...
''s list of 2004's top 10 computer games. However, it won the magazine's "Best Multiplayer" award. In March 2014,
GamesRadar ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites '' Total Film'', '' SFX'', '' Edge'' and '' Comput ...
ranked ''Unreal Tournament 2004'' as the 70th best game on their "Top 100 Best Video Games of All Time" list.


Awards


References


External links

* * {{Authority control 2004 video games Atari games Esports games Epic Games games First-person shooters Arena shooters Linux games MacOS games Multiplayer and single-player video games Multiplayer online games Unreal (video game series) Unreal Engine games Video game sequels Video games about death games Video games developed in Canada Video games developed in the United States Video games with user-generated gameplay content Windows games MacSoft games Apple Design Awards recipients