The Crossing (video Game)
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''The Crossing'' is a cancelled
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
by
Arkane Studios Arkane Studios SASU is a French video game developer based in Lyon. It was founded in 1999, and released its first game, ''Arx Fatalis'', in 2002. Besides the Lyon studio, Arkane Lyon, Arkane Studios operates Arkane Studios LLC (trade name, tra ...
, which attempted to fuse
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
and
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
by threading its single-player campaign through live multiplayer games. The game was first announced on 9 January 2007, but put "on hold" on 15 May 2009 after the company ran into "an unexpected financial challenge" and decided to focus on smaller projects. ''The Crossing'' was later officially cancelled for Arkane Studios to work on ''
LMNO ''LMNO'' was the working title for a video game in development by Electronic Arts, notable for Steven Spielberg's involvement in the project. The partnership with Spielberg, first announced in 2005, was to produce an action game with an aim t ...
'' with
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
and
Steven Spielberg Steven Allan Spielberg (; born December 18, 1946) is an American director, writer, and producer. A major figure of the New Hollywood era and pioneer of the modern blockbuster, he is the most commercially successful director of all time. Spie ...
, which was also cancelled.


Story

The game incorporated the idea of parallel universes, and was to be set across two vastly different renditions of modern day
Paris Paris () is the capital and most populous city of France, with an estimated population of 2,165,423 residents in 2019 in an area of more than 105 km² (41 sq mi), making it the 30th most densely populated city in the world in 2020. S ...
. In one universe, which shares many aesthetic similarities to our own, Paris has descended into
chaos Chaos or CHAOS may refer to: Arts, entertainment and media Fictional elements * Chaos (''Kinnikuman'') * Chaos (''Sailor Moon'') * Chaos (''Sesame Park'') * Chaos (''Warhammer'') * Chaos, in ''Fabula Nova Crystallis Final Fantasy'' * Cha ...
following the collapse of government. In the other, the timeline diverged in 1307; where instead of being disbanded, the
Knights Templar , colors = White mantle with a red cross , colors_label = Attire , march = , mascot = Two knights riding a single horse , equipment ...
seize control of the French crown. The story takes the player across both universes.


Gameplay

''The Crossing'' was to be a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
which supported a narrative-driven single-player game, but with the player's opponents replaced by human-controlled agents via a multi-player system, an approach called "crossplayer" by Arkane. In this single-player mode, the single player would work through a game level amid the conflict of a team-based
deathmatch Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters a ...
game, with teams assigned to either protect or assassinate the character controlled by the single player. The game also was to include a team-based multiplayer mode called skirmish, which is also incorporated into the single-player campaign, where the main player might try to avoid the skirmish.


Development

The idea of ''The Crossing'' was to try to find a way to fuse a narrative-driven single player game with multiplayer elements, with human-controlled players to take the place of some of the enemies in the single-player campaign. This amalgamation was dubbed "crossplayer" by Arkane.
Raphaël Colantonio Raphaël Colantonio (born 1971) is a French video game designer, and was the founder and for 18 years president of Arkane Studios. He has served as creative director on several of Arkane's titles, including co-creator with Harvey Smith (game design ...
, Arkane's
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at the time, said that as a studio they wanted to try a multiplayer game, but felt the standard multiplayer approach in most games was "pointless" and wanted to explore a different formula. This approach necessitated level designs that had the single player navigating through linear sections of levels until they reached a
choke point In military strategy, a choke point (or chokepoint) is a geographical feature on land such as a valley, defile or bridge, or maritime passage through a critical waterway such as a strait, which an armed force is forced to pass through in ord ...
where they would encounter the team-based multiplayer battles. During the player traversing linear sections, the game would have brought the multiplayer teams to
spawn Spawn or spawning may refer to: * Spawn (biology), the eggs and sperm of aquatic animals Arts, entertainment, and media * Spawn (character), a fictional character in the comic series of the same name and in the associated franchise ** '' Spawn: ...
into or near the upcoming choke point, so that these players would always feel close to the core action of the game. According to Colantonio, this approach required them to rethink how they designed levels; they recognized that they needed to continue to drive the single player forward through the level, unable to have them stop to solve puzzles or analyze enemy movements, while also making some of the choke point areas interesting for the other players. For the game's story and setting, Arkane wanted to create a new
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
(IP) for them to build on. Colantonio brought in Viktor Antonov, an artist that had been working for
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fittings ...
and had helped Arkane with the Source engine during their development of ''
Dark Messiah of Might and Magic ''Dark Messiah of Might and Magic'' (labeled as ''Dark Messiah: Might and Magic''; additionally subtitled ''Elements'' on Xbox 360) is a first-person action role-playing game developed by Arkane Studios. The player controls Sareth, the apprentice ...
'' (2006). As both Colantonio and Antonov had lived in
Paris Paris () is the capital and most populous city of France, with an estimated population of 2,165,423 residents in 2019 in an area of more than 105 km² (41 sq mi), making it the 30th most densely populated city in the world in 2020. S ...
for some time in their lives, they came upon the idea of a "dystopia-utopia" setting in Paris, where part of the city was a "royal utopia" while the other half had fallen into squalor; this reflected on the different experiences that Colantonio and Antonov had from how they came to live in Paris, and recognizing that Paris itself is a "city of contrasts". As a backstory, they envisioned a world where scientists had developed time travel through various portals, and used it to change the past and create alternate dimensions in the present, then taking the best of technology advancements from that to improve the original reality. ''The Crossing'' would have started when an incident involving misuse of the time travel portal in the center of Paris would have created a cacophony of different versions of Paris. The player discovers that
Knights Templar , colors = White mantle with a red cross , colors_label = Attire , march = , mascot = Two knights riding a single horse , equipment ...
with high-tech weapons have invaded Paris, and would be forced to find the portal to try to set things right. With some of the gameplay and the narrative down, Arkane began talking about the game with the gaming press, including a cover story on ''Games for Windows'', generating interest in the title, but had not yet secured a publisher. Colantonio pitched the idea to the core 20 publishers at that time, but none of them expressed interest in the idea as a whole, instead talking about focusing only on parts of ''The Crossing'' such as using the narrative in another gameplay setting, or having only focus on the single-player. Colantonio stated that these publishers were also concerned about Arkane seeking to focus on the personal computer release over consoles, and the lack of plans for a
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
port, at the time, a limitation of the Source engine having yet to be ported to that console. The publishers also expressed concern about the matchmaking capabilities of the game; Arkane brought in Max Hoberman, who developed the ''
Halo 2 ''Halo 2'' is a 2004 first-person shooter game developed by Bungie and published by Microsoft Game Studios for the Xbox console. ''Halo 2'' is the second installment in the ''Halo'' franchise and the sequel to 2001's critically acclaimed '' ...
'' matchmaking system, to try to alleviate publisher fears. A further challenge from publishers according to Colantonio was the high development costs they wanted, looking for between and , which was an expensive budget for a game at that time particularly from a studio that had yet to establish its own identity. Eventually, Arkane found one unnamed publisher that was interested in the entire concept of ''The Crossing''. They spent about six months negotiating with this publisher, but Colantonio said as time progressed, the negotiations worsened, with a smaller proposed budget and requiring them to do a PlayStation 3 version. Colantonio decided after six months that they were not going to be able to achieve the vision they wanted with ''The Crossing'', and ceased negotiations with the publisher, effectively shelving the game. Arkane switched over to continue contract work with Valve, and started work with
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
on a
Steven Spielberg Steven Allan Spielberg (; born December 18, 1946) is an American director, writer, and producer. A major figure of the New Hollywood era and pioneer of the modern blockbuster, he is the most commercially successful director of all time. Spie ...
-backed game, ''
LMNO ''LMNO'' was the working title for a video game in development by Electronic Arts, notable for Steven Spielberg's involvement in the project. The partnership with Spielberg, first announced in 2005, was to produce an action game with an aim t ...
'', itself which was ultimately cancelled. While ''The Crossing'' never came to fruition, Colantonio said that it was an important foundation of Arkane Studio as it helped with team-building, establishing a vision for their own IP, and the processes needed to carry that out, which they used in building the ''
Dishonored ''Dishonored'' is a 2012 action-adventure game developed by Arkane Studios and published by Bethesda Softworks. Set in the fictional, plague-ridden industrial city of Dunwall, ''Dishonored'' follows the story of Corvo Attano, bodyguard to th ...
'' series. During the 2018
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, Arkane's lead designer Ricardo Bare stated that their future projects were looking at multiplayer functionality that they had been envisioning in ''The Crossing'' as to provide seamless multiplayer functionality alongside single-player content. Arkane would later implement this functionality with their 2021 game ''
Deathloop ''Deathloop'' is a first-person shooter video game developed by Arkane Lyon and published by Bethesda Softworks. The game was released on 14 September 2021 for PlayStation 5 and Windows, and on 20 September 2022 for Xbox Series X/S. It receive ...
''.


References

{{DEFAULTSORT:Crossing (video game), The Arkane Studios games Cancelled Windows games Cancelled Xbox 360 games Multiplayer and single-player video games Source (game engine) games Valve Corporation games Video games developed in France Video games set in Paris