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is a 2007
tactical role-playing game Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (turn-bas ...
for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. OG is a
remake A remake is a film, television series, video game, song or similar form of entertainment that is based upon and retells the story of an earlier production in the same medium—e.g., a "new version of an existing film". A remake tells the same ...
of the two Original Generation games for the
Game Boy Advance The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2 ...
and is intended to celebrate the ''
Super Robot Wars ''Super Robot Wars'', known in Japan as is a series of tactical role-playing video games produced by Bandai Namco Entertainment, formerly Banpresto. Starting out as a spinoff of the ''Compati Hero'' series, the main feature of the franchise is ...
'' series' 15th anniversary. It was released on June 28, 2007.


Gameplay

OG is developed by the team that produced '' Super Robot Wars MX'' and uses high-energy, dynamic action for the in-game battle sequences. There are similarities in the user interface and battle screen to the '' 3rd Super Robot Wars Alpha: To the End of the Galaxy'', though it is merely coincidence, as the producing team may have been influenced by the design of Alpha 3. The game includes a new variation of the squad combat system of the '' 2nd Super Robot Wars Alpha'' and Alpha 3, called the ''Twin Battle System''. It allows two adjacent units to combine into one squad, which can then attack simultaneously. The units can either focus their fire on a single target (with a damage penalty for the secondary unit) or, when facing another squad, each target a different one of its members. Squads can also support other squads offensively and/or defensively, allowing up to four attacks in a single action. As in the Alpha games, a single unit can also use an ''ALL'' attack to strike both members of an enemy squad at once. The game also features new ''ALLW Attacks'', similar to the ''Double Attacks'' in MX, which can strike both members of a target squad and a single unit (or squad) directly next to it. A small, but significant change in gameplay are the ''Spirit Commands'', character abilities akin to magic spells. All characters retain their set of six Spirit Commands when fighting alone, but when placed into a squad, a seventh Spirit Command is available, known as the ''Twin Command''. This Twin Command, unique to each character, takes SP (Spirit Points) from both characters in the squad, and is generally more powerful than the other Spirit Commands available to them. This makes Original Generations the first game in the franchise to break the six Spirit Command limit.


Changes and additions

Original Generations is primarily a remake of the two previous Original Generation games, replacing them in the official Original Generation continuity, thereby
retcon Retroactive continuity, or retcon for short, is a literary device in which established diegetic facts in the plot of a fictional work (those established through the narrative itself) are adjusted, ignored, supplemented, or contradicted by a subse ...
ning the Game Boy Advance stories. Parts of the plot in the first Original Generation segment of Original Generations is derived from the animated '' Super Robot Wars Original Generation: Divine Wars'', so as to follow continuity. The game also includes a fair amount of new content. *New mechs and characters from new series for the game include the following: **Compatible Kaiser, the giant robot from Banpresto's
Super Nintendo Entertainment System The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in Eur ...
game, ''The Great Battle IV'' (redesigned for the game by
Masami Ōbari is a noted Japanese anime director, animation director and mecha and character designer. Biography After graduating from high school in 1985, Masami Obari began his career when he joined the animation studio Ashi Production, where he worked on ...
), as well as its pilot, Fighter Roar. ***Roar's appearance in Original Generations is believed to be a direct continuation of the plot of The Great Battle IV, with Warrior Roar and the Compatible Kaiser being thrown into the universe of Original Generation. Roar manifests itself inside a human, Kouta Azuma, who transforms into ''Fighter Roar'', using the Roar Armor. Roar, the Compatible Kaiser and Kouta make their playable appearance in the bonus segment. **Raul Gureden, the male protagonist of '' Super Robot Wars R'' for the Game Boy Advance. ***Raul appears along with his friends, Raji Montoya and Mizuho Saiki, and pilots the EXF-02 Excellence. Only the ''Striker'', ''Cosmodriver'', and ''Flyer'' frames appear in the game. In Original Generation continuity, Fiona Gureden, Raul's female counterpart (also the other playable, selectable protagonist) in Reversal, is actually his (slightly) younger twin sister, and test pilot for the second Excellence unit. The Excellence units and both Raul and Fiona are playable in the Original Generation 2 part of the game. Despinoiz, Lalia and Tiz, the three homunculi of Duminuss, the main antagonist of Reversal, make an appearance in the bonus segment. **The bonus segment features the original characters from ''Super Robot Wars Compact 3''. ***The roster includes Shura King Alkaid Nassh, Shura Advisor Mizal Touval, Freedom Warrior Alion Lucada, Fernando Arduke and his Valefor and Compact 3 protagonist, Folka Albark with his Ialdabaoth. They are the antagonists against Fighter Roar, where Folka is seen working alongside the Shura, making his appearance more-or-less a prequel to the Compact 3 storyline. *Additional mecha designed specifically for the game include the following: **ART-1 (Advanced Real Personal Trooper Test Type-1; designed by
Hajime Katoki is a Japanese mecha In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English l ...
) ***It is an advanced test unit of the ''Real Personal Trooper Type-1'', with the ability to transform into a flight mode, dubbed ''ART-Wing'', piloted by ''Ryusei Date''. Playable only in the bonus segment. ***The ART-1, accompanied with ''Alt Eisen Reise'' and ''Cybaster'', participated in '' Another Century's Episode: R'' under the title "Super Robot Wars OG" (since the game featured its series' own original called A.C.E. Originals). **XRAM-004FA Armorlion ***A customized version of the ''DCAM-04 Lion'', designed by ''Ryoto Hikawa'', it is a full-armor model, featuring additional parts inspired by the ''Gespenst'', ''Huckebein'', and ''Alt Eisen''. Playable in all areas of the game. **PTX-001RV Gespenst Type-RV ***The personal unit of ''Guiliam Jeager'', it is modified from the ''PTX-001R Gespenst Type-R'' and features additional technology and weapons. Playable in Original Generation 2 and the bonus segment. **VTX-000 Mironga & VTX-001 Bartoll ***The Mironga is the prototype of the Bartoll, the enemy mecha from the '' Super Robot Wars Original Generation: The Animation''
OVA , abbreviated as OVA and sometimes as OAV (original animation video), are Japanese animated films and series made specially for release in home video formats without prior showings on television or in theaters, though the first part of an OVA s ...
. Both units appear in the bonus segment, an adaptation of the OVA's plot. The Mironga's first appearance is in '' Super Robot Wars Original Generation: The Sound Cinema''. ''Kyle Bean'', the pilot of the Mironga in the Sound Cinema, appears as an enemy pilot. The Mironga is available as a secret, playable unit only in the bonus segment. **XRAM-006VC Siegerlion ***A heavily modified version of the ''DCAM-06C Guarlion Custom'' owned by ''Leona Garstein'', it features additional technology, customized by ''Tasuku Shinguji''. Playable in Original Generation 2 and the bonus segment. **YAM-007-1 Astelion AX ***The upgrade to the prototype ''YAM-007 Astelion'', piloted by ''Ibis Douglas'', it is modified so ''Tsugumi Takakura'' can accompany Ibis as a co-pilot, as well as utilizing new attack maneuvers the Astelion could not use before. Playable only in the bonus segment. **GS-01 Giganspada ***A variant of the original ''Giganscudo'', built as an assault machine, with an array of four energy cannons and high durability, it appears as an enemy unit in Original Generation 2 and the bonus segment. *Several existing units gain new variations, such as twin-barreled ''Barrelion'' piloted by ''Tenzan Nakajima'', or new attacks, such as the "Drill Inferno" and "Zankantō Hoshinagi no Tachi" performed by the ''Thrudgelmir'', piloted by ''Wodan Ymir''. *The game also introduces several new characters, both playable and non-playable, and assigns old ones to new roles: **Master Rishu Togo, the sword instructor of ''Sanger Zonvolt'' and ''Brooklyn Luckfield'', is playable only in the bonus segment, piloting Sanger's ''Grungust Type-0''. **Shoko Azuma, Kouta Azuma's sister. The name Shoko can also be read in Japanese as ''Emi'', the name of Warrior Roar's sister. Shoko appears as a non-playable character in the bonus segment and does not appear in battle. **Professor Kisaburo Azuma, Kouta and Shoko's grandfather, who first appears in The Great Battle IV and assists Warrior Roar in his missions. He appears as a non-playable character in the bonus segment and will not participate in battles. *The Original Generation 2 portion of the game is expanded further, with five extra scenarios before the first missions of Original Generation 2: **The first two scenarios revolve around the Reversal protagonists. **The third scenario gives the player the chance to use ''Axel Almer'' and his ''Soulgain'', a selectable protagonist in
Super Robot Wars A is a video game for the Nintendo Game Boy Advance, part of Banpresto's ''Super Robot Wars'' franchise and the first to appear on the Game Boy Advance handheld; the letter "A" in the title stands for "Advance". It was ported onto mobile phones as ...
. **The last two scenarios feature events based on the Super Robot Wars Dengeki Comics, with new enemy characters and units.


Series included in Super Robot Wars: Original Generations

*Banpresto Originals (Not a TV or movie series) **Shin Super Robot Wars **Super Robot Wars Gaiden: Masō Kishin - The Lord of Elemental **Chokijin RyuKoOh Denki (超機人 龍虎王伝奇) ** 3rd Super Robot Wars **Super Robot Wars F **Super Robot Wars F Final ** Super Robot Wars Alpha **
Super Robot Wars Alpha Gaiden , or simply, ''Alpha Gaiden'', is a video game for the PlayStation, first released in Japan in 2001. It is the first side-story in the ''Super Robot Wars Alpha'' series, continuing from '' Super Robot Wars Alpha''. The characters of ''After War ...
** 2nd Super Robot Wars Alpha **Super Robot Wars Compact 2 **Super Robot Wars Impact **
Super Hero Operations (formerly Coreland Technology Inc.) was a Japanese video game developer and publisher headquartered in Shinagawa, Tokyo. It had a branch in Hong Kong named Banpresto H.K., which was headquartered in the New Territories. Banpresto was a partly-own ...
**Hero Senki: Project Olympus **
Super Robot Wars A is a video game for the Nintendo Game Boy Advance, part of Banpresto's ''Super Robot Wars'' franchise and the first to appear on the Game Boy Advance handheld; the letter "A" in the title stands for "Advance". It was ported onto mobile phones as ...
**The Great Battle IV (New) ** Super Robot Wars R (New) **Super Robot Wars Compact 3 (New) ** Super Robot Wars Original Generation: The Animation (New) ** Super Robot Wars Original Generation: The Sound Cinema (New) **Super Robot Wars Original Generation Chronicle (Stories first published in the Super Robot Wars Dengeki Comics) (New) ** 3rd Super Robot Wars Alpha: To the End of the Galaxy (New)


Media

The game's soundtrack was released in Japan by Lantis on September 5, 2007, with a retail price of 3,619 Yen.


References


External links


Official Website
{{Super Robot Wars 2007 video games Banpresto games Japan-exclusive video games PlayStation 2 games PlayStation 2-only games Super Robot Wars Video game remakes Video games developed in Japan