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is a 2007
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player ...
(RPG) developed by Intelligent Systems and published by
Nintendo is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards ...
for the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
. It is the third installment in the '' Paper Mario'' series and the first
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
game to be released on the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
. The game follows
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
,
Peach The peach (''Prunus persica'') is a deciduous tree first domesticated and cultivated in Zhejiang province of Eastern China. It bears edible juicy fruits with various characteristics, most called peaches and others (the glossy-skinned, n ...
, Bowser, and Luigi as they attempt to collect Pure Hearts and stop Count Bleck and his minions from destroying the universe. Whereas preceding ''Paper Mario'' games are
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
, ''Super Paper Mario'' has elements from RPGs and side-scrolling
platformers A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charact ...
; some critics described it as a hybrid of the two genres. The game's main feature is Mario's ability to flip between 2D and 3D perspectives. Most of the game is played in a 2D perspective, with the 3D perspective being used to solve puzzles and access previously unreachable areas. Peach, Bowser, and Luigi also have unique abilities, and additional abilities can be gained through acquiring partner characters known as Pixls. ''Super Paper Mario'' received generally positive reviews and was one of the best-reviewed Wii games of the year. Critics praised its gameplay, dimension-flipping
mechanic A mechanic is an artisan, skilled tradesperson, or technician who uses tools to build, maintain, or repair machinery, especially cars. Duties Most mechanics specialize in a particular field, such as auto body mechanics, air conditioning an ...
, art style, originality, and story, although the large amount of text received some criticism. It was nominated for and won several awards, including the award for Outstanding Role Playing Game at the
12th Satellite Awards The 12th Satellite Awards, honoring the best in film and television of 2007, were given on December 16, 2007. Special achievement awards Auteur Award (for his work on the film '' The Diving Bell and the Butterfly'') – Julian Schnabel Mary Pick ...
; critics have since regarded it as one of the best games on the Wii. More than 4.23 million copies have been sold as of 2014, making it the best–selling game in the ''Paper Mario'' series and one of the best–selling games on the Wii. In 2016, the game was re–released on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. ...
eShop. The fourth game in the series, '' Paper Mario: Sticker Star'', followed in 2012.


Gameplay

''Super Paper Mario'' is a platform game with
action role-playing An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
elements, differentiating itself from previous games in the series. Like its predecessors, the graphics consist of 3D environments and 2D characters which look as if they are made of
paper Paper is a thin sheet material produced by mechanically or chemically processing cellulose fibres derived from wood, rags, grasses or other vegetable sources in water, draining the water through fine mesh leaving the fibre evenly distribu ...
. The player controls
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
and various other characters, overcoming linear platforms as in other ''Mario'' games. The player's goal is to collect the eight Pure Hearts and defeat the main antagonist Count Bleck. The player can talk to
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s (NPC), defeat enemies, or interact with the environment. Unlike previous ''Paper Mario'' games which used a
turn-based In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress cont ...
battle system outside of the
overworld An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vide ...
, in ''Super Paper Mario'' all combat is in real-time.
Experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s are gained after defeating enemies and allow the player to level up to increase their stats. Mario can temporarily "flip" between dimensions, where the camera rotates 90 degrees to reveal a 3D perspective of the stage, revealing elements hidden in the regular 2D perspective, and can be used to maneuver around obstacles impassable in 2D. Throughout the game, Luigi,
Princess Peach is a fictional character in Nintendo's ''Mario'' franchise, created by Shigeru Miyamoto and introduced in the 1985 original '' Super Mario Bros.'' installment. She is the princess regnant and ruler of the Mushroom Kingdom, where she resides ...
, and Bowser join the player's
party A party is a gathering of people who have been invited by a host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will often featu ...
as playable characters, each with unique abilities used to overcome specific obstacles. Luigi can jump the highest, Peach can hover and access inaccessible areas, and Bowser can breathe fire to defeat enemies; only Mario retains the ability to flip between 2D and 3D. The player can swap between any character in the party at any time using an in-game menu. Fairy-like creatures called "Pixls" are obtained that each bestow one additional ability, such as Thoreau, who allows the player to pick up and throw objects. Tippi, a Pixl who accompanies the player from the start of the game, can reveal hints to defeating enemies and is used to find secrets in the game's environment. The game's
hub world An overworld (sometimes referred to as a hub world) is, in a broad sense, commonly an area within a video game that interconnects all its levels or locations. They are mostly common in role-playing games, though this does not exclude other vid ...
is the town of Flipside, described as being located "between dimensions", and has a mirrored counterpart, Flopside, unlocked in the second half of the game. From Flipside and Flopside, the player can travel to different worlds via dimensional doors. Access to each world is initially locked; completing each world and retrieving the Pure Heart therein opens access to the next one.


Plot

One day, a bored Mario and Luigi decide to go see Princess Peach, but before they can go, they get wind of her being captured, and immediately suspect Bowser, but when they arrive, they only find him planning attack. The evil Count Bleck arrives, responsible for Peach's capture, and overpowers Mario and abducts Bowser, his minions, and Luigi. Count Bleck and his assistant, Nastasia, then force Bowser and Princess Peach to marry. Their union, as foretold by the Dark Prognosticus, summons the Chaos Heart. Bleck takes control of the Chaos Heart and uses it to open the Void, a slowly expanding inter-dimensional rift, in order to destroy the flawed universe and create a perfect one in its place. Mario comes to and meets a Pixl named Tippi and is teleported to Flipside by her, where he's tasked by Merlon to collect the eight Pure Hearts, which are necessary to undo the destruction. Mario, after learning the ability to flip between dimensions, starts his journey with Tippi at his side, traveling to the different worlds to collect them. During the adventure, Mario reunites with Peach and Bowser, who join him in the quest. Bleck sends his minions, Dimentio, Mimi, and O'Chunks, as well as a brainwashed Luigi (called Mr. L), to attack Mario's group and slow their progress. Luigi eventually recovers his memories and is the last to join Mario's group. Mario succeeds in collecting all eight Pure Hearts, but not before the Void grows large enough to obliterate one of the worlds. In flashbacks, it is revealed that Count Bleck and Tippi were originally lovers Blumiere and Timpani. Blumiere's father, disapproving of their relationship, banished and cursed Timpani to wander between dimensions forever. Blumiere, in despair, took control of the Dark Prognosticus, determined to bring end to the universe and create a new, perfect one in its place. Unbeknownst to him, Merlon found and rescued Timpani by transforming her into a Pixl, but she had lost her memories. The two slowly realize the other's identity over the course of the game. With all eight Pure Hearts, the heroes travel to Castle Bleck. They encounter each of Bleck's minions but are lost one-by-one: Bowser and O’Chunks are seemingly crushed by a falling ceiling; Peach and Mimi fall into a pit; and Dimentio appears to kill both himself and Luigi. Mario and Tippi confront Bleck alone; Tippi reveals herself to be Timpani, but Bleck refuses to end his plan. The other heroes return and defeat Bleck by using up the power of the Pure Hearts. Bleck, returning to his Blumiere identity, urges the heroes to kill him to destroy the Chaos Heart and avert the apocalypse; however, it is seized by Dimentio, who seemingly kills Nastasia and brainwashes Luigi back into Mr. L, to serve as the host of the Chaos Heart. Blumiere and Tippi are teleported away, and the remaining heroes appear overmatched without the power of the Pure Hearts; however, the love between Blumiere, O’Chunks, and Mimi restores their power. Dimentio is destroyed but leaves behind a shadow of his power to ensure the Chaos Heart can finish its task. Blumiere and Timpani marry, which banishes the Chaos Heart and reverses its destruction. The heroes, along with O'Chunks, Mimi, and a revived Nastasia, return to Flipside, but Blumiere and Timpani are missing; O’Chunks, Mimi, and Nastasia pledge to create the perfect world Blumiere promised to make.


Development and release

Intelligent Systems developed the series' previous games and ''Super Paper Mario''. Director Ryota Kawade changed the traditional concept of previous games with the intention of surprising fans with a new concept. While creating game concepts, he implemented switching through dimensions; he differed the combat from previous game entries to fit with the idea of dimension swapping. When presented to producer
Kensuke Tanabe is a Japanese video game producer and designer working for Nintendo, where he currently is Senior Officer at Nintendo EPD. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the ...
, they both agreed the game would work better in the style of an
action-adventure video game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
, though he asked the staff to keep a role-playing game plot. Kawade found it difficult to "create a harmonic relationship between the worlds of 2D and 3D", and noted that the process consisted of trial and error. He said how creating one level "required the efforts of creating two levels", as they aimed for adding secrets in 3D that were not visible in 2D. On May 11, 2006, ''Super Paper Mario'' was announced for the
GameCube The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the ...
through a trailer at E3 2006, to be released in the fourth quarter of 2006. Nintendo opted not to have a GameCube on the show floor for a playable demo. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' listed ''Super Paper Mario'' as a finalist for its E3 Editor's Choice. Nintendo confirmed a release date of October 9, 2006 later in May. ''Super Paper Mario'' was set to be one of the last first-party GameCube games, but development moved to the
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other regions of the world. It is Nintendo's fifth major home game console, ...
in 2006. It was released in April 2007, becoming the first ''Mario'' game for Wii. The controls were kept similar to the GameCube version, and the Wii's motion controls were not implemented. Early PAL copies contain a bug if the language is set to English, German, or Spanish. According to Nintendo of Europe, if Mario speaks to the NPC Mimi in chapter 2–2 without first picking up a key, the game will freeze, and force the player to restart from the last save. Nintendo of Europe offered to replace any affected game discs with patched ones at no charge.


Reception

According to the
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
, ''Super Paper Mario'' received "generally favorable reviews" with a score of 85 out of 100, based on 57 critics; it has the sixth-highest score among Wii games released in 2007. The dimension-flipping mechanic received generally positive reviews. ''
Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'' described the game as a "landmark Wii release" and a "hit with critics". The website noted that the game's dimension-flipping mechanic, puzzles, creativity, and writing received praise from critics and that most criticism was directed at its inability to please those looking for a pure RPG or platforming game. Its story also received praise, although some criticism was directed at the large amount of text. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 ...
'' reviewer Bryan Vore appreciated the inclusion of more platforming elements and the dimension flipping mechanic while praising the writing as "arguably the best" in any ''Mario'' RPG. Reviewers at ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' lauded its dimension-flipping mechanic, balance, and control scheme. Matt Casamassina of '' IGN'' called the game a "must-buy" and complimented its blend of platforming and RPG styles, controls, and writing but was critical of the "ridiculous" amount of text and the "barren" appearance of the 3D segments. ''
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
'' were also critical of the reliance on text but praised the story as well as the "robust" and "addictive" gameplay. Bryn Williams of ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the Ga ...
'' praised the "highly bizarre and amusing story line" as well as its level design and controls but said it was too easy and lacked in replay value. ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites '' Total Film'', '' SFX'', ''Edge'' and ''Computer ...
'' reviewer Brett Elston praised the game for its graphics, dialogue, and controls but said that it started to "peter out close to the end". Shane Bettenhausen of ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The ...
'' called ''Super Paper Mario'' a "must-play for any Wii owner" and praised its creativity, gameplay, puzzles, and script but criticized the "undercooked" RPG elements. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' reviewer John Walker also expressed criticism towards elements of the gameplay, calling it "slightly weaker" than most ''Mario'' platformers, but lauded its writing as "consistently hilarious, and toward the end, even impressively touching". Ricardo Torres of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' said the game was "not quite on par with some of the other entries in the series" but praised its gameplay, writing, length, and side quests. Michael Cole of ''Nintendo World Report'' criticized some "tedious puzzles" and backtracking, and praised the writing, visuals, and gameplay and called it a "peculiar, unexpected love-letter to Nintendo fans". Several reviewers at ''RPGamer'' praised the writing and comedic dialogue.


Sales

In its first week of release in Japan, 144,000 copies were sold, a similar total to previous ''Paper Mario'' games. It ranked as the best-selling game of the week. According to the NPD Group, 352,000 copies were sold in the United States in April 2007, ranking as the third-best selling console game of April 2007 in the United States behind '' Pokémon Diamond and Pokémon Pearl''. By March 2008, Nintendo reported 2.28 million copies sold worldwide, with 500,000 copies sold in Japan and 1.78 million copies sold overseas. According to ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. Histor ...
'', more than 4.23 million copies were sold worldwide, making it the best-selling entry in the ''Paper Mario'' series.


Awards and accolades

''Super Paper Mario'' was nominated for Best RPG and Best Wii Game in GameSpot and IGN's Best of 2007 awards, winning the award for Best RPG from ''IGN''. '' 1UP.com'' nominated it for Best Adventure Game and Game of the Year. The game received six award nominations from ''
Nintendo Power ''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Ninten ...
'', including Wii Game of the Year and Game of the Year, and it won the Reader's Choice award in the Best Story/Writing category. It is ranked as the second-best Wii game of the year in ''RPGamer''s Editor's Choice awards, and three of ''RPGFan''s nine editors ranked it among their top five RPGs of the year.
CNET ''CNET'' (short for "Computer Network") is an American media website that publishes reviews, news, articles, blogs, podcasts, and videos on technology and consumer electronics globally. ''CNET'' originally produced content for radio and televi ...
, ''IGN'', ''Game Informer'', ''GameSpot'', and ''GamesRadar+'' have since listed it as one of the best games for the Wii.


Notes


References


Further reading

* *


External links

* {{Authority control 3D platform games Action role-playing video games Apocalyptic video games Cancelled GameCube games Intelligent Systems games Mario role-playing games Perspective video games Fantasy video games Side-scrolling role-playing video games Single-player video games Video games developed in Japan Video games with cel-shaded animation Wii games video games about size change 2007 video games Video games about parallel universes Wii games re-released on the Nintendo eShop Paper Mario Video games produced by Kensuke Tanabe