The Indestructibles (video Game)
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''The Indestructibles'' is an unreleased
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developed by
Bullfrog Productions Bullfrog Productions Limited was a British video game developer based in Guildford, England. Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, ''Populous (video game), Populous'', ...
. The game would have had players control a superhero or a team of superheroes to do battle with super villains. The game was originally titled ''MIST - My Incredible Superhero Team'', and was cancelled because Bullfrog were unable to obtain a
Marvel Marvel may refer to: Business * Marvel Entertainment, an American entertainment company ** Marvel Comics, the primary imprint of Marvel Entertainment ** Marvel Universe, a fictional shared universe ** Marvel Music, an imprint of Marvel Comics ...
licence.


Gameplay

''The Indestructibles'' takes place in the early 20th century, and puts the player in control of a superhero or a team of superheroes to compete against super-villains in a 3D city. The player could have designed a character and its abilities, and had the option of being good or evil. Funding is granted by organisations depending on which side the player chooses: for example, the government if good and from whoever is willing to pay the most if evil. Money is used to research faster and more powerful superheroes and weapons. According to ''
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'', the action would have been based on physics rather than rules, and players would have been able to play as super-villains.


Development

''MIST - My Incredible Superhero Team'', was in development by July 1995 and set for release in November. It used Bullfrog's Skeletal Mapping (a technique with which a skeleton's actions are calculated by a computer, rather than the artist drawing every possible animation a character could perform) to make it possible for players to create superheroes, according to
Peter Molyneux Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and '' Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: W ...
. ''
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'' stated that the game featured a "fully modelled" city, textured polygon characters, and a
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mode that runs at 30
frames per second A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (con ...
. The development of the original demo was headed by
Glenn Corpes Glenn Corpes is an independent video game developer. He is best known for his work at Bullfrog Productions on titles including '' Populous'' (of which he was a co-creator), ''Magic Carpet'', and ''Dungeon Keeper''. He left Bullfrog in 1999 to fo ...
, with Fin McGechie in charge of graphics. This was completed in around three days, with McGechie taking a prototype ''
Dungeon Keeper ''Dungeon Keeper'' is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in June 1997 for MS-DOS and Windows 95. In ''Dungeon Keeper'', the player builds and manages a dungeon, protecting it from invading ' ...
'' engine and constructing a city in '' Hi-Octane'' editor. The
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and multiplayer were taken from ''
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''. The game had been renamed to ''The Indestructibles'' by February 1996, and was produced by Sean Cooper. At this time, ''
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'' said the game looked "so damn impressive", and because of this, Cooper would give the magazine monthly reports on its development. He stated that he had "very strong views" on how he would have liked it to look, and that he wanted it done his own way and "nothing like it has ever been done before". The game was originally had a futuristic setting, but Cooper decided that he wanted a brighter and more colourful environment for daytime settings and a "dull monochrome" appearance for night-time. He said the latter was important because it creates atmosphere and that he did not want it to look like anything else. The game was of Molyneux's design. In his second report, Cooper said they had done "a helluva lot"on the game. This included "sorting out" the character movement, module linking, and ensuring the graphics and sound worked. Cooper stated that he was "supremely confident" the game would be great, and that they were seeking an animation house to do cartoon animation, which he wanted to be very colourful. By this time, Andy Nuttall had been hired as the game's Assistant Producer. In his third report, he stated that he was taking a year off, and the game was expected to be released in autumn (fall) 1997. He said that all of Bullfrog's other lead programmers were doing other projects, and therefore the continuation of programming would be delayed until one had been completed. Of the characters, Cooper said that the cars and the player's team members were to be created using
vector graphics Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display a ...
, and the civilians using "a mixture of sprites". He said that vectors were useful because they enable the characters to be more flexible and they use less memory, which he said was useful because the game was being developed for the
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and
Sega Saturn The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the succ ...
. By late 1995, the Saturn version's expected release date was mid 1996. Cooper also stated that he was "working hard" to make ''The Indestructibles'' an impressive multiplayer game, and that he wanted to the BT
Wireplay Wireplay was an online multiplayer gaming network available as a dial-up service that allowed players to match up and play PC games with each other remotely. Compatible games had ''Wireplay'' capability built into the game itself, with the onlin ...
network. According to '' Génération 4'', ''The Indestructibles''s
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featured "very powerful" algorithms that analysed the player's combat techniques and countered them. By August 1998, the game's engine had been completely revamped, and the setting was no longer the 1920s. The game was focused at 3D hardware, and had an engine capable of "displaying enormous levels". The level scripting language was descended from ''
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''s. Artist Fin McGhie said that development was not smooth and that it eventually become apparent that it would be unlikely to be completed. He left to form
Mucky Foot Productions Mucky Foot Productions Limited was a British video game developer, which existed from 1997 to 2003. History The company was founded in 1997 in Guildford, United Kingdom by three ex-Bullfrog developers: Mike Diskett, Fin McGechie and Guy Simmo ...
and ''The Indestructibles'' was rebooted, but that also "didn't work out". According to Corpes, ''The Indestructibles'' was cancelled because
Marvel Comics Marvel Comics is an American comic book publishing, publisher and the flagship property of Marvel Entertainment, a divsion of The Walt Disney Company since September 1, 2009. Evolving from Timely Comics in 1939, ''Magazine Management/Atlas Co ...
threatened to intervene if any of the game's superheroes resembled any of theirs. According to Bullfrog designer Alex Trowers, the game was cancelled due to the lack interest in designing superheroes and an inability to obtain a
Marvel Marvel may refer to: Business * Marvel Entertainment, an American entertainment company ** Marvel Comics, the primary imprint of Marvel Entertainment ** Marvel Universe, a fictional shared universe ** Marvel Music, an imprint of Marvel Comics ...
licence. Corpes said the game "would have been cool", and Molyneux said it "was a really nice game idea".


References

{{DEFAULTSORT:Indestructibles Video Game Cancelled PlayStation (console) games Cancelled Sega Saturn games Bullfrog Productions games Superhero video games Video games developed in the United Kingdom Video games set in the 20th century