Turnabout (video Game)
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''Turnabout'', known in Japan as is a
puzzle game A puzzle is a game, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together ( or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle ...
developed by
Artdink is a Japanese developer of video games, based in Tsukishima, Tokyo. By far Artdink's biggest international success was the award-winning ''A-Train'' (known in Japan as ''A Ressha de Ikou'', or "Take the A-Train") strategy game released for the ...
and published by Natsume for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
.


Gameplay

''Turnabout'' consists of 70 levels. The player can only access them in groups of ten, requiring most of the levels to be completed to reach the next ten. The game's main feature is the ability to rotate the stage 90 degrees in either direction (but not 180), causing all the dynamic elements to fall in that direction. The stages are grids, being about 16x16 at maximum size. The goal is to get all the colored pieces to disappear. There are colored balls, which are dynamic, and colored blocks, which are stationary and often act as blockages. When a ball collides with another ball block of the same color, all of them disappear. This repeats until the player makes all colored pieces disappear or cannot make a move, requiring the level to be restarted. The levels introduce a number of obstacles. Colorless blocks are dynamic pieces, which, unlike balls, are not limited to taking up only one space. Colorless blocks may have very complicated and specific shapes that make progression difficult. Colorless blocks can also not be matched, meaning they exist for the entire round. Balls and colored blocks can have five different colors (red, blue, yellow, green, purple). Each color can only match with itself, and can touch a block of a different color without disappearing. The game includes a level editor. Players can save a certain number of levels on a memory card and play them anytime. The editor is limited to nine colorless blocks.


Reception

The game received a favorable review from ''
Official U.S. PlayStation Magazine ''Official U.S. PlayStation Magazine'' (often abbreviated to ''OPM'') was a monthly video game magazine, published by Ziff Davis Media. It was a sister publication of ''Electronic Gaming Monthly''. The magazine focused exclusively on PlayStation ...
''. In Japan, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' gave it a score of 23 out of 40.


References

2000 video games Artdink games Natsume (company) games PlayStation (console) games PlayStation Network games Puzzle video games Single-player video games Video games developed in Japan {{puzzle-videogame-stub