Tales Of Zestiria
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is an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
. It is the fifteenth main entry in the ''Tales'' series, developed by Bandai Namco Studios and published by
Bandai Namco Entertainment is a Japanese multinational video game video game publisher, publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in ...
. It was released in January 2015 in Japan on the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
. For Western release in October of the same year, it was also ported to
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
and
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via
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
. The PS4 version was released in Japan in July 2016. As with previous entries in the ''Tales'' series, the game uses a variation of the action-based Linear Motion Battle System, with additional elements including a navigable open world, and the ability for certain characters to fuse into a single entity in battle to deliver powerful attacks. The story follows Sorey, a young man blessed with powers by a mystical spirit race known as the Seraphim who act as a stabilizing force in the land, as he travels to free the land of Glenwood from the threat of the Hellion, creatures spawned by negative emotions. The game's characteristic genre name is , with its story focusing on the passion of the characters. The game began development in 2012 as the 20th anniversary title for the ''Tales'' series, returning to the series' thematic roots as established in ''
Tales of Phantasia is an action role-playing game originally developed by Wolf Team. It is the first title in Namco's ''Tales (video game series), Tales'' series. Initially released for the Super Nintendo Entertainment System, Super Famicom in December 1995, it was ...
'' and featuring revamped gameplay systems. Multiple staff members from previous ''Tales'' games returned, including producer Hideo Baba, battle programmer Tatsuro Udo, designers
Kōsuke Fujishima is a Japanese manga artist. He is known for his love of automobiles and motorcycles, and several of his series and their characters reflect this, such as in ''éX-Driver'' and ''Oh My Goddess!''. Early life and career Born in Chiba, Japan, ...
and
Mutsumi Inomata is a Japanese illustrator and animator. Biography An anime fan, Inomata began working for Ashi Productions, working as an animator, key animation director and character designer on several anime television series. In 1982, she left the staff ...
, and composers
Motoi Sakuraba is a Japanese composer and keyboardist. He is known for his numerous contributions in video games, such as for '' Tales'', ''Star Ocean'', ''Mario Golf'', ''Mario Tennis'', '' Golden Sun'', and ''Dark Souls'' series, as well as several other ani ...
and
Go Shiina , known professionally as Go Shiina, is a Japanese music composer primarily known for his work in video games. He joined Namco in 1997 and was best known during his time with the company for writing music for a number of games in the '' Tales'', ...
. It has received positive reviews in Japanese gaming magazines, and shipped over 400,000 units in its first week. It has similarly garnered mixed to positive reviews in the west, with the majority of praise going to the battle system while its story and presentation received a mixed response. Despite the praise, it has received criticism from fans in Japan for its handling of the game's characters.


Gameplay

''Tales of Zestiria'' is an action role-playing game set in a fantasy world with three-dimensional characters rendered to scale with the areas around them. The game's main world employs an open world layout, in contrast to previous entries in the series. Skits, extra conversations between characters that can be either dramatic or comical, also return; their full-body representation of characters is carried over from ''
Tales of Graces is an action role-playing game released for the Wii in Japan in December 2009. The game is a core product of the ''Tales'' series and was developed by Namco Tales Studio. The game was ported to the PlayStation 3 under the title and was rele ...
''. As in ''Graces'' and ''
Tales of Xillia is an action role-playing game released exclusively for the PlayStation 3. It is the thirteenth main installment of the Tales (video game series), ''Tales'' series and is developed by Namco Tales Studio with Namco Bandai Games as the publisher. ...
'', they are fully voiced. During exploration of the field area between locations and while a specific Seraph character is assigned, the player can execute special commands; they are slicing through minor obstacles (all characters), smashing large obstacles (Edna), temporarily shielding themselves from enemy view (Mikleo), igniting special lights in dungeons (Lailah), or teleporting across gaps (Dezel). A changeable second character accompanies the lead character, and story-relevant or trivial conversations can be started with them. Characters all have unique Support Talents, which range from locating treasure chests to monitoring a characters health, which can be leveled up along with the characters. New special abilities for characters are gained by performing side-quests for creatures called Normins scattered through the land. Equipment assigned to characters can be given special skills, with one piece of equipment having four skill slots. Certain combinations add additional effects produced by equipment. Some equipment types can only be obtained by fusing two different accessories. A local four-player multiplayer option is also available. Items such as outfits, weapons and armor and items can be bought and sold at shops across the land. Using a certain shop enough levels it up, unlocking higher-end items. During exploration, players visit various regions under the control of Lords of the Land, which require the protection of the Seraphim. Ensuring this protection gives the player access via the Lords of the Land to abilities such as warping between save points for a fee. Other abilities including various abilities and bonuses unlocked by completing certain objectives in battle and establish further Normin. The player can increase these boons by leveling up the strength of the protection through battles in the area. Players can rest characters at inns, restoring their health and magic meters.


Battle system

As with previous titles in the series, the game uses the trademark action-based Linear Motion Battle System (LMBS). The variant used in ''Zestiria'' is called the Fusionic Chain LMBS. Unlike previous entries in the series, which featured a separate battle screen, battles in the open field and environments like towns and dungeons take place in the same space as exploration. These encounters are called "Real Map Battles". The player characters' fighting ability during this battle can be affected by the topography and features such as ponds and rocks. Preemptively attacking enemies also grants the player an advantage during the battle. Like previous entries in the series, the LMBS incorporates special skills called artes. There are two types of artes: human characters specialize in close-quarters melee-based artes, while Seraph characters employ mid-to-long range magical artes. These artes are further divided into multiple categories for each character. Artes can interrupt standard attacks. Alongside standard attacks and artes, characters can cast spells for actions such as healing or attacking enemies. The standard attacks, artes and spells are governed by a rock-paper-scissors system. Special attacks called can be performed which deal high damage, with each character having a unique Mystic Arte. While in battle, characters status is displayed in special windows on the battle screen: their window shows their current health, their Blast gauge (an energy bar linked to special abilities), and Spirit Chain (SC) gauge, which fuels the ability to link characters and perform special attacks. A high level of SC points grants conditional boons to characters, such as dealing higher damage and faster recovery of SC. Characters have the option to side-step (dodge forward, backward or to the side), and precisely timed dodges can allow characters to stagger enemies and fill the SC gauge. The Blast gauge allows characters to trigger a blast of energy which knocks enemies back and heals injuries. The SC gauge allows for a maximum of four linked attacks, and any remaining points in the gauge can be used for later linked attacks. The order of activation for linked attacks cannot be changed. At the end of battles, if certain requirements are fulfilled, characters can learn skills called Battle Acts, abilities that grant the characters advantages in battle, such as being able to run around the field freely. The characters Sorey and Rose can also perform which fuses either of them with a chosen Seraph partner to produce a powerful hybrid form, which can perform magical attacks indicative of the element the Seraph represents. While in this form, the human character's stats are boosted, and they gain special abilities unique to the fusion: the character can wield a large sword and fire-based magic (Lailah), shoot water arrows using a bow (Mikleo), use stone fists and summon stone pillars (Edna), and gain blade-like wings and summon whirlwinds (Dezel/Zaveid). A character can swap out their Seraph partners while not in this form. Both characters capable of Armatization can be in this form at the same time. If the human character is defeated on the field, activating Armatization will resurrect them if their current Seraph partner is still active. There is a maximum of four party members allowed in battle, with one human being linked to one Seraph.


Plot


Setting

''Tales of Zestiria'' takes place on a fictional continent named Glenwood. Glenwood is set in the middle of an ocean-dominated world, sharing its setting with ''
Tales of Berseria is an action role-playing video game developed and published by Bandai Namco Entertainment for PlayStation 3, PlayStation 4, and Microsoft Windows. It is the sixteenth main entry in the ''Tales'' series and a prequel of ''Tales of Zestiria''. ...
'', the latter being set in the distant past of ''Zestiria''s world. Glenwood is divided between two warring countries: the Hyland Kingdom, which is ruled by a
constitutional monarchy A constitutional monarchy, parliamentary monarchy, or democratic monarchy is a form of monarchy in which the monarch exercises their authority in accordance with a constitution and is not alone in decision making. Constitutional monarchies dif ...
, and the Rolance Empire. Existing independently are multiple Guilds, who readily profit from the conflict and encompass multiple professions from transportation to goods manufacture to assassination. Throughout the land, an
impurity In chemistry and materials science, impurities are chemical substances inside a confined amount of liquid, gas, or solid, which differ from the chemical composition of the material or compound. Firstly, a pure chemical should appear thermodynam ...
known as "''malevolence''" generated by the negative emotions of humanity periodically transforms the living, the dead and even inanimate objects into monsters called the who pose a threat to the world. Along with humans, one of the main races of the world is the supernatural humanoids and animals who can only interact with humans with sufficient resonance in them. Though once an abundant people in Glenwood, the Seraphim have become scarce. The people of the world call those who interact with the Seraphim and they are both hailed as saviors and feared because of their power. The Shepherds have frequently appeared during times of crisis, and have entered into common folklore along with the Seraphim. Seraphim can also form contracts between themselves, with one dominant figure called a "Prime Lord" and a number of partners called "Sub Lords" who act as supports for them. The game tells the story of the Shepherds during the " Era of Chaos", when the Hellion are running rampant across Glenwood, attacking both the countryside and cities.
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
s play an important role in both the world lore and main story arc, but do not follow their traditional representation as beings of
good and evil In religion, ethics, philosophy, and psychology "good and evil" is a very common dichotomy. In cultures with Manichaean and Abrahamic religious influence, evil is perceived as the dualistic antagonistic opposite of good, in which good shoul ...
or symbolic creatures; rather, they are actually Seraphim who are corrupted by he aforementionedmalevolence.


Story

The game begins with a young human called Sorey and his friend Mikleo, a Seraph of water exploring some nearby ruins when they rescue a human girl, Alisha, and bring her back home in the village of Elysia. Once Alisha departs back home, Sorey and Mikleo have a short clash with a Hellion called Lunarre and fearing for her safety, they decide to leave the village in search for her. While looking for Alisha's whereabouts, Sorey has an encounter with Lailah, a Seraph of fire known as the Lady of the Lake, who makes a pact as his Prime Lord, granting him the power to purify the Hellions and making him a Shepherd. After Sorey reunites with Alisha, who is revealed to be a princess to the Hyland Kingdom, she becomes his "Squire" to fight the Hellions by his side, and the party starts traveling the continent purifying the Hellions and searching for the main source of the malevolence that plagues the land into an Era of Chaos, the individual known as the "Lord of Calamity". During their travels Sorey and the others have a short encounter with Zaveid, a rogue Seraph of wind who hunts down Hellions on his own accord, and befriend Edna, an earth Seraph who also joins the party. However, Alisha's low resonance with the Seraphim takes a toll on Sorey's body and she is forced to leave the group. When a war between Hyland and the neighboring Rolance Empire breaks out, Alisha is used by Hyland's military as a leverage to force Sorey and his friends to take part in a battle. During the skirmish, Heldalf, the Lord of Calamity himself, appears before Sorey and he is almost killed, being rescued in the nick of time by an assassin called Rose. After recovering, Sorey learns that there are four shrines with trials that a Shepherd must accomplish in order to become stronger and decides that he must clear them first before challenging Heldalf again. During his journeys, it is discovered that Rose has a high level of resonance and she becomes Sorey's Squire, joining the party along Dezel, a Seraph of wind who was guarding Rose as part of a secret agenda. After the party completes the four trials, they fall into a trap by Symonne, a fallen Seraph who works under Heldalf. It is then revealed that Dezel's true objective was to enact revenge on Symonne for causing the death of his friend and disgracing Rose's guild. Rose is severely wounded during the battle, forcing Dezel to sacrifice himself in order to protect her, and Zaveid joins the party afterwards. Sorey and his friends then confront Heldalf again, but figure out that something is amiss as he does not show any intention to kill them immediately, as after failing to provoke Sorey, Heldalf attempts to convince him to join his side: this prompts the party to retreat and look for the true reason behind his motives before their final confrontation. It is revealed that the Era of Chaos was initiated when the previous Shepherd turned Heldalf, a Rolance military general at a time, into a cursed immortal being by infusing him with the fallen Seraph Maotelus when he refused to provide aid to his village when it was invaded: this filled his life with hatred and turned him into the Lord of Calamity. It was also revealed that two infants from the village, Sorey and Mikleo, were saved and taken in to be raised with the Seraphim. With the truth revealed and understood, the Shepherd and his comrades take on Heldalf once again and defeat him once and for all, turning Heldalf back into his human self and Sorey finally ending his life, giving him the peace he craved. Sorey then merges with Maotelus to expel the malevolence from the world and usher in a new era, where both the Seraphim and humans finally live together peacefully. In a post-credits sequence, a future Mikleo is shown exploring some ruins, and is saved from a fall by a reawakened Sorey.


Main characters

* is a human raised by the Seraphim. Because of his upbringing, he possesses high levels of resonance, allowing him to interact with the Seraphim. Due to becoming a Shepherd after entering into a pact with Lailah, Sorey holds the power to purify the Hellion. In battle, he wields a sword and is capable of Armatization. Sorey is designed by
Kōsuke Fujishima is a Japanese manga artist. He is known for his love of automobiles and motorcycles, and several of his series and their characters reflect this, such as in ''éX-Driver'' and ''Oh My Goddess!''. Early life and career Born in Chiba, Japan, ...
. * is the Seraph aligned with the element of Water, and Sorey's childhood best friend. He acts as a contrast to Sorey, being cool and considerate, but because of this he has a very strong bond of friendship with him. Mikleo fights with a long Earth-based staff and Water-based seraphic artes. He is designed by
Mutsumi Inomata is a Japanese illustrator and animator. Biography An anime fan, Inomata began working for Ashi Productions, working as an animator, key animation director and character designer on several anime television series. In 1982, she left the staff ...
. * is a princess to the Hyland Kingdom. Due to her mother's low status and the decreasing importance of the kingdom's monarchy, she is treated poorly by the royal family, and decides to become a knight. While initially unable to see and interact with the Seraphim as Sorey can, she enters a pact with him to become a "Squire", a servant of the Shepherd with limited magic and the ability to see the Seraphim. Due to conflicting loyalties and patriotism, and negative effects on Sorey due to lacking resonance within her that is taking its toll on Sorey, she leaves the party early in the story. Alisha wields a long spear in battle. She is designed by Okumura. * is a young human woman who joins Sorey's quest, originally seen as a member of the merchant's guild. Although possessing high levels of resonance similar to Sorey, an incident in her youth removed her ability to see the Seraphim until she becomes a "Squire" to Sorey. During gameplay, she fights using twin daggers and is capable of Armatization. Officially, she is classified as a playable accompanying character, as opposed to accompanying NPCs such as Claire Bennett in ''
Tales of Rebirth is a Japanese action role-playing game published for the PlayStation 2. It is the sixth main entry of Namco's '' Tales'' series of video games. The game was developed by Namco Tales Studio and published by Namco Games. The game was released for ...
''. Rose is designed by Fujishima. * is a Seraph aligned with the element of Fire. She acts as a tutor to Sorey, and forms a pact with him when he wishes to become a Shepherd. Lailah becomes a Prime Lord to Mikleo, Edna and Dezel/Zaveid as Sub Lords, being the senior member of the partnership. Though she is knowledgeable, she is prone to delusional outbursts if provoked. Lailah fights with book pages and Fire-based seraphic artes. She is designed by Inomata. *: Edna is a Seraph aligned with the element of Earth. While she has a pretty and petite exterior, she has a cold personality and has a hatred for humans. However, when it comes to her brother, she is prone to outbursts of emotion. Edna uses her
parasol An umbrella or parasol is a folding canopy (building), canopy supported by wooden or metal ribs that is usually mounted on a wooden, metal, or plastic pole. It is designed to protect a person against rain or sunburn, sunlight. The term ''umbr ...
in combat and utilizes Earth-based seraphic artes. She is designed by Minoru Iwamoto. * is a Seraph aligned with the element of Wind. Working in secret among the human population, he seeks vengeance against the Hellion after they killed a close friend. He is also considered an outlaw by the humans and the Seraphim. Dezel uses whip-like pendulums and Wind-based seraphic artes in battle. He is designed by Daigo Okumura. * is a Seraph also aligned with the element of Wind. Though he also fights the Hellion, he is generally a prankster and shares some form of connection with Dezel, he is also dangerous due to his uncertain allegiance and his willingness to fight Sorey. Zaveid fights with whip-like pendulums and Wind-based seraphic artes too. The character is designed by Iwamoto.


Development

''Tales of Zestiria'' began production at Bandai Namco Studios in 2011, roughly three years prior to its release. Japanese developer
tri-Crescendo tri-Crescendo is a Japanese video game developer. It was founded in February 1999 by Hiroya Hatsushiba, who still runs the company. Hatsushiba, originally being a sound programmer, carried his experience into tri-Crescendo; the company was initia ...
helped with the game's programming. The game was conceived as a 20th anniversary title for the series, incorporating classic elements with new gameplay ideas. The story focuses on the theme of the casts' passion in pursuing their beliefs, in contrast to other entries in the series where the theme was justice or faith: the title "''Zestiria''" refers to the "zest" of the main characters. It also focused on the series theme of coexistence between different peoples and races. The game also returned to a medieval European high fantasy setting involving dragons, as opposed to the previous recent entries such as ''Tales of Xillia'' and its
sequel A sequel is a work of literature, film, theatre, television, music or video game that continues the story of, or expands upon, some earlier work. In the common context of a narrative work of fiction, a sequel portrays events set in the same ...
. Producer Hideo Baba wanted to return to the themetic roots of the ''Tales'' series first explored in ''
Tales of Phantasia is an action role-playing game originally developed by Wolf Team. It is the first title in Namco's ''Tales (video game series), Tales'' series. Initially released for the Super Nintendo Entertainment System, Super Famicom in December 1995, it was ...
'' to celebrate the series' anniversary. When beginning development, the team built off the basics established in the ''Xillia'' games. The game's main director was Yuuta Hase, who had previously helped develop the gameplay systems for the ''Xillia'' games. In helping develop the gameplay systems, he was initially in a deadlock with the rest of team about developing the new functions while maintaining traditional elements. Roughly two hundred staff worked on the game, double the number of the previous mainline ''Tales'' game ''Xillia 2''. The main scenario writer was Naoki Yamamoto, who had previously written the scripts for ''
Tales of Hearts is an action role-playing game released for the Nintendo DS in Japan and the PlayStation Vita worldwide. It is the eleventh main entry in the ''Tales'' series, developed by Namco Tales Studio and published by Bandai Namco Games. The Japan-ex ...
'' and the ''Xillia'' games. He wrote the script keeping the concept of a long and fun journey in mind, and developed Sorey as a mature character representing the game's central theme. Yamamoto worked closely with the team to ensure the story and gameplay relations between human and Seraphim characters were consistent. The concept of the Seraphim being a race invisible to humans was established early in development. This created difficulties in fitting a normal quest structure around this. The story was constructed around Alisha's departure from the party, with the development team adjusting the outfits sold for her as
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
(DLC) could also be worn by Rose. While Alisha's DLC scenario hinted at a continuation of the story, ''Zestiria'' and its story DLC were a self-contained experience, with no subsequent DLC scenarios planned. The final script covered six script books, including one for battle dialogue. In hindsight, there were concerns from staff that the scenario had not gone very deeply into the characters' psychologies, lessening its potential appeal, with Baba saying that they would attempt to take a more involved approach in future titles. The characters were designed by Kosuke Fujishima,
Mutsumi Inomata is a Japanese illustrator and animator. Biography An anime fan, Inomata began working for Ashi Productions, working as an animator, key animation director and character designer on several anime television series. In 1982, she left the staff ...
, Daigo Okumura, and Minoru Iwamoto, all of whom worked on previous ''Tales'' titles. Iwamoto also acted as the game's art director. As part of the character designs, the artists reversed the physical stereotypes associated with the
classical elements Classical elements typically refer to earth, water, air, fire, and (later) aether which were proposed to explain the nature and complexity of all matter in terms of simpler substances. Ancient cultures in Greece, Tibet, and India had simil ...
used by the main Seraphim characters: as stated examples, the fire Seraph Laliah was made petite and gentle in appearance, while the earth Seraph Edna was both shorter than the other characters and wielded great power over a potent element. Extensive work was needed to make environments distinctive so players would not get lost during exploration.
Anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
studio
Ufotable is a Japanese animation studio founded in October 2000 by former staff of the TMS Entertainment subsidiary Telecom Animation Film and located in Suginami, Tokyo. A unique hallmark seen in many of their works ('' Ninja Nonsense'', ''Futakoi Altern ...
created the game's opening and anime cutscenes. Iwamoto worked with Ufotable to make sure the opening successfully conveyed the personalities of the main characters. Tatsuro Udo, battle programmer for ''
Eternia ''Masters of the Universe'' (sometimes referred to as the ''He-Man'' or ''She-Ra'' series) is a sword and planet-themed media franchise created by Mattel. The main premise revolves around the conflict between He-Man (the alter ego of Prince Ad ...
'', ''
Rebirth Rebirth may refer to: Arts, entertainment, and media Film * ''Rebirth'' (2011 film), a 2011 Japanese drama film * ''Rebirth'' (2016 film), a 2016 American thriller film * ''Rebirth'', a documentary film produced by Project Rebirth * ''The Re ...
'' and ''Graces'', helped design the battle system. During the beginning of development, the team had to recreate the basic gameplay from the ''Xillia'' games to work off, which proved a difficult task for the team. The battle system was intended to combine familiar elements from previous installments with new ideas intended to refresh the series. Creating the seamless transition between exploration and combat, as well as implementing Armitization, proved to be difficult for the team. The idea of encountering and fighting enemies in the same space as exploration was designed to help evoke a fresh sense of adventure for players, as the team felt the previous method of transferring to a separate battle arena was limiting the series' development. Until the battle system's completion, development of other systems related to it was slow. As part of this development, a completely new engine had to be developed for the game, rather than just modified their old engine as they did in the past. Because of a staff shortage, developing the game was harder than previous titles and took a longer time. The
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
was chosen as the original platform of release as the next generation of gaming hardware had yet to take off in Japan in terms of sales, and Bandai Namco was unwilling to take the risk of releasing on platforms with low install bases.


Music

The music for ''Zestiria'' was composed by
Motoi Sakuraba is a Japanese composer and keyboardist. He is known for his numerous contributions in video games, such as for '' Tales'', ''Star Ocean'', ''Mario Golf'', ''Mario Tennis'', '' Golden Sun'', and ''Dark Souls'' series, as well as several other ani ...
and
Go Shiina , known professionally as Go Shiina, is a Japanese music composer primarily known for his work in video games. He joined Namco in 1997 and was best known during his time with the company for writing music for a number of games in the '' Tales'', ...
. Due to the title's status as an anniversary title and the popularity of both composers with the ''Tales'' series fanbase, it was decided that they should co-compose the soundtrack. During his work on the project, Sakuraba was involved in the composition of over one hundred tracks. The standard and boss battle themes were intended to evoke the atmosphere of the series as a whole. Shiina, who worked on thirty of the game's tracks, encountered difficulties expressing his musical style in the soundtrack. His role included focusing on thematic themes for Alisha, Zaveid and the Dragons. He included choral work in some of the tracks related to the Seraphim. The game's official soundtrack was released on 18 February 2015. Selected tracks from the game were included on a disc in the European and North American Collector's Editions. The game's theme song, " White Light", was composed and performed for the game by
J-pop J-pop ( ja, ジェイポップ, ''jeipoppu''; often stylized as J-POP; an abbreviated form of "Japanese popular music"), natively also known simply as , is the name for a form of popular music that entered the musical mainstream of Japan in the 1 ...
group Superfly. Superfly developed the song alongside the game, with the band being allowed to view the material for inspiration. The title was inspired by the idea of people starting out with a "white canvas" and coloring it through their lives. The single was released digitally on iTunes the day before ''Zestiria''s release and was also the lead single of Superfly's fifth album ''
White White is the lightest color and is achromatic (having no hue). It is the color of objects such as snow, chalk, and milk, and is the opposite of black. White objects fully reflect and scatter all the visible wavelengths of light. White on ...
'', released on 27 May 2015. The western releases use an instrumental version of the song in the opening, due to licensing issues.


Release and promotion

The ''Tales of Zestiria'' trademark was registered in Japan, Europe, and North America between August and September 2013. Bandai launched a website in November as a
teaser campaign A teaser (or more specifically teaser trailer) is a mini- trailer and a form of teaser campaign advertising that focuses on film and television programming. It is a videography pre-release move or television show advertisement. Short in length, te ...
which counted down for 12 December 2013; A live stream date for Niconico went live after the countdown. The game was revealed through the live stream. Localizations for North America, South America, and Europe were announced afterwards. Shortly after the game's announcement, it was revealed that character designs and story writing were complete, while the battle system and graphics were still being finalized. In April, the game's characteristic genre name was unveiled as . The game was released in Japan on 22 January 2015, and it was released in Europe, Australia, and North America in October 2015. Starting in October 2014, Bandai Namco began a promotional campaign for the game, starting with offering ''Zestiria'' with a 30% price cut on
PlayStation Network PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
.
PlayStation Plus PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
members got a further 20% discount. A ''Zestiria''-themed PS3 controller was released in Japan as part of a collaboration with video game accessory company Hori. It included a cleaning cloth featuring chibli renditions of the eight main characters.
Lolita fashion is a subculture from Japan that is highly influenced by Victorian clothing and styles from the Rococo period. A very distinctive property of Lolita fashion is the aesthetic of cuteness. This clothing subculture can be categorized into thre ...
brand Putumayo, who had previous collaborated on promotional clothing for ''
Tales of Symphonia is an action role-playing game released for the Nintendo GameCube on August 29, 2003, in Japan. It was published by Namco and is the fifth core product of the ''Tales'' series. The game was localized and released in North America on July 13, ...
'', designed clothing and jewellery based on the eight main characters. Figurines of Sorey and Alisha were also produced. After release, the game received two guides: a ''Complete Guide'', published by Bandai Namco Entertainment in February 2015, and a ''Perfect Guide'' containing a full breakdown of the game and behind-the-scenes content, published by
Enterbrain , formerly , is a Japanese publisher and division of Kadokawa Future Publishing founded on 30 January 1987 as . Magazines published by Enterbrain are generally focused on video games and computer entertainment as well as video game and strategy ...
in April of the same year. The game's planned year of release in Japan was revealed at a Tales Of Festival in June 2014, while its exact release date and period of release in the west at that year's
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The ...
. As part of the localization process for the game, Bandai Namco announced it was working to release the game across all major regions within the same year, with the localization starting after the game had released in Japan. The motivation behind this was fan reaction to the delayed release of the ''Xillia'' games. For the English release, the team actively considered including the Japanese vocal track as in ''Tales of Symphonia Chronicles''. Dual audio was confirmed with the announcement of the game's western release window. Despite the high popularity of the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
(PS4) in the west, no initial plans were made for a port to that console due to a shortage of manpower. Later, due to the high adoption rate of the PS4 in western territories, and the popularity of PC games, ports of ''Zestiria'' to those platforms were created exclusively for western markets. Collector's Editions were created for Europe and North America: the collections feature DLC codes, chibi figures of four of the game's characters, an art book, and special cases for the game disc. In North America, the collection was exclusive to the PS4. In the European Steam version, a code for the Steam port of ''Tales of Symphonia'' was included. The PS4 version was later released in Japan on 7 July 2016 as a "Welcome Price!!" budget edition.


Downloadable content

Multiple pre-order bonuses in the form of DLC were created to promote the game. The standard bonuses were four new Mystic Artes for Lailah, Mikleo, and Alisha, plus limited rubber straps portraying the playable characters. A further offer for those who pre-ordered the game through
7-Eleven 7-Eleven, Inc., stylized as 7-ELEVE, is a multinational chain of retail convenience stores, headquartered in Dallas, Texas. The chain was founded in 1927 as an ice house storefront in Dallas. It was named Tote'm Stores between 1928 and 1946. A ...
stores included special character costumes and a powerful healing ability for Sorey. Along with the pre-order DLC, Bandai Namco also created crossover character costumes based on the ''
Rebuild of Evangelion ''Rebuild of Evangelion'', known in Japan and on Amazon Prime Video as , is a Japanese animated film series and a retelling of the original ''Neon Genesis Evangelion'' anime television series, produced by Studio Khara. Hideaki Anno served as ...
'' film series for selected characters, and four playable characters from the raising simulation video game ''
The Idolmaster One For All is a Japanese raising simulation video game in ''The Idolmaster'' series developed and published by Bandai Namco Games. It was released in Japan on May 15, 2014 for the PlayStation 3. The story in ''One For All'' is told from the perspective of ...
''. They also created original Academy Costumes for the eight main characters. For the ''Idolmaster'' DLC costumes, the battle music changed to match the characters' appearances. There were further collaborative efforts with costumes based on characters from the manga ''
Blue Exorcist is a Japanese dark fantasy manga series written and illustrated by Kazue Kato. The story revolves around Rin Okumura, a teenager who discovers he and his twin brother Yukio are the sons of Satan, born from a human woman, and he is the inhe ...
'', and attachments inspired by characters from
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's ''
Sengoku Basara 4 is the fourth main installment of the ''Sengoku BASARA'' video game series, developed and published by Capcom for the PlayStation 3. The game was released in Japan on January 23, 2014. An expanded version of the game for the PlayStation 3 and Pl ...
''. In addition to these, there are also swimsuit costumes and outfits based on protagonists from previous ''Tales'' titles. Japanese players who kept save data from the ''Xillia'' games, and the PlayStation 3 ports of '' Vesperia'' and ''Graces'', unlocked attachments themed after the main protagonists of those games. After release, further DLC in the form of further costumes, cosmetic accessories, and free skits. Delivery of these and other DLC ended in March 2015. A downloadable scenario titled , featuring Alisha and Rose in a post-endgame scenario, was released on 12 February 2015 in Japan and alongside the game in the West. The scenario can be played without needing to complete the main game, with the playable characters' stats carried over from the main game. To celebrate the series anniversary and the game's initial sales, the company made the scenario free until 26 February. ''Alisha's Story'' and much of the original pre-order DLC was included in the European and North American Collector's Editions. It was also offered free for a limited time to players who purchased the game on Steam.


Reception


Reviews

The game received a positive reception overall. Aggregate site
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
gave the PS4 and PC versions of the game scores of 72/100 and 77/100 respectively. The Japanese version also received positive press prior to release: at the 2014
Japan Game Awards The Japan Game Awards is the Ministry of Economy, Trade and Industry, Japanese Ministry of Economy, Trade and Industry's awards ceremony, which was created in 1996 as the Computer Entertainment Supplier's Association, CESA Awards. While it repres ...
after that year's
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The ...
, ''Zestiria'' was among the games that won the " Future Division" award. The game also received the Platinum award from Japanese gaming magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' upon release. The story and characters were praised by ''Famitsu'' and fellow gaming magazine ''
Dengeki PlayStation is a Japanese video gaming publication by ASCII Media Works (formerly MediaWorks). It primarily features information pertaining to the PlayStation brand. Dengeki was originally founded as a magazine in 1994 and ran until 2020, when it ceased p ...
'': ''Famitsu'' called the former "epic" and the latter "charming". ''Dengeki'' generally referred to ''Zestiria'' as the ''Tales'' series' "finest masterpiece". Erren Van Duine, writing for gaming website PlayStation Lifestyle, called the characters "likable" and praised the first half of the story, but felt that the narrative "fell flat" during the second half. In a different review for the same site, Jowi Meli found the experience enjoyable despite a slow start and awkward English voice work. Opinion on the characters was generally divided in western reviews: while Danielle Lucas of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'', RPGamer's Adriaan den Ouden, RPGFan's Alana Hagues and Ben Moore of
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
enjoyed the characters, other reviewers such as ''Hardcore Gamer''s Jordan Helm,
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's Meghan Sullivan, and
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
's Miguel Concepcion were generally less impressed, with Concepcion in particular drawing comparisons between multiple other games within the genre and saying that the cast came across as unoriginal. The story received mixed opinions from reviewers, with some enjoying it and others noting a lack of originality as its primary fault. In particular, Kimberley Wallace of ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' found it less innovative than previous titles despite a more mature approach and less clichéd dialogue. ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' positively noted a noticeable "evolution" in the interaction between battles and navigation, described the battles as exciting and found the Armitization feature worked smoothly. The main point of criticism was the environmental interaction, which grew tiresome once the player grew used to all the skills. Van Duine said that, while not perfect, the battle transition " rovideda greater sense of environment rather than shifting to an instanced zone", while ''Dengeki PlayStation'' positively noted smooth gameplay, "seamless" transition from navigation to battle, and the ability to retry battles after being defeated. Wallace was pleased with the battle system and praised Armitization despite a general slow pace, while Remi found the gameplay deeper than in previous titles and echoed Wallace's praise for the battle system. This praise and similar notes surrounding Armitization were shared by multiple other western reviewers, although a few minor criticisms arose concerning old-fashioned gameplay mechanics, and item and equipment management. A common issue raised by reviewers was the camera behavior both in battle and when navigating environments, which was generally described as wayward or distracting. Some other issues were raised, with ''Famitsu'' citing obscure tutorials as one of the game's weak points. Van Duine, while praising the art style, noted multiple dips in frame rate, showing that the hardware was having trouble coping with the game. Both Boone and Wallace noted a lack of hints for players, which resulted in bouts of aimless wandering. Wallace also critiqued archaic elements within the game, and faulted the artificial intelligence for other characters in battle. The game's graphics also came in for criticism, with Remi in particular comparing it to titles for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. Multiple reviewers also noted rough patches when traversing the open world, with a few commenting that it was made harder when the teleport system was disabled at certain points in the story.


Sales

According to
Media Create is a Japanese company that gathers and analyzes data from the digital entertainment industry, specifically focusing on the Japanese console gaming market. Business operations include publishing, market research and consulting. It is a popular we ...
, ''Zestiria'' topped the Japanese sales charts upon release, selling 340,891 units, beating ''
The Legend of Legacy ''The Legend of Legacy'' is a turn-based role-playing video game for the Nintendo 3DS handheld video game console, developed by Cattle Call. The game was first published for Japan by FuRyu in January 2015, then localized by Atlus USA to be publis ...
'' for the
Nintendo 3DS The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generatio ...
and ''
Kirby and the Rainbow Curse ''Kirby and the Rainbow Curse'', known in PAL regions as ''Kirby and the Rainbow Paintbrush'', is a platforming video game in the '' Kirby'' series, developed by HAL Laboratory and published by Nintendo for Wii U. The title, which is a follow-u ...
'' for
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
. A week after release, Bandai Namco announced that the game had shipped over 400,000 units. It was the fifth best-selling game during the period between its release and August 2015. Upon release in the United Kingdom, ''Zestiria'' reached #8 in the top twenty game titles in its week of release, becoming the highest-ranking new release. As of 2021, ''Zestiria'' ranks as the fourth best-selling ''Tales'' title worldwide, indicating sales of over one million units. It has recorded sales of 600,000 units in North America, and 481,000 in Europe where it was the best-selling ''Tales'' title released in the region.


Controversy

There was negative player feedback after release concerning the handling of playable characters, in particular that Alisha was not playable through most of the game despite her prominent presence in early promotional material. It was further inflamed by the announcement of ''Alisha After Episode'', with many players saying that Alisha's absence from the second half of the main game was an excuse to monetize the character. During an appearance at the Taipei Game Show, Baba said that the appearance of characters in promotional material reflected their order of appearance in the game rather than their importance or prominence in the game. He also stated that the story did not have a specific heroine, leaving players the freedom to choose one for themselves. Later, Baba elaborated to ''Famitsu'' that the material sent to publications did not specifically refer to Alisha as the game's heroine, although the development team for mobile spin-off ''Tales of Asteria'' included information describing Alisha as ''Zestiria''s heroine, much to Baba's regret. He further stated that Alisha's story role is important despite her early departure, and that the ability for Rose to wear Alisha's DLC costumes was kept quiet to avoid spoiling the story. Bandai Namco kept this situation in mind while considering whether to release ''Alisha After Episode'' with the main game or as a standalone product in the west.


Media adaptations


Animation

A made-for-television anime film titled was produced to promote the game. It was animated by
Ufotable is a Japanese animation studio founded in October 2000 by former staff of the TMS Entertainment subsidiary Telecom Animation Film and located in Suginami, Tokyo. A unique hallmark seen in many of their works ('' Ninja Nonsense'', ''Futakoi Altern ...
, and distributed by
Bandai Namco Games is a Japanese multinational corporation, multinational video game video game publisher, publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are resp ...
. The anime depicts the opening part of the game, where Sorey trains to become a Shepherd and first encounters Alisha and Lunarre. The anime was directed by
Haruo Sotozaki is a Japanese anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, ...
, produced by Baba, and scored by Sakuraba and Shiina. Given the costs associated with including the anime with the game on a Blu-ray hybrid disc, the company was originally opposed to its creation and originally planned for a ''Tales of Berseria'' anime adaption. Despite this, Baba wanted to create the anime as part of the 20th anniversary series celebrations related to the game. It was first broadcast on 30 December 2014 on
Tokyo MX JOMX-DTV, branded as Tokyo MX (officially stylized as TOKYO MX), is an independent television station in Tokyo, Japan, owned by the . It is the only television station that exclusively serves the city. It competes with Nippon TV, TV Asahi, NH ...
and
Kyoto Broadcasting System is a commercial broadcasting station headquartered in Kyoto, Japan. It is doing business in Kyoto Prefecture as and in Shiga Prefecture as Its radio station serves Kyoto and Shiga Prefectures and is a member of National Radio Network (NRN) ...
(KBS), and on 31 December on BS11. It was subsequently broadcast through January on Kochi TV,
Okayama Broadcasting Okayama Broadcasting Co., Ltd. (岡山放送株式会社) is a TV station broadcast in Okayama and Kagawa Prefectures. The abbreviation, OHK stands for Okayama Hoso K. K., the corporate name in romaji. It is a network affiliate of Fuji News Net ...
,
Ehime Asahi Television , also known as eat, is a Japanese broadcast network affiliated with the ANN. Their headquarters are located in Matsuyama, Ehime Prefecture. History *1995 April 1- Station starts operations as the fourth TV station in Ehime Prefecture. *2006 O ...
and
Bandai Channel is a distributor and broadcaster of anime by broadband access. It was established on March 1, 2002, by Bandai in coordination with Sunrise, Bandai Visual was a Japanese anime, film production, and distribution enterprise, established by Ba ...
. It was repeated again on 20 January to commemorate the release of the game. In Japan, the anime is included on the game's disc. For its western release, the anime was included in the European and North American Collector's Editions. An animated television series adaptation, titled also animated by Ufotable, was announced at the Tales of Festival 2015. The original plans for the anime was about ''Tales of Berseria'' and its promotion before its release, hence the reason why the game makes an adapted appearance. The series is directed by Haruo Sotozaki and written by Ufotable staff. Akira Matsushima is adapting the original character designs for the anime, while the art director is Minji Kim. The music is composed by
Motoi Sakuraba is a Japanese composer and keyboardist. He is known for his numerous contributions in video games, such as for '' Tales'', ''Star Ocean'', ''Mario Golf'', ''Mario Tennis'', '' Golden Sun'', and ''Dark Souls'' series, as well as several other ani ...
and
Go Shiina , known professionally as Go Shiina, is a Japanese music composer primarily known for his work in video games. He joined Namco in 1997 and was best known during his time with the company for writing music for a number of games in the '' Tales'', ...
. The anime's opening theme song, "Kaze no Uta", is composed by Flow, while the ending theme, "Calling", is composed by Fhána. The main voice actors from the game will reprise their roles in the series except for Lailah's voice actress
Miyu Matsuki Miyu is a feminine Japanese given name. Possible writings Miyu can be written using different kanji characters and can mean: *美侑, "beauty, assist" *美結, "beauty, bind" *美夢, "beauty, dream" *美夕, "beauty, evening" *美唯, "beauty, ...
, who died in 2015 and was replaced by
Noriko Shitaya is a Japanese voice actress from Chiba Prefecture, Japan. She is known for her role as Sakura Matō in ''Fate/stay night'' series. Voice roles Anime television 2000 * ''Hamtaro'', Sumire-chan, Tsutomu-kun 2001 * ''Parappa the Rapper'' Galle ...
. The series was originally announced for broadcast sometime in July 2016. The anime has been licensed by
Funimation Crunchyroll, LLC, previously known as Funimation from 1994 to 2022, is an American entertainment company owned by Japanese conglomerate Sony as a joint venture between Sony Pictures and Sony Music Entertainment Japan's Aniplex that specializes ...
and by
Madman Entertainment Madman Entertainment Pty. Ltd., also known as Madman Films, is an Australian distribution and rights management company headquartered in East Melbourne, Victoria, specialising in feature films, documentaries and television series across theatr ...
for streaming. The first half of the anime television series adaptation aired from 3 July 2016 to 25 September 2016. The second half aired from 8 January 2017 to 29 April 2017. The anime shares certain scenes and plot points with the game and, at times, also deviates from the game.


Print

A manga adaptation written and illustrated by Shiramine, titled , began serialization in Japan on 28 January 2015 in ''
Monthly Comic Zero Sum is a ''josei'' manga magazine published by Ichijinsha and launched in March 2002. Its volumes usually contain over 600 pages and tackles a variety of genres, with well-known manga like '' Saiyuki Reload'', ''Amatsuki'', '' 07-Ghost'' and '' L ...
''. An official novelization of the opening part of the game, written by Sawako Hirabayashi, was released on 30 April 2015.
Seven Seas Entertainment Seven Seas Entertainment is an American publishing company located in Los Angeles, California. It was originally dedicated to the publication of original English-language manga, but now publishes licensed manga and light novels from Japan, as we ...
have licensed the manga for a North American release.


References

;References


External links

*
TV anime series official website

'Tales of Zestiria' English portal
{{Authority control 2015 video games Video games about dragons Open-world video games PlayStation 3 games PlayStation 4 games Role-playing video games Action role-playing video games Seven Seas Entertainment titles Zesteria, Tales of Video games developed in Japan Video games scored by Go Shiina Video games scored by Motoi Sakuraba Windows games Video games with alternate endings Cooperative video games Video games related to anime and manga