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''The Flintstones'' is a 1988
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
based on the 1960s television series ''
The Flintstones ''The Flintstones'' is an American animated sitcom produced by Hanna-Barbera Productions. The series takes place in a romanticized Stone Age setting and follows the activities of the titular family, the Flintstones, and their next-door neighb ...
''. The game was developed by Teque Software Development and published by Grandslam Entertainments. The game was released in Europe in 1988, for
Amiga Amiga is a family of personal computers introduced by Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and significantly improved graphi ...
,
Amstrad CPC The Amstrad CPC (short for ''Colour Personal Computer'') is a series of 8-bit home computers produced by Amstrad between 1984 and 1990. It was designed to compete in the mid-1980s home computer market dominated by the Commodore 64 and the Sin ...
,
Atari ST The Atari ST is a line of personal computers from Atari Corporation and the successor to the Atari 8-bit family. The initial model, the Atari 520ST, had limited release in April–June 1985 and was widely available in July. It was the first pers ...
,
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
, MSX, and
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ...
. A version for the Sega
Master System The is an 8-bit third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 and ...
was released in 1991.


Gameplay

Each version of ''The Flintstones'' features identical gameplay. The game contains four levels. The story begins with
Fred Flintstone Fred Flintstone is the main character of the animated sitcom '' The Flintstones'', which aired during prime-time on ABC during the original series' run from 1960 to 1966. Fred is the husband of Wilma Flintstone and father of Pebbles Flintsto ...
finishing work at a rock quarry and exclaiming "Yabba dabba doo!" which is the game's only spoken line of dialogue, achieved through
speech synthesis Speech synthesis is the artificial production of human speech. A computer system used for this purpose is called a speech synthesizer, and can be implemented in software or hardware products. A text-to-speech (TTS) system converts normal languag ...
. For the remainder of the game, character interactions are done through
speech balloon Speech balloons (also speech bubbles, dialogue balloons, or word balloons) are a graphic convention used most commonly in comic books, comics, and cartoons to allow words (and much less often, pictures) to be understood as representing a char ...
s. Fred wants to bowl with
Barney Rubble Barney Rubble is a fictional character who appears in the television animated series ''The Flintstones''. He is the diminutive, blond-haired caveman husband of Betty Rubble and adoptive father of Bamm-Bamm Rubble. His best friend is his next d ...
at a bowling alley, but Fred's wife, Wilma, tells him that he must paint their living room first for the arrival of her mother. Playing as Fred, the player must paint the room while also preventing his young daughter, Pebbles, from scribbling on the walls. The player's paintbrush is a squirrel. When stopping Pebbles, the squirrel sometimes runs away and must be captured. In the second level, Fred must race to the bowling alley while avoiding rocks on the road. Hitting a rock results in the vehicle losing a wheel, requiring the player to search for a replacement and get back on the road. The third level is played as a bowling game between Fred and Barney, with the two players taking turns. In the final level, Fred returns home and discovers that Pebbles is missing from the house. He finds her climbing a construction site and competes against Barney to rescue her, while avoiding nuts and bolts. A practice mode allows the player to explore each area. A rendition of the theme music from the television series was created by Ben Daglish, and is present throughout the game, except for the ZX Spectrum version.


Reception

''
The Games Machine ''The Games Machine'' is a video game magazine that was published from 1987 until 1990 in the United Kingdom by Newsfield, which also published ''CRASH'', ''Zzap!64'', ''Amtix!'' and other magazines. History The magazine ran head to head with ...
'' criticized the bowling level for "the long-winded restacking of the pins after each bowl – this is taking realism too far." The magazine praised the music and noted that the graphics "could challenge the TV cartoon", and concluded, "If you have the patience, The Flintstones could provide an amusing, if generally tough challenge." The magazine noted that the Atari ST version was identical to the Amiga version, except for slightly poorer sound. Reviewing the Amstrad CPC, Commodore 64 and ZX Spectrum versions, ''The Games Machine'' wrote that each version retained the "impressive cartoon-like" graphics and difficult gameplay of the earlier versions. The magazine wrote, "The Commodore version moves at a fair rate, while the Spectrum and Amstrad CPC versions are slow enough to cause frustration." Chris Jenkins of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' praised the graphics and sound, but considered the bowling level to be the "poorest" portion of the game. Jenkins concluded that the game "is a polished and professional product which deserves to be seen." John Butters of ''
Atari ST User ''Atari ST User'' was a British computer magazine aimed at users of the Atari ST range. It started life as a pull-out section in ''Atari User'' magazine. From March 1986 onwards it became a magazine in its own right, outliving its parent by a numb ...
'' praised the music and sound, and called the graphics "immaculate," but concluded that the game "soon became frustrating rather than addictive". Andy Richards, also of ''Atari ST User'', praised the music, sound, gameplay, and graphics. One reviewer for '' ST Action'' wrote that the painting level "is clever, infuriating, and taxing, but the bowling scene could have been more thoughtfully designed." Another reviewer for ''ST Action'' wrote, "Sluggish controls and the slow speed make the painting scene unbelievably tedious and, sadly the bowling scene is, if anything, worse. A lot of time is wasted as the player resets the pins, or whilst Barney bowls, and this means just sitting and waiting until it is your turn again. There is nothing about this program I can recommend."
Paul Glancey Paul Glancey is a video game producer and former journalist in the United Kingdom. He made his first steps into the videogame industry as a writer with ''Zzap!64'' and '' CVG'' before contributing a few reviews to ''Mean Machines'' ('' Wrestle ...
of ''
Zzap!64 ''Zzap!64'' was a computer games magazine covering games on the Commodore International series of computers, especially the Commodore 64 (C64). It was published in the UK by Newsfield Publications Ltd and later by Europress Impact. The magazine ...
'' wrote about the Commodore 64 version, "Poor sprites and feeble backgrounds coupled with a grating rendition of the Flintstones theme tune create a bad impression, and frustrating controls in the painting section do not enthrall. The sub-games are dated – a paint and collect game in '88?! – and the basic Tenth Frame bowling doesn't encourage the player to reach the final section. TV licences work rarely, if at all; The Flintstones certainly doesn't." Paul Sumner, also of ''Zzap!64'', wrote that neither Fred or Barney resembled their television counterparts, but praised the sound and music. Sumner wrote that the gameplay "is a little difficult at first, due mainly to the slightly unresponsive control. But perseverance does reap some reward, though I personally found the game to be too difficult to warrant extensive play."


References


External links


''The Flintstones''
at
MobyGames MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small ...
{{DEFAULTSORT:Flintstones (1988 video game), The Video games based on The Flintstones 1988 video games 1991 video games Amiga games Amstrad CPC games Atari ST games Commodore 64 games Master System games MSX2 games Video games developed in the United Kingdom ZX Spectrum games Europe-exclusive video games Single-player video games