''The Visualization Handbook'' is a
textbook
A textbook is a book containing a comprehensive compilation of content in a branch of study with the intention of explaining it. Textbooks are produced to meet the needs of educators, usually at educational institutions. Schoolbooks are textboo ...
by
Charles D. Hansen and
Christopher R. Johnson that serves as a survey of the field of
scientific visualization
Scientific visualization ( also spelled scientific visualisation) is an interdisciplinary branch of science concerned with the visualization of scientific phenomena. Michael Friendly (2008)"Milestones in the history of thematic cartography, st ...
by presenting the basic concepts and
algorithms
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
in addition to a current review of visualization research topics and tools. It is commonly used as a
textbook
A textbook is a book containing a comprehensive compilation of content in a branch of study with the intention of explaining it. Textbooks are produced to meet the needs of educators, usually at educational institutions. Schoolbooks are textboo ...
for
scientific visualization
Scientific visualization ( also spelled scientific visualisation) is an interdisciplinary branch of science concerned with the visualization of scientific phenomena. Michael Friendly (2008)"Milestones in the history of thematic cartography, st ...
graduate courses. It is also commonly
cited as a reference for
scientific visualization
Scientific visualization ( also spelled scientific visualisation) is an interdisciplinary branch of science concerned with the visualization of scientific phenomena. Michael Friendly (2008)"Milestones in the history of thematic cartography, st ...
and
computer graphics
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great deal ...
in published
papers, with almost 500 citations documented on
Google Scholar
Google Scholar is a freely accessible web search engine that indexes the full text or metadata of scholarly literature across an array of publishing formats and disciplines. Released in beta in November 2004, the Google Scholar index includes p ...
.
Table of Contents
*PART I - Introduction
#Overview of Visualization -
William J. Schroeder and Kenneth M. Martin
*PART II -
Scalar Field
In mathematics and physics, a scalar field is a function associating a single number to every point in a space – possibly physical space. The scalar may either be a pure mathematical number ( dimensionless) or a scalar physical quantit ...
Visualization:
Isosurface
An isosurface is a three-dimensional analog of an isoline. It is a surface that represents points of a constant value (e.g. pressure, temperature, velocity, density) within a volume of space; in other words, it is a level set of a continuous ...
s
#Accelerated Isosurface Extraction Approaches -Yarden Livnat
#Time-Dependent Isosurface Extraction - Han-Wei Shen
#Optimal Isosurface Extraction - Paolo Cignoni, Claudio Montani, Robert Scopigno, and Enrico Puppo
#Isosurface Extraction Using Extrema Graphs - Takayuki Itoh and Koji Koyamada
#Isosurfaces and
Level-Sets -
Ross Whitaker
*PART III - Scalar Field Visualization:
Volume Rendering
In scientific visualization and computer graphics, volume rendering is a set of techniques used to display a 2D projection of a 3D discretely sampled data set, typically a 3D scalar field.
A typical 3D data set is a group of 2D slice imag ...
#Overview of Volume Rendering -
Arie E. Kaufman and Klaus Mueller
#Volume Rendering Using
Splatting - Roger Crawfis, Daqing Xue, and Caixia Zhang
#Multidimensional
Transfer Functions for Volume Rendering - Joe Kniss,
Gordon Kindlmann, and
Charles D. Hansen
#Pre-Integrated Volume Rendering - Martin Kraus and
Thomas Ertl
#
Hardware-Accelerated Volume Rendering -
Hanspeter Pfister
*PART IV -
Vector Field Visualization
#Overview of
Flow Visualization
Flow visualization or flow visualisation in fluid dynamics is used to make the flow patterns visible, in order to get qualitative or quantitative information on them.
Overview
Flow visualization is the art of making flow patterns visible. M ...
- Daniel Weiskopf and Gordon Erlebacher
#
Flow Textures: High-Resolution Flow Visualization - Gordon Erlebacher, Bruno Jobard, and Daniel Weiskopf
#
Detection and Visualization of Vortices - Ming Jiang, Raghu Machiraju, and David Thompson
*PART V -
Tensor Field
In mathematics and physics, a tensor field assigns a tensor to each point of a mathematical space (typically a Euclidean space or manifold). Tensor fields are used in differential geometry, algebraic geometry, general relativity, in the analys ...
Visualization
#Oriented Tensor Reconstruction - Leonid Zhukov and Alan H. Barr
#
Diffusion Tensor MRI Visualization - Song Zhang,
David Laidlaw, and
Gordon Kindlmann
#
Topological Methods for Flow Visualization - Gerik Scheuermann and Xavier Tricoche
*PART VI -
Geometric Modeling
__NOTOC__
Geometric modeling is a branch of applied mathematics and computational geometry that studies methods and algorithms for the mathematical description of shapes.
The shapes studied in geometric modeling are mostly two- or three- dimen ...
for Visualization
#
3D Mesh Compression - Jarek Rossignac
#Variational Modeling Methods for Visualization -
Hans Hagen
Hans Hagen (born 1953) is a professor of computer science at the University of Kaiserslautern. His main research interests are scientific visualization and geometric modelling.
From 1999 to 2003 he was the editor in chief of ''IEEE Transactions o ...
and Ingrid Hotz
#Model Simplification - Jonathan D. Cohen and
Dinesh Manocha
*PART VII -
Virtual Environments for Visualization
#
Direct Manipulation in Virtual Reality - Steve Bryson
#The Visual Haptic Workbench - Milan Ikits and J. Dean Brederson
#
Virtual Geographic Information Systems - William Ribarsky
#Visualization Using
Virtual Reality
Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), e ...
-
R. Bowen Loftin, Jim X. Chen, and
Larry Rosenblum
*PART VIII -
Large-Scale Data Visualization
#Desktop Delivery: Access to Large Datasets - Philip D. Heermann and Constantine Pavlakos
#Techniques for Visualizing
Time-Varying Volume Data -
Kwan-Liu Ma and Eric B. Lum
#Large-Scale Data Visualization and Rendering: A Problem-Driven Approach - Patrick McCormick and James Ahrens
#Issues and Architectures in Large-Scale Data Visualization - Constantine Pavlakos and Philip D. Heermann
#Consuming Network Bandwidth with Visapult - Wes Bethel and John Shalf
*PART IX - Visualization Software and Frameworks
#
The Visualization Toolkit - William J. Schroeder and Kenneth M. Martin
#Visualization in the SCIRun Problem-Solving Environment - David M. Weinstein, Steven Parker, Jenny Simpson, Kurt Zimmerman, and Greg M. Jones
#
Numerical Algorithms Group IRIS Explorer - Jeremy Walton
#AVS and AVS/Express - Jean M. Favre and Mario Valle
#
Vis5D,
Cave5D, and
VisAD -
Bill Hibbard
Bill Hibbard is a scientist at the University of Wisconsin–Madison Space Science and Engineering Center working on visualization and machine intelligence. He is principal author of the Vis5D, Cave5D, and VisAD open-source visualization systems ...
#Visualization with AVS - W. T. Hewitt, Nigel W. John, Matthew D. Cooper, K. Yien Kwok, George W. Leaver, Joanna M. Leng, Paul G. Lever, Mary J. McDerby, James S. Perrin, Mark Riding, I. Ari Sadarjoen, Tobias M. Schiebeck, and Colin C. Venters
#
ParaView: An End-User Tool for Large-Data Visualization - James Ahrens, Berk Geveci, and Charles Law
#The
Insight Toolkit: An Open-Source Initiative in
Data Segmentation and
Registration - Terry S. Yoo
#
amira Amira, Ameerah, or Ameera may refer to:
Arts and entertainment
* ''Amira'' (album), by Amira Willighagen, 2014
* ''Amira'' (film), a 2021 Jordanian film
People
* Amira (name), an Arabic and Hebrew female given name
* Amira (singer), American si ...
: A Highly Interactive System for Visual Data Analysis - Detlev Stalling, Malte Westerhoff, and
Hans-Christian Hege
*PART X -
Perceptual
Perception () is the organization, identification, and interpretation of sensory information in order to represent and understand the presented information or environment. All perception involves signals that go through the nervous system, ...
Issues in Visualization
#Extending Visualization to Perceptualization: The Importance of Perception in Effective Communication of Information - David S. Ebert
#Art and Science in Visualization -
Victoria Interrante
#Exploiting Human Visual Perception in Visualization -
Alan Chalmers
Alan Francis Chalmers (; born 1939) is a British-Australian philosopher of science and associate professor at the University of Sydney.
Education
Chalmers was born in Bristol, England in 1939, and was awarded a Bachelor of Science degree in Phy ...
and Kirsten Cater
*PART XI - Selected Topics and Applications
#Scalable
Network Visualization - Stephen G. Eick
#Visual
Data-Mining Techniques -
Daniel A. Keim, Mike Sips, and Mihael Ankerst
#Visualization in Weather and Climate Research - Don Middleton, Tim Scheitlin, and Bob Wilhelmson
#Painting and Visualization - Robert M. Kirby, Daniel F. Keefe, and
David Laidlaw
#Visualization and Natural Control Systems for Microscopy - Russell M. Taylor II, David Borland,
Frederick P. Brooks, Jr.
Frederick Phillips Brooks Jr. (April 19, 1931 – November 17, 2022) was an American computer architect, software engineer, and computer scientist, best known for managing the development of IBM's System/360 family of computers and the O ...
, Mike Falvo, Kevin Jeffay, Gail Jones, David Marshburn, Stergios J. Papadakis, Lu-Chang Qin, Adam Seeger, F. Donelson Smith, Dianne Sonnenwald, Richard Superfine, Sean Washburn, Chris Weigle,
Mary Whitton, Leandra Vicci, Martin Guthold,
Tom Hudson, Philip Williams, and
Warren Robinett
Joseph Warren Robinett Jr. (born December 25, 1951) In the A. Miller interview, Robinett says he was 26 in November 1977. is a designer of interactive computer graphics software, notable as the developer of the Atari 2600's ''Adventure'' — ...
#Visualization for Computational
Accelerator Physics
Accelerator physics is a branch of applied physics, concerned with designing, building and operating particle accelerators. As such, it can be described as the study of motion, manipulation and observation of relativistic charged particle beam ...
-
Kwan-Liu Ma, Greg Schussman, and Brett Wilson
See also
* ''
Numerical Recipes
''Numerical Recipes'' is the generic title of a series of books on algorithms and numerical analysis by William H. Press, Saul A. Teukolsky, William T. Vetterling and Brian P. Flannery. In various editions, the books have been in print since 19 ...
''
*''
Computer Graphics: Principles and Practice''
References
{{DEFAULTSORT:Visualization handbook
Computer science books
Engineering textbooks
Elsevier books
Computer graphics
2005 non-fiction books