System Shock (2020 Video Game)
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''System Shock'' is an upcoming
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
developed by Nightdive Studios and published by
Prime Matter Plaion (formerly Koch Media) is a German-Austrian media company headquartered in Höfen, Tyrol, Austria, with an operating subsidiary based in Planegg, Germany. The company was founded in 1994 by Franz Koch and Klemens Kundratitz. The company ...
. It is a
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same ...
of the 1994 video game of the same name, originally developed by Looking Glass Studios. The game is set to be released in May 2023 for Windows, followed by ports for Linux, macOS, the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North Ame ...
, Xbox One, and Xbox Series X/S.


Development

The original ''System Shock'', released in 1994, was developed by Looking Glass Studios, which closed in 2000. The company assets, including the rights to ''System Shock'', were acquired by Star Insurance Company, a
subsidiary A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a s ...
of Meadowbrook Insurance Group. In 2012, Nightdive Studios acquired the rights for ''
System Shock 2 ''System Shock 2'' is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during product ...
'' and produced a digitally distributable version updated for modern operating systems. Nightdive Studios subsequently went on to acquire the rights for ''System Shock'' and the franchise as a whole. Two months after the release of '' System Shock: Enhanced Edition'' in September 2015, Nightdive Studios announced plans to develop a remake of ''System Shock'' for Windows and Xbox One using the Unity engine. Originally announced as ''System Shock Remastered'', Nightdive Studios has opted to simply name the new game ''System Shock'', because they consider the level of effort put into the title makes it more of a reboot of the franchise rather than a remastering of the original game. Veteran designer Chris Avellone and members of the '' Fallout: New Vegas'' development team have confirmed their involvement. Nightdive Studios planned to fund the development of the game through a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign that started on June 28, 2016, with a goal of . Alongside the Kickstarter campaign, the studio released a free demo featuring an early build of the first level of the game, exhibiting their efforts so far on the project and intended to "demonstrate
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commitment and passion" to faithfully rebooting the game. The Kickstarter goal was met on July 9, 2016 with 19 days left in its campaign, and closed on July 28, 2016 with more than $1.35M in funding from about 21,600 backers. The additional funding was to be used towards Linux and macOS versions of the game, expanded areas, and support for the Razer Chroma. With the successful Kickstarter, Nightdive Studios anticipated a December 2017 release for the game. During the Kickstarter period, Nightdive Studios saw that there was a considerable demand for a
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version of the title. They subsequently talked with Sony and were able to affirm that a PlayStation 4 version would be possible. The studio planned to release this version in early 2018. The addition of the PlayStation 4 port did not impact the Kickstarter funding request, as the studio believed it could complete this with the $900,000 sought. After breaking the mark on Kickstarter, ports for Linux and macOS were confirmed. During the 2017 Game Developers Conference, Nightdive Studios announced they would move development from Unity to Unreal Engine 4, with director Jason Fader saying "Unity is not a great engine to use if you want to make an FPS on console". Fader cited issues related to a combination of fidelity, cross-platform support, content pipelines and performance issues as the reason for the switch. Fader also clarified that they now considered the game a more "faithful reboot" than a remaster; the game's story, character, weapons, levels, and enemies remained as in the original game, but they were applying "modern design principles" to rework some of these and add in others to make the game more playable for current audiences. Fader offered one example in level design, calling the original ''System Shock''s maps a "product of the time" which did not age well; while somewhat fixed to the level's layout, the team was able to open up some areas and remove unnecessary mazes to make the game more interesting for players. Fader offered that while the story remains beat-for-beat, the team had added Chris Avellone to change some of the dialog and to fix some of the plot holes from the original game. In mid-February 2018, Nightdive announced that development of ''System Shock'' was put on hold. CEO Stephen Kick stated "I have put the team on a hiatus while we reassess our path so that we can return to our vision. We are taking a break, but not ending the project. ''System Shock'' is going to be completed and all of our promises fulfilled." Kick explained that as the project had shifted from a remake to a reboot, they "strayed" from the core concepts of the original game, and found they needed a larger budget. Nightdive's director of business development Larry Kuperman said they had approached publishing partners to fund the expanded effort, but could not obtain this additional support. Kick opted to put the project on hold, reassigning the team to other projects in the interim. Speaking at the Game Developers Conference in March 2018, Kick and Kuperman explained that because of the feature creep, a newly assembled team had restarted the game's development, staying focused on the promises of what they would deliver during the Kickstarter, and that they were now looking towards a 2020 release. The refocusing of the game also helped them to engage with interested publishing partners who were more amenable to supporting them. In May 2020, Nightdive released an
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demo of the game via GOG and
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, along with a developer's walkthrough and commentary to accompany the release. The demo featured a new build of the game from that of previously released demos; however, it still featured voiceover audio which Nightdive had yet to re-record due to delays caused by the COVID-19 pandemic. Following Chinese developer Tencent's acquisition of the rights to ''System Shock 3'' from OtherSide Entertainment, Nightdive also clarified that Tencent had only acquired the rights to make sequels in the series; therefore not impacting the status of the remake. In June 2020, when asked if Chris Avellone was still involved with the game after sexual misconduct allegations arose previously, CEO Stephen Kick revealed that Avellone had not been involved with the game since 2017 and that Nightdive had gone in a different direction with the game's writing after restarting development of the game in 2018. With the release of an updated demo in February 2021, Nightdive stated they were planning a release date later in 2021. By late 2021, Nightdive announced that the game's release was pushed back into 2022, but they had partnered with the
Prime Matter Plaion (formerly Koch Media) is a German-Austrian media company headquartered in Höfen, Tyrol, Austria, with an operating subsidiary based in Planegg, Germany. The company was founded in 1994 by Franz Koch and Klemens Kundratitz. The company ...
publishing label for the game's release. The game is set to be released for Windows via
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
, GOG.com, and Epic Games Store on May 30, 2023. Versions for Linux, macOS, the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
,
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North Ame ...
, Xbox One, and Xbox Series X/S are planned.


References


External links

* {{Official website, https://www.systemshock.com/ Upcoming video games scheduled for 2023 Adventure games Crowdfunded video games Cyberpunk video games Kickstarter-funded video games Plaion PlayStation 4 games Single-player video games System Shock Video game remakes Video games developed in the United States Video games set in the 2070s Video games about virtual reality Windows games Linux games MacOS games Xbox One games Unreal Engine games Immersive sims