The Minish Cap
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''The Legend of Zelda: The Minish Cap'' is an
action-adventure video game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
and the twelfth entry in ''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' series. Developed by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
and
Flagship A flagship is a vessel used by the commanding officer of a group of naval ships, characteristically a flag officer entitled by custom to fly a distinguishing flag. Used more loosely, it is the lead ship in a fleet of vessels, typically the fi ...
, with
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
overseeing the development process, ''The Minish Cap'' was released for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
in Japan and Europe in 2004 and in North America and Australia the following year. In June 2014, it was made available on the
Wii U Virtual Console A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, Unix ...
. ''The Minish Cap'' continues the story of the Four Sword, a weapon introduced in '' Four Swords'' and ''
Four Swords Adventures ''The Legend of Zelda: Four Swords Adventures'' is an action-adventure video game developed and published by Nintendo for the GameCube. It is the eleventh installment in ''The Legend of Zelda'' series. It was released in Japan on March 18, 2004, ...
''. The game retains many elements common to previous ''Zelda'' games, especially
top-down Top-down may refer to: Arts and entertainment * " Top Down", a 2007 song by Swizz Beatz * "Top Down", a song by Lil Yachty from ''Lil Boat 3'' * "Top Down", a song by Fifth Harmony from ''Reflection'' Science * Top-down reading, is a part of ...
predecessors such as ''
A Link to the Past ''The Legend of Zelda: A Link to the Past'' is an action-adventure game developed and published by Nintendo for the Super Nintendo Entertainment System. It is the third game in ''The Legend of Zelda'' series and was released in 1991 in Japan and ...
'', and includes new features and mechanics. Chiefly, the protagonist Link acquires a magical talking cap named Ezlo, who can shrink Link to the diminutive size of a Minish. ''The Minish Cap'' was well received among critics. It was named the 20th best Game Boy Advance game in an
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
feature and was selected as the 2005 Game Boy Advance
Game of the Year Game of the Year (GotY) is an award given by various award events and media publications to a video game that they feel represented the pinnacle of gaming that year. Events and ceremonies British Academy Games Awards (BAFTA Games Awards) ...
by
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
.


Gameplay

''The Minish Cap'' features gameplay similar to previous ''Zelda'' installments. Link must explore an
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
and complete multiple dungeons, acquiring new items and abilities throughout the game. The titular "Minish cap" refers to a new ability that allows Link to transform into "Minish size" using portals throughout the world. Link's smaller size changes his ability to traverse his environments. For instance, a small portal inaccessible to Link in his normal size can be used by Minish-sized Link. A puddle that Link can normally walk over will be too deep for Minish-sized Link to traverse. Along with items common to ''Zelda'' games (such as bombs and arrows), ''The Minish Cap'' introduces three new items: the Mole Mitts (allowing Link to dig through earthen walls), the Gust Jar (which sucks up enemies and other objects), and the Cane of Pacci (which flips objects upside-down). In certain areas, the player can create multiple copies of Link; although ''The Minish Cap'' is a single-player game, this ability is inspired by the multiplayer-focused ''Four Swords'' games. The player can also collect "Kinstones", artifacts that are broken into two fragments. Finding a matching Kinstone piece can progress the game or award other prizes.


Story


Setting

Within the ''Zelda'' chronology, ''The Minish Cap'' takes place between ''
Skyward Sword is a 2011 action-adventure game developed and published by Nintendo for the Wii. A high-definition remaster of the game, ''The Legend of Zelda: Skyward Sword HD'', was co-developed by Tantalus Media and released for the Nintendo Switch in July ...
'' and '' Four Swords'', making it the second story in that timeline. As a
prequel A prequel is a literary, dramatic or cinematic work whose story precedes that of a previous work, by focusing on events that occur before the original narrative. A prequel is a work that forms part of a backstory to the preceding work. The term " ...
to ''Four Swords'', ''The Minish Cap'' tells the backstory of
Vaati is a high-fantasy video game series created by Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments have been outsourced to Capcom, Vanpool and ...
and the birth of the Four Sword, which both feature in ''Four Swords'' and its sequel ''Four Swords Adventures''.


Plot

The Minish (also referred to as the Picori by Hylians) are a race of tiny creatures that bestowed a young boy with a green garment, a sword, and a shining golden light to drive back the "darkness" many years before the game is set. The quest begins when Link is chosen by the king of Hyrule to seek the help of the Picori after Vaati, searching for the Light Force, had destroyed the Picori Blade acting as the seal to the Bound Chest, releasing evil monsters into Hyrule, and turning
Princess Zelda is the titular character in Nintendo's ''The Legend of Zelda'' video game series. She was created by Shigeru Miyamoto and introduced in the original 1986 game ''The Legend of Zelda''. She is one of the central characters in the series, having ...
into stone. Link learns he was chosen because only children can see the Picori. Soon into the voyage, Link finds and rescues Ezlo, a living green cap with a bird-like head. Ezlo joins Link by riding on his head as a cap. It will later be revealed that Ezlo and Vaati are actually Minish. Ezlo explains to Link that he is a renowned sage and craftsman and Vaati was his apprentice, but Vaati became corrupted by the madness and hatred of men and took a magic hat that Ezlo had made for the people in Hyrule. The hat grants any wish made by the wearer, and Vaati had wished to become a demon. Vaati then turned Ezlo into his cap form. With the help of Ezlo, Link retrieves the four elemental artifacts and brings them to the Elemental Sanctuary, which is a gateway between Hyrule and the Picori homeland. There, he uses the elemental artifacts to turn the Picori Blade, restored by the Picori, into the Four Sword, capable of defeating Vaati. During Link's quest, Vaati teleports into Hyrule Castle and assumes the form of the king of Hyrule, ordering his soldiers to search for the "Light Force". After Link restores the Four Sword, Vaati turns Hyrule Castle into Dark Hyrule Castle. Link fights Vaati just before he can drain Zelda of all of the Light Force hidden within her, which would have killed her in the process. Link defeats Vaati, who shapeshifts into different monsters. When Link and Zelda flee from the collapsing castle to the Elemental Sanctuary, they are once again confronted by Vaati, who changes form one last time. After Vaati is defeated, Ezlo returns to his original form. He takes the recovered cap of wishes that he created and gives it to Zelda. She combines the cap with the Light Force energy and wishes for all who have been cursed by Vaati to be cured, Hyrule Castle to be turned back to normal, and the monsters in Hyrule to no longer exist. The cap disappears after granting this wish, and Ezlo gives Link a new hat before returning to the land of the Minish.


Development and promotion

After Capcom and its scenario writing subsidiary Flagship had finished developing ''Oracle of Seasons'' and ''Oracle of Ages'' for the
Game Boy Color The (commonly abbreviated as GBC) is a handheld game console, manufactured by Nintendo, which was released in Japan on October 21, 1998 and to international markets that November. It is the successor to the Game Boy and is part of the Game ...
, they began work on a new ''Zelda'' game for the Game Boy Advance. Work on the title was suspended to allow the teams to focus on ''Four Swords'', but in February 2003
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
and
Eiji Aonuma is a Japanese video game designer, director, and producer. He works for Nintendo as the project manager of their ''The Legend of Zelda'' series. Aonuma is also one of the deputy general managers of Nintendo's Entertainment Planning & Development ...
revealed that development of what would later be called ''The Minish Cap'' was "well underway". Nintendo launched a website for ''The Minish Cap'' in September 2004, showing concepts of Link's shrinking ability. The game had a cartoonish art style similar to ''The Wind Waker'', as it has a
fairy tale A fairy tale (alternative names include fairytale, fairy story, magic tale, or wonder tale) is a short story that belongs to the folklore genre. Such stories typically feature magic (paranormal), magic, incantation, enchantments, and mythical ...
setting similar to said game, within "the world of tiny fairies, a universal fairytale story". An effort was made to make Hyrule Town, the overworld's central city hub, feel like a living breathing city with people going about their ordinary lives. This combined with Link's ability to shrink in size allowed for unique angles on the perspective of a "safe town", turning the town itself into a dungeon of sorts for the player. Aonuma was reportedly impressed by what the development team was able to achieve with Hyrule Town, particularly given the restrictions of a 2D game, commenting that it even surpasses Clock Town in ''
Majora's Mask ''The Legend of Zelda: Majora's Mask'' is a 2000 action-adventure game developed and published by Nintendo for the Nintendo 64 home console. It was released worldwide in 2000 as a main installment in ''The Legend of Zelda'' series and was the ...
''. The game's gust jar was inspired by a gourd that can suck up anything from the novel ''Journey to the West''. Several other aspects of the gameplay were inspired or directly lifted from ''Four Swords'' and ''Four Swords Adventure'', both of which Minish Cap serves as a prequel to. For example, the gameplay concept of shrinking to Minish size in ''The Minish Cap'' is a fleshed out extension of the function of the Gnat Hat from ''Four Swords'', a hat which allowed Link to shrink in to the size of a
gnat A gnat () is any of many species of tiny flying insects in the dipterid suborder Nematocera, especially those in the families Mycetophilidae, Anisopodidae and Sciaridae. They can be both biting and non-biting. Most often they fly in large num ...
. The game contains a developmental in-joke to the ''Oracle of Ages'' and ''Oracle of Seasons'' titles in an optional side-quest which sees the player aiding three females travelers from distant lands who are looking for a place to stay. These characters are Din, Nayru, and Farore, from the Oracle titles. The player will only able to provide housing for two of the three women, and although their landlord makes reference to building a third house for the third woman, this never occurs in the game. The description given for Farore on her in-game Figurine also mentions that people take advantage of her which makes her upset. This relates to the third planned ''Oracle'' game surrounding Farore, ''Oracle of Secrets'', which was scrapped. A first in the ''Zelda'' series, the game was released in European territories before North America. The main cited reason for this was the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
: with the European DS Launch scheduled for Spring 2005, Nintendo of Europe pushed to make ''The Minish Cap'' its handheld Christmas "
killer app In marketing terminology, a killer application (commonly shortened to killer app) is any computer program or software that is so necessary or desirable that it proves the core value of some larger technology, such as computer hardware, a video game ...
". Conversely, Nintendo of America held back on its release so not to "cannibalize" the DS market. The game is included in the list of Game Boy Advance games that is now available for
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for the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
's Virtual Console by Nintendo 3DS Ambassadors. In Europe, the game was available either as a standalone packaged game, or as part of a special pack, which included one of only 25,000
limited edition The terms special edition, limited edition, and variants such as deluxe edition, or collector's edition, are used as a marketing incentive for various kinds of products, originally published products related to the arts, such as books, prints, r ...
, ''Zelda''-themed
Game Boy Advance SP The Game Boy Advance SP (GBA SP), released in Japan on February 14, 2003, is a sixth-generation handheld game console developed, released, and marketed by Nintendo that served as an upgraded version of the original Game Boy Advance. The "SP" in ...
. The ''Triforce SP'' is matte gold in color, with a
Triforce The is a fictional artifact and icon of Nintendo's ''The Legend of Zelda'' series of video games. It first appeared in the original 1986 action-adventure game ''The Legend of Zelda'' and is a focus of subsequent games in the series, including ...
logo stamped on the lid, and the Hyrule royal family crest printed on the lower right face. As a launch promotion, Nintendo Europe also produced seven 24-carat gold plated Game Boy Advance SP consoles, with six given away to people who found a golden ticket inside their Triforce SP package, and a seventh as a magazine promotion. Thirty were autographed by Miyamoto himself at the opening of the Nintendo World Store in New York.


Reception and awards

''The Minish Cap'' was the best-selling game in its debut week in Japan, selling 97,000 copies. It became the 62nd best-selling game of 2004 with 196,477 copies, and had a total of 350,000 copies overall in the country. In North America, ''The Minish Cap'' sold 217,000 copies in its debut month of January 2005, being the fourth best-selling game of the month. It remained among the five best-selling games in February and March. ''The Minish Cap'' closed the year as the seventh best-selling game of 2005. By March 2005, the game already had sold 1 million units worldwide. In the United States alone, ''The Minish Cap'' sold 680,000 copies and earned $21 million by August 2006. During the period between January 2000 and August 2006, it was the 37th highest-selling game launched for the Game Boy Advance, Nintendo DS or
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
in that country. The game ended up selling 1.76 million copies worldwide. The game received critical acclaim. IGN praised the game for continuing the legacy of the successful series, while
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
also praised the game for this aspect, saying "Classic Zelda gameplay and flavor will please fans". The graphical
style Style is a manner of doing or presenting things and may refer to: * Architectural style, the features that make a building or structure historically identifiable * Design, the process of creating something * Fashion, a prevailing mode of clothing ...
especially—which continues the whimsical style of ''Wind Waker''—was welcomed by most reviewers. The
music Music is generally defined as the art of arranging sound to create some combination of form, harmony, melody, rhythm or otherwise expressive content. Exact definitions of music vary considerably around the world, though it is an aspect ...
of the game was commended by most sites;
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
stated that "even the music is outstanding, featuring some of the highest quality tunes to ever come out of the GBA's little speakers". Despite the criticism of the dungeon lengths,
1UP.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
praised the dungeon design, proclaiming it as superior to that of other ''Zelda'' games. The main criticism of the game among reviewers is the length of the game.
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
says that "it's too short", while ''RPGamer'' state that "the typical player can fly through the game's six relatively short dungeons in about ten hours". There are also various other complaints from reviewers: IGN claims that the kinstone system is overly repetitive; Nintendo World Report criticises the game's visuals on a
Game Boy Player The (DOL-017) is a GameCube peripheral developed by Nintendo which enables it to play Game Boy, Game Boy Color, and Game Boy Advance cartridges, allowing those games to be played on a television. It connects via the high speed parallel port at ...
, and RPGamer details the game's low
difficulty level Game balance is a branch of game design that is described as a mathematical-algorithmic model of a game’s numbers, game mechanics, and relations between the two. Game balance consists of adjusting values to create a certain user experience. Play ...
as a disadvantage. Despite this, IGN's Craig Harris liked the way that the ability to become tiny had been incorporated to create fresh puzzles in the ''Zelda'' series. He continued to comment that "it's an idea that's so well-conceived that I'd love to see worked in the series' 3D designs somewhere down the line". ''The Minish Cap'' won the 'Best Game Boy Advance of 2005' by GameSpot over such finalists as '' Fire Emblem: The Sacred Stones'' and '' WarioWare: Twisted!''; GameSpot labelled it as "the Game Boy Advance game we remember the most". In March 2007, the game was ranked as the 20th best ''Game Boy Advance'' game by IGN. In the acknowledgement, IGN commented that "the inclusion of the ability to shrink and grow was explored to some really good results". The game was ranked 47th in ''
Official Nintendo Magazine ''Official Nintendo Magazine'', or ''ONM'', was a British video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''N ...
''s "100 Greatest Nintendo Games" feature. ''The Minish Cap'' received an average score of 90 percent from
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
, a site that compiles media ratings from several publishers to give an average score.


Notes


References

;Citations * * ;Notes


External links

* {{DEFAULTSORT:Legend of Zelda: The Minish Cap, The 2004 video games Video games about curses Flagship (company) games Game Boy Advance games Video games about size change
Minish Cap ''The Legend of Zelda: The Minish Cap'' is an action-adventure video game and the twelfth entry in ''The Legend of Zelda'' series. Developed by Capcom and Flagship, with Nintendo overseeing the development process, ''The Minish Cap'' was release ...
Top-down video games Video game prequels Video games developed in Japan Virtual Console games Virtual Console games for Wii U Sentient objects in fiction Single-player video games Virtual Console games for Nintendo 3DS