Sega Superstars
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''Sega Superstars'' is a
party A party is a gathering of people who have been invited by a host for the purposes of socializing, conversation, recreation, or as part of a festival or other commemoration or celebration of a special occasion. A party will often featur ...
video game developed by
Sonic Team is a video game developer owned by the Japanese video game company Sega as part of its Sega CS Research and Development No. 2 division. Sonic Team is best known for the long-running ''Sonic the Hedgehog'' series and games such as '' Nights int ...
for the PlayStation 2. It was published by Sega and released in Europe on October 22, 2004; in North America in November 3, 2004; and in Japan in November 11, 2004. The game features several minigames based on various Sega titles that are controlled using the
EyeToy The EyeToy is a color webcam for use with the PlayStation 2. Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and a ...
peripheral. Upon release, the game received "average" review scores from critics.


Gameplay

Gameplay is similar to that of '' EyeToy: Play'', in which players use their body to play a variety of minigames. However, while that game only picked up player's movement, ''Sega Superstars'' uses a more advanced system. Before the start of each game, a setup screen with an orange area is shown. In order to start the game, players have to stand in a position where the orange area won't pick up any movement and select the continue button. This method determines what area is the background, allowing EyeToy to pick up the player's position, as opposed to just what areas are moving. This is particularly prominent in games like ''Puyo Puyo'', which uses the player's entire body. ''Sega Superstars'' features 12 minigames, each based on different Sega franchises: *'' Sonic the Hedgehog'' - Using their hands, players must guide Sonic through a tube, collecting rings and Chaos Emeralds while avoiding bombs. *''
Super Monkey Ball ''Super Monkey Ball'' is a series of arcade platform video games initially developed by Amusement Vision and published by Sega. The series debuted in 2001 with the arcade game ''Monkey Ball'', which was ported to GameCube as ''Super Monkey Ba ...
'' - Players use their arms to control Ai-Ai as he rolls in a ball through a maze, aiming to reach a goal without falling off the stage. *''
Samba de Amigo is a rhythm game developed by Sonic Team and published by Sega. The game was released in arcades in December 1999, and for the Dreamcast video game console in 2000. A port for the Wii was also developed by Gearbox Software and Escalation Studio ...
'' - Players move their hands over one of the six circles in time to the music. *''
Space Channel 5 ''Space Channel 5'' is a music video game developed by Sega AM9 and published by parent company Sega. Originally released for the Dreamcast (1999 in Japan, 2000 worldwide), it was later ported to the PlayStation 2 (2002 in Europe, 2003 in Japan ...
'' - Playing as Ulala, players must copy dance moves given by the Morolian opponents by hitting monitors with their arms. *'' NiGHTS into Dreams'' - Using their arms as if they were flying, players guide NiGHTS through a series of rings and collectables. *''
The House of the Dead ''The House of the Dead'' is a horror-themed light gun shooter video game franchise created by Sega in 1996. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a ...
'' - Players use their body to attack zombies that appear on-screen, being careful not to hit any hostages. *''
Virtua Fighter is a series of fighting games created by Sega-AM2 and designer Yu Suzuki. The original '' Virtua Fighter'' was released in October 1993 and has received four main sequels and several spin-offs. The highly influential first ''Virtua Fighter'' ga ...
'' - Players fight against various fighters, following command prompts to attack them while also defending against their attacks. *''
Billy Hatcher William Augustus Hatcher (born October 4, 1960) is an American former professional baseball outfielder and first base coach. He played for the Chicago Cubs, Houston Astros, Pittsburgh Pirates, Cincinnati Reds, Boston Red Sox, Philadelphia Phill ...
'' - Players must use rolling motions to help Billy Hatcher roll a giant egg around and clear each level. *''
Puyo Pop Fever is a puzzle video game developed by Sonic Team and published by Sega. It is the fifth main installment in the '' Puyo Puyo'' puzzle game series and the second ''Puyo Puyo'' game to be programmed by Sonic Team after '' Puyo Pop'' (which was relea ...
'' - Players use their entire body to funnel colored Puyos into their respective departments, being careful not to accidentally roll in a bomb. *''
ChuChu Rocket! is an action puzzle game developed by Sonic Team and published by Sega. Released for the Dreamcast in 1999, it was the first game for the system to support online console gaming. Players must place arrows on a board to lead mice into escap ...
'' - Players use their hands to activate mechanisms and guide ChuChus to a rocket while protecting them from a hungry cat. *''
Virtua Striker is a series of association football sports video games released by Sega for arcades. Originally developed by Sega AM2 from 1994 to 1999, the series moved to Amusement Vision with ''Virtua Striker 3'', but it later moved to Sega Sports Design R&D ...
'' - Players play as a soccer goalkeeper and try to catch incoming footballs. *''
Crazy Taxi ''Crazy Taxi'' is a series of racing video games that was developed by Hitmaker and published by Sega. The first game appeared in arcades in 1999 and was very successful, prompting Sega to port the arcade version to their Dreamcast console ...
'' - Players attempt to make as much movement and noise as possible to attract the attention of a taxi.


Development

Before ''Sega Superstars'', few games had made use of the
EyeToy The EyeToy is a color webcam for use with the PlayStation 2. Supported games use computer vision and gesture recognition to process images taken by the EyeToy. This allows players to interact with the games using motion, color detection, and a ...
. As such, the game was developed as a product that would combine the novelty of this accessory with the familiarity of Sega's first-party franchises to extend the long-term viability of the PlayStation 2 console. It was announced in April 2004 and exhibited at the Electronic Entertainment Expo (E3) and
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. ...
events of that same year.


Reception

The game received "average" reviews, according to the
review aggregation A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
website
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
. In Japan, ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' gave it a score of two nines and two sevens for a total of 32 out of 40.


References


External links

* {{Portal bar, Video games 2004 video games EyeToy games PlayStation 2 games PlayStation 2-only games Sonic Team games Sega video games Crossover video games Party video games Sonic the Hedgehog video games Video games developed in Japan