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System Shock 2
''System Shock 2'' is a 1999 action role-playing survival horror video game designed by Ken Levine and co-developed by Irrational Games and Looking Glass Studios. Originally intended to be a standalone title, its story was changed during production into a sequel to the 1994 game '' System Shock''. The alterations were made when Electronic Arts—who owned the ''System Shock'' franchise rights—signed on as publisher. The game takes place on board a starship in a cyberpunk depiction of 2114. The player assumes the role of a soldier trying to stem the outbreak of a genetic infection that has devastated the ship. Like ''System Shock'', gameplay consists of first-person combat and exploration. It also incorporates role-playing system elements, in which the player can develop skills and traits, such as hacking and psionic abilities. ''System Shock 2'' was originally released in August 1999 for Microsoft Windows. The game received critical acclaim but failed to meet commercial sa ...
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Irrational Games
Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired the studio in 2006. The studio was known for its games '' System Shock 2'', '' Freedom Force'', ''SWAT 4'', and most notably, two of the games in the ''BioShock'' series. In 2014, following the release of ''BioShock Infinite'', Levine opted to significantly restructure the studio from around 90 to 15 employees and focus more on narrative games. In February 2017, the studio announced that it had been rebranded as Ghost Story Games and considered a fresh start from the original Irrational name, though still operating at the same business subsidiary under Take-Two. History * 1997 – Irrational Games studio formed by former Looking Glass Studios employees Ken Levine, Jonathan Chey, and Robert Fermier. * 1999 – '' System Shock 2'', co-deve ...
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System Shock
''System Shock'' is a 1994 first-person action-adventure video game developed by LookingGlass Technologies and published by Origin Systems. It was directed by Doug Church with Warren Spector serving as producer. The game is set aboard a space station in a cyberpunk vision of the year 2072. Assuming the role of a nameless security hacker, the player attempts to hinder the plans of a malevolent artificial intelligence called SHODAN. ''System Shock'' 3D engine, physics simulation and complex gameplay have been cited as both innovative and influential. The developers sought to build on the emergent gameplay and immersive environments of their previous games, '' Ultima Underworld: The Stygian Abyss'' and '' Ultima Underworld II: Labyrinth of Worlds'', by streamlining their mechanics into a more "integrated whole". Critics praised ''System Shock'' and hailed it as a major breakthrough in its genre. It was later placed on multiple hall of fame lists. The game was a moderate commerci ...
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Tencent
Tencent Holdings Ltd. () is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimedia companies in the world based on revenue. It is also the world’s largest company in the video game industry based on its investments, with Tencent Games being the subdivision of Tencent Interactive Entertainment Group (IEG) focused on publishing of games. Founded in 1998, its subsidiaries globally market various Internet-related services and products, including in entertainment, artificial intelligence, and other technology. Its twin-skyscraper headquarters, Tencent Seafront Towers (also known as Tencent Binhai Mansion) are based in the Nanshan District of Shenzhen. Tencent is the world's largest video game vendor, as well as one of the most financially valuable companies. It is among the largest social media, venture capital, and investment corporations. Its services include social netwo ...
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OtherSide Entertainment
OtherSide Entertainment, Inc. is an American video game developer based in Boston, Massachusetts, founded in 2013 by Looking Glass Studios co-founder Paul Neurath. In June 2016, the company opened a second studio in Austin, Texas, led by Warren Spector. OtherSide developed ''Underworld Ascendant'' (2018), a spiritual successor to Looking Glass's ''Ultima Underworld'' series, and is developing a new intellectual property. History Prior to OtherSide, Paul Neurath had been a video game designer for Origin Systems and in 1990 founded Blue Sky Productions, which would later become Looking Glass Studios. Looking Glass developed numerous games that are considered highly influential on computer gaming, including ''System Shock'' and its sequel, the ''Ultima Underworld'' series, and the ''Thief'' series. Neurath had been the principal designer for the ''Ultima Underworld'' series. Following the closure of Looking Glass in 2000 and later the Boston offices of Zynga in 2012, Neurath opt ...
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Night Dive Studios
Night Dive Studios, Inc. (doing business as Nightdive Studios) is an American video game developer based in Vancouver, Washington. The company was founded in November 2012 by Stephen and Alix Kick, former video game artists for Sony Online Entertainment, after Stephen Kick found himself unable to purchase the 1999 game '' System Shock 2''. He successfully negotiated with the rightsholder Star Insurance Company, which had acquired ''System Shock'' and other assets from the defunct developer Looking Glass Studios, and Nightdive Studios released the game via GOG.com in February 2013. The company is known for obtaining rights to abandonware video games, updating them for compatibility with modern platforms, and re-releasing them via digital distribution services. History Founding and ''System Shock 2'' (2012–2013) Nightdive Studios was founded by Stephen Kick and his wife, Alix Kick (), both former character artists at Sony Online Entertainment (SOE). Kick was with that com ...
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Intellectual Property
Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, copyrights, trademarks, and trade secrets. The modern concept of intellectual property developed in England in the 17th and 18th centuries. The term "intellectual property" began to be used in the 19th century, though it was not until the late 20th century that intellectual property became commonplace in the majority of the world's legal systems."property as a common descriptor of the field probably traces to the foundation of the World Intellectual Property Organization (WIPO) by the United Nations." in Mark A. Lemley''Property, Intellectual Property, and Free Riding'', Texas Law Review, 2005, Vol. 83:1031, page 1033, footnote 4. The main purpose of intellectual property law is to encourage the creation of a wide variety of intellectual goo ...
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BioShock
''BioShock'' is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K Games. The first game in the ''BioShock'' series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008. The game is set in 1960, and follows Jack who discovers the underwater city of Rapture. Built by business magnate Andrew Ryan to be an isolated utopia, the discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape, fighting ADAM-obsessed enemies and Big Daddies, while engaging with the few sane humans that remain and learning of Rapture's past. The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them. ''Bioshock''s concept was de ...
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Spiritual Successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product line or media franchise of its predecessor, and is thus only a successor "in spirit". Spiritual successors often have similar themes and styles to their source material, but are generally a distinct intellectual property. In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different continuity, and features distinct characters and settings. Such works may arise when licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original. The term is also used more broadly to describe a pastiche work that intentionally evokes similarities to pay homage to other influential works, but is also distinct enou ...
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Greatest Video Games Of All Time
This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from different publications, as chosen by their editorial staffs. List Publications The reference numbers in the notes section show which of the 46 selected publications list the game. # '' 1001 Video Games You Must Play Before You Die'' – 2013 # ''The Age'' – 2005 # ''Collider'' – 2020 # ''Digitally Downloaded'' – 2016 # '' Electric Playground Network'' – 2013 # ''Edge'' – 2000, 2015, 2017 # ''Electronic Fun with Computers & Games'' - 1984 # ''Empire'' – 2009 # ''Entertainment Weekly'' – 2003 # '' Esquire'' – 2018, 2020 # ''FHM'' – 2010 # '' Flux'' – 1995 # '' G4'' – 2012 # '' GamesMaster'' - 1996 # ''Gamecenter'' - 2000 # ''Game Informer'' – 2009, 2018 # ''Game On! From Pong to Oblivion'' – 2006 # ''GameSpot'' – ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Psionic
In American science fiction of the 1950s and 1960s, psionics was a proposed discipline that applied principles of engineering (especially electronics) to the study (and employment) of paranormal or psychic phenomena, such as telepathy and psychokinesis. The term is a portmanteau formed from ''psi'' (in the sense of "psychic phenomena") and the -' from ''electronics''. The word "psionics" began as, and always remained, a term of art within the science fiction community and—despite the promotional efforts of editor John W. Campbell, Jr—it never achieved general currency, even among academic parapsychologists. In the years after the term was coined in 1951, it became increasingly evident that no scientific evidence supports the existence of "psionic" abilities. Etymology In 1942, two authors—biologist Bertold Wiesner and psychologist Robert Thouless—had introduced the term "psi" (from ψ ''psi,'' 23rd letter of the Greek alphabet) to parapsychology in an article published ...
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Hacker (computer Security)
A security hacker is someone who explores methods for breaching defenses and exploiting weaknesses in a computer system or network. Hackers may be motivated by a multitude of reasons, such as profit, protest, information gathering, challenge, recreation, or evaluation of a system weaknesses to assist in formulating defenses against potential hackers. The subculture that has evolved around hackers is often referred to as the "computer underground". Longstanding controversy surrounds the meaning of the term "hacker." In this controversy, computer programmers reclaim the term ''hacker'', arguing that it refers simply to someone with an advanced understanding of computers and computer networks and that ''cracker'' is the more appropriate term for those who break into computers, whether computer criminals ( black hats) or computer security experts ( white hats). A 2014 article noted that "the black-hat meaning still prevails among the general public". History Birth of subcult ...
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