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''Tome of Battle: The Book of Nine Swords'' is an official supplement for the 3.5 edition of the '' Dungeons & Dragons'' role-playing game, published by Wizards of the Coast in 2006. The book chronicles the rise and fall of the fictional Temple of Nine Swords within the ''D&D'' universe and introduces an entirely new "initiator" subsystem that gives greater flexibility.


Overview

''Tome of Battle'' was written to give players a chance to play characters "
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the genres of Far East action games and the 'typical' D&D game world," in contrast to the standard "knights and castles and dragons" that most of Dungeons and Dragons 3.5e was focused on.Baker, Richard. ''Tome of Battle: The Book of Nine Swords''. Wizards of the Coast. p. 6. The book notes the success and acceptance of Eastern fantasy in the west - characterized by the acceptance of games like
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
and movies like
Kill Bill ''Kill Bill: Volume 1'' is a 2003 American martial arts film written and directed by Quentin Tarantino. It stars Uma Thurman as the Bride, who swears revenge on a team of assassins (Lucy Liu, Michael Madsen, Daryl Hannah, and Vivica A. Fox) an ...
- and attempts to capture this by incorporating elements of martial arts into a D&D campaign. The book summarized this concept as: "''Tome of Battle'' isn't your parents' D&D - it's bigger, bolder, and more fantastic than ever before." Mechanically, the purpose of the book is to increase the viability of melee combatants in the game to be comparable to magic user characters in high-level play. The book accomplishes this via three revised melee classes, each equipped with versatile combat maneuvers and stances that can be expended in the same way that magic users expend spells.


Contents

''Tome of Battle'' has eight chapters and an introduction. The chapters are named "Disciples of the Sword", "Skills & Feats", "Blade Magic", "Maneuvers & Stances", "Prestige Classes", "The Nine Swords", "Magic Items", and "Monsters".


Martial Adepts

Martial Adepts are the base classes introduced in Tome of Battle. Two of the three classes parallel existing classes, but gain different class features, as well as access to the powerful techniques of the Sublime Way: Crusader, which parallels the religious strictures of the
Paladin The Paladins, also called the Twelve Peers, are twelve legendary knights, the foremost members of Charlemagne's court in the 8th century. They first appear in the medieval (12th century) ''chanson de geste'' cycle of the Matter of France, where ...
(but unlike the Paladin, the Crusader class can be used to make a character of any alignment), and
Warblade ''Warblade'' is a shareware computer game for Microsoft Windows and OS X, written by Norwegian developer Edgar M. Vigdal. The Windows version runs well on Linux under Wine. It is also available for retail in the App Store (iOS), App Store for iOS ...
, which parallels the pure martial prowess of the Fighter. The third, the Swordsage, is most like a
Monk A monk (, from el, μοναχός, ''monachos'', "single, solitary" via Latin ) is a person who practices religious asceticism by monastic living, either alone or with any number of other monks. A monk may be a person who decides to dedica ...
in nature, but has more customizable features. Swordsages are best compared to the philosopher-swordsmen of the
Wuxia ( ), which literally means "martial heroes", is a genre of Chinese fiction concerning the adventures of martial artists in ancient China. Although is traditionally a form of historical fiction, its popularity has caused it to be adapted f ...
film genre.


Temple of the Nine Swords

In the internal mythology of the book, the nine styles were once the properties of different races and wildly divergent philosophies. They were brought together in the person of a man named Reshar, who studied and mastered all nine styles in the astonishingly short period of just three years. After that, he built a temple, which brought all of the styles together under a single roof. This temple survived until after Reshar vanished without a trace, leaving each style an exemplar sword. After that, the masters of the Tiger Claw and Shadow Hand styles plotted against the others, and were cast out. The cast-out masters wandered, gathering pupils, before they returned and slaughtered the original temple, scattering the styles once again to the winds. Yet the scattered disciples of the Nine Schools remembered their period of lost unity, and strive continuously both to pass their arts on to new generations, and to restore the lost glory of the Temple.


Maneuvers and Stances

The martial arts system presented in the book bears a passing resemblance to the magic system of ''D&D''. Martial arts maneuvers are readied (instead of being memorized); unlike spells in the magic system, only one maneuver can be readied at a time. Once maneuvers are expended, each class has a method of recovering them. Classes which are not martial adept classes can only recover maneuvers (which have been learned through the Martial Study feat) at the end of an encounter. Maneuvers differ from magic spells in that they renew much more quickly (at the end of a fight or by performing some action to restore them), and can be "unlearned" in order to learn new maneuvers at a later level. Although maneuvers have levels, they ignore the "spells by level" mechanic familiar to spellcasters, and any maneuver known can be used as long as it is available, regardless of how many maneuvers of the same level were used previously.


Styles or Schools of the Sublime Way

The nine schools presented in the book each take a different philosophy of martial action, and enhance the warrior in different ways. Each school has a range of maneuvers and stances from first to ninth level, like magic spells, as well as a Legendary weapon whose powers mirror the style it represents. *Desert Wind: A flowing style, Desert Wind adepts do battle with swift movement and swirling, flaming strikes. Its exemplar weapon is a
scimitar A scimitar ( or ) is a single-edged sword with a convex curved blade associated with Middle Eastern, South Asian, or North African cultures. A European term, ''scimitar'' does not refer to one specific sword type, but an assortment of different ...
, also named ''Desert Wind''. This sword was owned by a wealthy emir who wasted his entire fortune on the blade. *Devoted Spirit: A tough style, Devoted Spirit adepts battle their enemies based on their alignment. Its exemplar weapon is a falchion, named ''Faithful Avenger''. This sword has passed between good and evil hands, doing great deeds for either. *Diamond Mind: An insightful style, Diamond Mind adepts anticipate their enemies' actions before they happen. Its exemplar weapon is a rapier, named ''Supernal Clarity.'' The theft of this blade by a
rakshasa Rakshasas ( sa, राक्षस, IAST: : Pali: ''rakkhaso'') lit. 'preservers' are a race of usually malevolent demigods prominently featured in Hindu mythology. According to the Brahmanda Purana, the rakshasas were created by Brahma whe ...
prince called Kaziir Thet led to the downfall of the Temple of the Nine Swords. *Iron Heart: Iron Heart adepts glory in skill above all else. Its style concentrates on balance and footwork. Its exemplar weapon is a
bastard sword The English language terminology used in the classification of swords is imprecise and has varied widely over time. There is no historical dictionary for the universal names, classification or terminology of swords; a sword was simply a double e ...
named ''Kamate.'' This blade was forged by hobgoblins and is fabled as the first sword to be made. *Setting Sun: The "Judo" style of the nine schools, Setting Sun adepts prefer to turn their enemies' strength against them. Its exemplar weapon is a mithral
short sword The English language terminology used in the classification of swords is imprecise and has varied widely over time. There is no historical dictionary for the universal names, classification or terminology of swords; a sword was simply a double e ...
named ''Eventide's Edge''. This sword's powers were discovered by a child defending himself against a clan of giants on a deserted island. *Shadow Hand: One of the two "traitor" schools, the Shadow Hand masters a long time ago assaulted and destroyed the original fighting monastery. Its discipline teaches stealth, deception and ambush, and is effective even if somewhat tainted. Its exemplar weapon is a
dagger A dagger is a fighting knife with a very sharp point and usually two sharp edges, typically designed or capable of being used as a thrusting or stabbing weapon.State v. Martin, 633 S.W.2d 80 (Mo. 1982): This is the dictionary or popular-use de ...
named ''Umbral Awn''. Many previous owners of this blade died trying to find the true source of the Shadow Hand's power. *Stone Dragon: This style depends on toughness over all and its abilities can only be used if standing on the ground. Its exemplar weapon is a greatsword named ''Unfettered.'' This blade was crafted by an enslaved dwarf and goliath as an act of defiance. The dwarf was killed, but the goliath used the blade to escape. Years later, the goliath awarded the blade to Reshar. *Tiger Claw: All-out bestial attack is the trademark of this school, the second "traitor" school. Its exemplar weapon is a kukri named ''Tiger Fang''. This blade was passed down by a dying warrior to his son, who wished to prove himself and honor his father. The local rajah would not let him be in the army, but the young warrior attempted to prove himself, at the disdain of the rajah. Finally, the young warrior died saving the rajah from a sorcerer who had summoned demons, bringing honor to his father's name. *White Raven: The "leader" style, White Raven's abilities are less about enhancing oneself and more about one's cohorts. Its exemplar weapon is an adamantine
longsword A longsword (also spelled as long sword or long-sword) is a type of European sword characterized as having a cruciform hilt with a grip for primarily two-handed use (around ), a straight double-edged blade of around , and weighing approximatel ...
named ''Blade of the Last Citadel.'' This weapon's history is split into three legends describing how the blade was used to defend those who could not defend themselves. Without expending a feat, the Desert Wind, Setting Sun and Shadow Hand schools are exclusive to Swordsage characters, Iron Heart to Warblades and Devoted Spirit to Crusaders. Diamond Mind and Tiger Claw are Swordsage/Warblade schools, while White Raven is Crusader/Warblade. Only Stone Dragon is available to all three Martial Adept classes.


Prestige Classes

''Tome of Battle'' adds eight martial adept prestige classes, in the same expanded format as the base classes earlier in the book, and rules for using other prestige classes with the martial adept base classes. Martial adepts continue to advance in their martial skills while multiclassing (either with other base classes or with prestige classes), but more slowly, except when multiclassing with other martial adept classes. The Prestige Classes from Tome of Battle are listed in the article List of prestige classes.


Martial Monsters

The last section of the book is devoted to monsters one might find and ally with or fight in a martial-centered campaign. It covers four creatures that can be allies or enemies to students of the Sublime Way, including a
rakshasa Rakshasas ( sa, राक्षस, IAST: : Pali: ''rakkhaso'') lit. 'preservers' are a race of usually malevolent demigods prominently featured in Hindu mythology. According to the Brahmanda Purana, the rakshasas were created by Brahma whe ...
variant; the Reth Dekala, remnants of a once-proud warrior race turned into restless spirits; and the valkyrie.


Publication history

The ''Tome of Battle'' was written by Richard Baker,
Matthew Sernett Matthew Lee Sernett is a game designer who has worked primarily on role-playing games. Career Matt Sernett was part of the SCRAMJET team, led by Richard Baker, with designers James Wyatt, Ed Stark, Michele Carter, Stacy Longstreet, and Chri ...
, and Frank Brunner, and was published in August 2006. Cover art was by
Eric Polak Eric Polak is an artist whose work has appeared in role-playing games. Career His ''Dungeons & Dragons'' work includes the cover art for ''Tome of Battle'' (2006), '' Dragon Magic'' (2006), and ''Complete Champion'' (2007), and interior art fo ...
, with interior art by Kalman Andrasofszky, Steve Ellis,
Wayne England Wayne England (d. 9 February 2016) was an English artist whose work regularly appeared in role-playing games, wargaming rulebooks and magazines and was used on cards for collectible card games such as ''Magic: The Gathering''. He died on 9 Feb ...
,
Emily Fiegenschuh Emily Fiegenschuh is an artist and children's book illustrator whose work has also appeared in role-playing games. Early life and education Emily Fiegenschuh attended art school at the Ringling College of Art and Design in Sarasota, Florida, and ...
, Howard Lyon, Jeff Nentrup,
Torstein Nordstrand Thorsten (Thorstein, Torstein, Torsten) is a Scandinavian given name. The Old Norse name was ''Þórsteinn''. It is a compound of the theonym ''Þór'' (''Thor'') and ''steinn'' "stone", which became ''Thor'' and ''sten'' in Old Danish and Old Swed ...
,
Michael Phillippi Michael Phillippi (born ) is an American artist whose work has appeared in role-playing games. Education Michael Phillippi started his illustration career in 1997 after graduating from the Savannah College of Art & Design. Career His ''Dungeon ...
, Arnie Swekel, and
Beth Trott Beth may refer to: Letter and number *Bet (letter), or beth, the second letter of the Semitic abjads (writing systems) *Hebrew word for "house", often used in the name of synagogues and schools (e.g. Beth Israel) Name *Beth (given name) lists p ...
. Shannon Appelcline commented that ''Tome of Battle'' was the first of two third edition books derived directly from the development of ''Dungeons & Dragons'' fourth edition, as between design phases "Mike Mearls spliced the encounter-power mechanics of 4e into this book, then into process. As such, it offers a fascinating view of fourth edition in mid-design. Though the fighters of ''Nine Swords'' have encounter powers much like they would in the next edition, their abilities had unique recharge requirements, allowing them to refill in the middle of an encounter if certain conditions were met. Before the release of 4e, Heinsoo would decide this detail was too complex and remove it."


Legacy

A system similar to martial maneuvers is used for force powers in the ''Star Wars'' Roleplaying Game Saga Edition. Elements of the ''Tome of Battle'' were incorporated into the 4th edition of Dungeons and Dragons; specifically the combat maneuvers. In addition, spellcasters get an upgrade in this regard too, gaining at will, encounter and daily spells that they can utilize so that a spellcaster will never be forced to pick up a weapon because he ran out of spells.EN World - Morrus' D&D / 4th Edition / d20 News - Unofficial D&D 4th Edition News Page
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References


External links


WotC answers to questions about Tome of Battle
{{DEFAULTSORT:Tome Of Battle Dungeons & Dragons sourcebooks Role-playing game supplements introduced in 2006