The Bard's Tale IV
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''The Bard's Tale IV: Barrows Deep'' is a 2018 dungeon crawler video game developed by inXile Entertainment as a continuation to ''The Bard's Tale'' trilogy from the 1980s.


Plot

Some two centuries after the now-legendary events from the original trilogy, one Bishop Henred of the Church of the Swordfather (a church militant and now the predominant religion in the land of Caith in which the games are set) has moved the faith to a more extreme and radically xenophobic outlook. Magic-users and non-humans such as dwarves, elves, and the goblinoid trow are now
persecuted Persecution is the systematic mistreatment of an individual or group by another individual or group. The most common forms are religious persecution, racism, and political persecution, though there is naturally some overlap between these terms ...
even though some still live among humans. The game begins with the execution on the gallows of six people for being magic users, adventureres, or non-humans in the town of Skara Brae as witnessed by the initial player character, Melody the bard. She meets another bard, Rabbie, who escorts her to the Adventurer's Guild which, however, is stormed by
paladins The Paladins, also called the Twelve Peers, are twelve legendary knights, the foremost members of Charlemagne's royal court, court in the 8th century. They first appear in the medieval (12th century) ''chanson de geste'' cycle of the Matter of F ...
shortly afterwards. The player has the option to build another character at this point and continue with that character instead of Melody. As the Adventurer's Guild is overrun, Rabbie leads the player through an escape tunnel to Skara Brae Below, the ruins of the old Skara Brae (destroyed just before the events of
Bard's Tale III ''The Bard's Tale III: Thief of Fate'' is a computer fantasy role-playing video game created by Interplay Productions in 1988. It is the second sequel to ''The Bard's Tale''. It was designed by Rebecca Heineman, Bruce Schlickbernd, and Michael ...
) that exist in a giant cave below the new town of the same name. There, the persecuted non-humans and adventurers have set up refugee camps around the old Adventurer's Guild building while paladins scour the subterranean ruins. The initial mission is to check up on friends and allies up in Skara Brae and elsewhere. Over the course of these missions it is found that an unknown agency is committing crimes and blaming them on the non-humans in an apparent attempt to discredit them and sow civil unrest. As it turns out, the religions of other people and realms have similarly developed, and then been subverted by, malevolent militant sub-cults (much like the Church of the Swordfather, which is portrayed as an originally benevolent religion that underwent a dramatic shift towards malevolence only recently). Over the course of these quests, the party size gradually grows to six members. (It grows from two character slots to six; some characters have to join the party at least temporarily to achieve certain short term goals, typically adding a character slot in the process, and can be exchanged for other characters after the specific quest revolving around their character is resolved. It is thus possible to create a party entirely made up of custom characters.) It is gradually uncovered that a primordial evil, Yadis, seeks to end the dominance of men in the world. To this end Yadis, in alliance with the resurrected Mangar, Lagoth Zanta, and Tarjan, wants to open a rift that happens to lie under Skara Brae, incidentally explaining why the town always seemed to draw the attention of evil wizards. Ultimately, Skara Brae is put to the torch and the population enslaved to dig through to the rift. Bishop Henred is revealed to be under Yadis's influence, and is eventually slain on the doorstep of the cathedral as the player party races to the dig site in the sewers below the cathedral to stop Yadis.


Gameplay

''The Bard's Tale IV: Barrows Deep'' is a party-based dungeon crawler
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
with gameplay experienced from a first-person perspective.


Development and release

'' The Bard's Tale'' is a fantasy
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
series established by Interplay Productions in the year 1985. Two sequels were released in the 1980s before the series went dormant. In 2004, inXile Entertainment developed and released a
spin-off game In media, a spin-off (or spinoff) is a radio program, television program, film, video game or any narrative work, derived from already existing works that focus on more details and different aspects from the original work (e.g. particular topics, ...
to the series. In January 2015, Brian Fargo, CEO of inXile Entertainment, announced plans to develop ''The Bard's Tale IV''. Fargo's vision was to a create a true successor to the original trilogy of ''Bard's Tale'' games. In May 2015, the studio announced that they would launch a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign to crowdfund development costs for ''The Bard's Tale IV''. InXile had previously used Kickstarter to successfully crowdfund previous projects—'' Wasteland 2'' and '' Torment: Tides of Numenera''. The crowdfunding campaign for ''The Bard's Tale IV'' launched on 2 June 2015 with a target of million. The crowdfunding surpassed its target on 15 June 2015. It was fully funded after only 12 days. The game is built using Unreal Engine 4. The development team will make use of
photogrammetry Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant ima ...
to create textures for 3D objects. Scottish folk singer
Julie Fowlis Julie Fowlis (born 20 June 1978) is a Scottish folk singer and multi-instrumentalist who sings primarily in Scottish Gaelic. Early life Fowlis grew up on North Uist, an island in the Outer Hebrides, in a Gaelic-speaking community. Her mothe ...
is contributing to the game's music. The game was released on September 18, 2018 for Windows. A ''Director's Cut'' version for the game, which includes new dungeons and quality of life features, was released on August 27, 2019 for
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, Xbox One, macOS, and Linux. Existing owners of the Windows version can upgrade their game to the ''Director's Cut'' version for free.


Awards

The game was nominated for "Best Original Song" with "Across the Seven Realms" and "Best Sound Design for an Indie Game" at the 2019 G.A.N.G. Awards, and for "Best Audio Design" at The Independent Game Developers' Association Awards.


Reception

''The Bard's Tale IV: Barrows Deep'' received "mixed or average" reviews according to review aggregator Metacritic. ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' noted that the game was bogged with technical issues, but called it "an RPG that’s brimming with enjoyable, challenging fights, elaborate and entertaining puzzles, and plenty of visual and musical flair". '' Game Informer'' wrote that the game's combat was "a joy and handled with finesse" but criticized the combat system for not "hav ngthe flexibility to take more than the necessities" and wrote that "...long puzzle mazes detract from the inspired combat system..." '' PC Gamer'' wrote, "...a number of the underlying systems are unforgivingly old-fashioned...Other elements don’t feel 'old' so much as just rough or unfinished", and praised the combat, exploration and world. '' Eurogamer'' likened the game to a
B movie A B movie or B film is a low-budget commercial motion picture. In its original usage, during the Golden Age of Hollywood, the term more precisely identified films intended for distribution as the less-publicized bottom half of a double feature ...
in that "by not trying to please everybody it revels in being different", while similarly criticizing its technical issues and lack of polish and praising its score and puzzle design.. '' Destructoid'' reviewed the game negatively, writing, "''The Bard’s Tale IV'' is an absolute mess. The framerate is all over the place, and bugs are constantly rearing their ugly head to impede or altogether halt progress...While the combat and puzzles are interesting enough in their own right, starting in the dreary grey and brown town of Skara Brae is so…unimpressive. NPC models look like garbage and no NPC is ever moving around...even conversations feel stilted...", but praised the environments, tactical gameplay, and puzzles. '' GameSpot'' praised the game's soundtrack and heavily criticized its repetitive mechanics, linear map, dated visuals, shallow puzzles, and technical issues. ''
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'' thought that the game had good character customization and an immersive world but took issue with the convoluted combat and lackluster story.


References


External links

* {{DEFAULTSORT:Bard's Tale IV: Barrows Deep, The 2018 video games Crowdfunded video games First-person party-based dungeon crawler video games InXile Entertainment games Kickstarter-funded video games Linux games MacOS games PlayStation 4 games Unreal Engine games Video game sequels Video games scored by Mark Morgan Windows games Xbox Cloud Gaming games Xbox One games