The Halo Graphic Novel
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''The Halo Graphic Novel'' is a
graphic novel A graphic novel is a long-form, fictional work of sequential art. The term ''graphic novel'' is often applied broadly, including fiction, non-fiction, and anthologized work, though this practice is highly contested by comic scholars and industry ...
anthology of the
military science fiction Military science fiction is a subgenre of science fiction that features the use of science fiction technology, mainly weapons, for military purposes and usually principal characters who are members of a military organization involved in military a ...
video game series ''
Halo Halo, halos or haloes usually refer to: * Halo (optical phenomenon) * Halo (religious iconography), a ring of light around the image of a head HALO, halo, halos or haloes may also refer to: Arts and entertainment Video games * ''Halo'' (franch ...
'', published by
Marvel Comics Marvel Comics is an American comic book publishing, publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Co ...
in partnership with
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (progr ...
. ''The Halo Graphic Novel'' was the series' first entry into the
sequential art In comics studies, sequential art is a term proposed by comics artist Will EisnerWill Eisner, '' Comics and Sequential Art'', Poorhouse Press, 1990 (1st ed.: 1985), p. 5. to describe art forms that use images deployed in a specific order for the pur ...
medium, and features aspects of the ''Halo'' universe which until then had not been discussed or seen in any medium. The majority of the book is divided into four
short stories A short story is a piece of prose fiction that typically can be read in one sitting and focuses on a self-contained incident or series of linked incidents, with the intent of evoking a single effect or mood. The short story is one of the oldest t ...
by different writers and artists from the computer game and comic industries. Each story focuses on different aspects of the ''Halo'' universe, revealing stories that are tangential to the main plot of the game. Apart from the stories, the book also contains an extensive art gallery compiled of contributions from Bungie, Marvel and independent sources. Released on July 19, 2006, ''The Halo Graphic Novel'' was well-received, with reviewers noting the cohesiveness of the work as a whole, as well as the diversity of the individual material. The success of the novel led to Marvel announcing a new limited comic series, '' Halo: Uprising'', and other future ''Halo'' comic books.


Background and publication

The origins for the ''Halo Graphic Novel'' lay in Microsoft and Bungie's exploration of new mediums to expand the ''Halo'' franchise into, with sequential art being the main focus. The comic was originally pitched by the head of Microsoft's Franchise Development Eric Trautmann, who led the assembly of a draft comic written by
John Ney Rieber John Ney Rieber is an American comic book writer. Career John Ney Rieber's first professional work in comics was scripting over the finished pages of the graphic novel ''Tell Me, Dark'', conceived by his late friend and mentor Karl Edward Wagner ...
and illustrated by
Adi Granov Adi Granov (;) is a Bosnian-American comic book artist and conceptual designer. He is best known for his painted work with Marvel Comics, for whom most of his comics work is produced, in particular his work on Iron Man. He is especially known for ...
. Bungie disliked the comic and Trautmann's comic team, with art director Lorraine McLees calling it "a lump of coal". Bungie asked to choose their own artists and writers instead. Pete Parsons, the studio director of Bungie, wanted to hire
Alan Moore Alan Moore (born 18 November 1953) is an English author known primarily for his work in comic books including ''Watchmen'', ''V for Vendetta'', ''The Ballad of Halo Jones'', ''Swamp Thing'', ''Batman:'' ''The Killing Joke'', and ''From Hell' ...
and
Joe Kubert Joseph Kubert (; September 18, 1926 – August 12, 2012) was a Poland, Polish-born Americans, American comic book artist, art teacher, and founder of The Kubert School. He is best known for his work on the DC Comics characters Sgt. Rock and Hawkm ...
for the graphic novel, though Trautmann was highly skeptical that such high-profile artists would deign to work on the project. After many unsuccessful negotiation attempts, Lorraine suggested that Bungie finance and edit the novel itself before pursuing a publisher, allowing the studio to maintain control over the content and pursue the venture unencumbered by outside intervention. Lead designer Maria Cabardo created a "dream team" roster of writers and artists Bungie admired, and through a period of negotiation Bungie was able to gain contributions from many of those named on the list. Buoyed by their success in approaching those in the medium that they respected and admired, including British
comic book artist A cartoonist is a visual artist who specializes in both drawing and writing cartoons (individual images) or comics (sequential images). Cartoonists differ from comics writers or comic book illustrators in that they produce both the literary and ...
Simon Bisley Simon Bisley is a British comic book artist best known for his 1990s work on ''ABC Warriors'', '' Lobo'' and '' Sláine''. Early life Simon Bisley began drawing when he was six years old. He is self-taught, with only a short one-year stay at a ...
and French artist Jean "Moebius" Giraud, the progress of ''Halo Graphic Novel'' was described as a "cool morale boost for our team to see their universe, their characters, realized by people that we idolize in the comic industry." The novel was completed after a two-year development cycle and Bungie sought out a publisher, eventually approaching
Marvel Comics Marvel Comics is an American comic book publishing, publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Co ...
. Bungie cited Marvel's "passion for ''Halo''" and "reach in the comic and publishing industry" as the main draws to the company. The studio worked alongside Marvel director of development Ruwan Jayatilleke, an early champion of the project, to assist in the distribution and publication of the novel. The stories themselves were designed as glimpses into the ''Halo'' universe, including information on the inner workings of the alien
Covenant Covenant may refer to: Religion * Covenant (religion), a formal alliance or agreement made by God with a religious community or with humanity in general ** Covenant (biblical), in the Hebrew Bible ** Covenant in Mormonism, a sacred agreement b ...
, as well as details regarding elements of the backstory that were hitherto undisclosed. Jarrard explained that "The stories that happen off camera, the parallel events to the arcs that our fans know from the existing mediums, are the stories we really wanted to tell." Jarrard further described this as an attempt to move away from the story of the Master Chief, the central character of the franchise, and focus instead on what they believed to be the core themes that lay behind the game universe, such as maintaining hope in the face of overwhelming odds and humanity's struggle for survival; themes that extended beyond "...a genetically enhanced super soldier picking up two guns and kicking some alien butt." The four stories that ended up in the final publication were "the most interesting to ungie and the writers of he novel. Although Bungie created the story arcs present in the ''Halo Graphic Novel'', the studio described the importance of providing a framework for each story that the various artists and writers could tell without jeopardizing their own voice. Artist Simon Bisley said that, "The stress was to make the characters look very much as they do in the game. Beyond that point I was given free rein to interpret the script and the action" based on what was given to the artists and writers.


Contents

The graphic novel comprises 128 pages and four main stories; each has an introduction by the creators of the work detailing their thoughts about the plot or their experiences adding to the ''Halo'' lore.


The Last Voyage of the Infinite Succor

"The Last Voyage of the Infinite Succor" takes place during the video game '' Halo: Combat Evolved''. The Covenant Special Operations Commander Rtas 'Vadumee and his team are sent to answer the distress call from a Covenant agricultural ship, ''Infinite Succor''. Believing that it might have been attacked by humans, 'Vadumee and his team instead discover the ship has been infested by the parasitic
Flood A flood is an overflow of water ( or rarely other fluids) that submerges land that is usually dry. In the sense of "flowing water", the word may also be applied to the inflow of the tide. Floods are an area of study of the discipline hydrol ...
, who gain the knowledge of those they infect and are trying to use the ship to escape imprisonment. Fighting waves of Flood, including the reanimated remains of his fallen soldiers, and being wounded and losing the left mandibles on his jaw, 'Vadumee plots a slipspace course into the system's sun that destroys ''Infinite Succor'' and the Flood, then escapes via a Covenant shuttle as the sole survivor. The central premise behind the story of "The Last Voyage of the Infinite Succor" was to showcase the true danger posed by the Flood and the inner workings of the Covenant military machine, to dispel the image of the Covenant as enemies that merely sit around for players to shoot. The story was written by
Lee Hammock Lee Hammock is a professional writer and game designer. Hammock has worked on numerous products for numerous companies, including '' NeoExodus: A House Divided'' RPG by Louis Porter Jr. Design, '' The Halo Graphic Novel'' and the '' Dawning Star Ca ...
with art provided by Simon Bisley. Hammock described the process of writing the story as a "heady task" since he had to respect ''Halo'' fans' knowledge of the characters and canon, ensuring that "characters that
he fans He or HE may refer to: Language * He (pronoun), an English pronoun * He (kana), the romanization of the Japanese kana へ * He (letter), the fifth letter of many Semitic alphabets * He (Cyrillic), a letter of the Cyrillic script called ''He'' ...
know as a part of themselves are portrayed aptly". These difficulties were mitigated by the knowledge that fans were not as intimately connected to the history of the character of Rtas as they were to the likes of the Master Chief; this allowed ample room to expand 'Vadumee's background in sync with the ''Halo'' canon while permitting the writer to "bring something new to the table".


Armor Testing

In the ''Halo'' universe, Earth and humanity's various colonies are governed by the
United Nations Space Command The ''Halo'' video game and media franchise takes place in a fictional science fiction universe. In the distant past, a race known as the Forerunners fought the parasitic Flood. The Forerunners ultimately activate weapons of mass destruction, th ...
. Faced with the technological superiority of the Covenant, humanity's chief hope is the tenacity of the
SPARTAN Sparta ( Doric Greek: Σπάρτα, ''Spártā''; Attic Greek: Σπάρτη, ''Spártē'') was a prominent city-state in Laconia, in ancient Greece. In antiquity, the city-state was known as Lacedaemon (, ), while the name Sparta refe ...
s, elite
supersoldier The supersoldier (or super soldier) is a fictional concept soldier, often capable of operating beyond normal human limits or abilities either through genetic modification or cybernetic augmentation. Overview Supersoldiers are common in military ...
s equipped with special armor. The protagonist of the ''Halo'' series, the Master Chief, is one of the few SPARTANs in active service by the events of ''Halo: Combat Evolved''. "Armor Testing" takes place shortly before the opening of ''
Halo 2 ''Halo 2'' is a 2004 first-person shooter game developed by Bungie and published by Microsoft Game Studios for the Xbox console. ''Halo 2'' is the second installment in the ''Halo'' franchise and the sequel to 2001's critically acclaimed '' ...
'', as the UNSC field-tests a new version of the SPARTAN's armor in a series of exercises which prove to be a challenging endeavor for all involved. A lone SPARTAN puts the armor through its paces by dropping from Earth's atmosphere and engaging in a mock battle against UNSC special forces. This SPARTAN is revealed to be a woman, Maria-062, who has come out of retirement as a special favor to test the new equipment before it is sent to the Master Chief. The concept of the story was inspired by the book ''Skunkworks'', a memoir of the testing of military projects at Lockheed; highlighting the rigorous experimentation the SPARTAN equipment goes through before it ends up in the hands of the Master Chief was an idea that Bungie originally wanted to pursue at the beginning of ''Halo 2''. Bungie instead opted to communicate this background information at a later time. "Armor Testing" was written by
Jay Faerber Jay Faerber (born 1972) is an American comic book and television writer. Faerber is known for his work on ''Generation X'' and ''New Warriors'' for Marvel Comics, and '' The Titans'' and '' Connor: Spotlight'' for DC Comics. He later wrote his ow ...
with pencils by
W. Andrew Robinson William Andrew Coulthard Robinson (born 14 March 1957) is a British author and former newspaper editor.Mark TwaiteInterview with Andrew Robinson '' The Book Depository, 2009.'' Andrew Robinson was educated at the Dragon School, Eton College, w ...
and colors by Ed Lee.


Breaking Quarantine

Like "The Last Voyage of the Infinite Succor", "Breaking Quarantine" deals with the
Flood A flood is an overflow of water ( or rarely other fluids) that submerges land that is usually dry. In the sense of "flowing water", the word may also be applied to the inflow of the tide. Floods are an area of study of the discipline hydrol ...
outbreak that occurs during ''Halo''. While "The Last Voyage" tells the story from the Covenant perspective, "Breaking Quarantine" highlights the escape of the human soldier Sgt. Johnson from the Flood. Johnson is a minor personality in ''Halo: Combat Evolved'' who becomes an important character in the following two games; while the novel '' Halo: First Strike'' explains that Johnson resists Flood infestation due to a medical condition, no other story up to that point explained how Johnson escapes. "Breaking Quarantine" is an example of Bungie's attempts to expand the story arcs of secondary characters that would have no opportunity to go explained in the main storyline. Unlike the other stories, "Breaking Quarantine" contains no dialogue, only weapon sound effects, which are rendered in Japanese. Both art and story were provided by
Tsutomu Nihei is a Japanese manga artist. Nihei has been drawing comics professionally since the mid-1990s. In 1995 he was awarded the Jiro Taniguchi Special Prize in that year's Afternoon Four Seasons Award for his submission, ''Blame''. After working as an ...
, a
manga artist A is a comic artist who writes and/or illustrates manga. As of 2006, about 3,000 professional manga artists were working in Japan. Most manga artists study at an art college or manga school or take on an apprenticeship with another artist be ...
and architect who based his illustrations directly on the structures found within the game.


Second Sunrise over New Mombasa

Near the beginning of ''
Halo 2 ''Halo 2'' is a 2004 first-person shooter game developed by Bungie and published by Microsoft Game Studios for the Xbox console. ''Halo 2'' is the second installment in the ''Halo'' franchise and the sequel to 2001's critically acclaimed '' ...
'', the Covenant stumble upon humanity's best-guarded secret—the location of Earth—and launch a direct attack on the city of New
Mombasa, Kenya Mombasa ( ; ) is a coastal city in southeastern Kenya along the Indian Ocean. It was the first capital of the British East Africa, before Nairobi was elevated to capital city status. It now serves as the capital of Mombasa County. The town is ...
. By the time players arrive at the city in ''Halo 2'', it is deserted; "Second Sunrise", which takes place during the attack, explains that this was not always the case. The story is told through the eyes of a reporter who creates propaganda for the UNSC. When the Covenant invade the city, the reporter and fellow citizens take to its defense, until they are forced to flee as the city faces ruin. Bungie described "Second Sunrise" as an attempt to put a human face on the conflict by illustrating the effects of war on the common citizen. The story was written by
Brett Lewis Brett Lewis is an American comic book writer and editor, best known for his post- superheroic series '' The Winter Men'' with artist John Paul Leon, as well as the Eisner-nominated short story "Mars to Stay" with art by Cliff Chiang. Early lif ...
with art provided by Jean "Moebius" Giraud. Giraud explained that his son's enjoyment of the game series ultimately compelled him to accept an invitation to contribute his art; before penciling, he had never played the video games.


Supplemental

Located after the main body of stories is a selection of art pieces that represent interpretations of the ''Halo'' universe from a number of comic book artists. These contributors include Doug Alexander, Rick Berry,
Geof Darrow Geofrey "Geof" Darrow (born October 21, 1955) is an American comic book artist, best known for his work on comic series ''Shaolin Cowboy'', '' Hard Boiled'' and ''The Big Guy and Rusty the Boy Robot'', which was adapted into an animated televisi ...
, and more than twenty-five others, both freelance and from
Bungie Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (progr ...
—including lead composer Martin O'Donnell. A few promotional pieces were created before the ''Halo Graphic Novels release date, including a sixteen-page preview, released May 31, 2006, which contained Bungie's introductions to each story along with short excerpts of each story. A full-color poster of the book's cover was released on June 28, 2006.


Reception

Critical reaction from both the gaming community and the comic book community was positive.
UGO Networks UGO Entertainment, Inc. was a website that provided coverage of online media in entertainment, targeting males aged 18–34. The company was based in New York, New York, United States. History The company started in 1997 as Unified Gamers Online ...
praised the novel, citing the wealth of contributions from recognized artists and the strength of the material in fleshing out the ''Halo'' universe as the work's greatest strength. They gave it an overall grade of B+. Mike Deeley of
Comics Bulletin Comics Bulletin was a daily website covering the American comic-book industry. History Silver Bullet Comicbooks The site was founded in January 2000 as Silver Bullet Comicbooks by its New Zealand-based publisher/editor Jason Brice. During this ...
lauded the book for the diverse range of storytelling and art styles that lent the ''Halo Graphic Novel'' the feel of an anthology yet still retained a cohesive whole. Other areas that received particular attention included Tsutomu Nihei's work on ''Breaking Quarantine'' for its vivid imagery and its focus on visual storytelling in lieu of any dialogue. Some reviewers expressed their disappointment at the novel's focus on minor characters and events, with the presence of the Master Chief—the central character of the ''Halo'' series and its most iconic figure—limited to featuring in artwork and a brief appearance in the first story. On the other hand,
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
praised Bungie for having the moxie to not focus on the major character. Each publication had their own opinions on the weakest story in the collection; both
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
and GameTrailers thought that "Armor Testing" had the least emotional impact, although its surprise ending and art were well done. Upon release, the ''Halo Graphic Novel'' proved to be a "rare hit" for the games-to-comics genre, debuting at No.2 on both the
Nielsen BookScan BookScan is a data provider for the book publishing industry that compiles point of sale data for book sales, owned by The NPD Group in the United States and the Nielsen Company in the United Kingdom, Ireland, Australia, New Zealand, India, South ...
and
Diamond Diamond is a Allotropes of carbon, solid form of the element carbon with its atoms arranged in a crystal structure called diamond cubic. Another solid form of carbon known as graphite is the Chemical stability, chemically stable form of car ...
sales charts. At least 100,000 copies were rumored to have been published, and the comic continued to be one of the top-selling graphic novels months after its debut. The success of the novel led Marvel Comics and Bungie to announce a four-issue monthly ''Halo'' comic series at San Diego Comic-Con 2006 called '' Halo: Uprising''. Despite delays, the first issue of the limited series was released on August 22, 2007. Dark Horse released a new edition of the graphic novel in 2021.


References


External links


Bungie

Marvel Comics
{{DEFAULTSORT:Halo Graphic Novel, The 2006 comics debuts
Graphic Novel A graphic novel is a long-form, fictional work of sequential art. The term ''graphic novel'' is often applied broadly, including fiction, non-fiction, and anthologized work, though this practice is highly contested by comic scholars and industry ...
Marvel Comics graphic novels Comics based on Halo (franchise) English-language books Comics by Jean Giraud Comics set on fictional planets Science fiction graphic novels