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is an
action role-playing An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
arcade video game An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arca ...
released by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
in 1986. It runs on
Namco System 86 Namco was a video game developer and publisher, originally from Japan. Bandai Namco Entertainment is the successor to Namco and continues manufacturing and distributing video games worldwide. For Namco games released following the 2006 merger w ...
hardware and is the sequel to ''
The Tower of Druaga is a 1984 Arcade game, arcade action role-playing maze game developed and published in Japan by Namco. Controlling the golden-armored knight Gilgamesh, the player is tasked with scaling 60 floors of the titular tower in an effort to rescue the ...
'', which was released two years earlier. The game's story directly starts after the first game, where Ki and Gil must venture down in the Tower of Druaga and escape it. It is the second game in the company's ''
Babylonian Castle Saga The is a Japanese role-playing video game franchise developed and published by Bandai Namco Entertainment, formerly Namco, for arcades and home video game platforms. Beginning in 1984 with the arcade title ''The Tower of Druaga'', the series wo ...
'' series, and was later ported to the MSX,
NEC PC-8801 The , commonly shortened to PC-88, are a brand of Zilog Z80-based 8-bit home computers released by Nippon Electric Company (NEC) in 1981 and primarily sold in Japan. The PC-8800 series sold extremely well and became one of the three major Japane ...
,
FM-7 The FM-7 ("Fujitsu Micro 7") is a home computer created by Fujitsu. It was first released in 1982 and was sold in Japan and Spain. It is a stripped-down version of Fujitsu's earlier FM-8 computer, and during development it was referred to as the ...
, and
Sharp X68000 The is a home computer created by Sharp Corporation. It was first released in 1987 and sold only in Japan. The initial model has a 10 MHz Motorola 68000 CPU, 1 MB of RAM, and lacks a hard drive. The final model was released in 1993 wit ...
platforms. ''The Return of Ishtar'' was included in the compilation game '' Namco Museum Volume 4'' for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
, which is also the first time the game had been released overseas.


Gameplay

''The Return of Ishtar'' is an adventure game that requires two players. It was also the first game from Namco to have a password feature, to give players the opportunity to continue from where they left off, and their first to not feature a scoring system. Player 1 controls the priestess Ki who fights with magic, while Player 2 controls the sword-wielding Prince Gilgamesh. This sequel starts off directly after Gilgamesh has saved Ki from Druaga, and focuses on their escape from the tower (and its inhabitants) who are after Gilgamesh and Ki to avenge their former master. There are a total of 128 rooms in the sixty-floor tower, and the screen will only scroll according to Ki's location, so the second player will have to stay close to their partner as they traverse the tower. Ki attacks by casting spells at the enemies, while Gilgamesh automatically draws his sword whenever an enemy gets close enough to him, allowing him to attack the enemy by bumping into it with his blade (similar to Adol from the Ys games). However, colliding with enemies will also damage Gilgamesh, and the counter in the bottom-right of the screen will decrease by a preset amount, depending on what enemy type it was. If the counter reaches 0, he will disappear, and the game will be over for both players (which will also happen if Ki is touched by any enemy at all). There are also several different items that can be found in the rooms and collected to aid Gilgamesh and Ki in their quest. As an
easter egg Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian feast of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are common during the season of Eastertide (Easter season). The oldest tr ...
, the game's designer,
Masanobu Endō is a game designer, president of Game Studio and Mobile & Game Studio, and the director of Digital Games Research Association Japan. He formerly worked for Namco, where he created arcade games and is best known for ''Xevious'' and ''The Tower of ...
, appears unconscious at his desk in the "Dead End" room. Ki can use the Blue Crystal Rod spell on him to wake him up; he will then proceed to warp her and Gilgamesh to the "Calvary Prison" room.


Reception

In Japan, ''Game Machine'' listed ''The Return of Ishtar'' on their August 15, 1986 issue as being the sixteenth most-popular arcade game at the time. Reviewing '' Namco Museum Volume 4'',
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder/editor of the gaming website ''Giant Bomb'', Gerstmann began working at ''GameSpot'' in th ...
of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' described ''The Return of Ishtar'' as weird and boring. ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
''s Shawn Smith said it and '' The Genji and Heike Clans'' were bad games due to their difficult controls and not being fun.


Legacy

A theme based on the game is featured in ''
Pac-Man 99 is a maze video game with battle royale elements developed by Arika and published by Bandai Namco Entertainment for the Nintendo Switch. It was released through the Nintendo Switch Online service on April 7, 2021. Part of its ''Pac-Man'' franc ...
'', as one of the game's DLC. The main theme of the game received a remix in ''
Namco × Capcom (pronounced as "Namco Cross Capcom") is a tactical role-playing (RPG) crossover video game developed by Monolith Soft for the PlayStation 2 and published by Namco in 2005. The gameplay combines tactical RPG and action sequences during battles, ...
''.


Notes


References


External links

* {{DEFAULTSORT:Return of Ishtar, The 1986 video games Action role-playing video games Arcade video games FM-7 games Maze games Mobile games MSX2 games Namco arcade games NEC PC-8801 games NEC PC-9801 games Sharp X68000 games Video games scored by Yuzo Koshiro Video games developed in Japan Video games featuring female protagonists Virtual Console games