Shadow Complex
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''Shadow Complex'' is a
platform-adventure A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
Metroidvania Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series ''Metroid'' and ''Castlevania'', with games in the ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Chair Entertainment Chair Entertainment Group, LLC (stylized as ChAIR) is an American video game developer based in Salt Lake City. The company was acquired by Epic Games in 2008. History Chair Entertainment was formed in 2005 by Donald Mustard and Geremy Mustard ...
in association with Epic Games and published by Microsoft Game Studios for the
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in 2009. The game follows Jason and his girlfriend Claire, out to explore some caverns. When Claire goes missing, he finds a massive underground complex with soldiers and high-end technology. Jason must rescue Claire and discover the plot behind the faction operating the complex. Inspired by the ''Metroid'' series, ''Shadow Complex'' is a
2.5D 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that other ...
Metroidvania Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series ''Metroid'' and ''Castlevania'', with games in the ...
-style game where the player controls Jason through the underground complex, defeating hostile forces, and finding various power-ups that enable further exploration of the complex. The original script of ''Shadow Complex'' was written by
Peter David Peter Allen David (born September 23, 1956), often abbreviated PAD, is an American writer of comic books, novels, television, films and video games.Buxton, Marc (March 29, 2014)"From 'Future Imperfect' to '2099': Peter David's Greatest Hits" Co ...
. ''Shadow Complex''s reception has been positive. It has received and been nominated for several Game of the Year and Editor's Choice Awards. Critics praised the gameplay, narrative and graphics, with several reviewers stating that it was fairly priced. It broke sales records for Xbox Live Arcade titles, selling over 200,000 units within the first week of release and as of year-end 2011, has sold over 600,000 copies. A remastered version was released for Microsoft Windows in December 2015, for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in March 2016 and for PlayStation 4 in May 2016. A limited physical printing of 7,500 for the PlayStation 4 was released on August 19, 2016 through
Limited Run Games Limited Run Games, Inc. is an American video game distributor based in Apex, North Carolina. The company specializes in the release of digital games on physical media, with the games being sold on their website. The company, founded by Douglas ...
.


Gameplay

''Shadow Complex'' is presented in
2.5D 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that other ...
format; the game world is
three-dimensional Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position of an element (i.e., point). This is the informa ...
, but the player can only move in two dimensions, simulating the environment of a
side-scrolling video game '' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphic ...
. Enemies can, however, move in any direction, and
auto-aim This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A ...
is utilized to allow the player to fire at nearby enemies or objects both inside and outside of the 2D plane. The player can use the right control stick to aim with a laser sight. Gameplay in ''Shadow Complex'' was inspired by ''
Super Metroid is an action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System in 1994. It is the third installment in the ''Metroid'' series, following the events of the Game Boy ...
'' and '' Castlevania: Symphony of the Night''. The gameplay takes many cues from ''Metroid'': the player can move freely throughout the expansive game world, defeating enemies with a variety of weapons, and as they overcome challenges, new abilities and weapons are gained which allow to reach new areas. The game rewards the player with experience points as they complete objectives and defeat enemies. The player can gain experience levels, each level boosting basic attributes of the character. These experience levels grant the player skills such as improved gunfire precision or damage resistance. Special rewards such as revealing the full map and unlimited special ammo are granted at specific levels. When the player starts a new game, they will lose all the weapons and items that they have acquired, but will keep the character's experience level and any benefits they have already received. In addition to the main campaign, a number of challenge levels called "Proving Grounds" are available, generally requiring the player to make it to the exit of a room using a limited set of items and health. Players are ranked based on time of completion and any scoring objectives when they complete the level. Scores and other statistics from the main campaign and the training group are tracked via online leaderboards.


Plot

Epic Games indicated during an E3 interview that the game runs parallel to the events in the
Orson Scott Card Orson Scott Card (born August 24, 1951) is an American writer known best for his science fiction works. He is the first and (as of 2022) only person to win both a Hugo Award and a Nebula Award in consecutive years, winning both awards for both ...
novel ''
Empire An empire is a "political unit" made up of several territories and peoples, "usually created by conquest, and divided between a dominant center and subordinate peripheries". The center of the empire (sometimes referred to as the metropole) ex ...
'', and that the game will dovetail with the sequel to the book '' Hidden Empire''. ''Empire'' is a Chair-owned
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
that was licensed to Orson Scott Card to create a series of novels, though Card did not work on the game itself. Jason Fleming (voiced by
Nolan North Nolan North (born October 31, 1970) is an American actor best known for his voice acting roles. After his breakthrough role as Dr. Chris Ramsey on the ABC soap opera '' Port Charles'' in 1997, North moved into voice acting when the show ended ...
) and his new girlfriend Claire (voiced by Eliza Jane Schneider) are backpacking in the mountains when they come across some caverns. Claire opts to explore them, saying she used to go there as a child, but when she does not respond to Jason's calls, he follows her. He comes across a massive underground complex manned by numerous soldiers with high-end technology. He manages to follow men dragging Claire through the complex and is able to rescue her. Both have heard discussion among the soldiers about their group, the Progressive Restoration, which appears to be ready to launch attacks across the United States. Jason escorts Claire to the entrance to allow her to contact authorities, while he uses stolen high-tech devices to further infiltrate the complex and learn more. In the complex's control room, Jason meets Commander Lucius (voiced by
Graham McTavish Graham McTavish (born 4 January 1961) is a Scottish actor and author. He is known for his roles as Dwalin in '' The Hobbit'' film trilogy, Vlad Dracula Țepeș in the Netflix animated franchise ''Castlevania'', Loki in various Marvel animated ...
), the leader of the Restoration, who reveals a long-term goal of inciting a civil war in the United States, allowing their group to take control. Lucius further reveals that they have already assassinated the
Vice President of the United States The vice president of the United States (VPOTUS) is the second-highest officer in the executive branch of the U.S. federal government, after the president of the United States, and ranks first in the presidential line of succession. The vice ...
, and are planning to launch an airship to attack
San Francisco, California San Francisco (; Spanish for " Saint Francis"), officially the City and County of San Francisco, is the commercial, financial, and cultural center of Northern California. The city proper is the fourth most populous in California and 17th ...
. Jason destroys the airship using the Restoration's nuclear missile platforms, and corners Lucius before he can escape. Furious, Lucius threatens Jason and his loved ones, declaring that the Restoration will kill everyone he has known. When Jason prepares to kill him, Lucius is shot in the head by Claire, who has arrived by a helicopter. She reveals to Jason that she is with the
National Security Agency The National Security Agency (NSA) is a national-level intelligence agency of the United States Department of Defense, under the authority of the Director of National Intelligence (DNI). The NSA is responsible for global monitoring, collect ...
, and that she was investigating the Restoration. Claire had gotten romantically close to Jason after identifying him as a person capable of completing the infiltration of the base. Initially appalled by her deception, Jason departs the area with Claire. The story is continued in the novel ''Empire'', in which the
President of the United States The president of the United States (POTUS) is the head of state and head of government of the United States of America. The president directs the executive branch of the federal government and is the commander-in-chief of the United States ...
is dead and the civil war is about to start. A non-canonical ending is available midway through the game, where Jason can escape the complex and leave Claire to her fate.


Development

Chair Entertainment's creative director Donald Mustard stated that much of ''Shadow Complex'' is based around the gameplay of ''
Super Metroid is an action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System in 1994. It is the third installment in the ''Metroid'' series, following the events of the Game Boy ...
'', a game he considers "the pinnacle of 2D game design". Much of their effort was in creating the ''Metroid''-style of gameplay, a first for their company. The first month of development was spent having the team replaying the various ''Metroid'' games in order to establish the language and concepts of such games for development in order to expand on enjoyable sections while avoiding the mistakes of these games. Chair's design process started by drawing out the game's world on graph paper, using the concepts of
tile-based game A tile-based game is a game that uses tiles as one of the fundamental elements of play. Traditional tile-based games use small tiles as playing pieces for gambling or entertainment games. Some board games use tiles to create their board, givin ...
s to craft out the world, despite the final game not being tile-based. This process set certain rules, such as how high the character may jump with the various upgrades or how far the character must run before a certain power would activate. They played out the game on this paper map to make sure that all parts of the game were possible to complete. Such a map was used to help with the game's pacing, making sure that the player's interest in the game would remain despite the acquisition of more and more powerups. Roughly six months into development, they recognized that their initial selected jump height was too large and did not fit with the game, forcing the team to redesign the map with a smaller jump height; Mustard noted this was one of the few changes they made that "hurt" but was caught early enough in the process to be repaired. The team had to consider the impact of the variety of power-ups they wanted to include, made more complex by their desire to have the power-ups usable anywhere. For example, while other games would specifically limit the use of a hookshot to specific surfaces, Chair's developers sought to have their tool usable on any surface, and had to consider all the potentially game-breaking routes that would be created by introducing the tool too early. Several iterations of this paper map were performed, though Mustard noted that about 85% of their original design remained in the final map. With a brush stroke tool within the
Unreal Engine Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of g ...
, they were able to build out their drawn map into the 3D computer engine, using a cylinder to represent the player. After working on tightening the feel of the player's movement controls with the simplistic map, they began
prototyping A prototype is an early sample, model, or release of a product built to test a concept or process. It is a term used in a variety of contexts, including semantics, design, electronics, and software programming. A prototype is generally used to ...
the rest of the game. Though the game is directly influenced by ''Metroid'', the development team had to alter some of the series' principles due to the non-tile nature of the game. Mustard noted that many players in the ''Metroid'' games would "bomb every square" to discover secret areas, but this would not translate to ''Shadow Complex''. Instead, they relied on the use of lighting to focus the player's attention on certain areas, and created the flashlight tool in the game in order to highlight such secrets when illuminated. They further used lighting and a low depth of field to reduce the amount of perspective in the game's 3D view to allow key features of the game world to stand out for the player without sacrificing the 3D nature of the game. Much of the game's 18-month development time was focused on the game's controls and making sure they worked, as Mustard believed that without controls that "feel sweet", the game would have been poorly received. This included the incorporation of weapon aiming through the right thumbstick and other tactical elements such as firing from cover from games such as '' Gears of War''. With the game being published by
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
, the development team had access to the Microsoft play testers, who helped to identify other problem areas with their original level design. This led to the development of the option to show a blue line on the game's map that would show the player where to go next. Mustard realized there was both a benefit and downside to this feature, as it would help guide players that were stuck, but at the same time, players could become too dependent on the line and follow it exactly, giving them no challenge in exploring the game's world. To counter this, they had the line show the general path that needed to be taken but included parts of their world where the player would be forced to deviate from the suggested path in order to work around an obstacle or collect a required power-up. Mustard believed the minimalistic story approach in ''
Super Metroid is an action-adventure game developed by Nintendo and Intelligent Systems and published by Nintendo for the Super Nintendo Entertainment System in 1994. It is the third installment in the ''Metroid'' series, following the events of the Game Boy ...
'' to be ideal, and while he considered the narrative story presented in ''
Metroid Fusion is an action-adventure game developed and published by Nintendo for the Game Boy Advance in 2002. It was developed by Nintendo Research & Development 1, which had developed the previous game in the series, ''Super Metroid'' (1994). Players contr ...
'' to be an obvious extension, felt it was too detailed. Thus, the development team chose to use minimal dialogue, aiming to allow the story to be pushed forward through the setting and design of the game. ''Shadow Complex''s story further arose from the development team's common love of the cartoon ''
G.I. Joe ''G.I. Joe'' is an American media franchise and a line of action figures owned and produced by the toy company Hasbro. The initial product offering represented four of the branches of the U.S. armed forces with the Action Soldier ( U.S. Army), Ac ...
'', pitting heroes against enemies with advanced technology. As Mustard and others at Chair had worked with Orson Scott Card during the development of '' Advent Rising'', they approached him for feedback on the story they had been considering for the game. Card offered the idea of a faction of the United States that wanted to create a more imperialistic government, which fit well with Chair's initial concept. Card, enthralled with the idea, licensed the literary rights from Chair and proceeded to write ''
Empire An empire is a "political unit" made up of several territories and peoples, "usually created by conquest, and divided between a dominant center and subordinate peripheries". The center of the empire (sometimes referred to as the metropole) ex ...
'', fleshing out the story beyond the framework that ''Shadow Complex'' would fit in, while Chair completed work on its previous game '' Undertow''. Once Chair was ready to begin work on ''Shadow Complex'', they approached comic book writer
Peter David Peter Allen David (born September 23, 1956), often abbreviated PAD, is an American writer of comic books, novels, television, films and video games.Buxton, Marc (March 29, 2014)"From 'Future Imperfect' to '2099': Peter David's Greatest Hits" Co ...
to create the backstory for the game that would run parallel to the events in Card's novel. Developed under the working titles ''Empire'' and ''Empire: Alpha Complex'', little was revealed during this time, with speculation that the game would be a
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
. Mustard cited David's ability to remain creative when certain events were already scripted—in this case, the events of ''Empire'' and its sequel '' Hidden Empire''—as a key asset towards the game's story.


Reception

''Shadow Complex'' has been met with positive reviews and has been nominated for or received several Game of the Year, E3, and Editor's Choice Awards.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
has given the game a 9.4 out of 10, stating it to be one of the best games of the year, specifically praising its lasting appeal and graphics, though having minor issue with the sometimes "frustrating" aiming. Ars Technica gave it the verdict "Buy", stating that ''Shadow Complex'' "may be one of the best games of the season" and that it "is a must-play for those looking for a classic twist on a fresh challenge."
Giant Bomb ''Giant Bomb'' is an American video game website and wiki that includes personality-driven gaming videos, commentary, news, and reviews, created by former ''GameSpot'' editors Jeff Gerstmann and Ryan Davis. The website was voted by '' Time' ...
's
Jeff Gerstmann Jeff Gerstmann (born August 1, 1975) is an American video game journalist. Former editorial director of the gaming website ''GameSpot'' and the co-founder/editor of the gaming website ''Giant Bomb'', Gerstmann began working at ''GameSpot'' in t ...
has given the game 5 stars out of 5, writing "the quality of ''Shadow Complex'' makes it well worth its $15 price tag." The publication later named the game as its Xbox 360 game of the year. As of year-end 2010, ''Shadow Complex'' has sold over 532,000 copies.
X-Play ''Xplay'' (previously ''GameSpot TV'' and ''Extended Play'') is a TV program about video games. The program, known for its reviews and comedy skits, airs on '' G4'' in the United States and had aired on ''G4 Canada'' in Canada (and briefly on Y ...
gave the game a 5 out of 5. '' GamePro'' gave the game 4.5 stars out of 5, calling the game proof "that DLC doesn't have to stand for 'disappointingly little content.'"
TeamXbox ''TeamXbox'' was a gaming media web site dedicated to Microsoft's Xbox, Xbox 360 and Xbox One platforms. While the majority of content was Xbox and Xbox 360 related, the site occasionally covered general technology and other video game news. ...
gave the game 9.4 out of 10, mentioning that "... it is great, truly great even. One of the best new games you’re going to play on your Xbox 360 this year, hands down..." Resolution Magazine has awarded the game 94%, the highest score the site awarded in 2009, describing it as "the greatest game in XBLA box Live Arcadehistory." Eurogamer awarded the game 9 out of 10, commenting that "its significance might just be unfathomable." The Australian video game talk show '' Good Games two reviewers gave the game both a 9/10. At the 2009 Spike Video Game Awards, ''Shadow Complex'' was awarded the Best Downloadable Game award. The game has been nominated for the "Action Game of the Year"
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from the Academy of Interactive Arts & Sciences and "Best Downloadable Game" in the Game Developers Choice Awards.
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
listed ''Shadow Complex'' as the top Xbox Live Arcade title of all time in lists published in 2010 and 2011.


Sales

''Shadow Complex'' was the top selling Xbox Live Arcade game for the week within its release, and furthermore was one of the top ten played titles for all of Xbox Live. It also broke all sales records for Xbox Live Arcade titles, selling over 200,000 units within the first week of release. It is estimated that the game has sold nearly 490,000 units, based on leaderboard statistics, within a year of its release. That number increased to over 600,000 as of year-end 2011.


Controversy

Shortly before the game's release, some activists considered calling for a boycott of ''Shadow Complex'' due to
Orson Scott Card Orson Scott Card (born August 24, 1951) is an American writer known best for his science fiction works. He is the first and (as of 2022) only person to win both a Hugo Award and a Nebula Award in consecutive years, winning both awards for both ...
's views on homosexuality. The game does not contain any references to homosexuality.


Possible sequel and remastered version

Chair has considered a sequel to ''Shadow Complex'', and had started working on development after the release of the first game. At that time, both Mustard and executives at Epic Games were considering possibilities for mobile games based on the success of spirit-based titles like '' Fieldrunners''. Around mid-2010, about eight to nine months after the release of ''Shadow Complex'' and into the development of its sequel,
Apple An apple is an edible fruit produced by an apple tree (''Malus domestica''). Apple trees are cultivated worldwide and are the most widely grown species in the genus ''Malus''. The tree originated in Central Asia, where its wild ancestor, ' ...
was preparing to announce the
iPhone 4 The iPhone 4 is a smartphone that was designed and marketed by Apple Inc. It is the fourth generation of the iPhone lineup, succeeding the iPhone 3GS and preceding the 4S. Following a number of notable leaks, the iPhone 4 was first unvei ...
which they said would offer enough processor power to run games using a 3D engine. Mustard got into contact with Apple with the offer to develop a game for the iPhone, and Apple allowed them to, but required completion of the title in a very short timeframe, approximately five months, as to have it ready for the iPhone release event. Because of the limited size of Chair, they could only work on one project at a time. Over one weekend, Mustard halted the development of the ''Shadow Complex'' sequel and put his team on developing ''
Infinity Blade ''Infinity Blade'' is an action role-playing game developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010. It was the first iOS video game to run on the Unreal Engine. In the game, the unname ...
'', which proved successful; the title had two further sequels. During this time, Mustard stated that they were stockpiling ideas for the ''Shadow Complex'' sequel after they completed ''Infinity Blade''. Though they do not expect a sequel to perform as well as ''Infinity Blade'', they have pledged that a sequel will be made. In a March 2016 interview, Mustard stated that the sequel's map and core game is in a playable state, but would need about a year and a half to add art assets, enemy behavior, and other mechanics needed to polish the title. When the third ''Infinity Blade'' title was completed in September 2013, Chair was looking to return to ''Shadow Complex'' but a new opportunity came about as Apple had introduced Chair to
Bad Robot Bad Robot is an American film and television production company founded on May 27, 1999 and led by J. J. Abrams and Katie McGrath as Co-CEO. Under its Bad Robot Productions division, the company is responsible for the television series ''Alias' ...
, the production company of film and television director
J. J. Abrams Jeffrey Jacob Abrams (born June 27, 1966) is an American filmmaker and composer. He is best known for his works in the genres of action, drama, and science fiction. Abrams wrote and produced such films as '' Regarding Henry'' (1991), '' F ...
. The two companies recognized a potential game could be developed. Chair spent the next two years working on ''
Spyjinx Chair Entertainment Group, LLC (stylized as ChAIR) is an American video game developer based in Salt Lake City. The company was acquired by Epic Games in 2008. History Chair Entertainment was formed in 2005 by Donald Mustard and Geremy Musta ...
'', which is set to be released in 2016. During 2015 as ''Spyjinx''s development continued, Mustard recognized that Chair had grown large and mature enough to handle a second project. He opted to have part of his team create ''Shadow Complex Remastered'', using the help of a friendly third-party studio to help port the game to the
Unreal Engine 4 Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game ''Unreal (1998 video game), Unreal''. Initially developed for Personal computer, PC first-person shooters, i ...
, giving the game more realistic rendering capabilities enabled by the nature of the original game assets being developed at high resolution. Chair included keyboard and mouse controls for personal computer users and added in new melee takedown maneuvers, as these were already developed for the anticipated sequel. The ''Remastered'' version includes new achievements and Master challenges. However, Mustard did not want to add many other new features to the game, wanting to leave the game otherwise untouched for experienced players. ''Shadow Complex Remastered'' was made available for free download on Microsoft Windows through Epic's storefront on December 3, 2015, with plans for wider Windows release on other storefronts. The Windows version was released for free during its first month; Mustard said that Chair was financially secure to enable this decision and found that through ''Infinity Blade'' that releasing the title for free would allow them to get it to as many players as possible and to see what interest there is for pursuing a sequel. The remastered version was released on
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on March 16, 2016, and a PlayStation 4 version, as well as PC version offered through the
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Store and Steam on May 3, 2016. A physical printing of the remaster was made by
Limited Run Games Limited Run Games, Inc. is an American video game distributor based in Apex, North Carolina. The company specializes in the release of digital games on physical media, with the games being sold on their website. The company, founded by Douglas ...
with 7,500 copies being produced for the PlayStation 4, and was released on the distributor's website on August 19, 2016. Of the 7,500, only 6,900 were made available for sale, with the rest being given to employees of Epic Games.


References


External links

*
''Shadow Complex Remastered''
at Epicgames.com {{Portal bar, Video games 2009 video games Action-adventure games Epic Games games Microsoft games Platform games PlayStation 4 games Science fiction video games Side-scrolling video games The Empire Duet Unreal Engine games Video games developed in the United States Video games set in the United States Video games with 2.5D graphics Windows games Works by Peter David Xbox 360 games Xbox 360 Live Arcade games Xbox One games Video games set in Washington (state) Metroidvania games Video games with alternate endings