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Super Mutants are a fictional race of posthuman beings from the
post-apocalyptic Apocalyptic and post-apocalyptic fiction is a subgenre of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; ast ...
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Fallout Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioac ...
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video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
franchise. Within series lore, Super Mutants are originally ordinary human beings that have been mutated to be much larger and stronger as a result of exposure to a genetically engineered viral mutagen. The Super Mutants of the ''Fallout'' series tend to be depicted as savage and innately violent beings who, as a result of their transformations, lost a substantial amount of intelligence and often have cannibalistic tendencies. While Super Mutants tend to form their own factions or societies and are usually hostile to civilized humans, some have chosen to live peacefully alongside humans in settlements across the post-apocalyptic wasteland. Among the most recognizable and integral elements of the ''Fallout''
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
(IP), Super Mutants have appeared in every media of the franchise, and have been the subject of numerous fan mods of ''Fallout'' series games. Certain individual Super Mutant characters have been well received by critics for their characterization, although the role the Super Mutant race have played throughout the history of the franchise have been the source of contention for some commentators.


Characteristics

The Super Mutants of the ''Fallout'' series were first introduced in 1997's ''
Fallout Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioac ...
'' as the results of human experimentation with a strain of the Forced Evolutionary Virus (FEV), which transforms the subjects into a hulking monstrous humanoid form. The FEV, an artificially-created virus by a defense contractor and research corporation contracted by the American government, was originally meant to protect against various forms of biological warfare. Subsequent games in the ''Fallout'' series feature other antagonistic factions that employ different strains of the FEV to create Super Mutants. For example, Vault Tec, the technology company which built the nuclear fallout shelter facilities called Vaults, deliberately exposed the occupants of Vault 87 to a modified strain of the FEV as part of an unethical experiment called the Evolutionary Experimentation Program. The Institute, an elusive faction of scientists in ''
Fallout 4 ''Fallout 4'' is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the ''Fallout'' series and was released worldwide on November 10, 2015, for PlayStation 4, ...
'', kidnap the inhabitants of the surrounding region and subject their victims to another strain of FEV for experimentation. Super Mutants created by the Institute are less intelligent compared to other variants but are capable of speaking like normal humans. The physiology of a Super Mutant is very different compared to ordinary humans; the most immediately noticeable effects are their immense size and strength, their different skin color, and their immunity to radiation damage. A standard Super Mutant's skin tone is usually green or yellow and stands approximately 10.4 feet tall, 7.8 feet when hunching, and weighs around 800 pounds. The Nightkin, an elite Super Mutant caste, have gray-blue colored skin and largely retain their pre-existing intellect unlike their lesser brethren. They are often equipped with cloaking devices known as "Stealth Boys" and developed schizophrenia from prolonged use. Other varieties of Super Mutants encountered in ''
Fallout 3 ''Fallout 3'' is a 2008 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. The third major installment in the ''Fallout'' series, it is the first game to be developed by Bethesda after acquiring ...
'' and ''
Fallout 4 ''Fallout 4'' is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the ''Fallout'' series and was released worldwide on November 10, 2015, for PlayStation 4, ...
'' grow much larger when they age. An immensely large variety first introduced in ''Fallout 3'', the Behemoth, stand at roughly 20 feet tall and could grow up to 30 feet in height. In comparison to the series' other notable mutated beings like
ghouls A ghoul ( ar, غول, ') is a demon-like being or monstrous humanoid. The concept originated in pre-Islamic Arabian religion, associated with graveyards and the consumption of human flesh. Modern fiction often uses the term to label a cert ...
, Super Mutants are very formidable opponents in combat. Behemoths in particular are capable of overpowering opponents like Deathclaws and hordes of Feral Ghouls with little difficulty, and are unexpectedly nimble for their size. In spite of their physically impressive qualities, Super Mutants are sterile and cannot reproduce as the gametes of the reproductive system consist of "half-cells" using split DNA, which could be perceived as "damage" by the FEV, and in the attempt to "repair" them, it would render the subject infertile.


Development

Concept artist
Adam Adamowicz Adam Adamowicz (March 9, 1968 – February 9, 2012) was an American video game concept artist, best known for his work on ''The Elder Scrolls IV: Oblivion'', ''Fallout 3'', and ''The Elder Scrolls V: Skyrim'' at Bethesda Game Studios, Bethesda Sof ...
was responsible for conceptualizing the ''Fallout 3'' iteration of the Super Mutant, in particular the Behemoth variant. In a 2008 developmental diary titled "Conceptual Design", Adamowicz said he was inspired by a line of dialogue from the 1974 film '' Blazing Saddles'' about the dim-witted but strong and tough character Mongo, Adamowicz wanted the game's Super Mutants to look like "they would step into a tree shredder, for relaxation.". He described their musculature to be straining at the bone structure underneath, evoking a caricature of a person with well developed muscles "in the throes of radioactive testosterone poisoning, and liking it". The armor and equipment used by the Super Mutants of ''Fallout 3'' are predominantly based on salvaged material, such as car hoods and fenders crudely pounded into chest plates and pauldrons, and lawn mower blades welded onto helmets. The idea behind this design approach is to show recognizable real world elements being twisted to a more violent purpose, which conveys a sinister resourcefulness by these creatures to survive in a highly dangerous post-apocalyptic world. Adamowicz noted that his “
junkyard wars ''Scrapheap Challenge'' is a British television show where teams of contestants build a working machine that can perform a specific task, using materials available in a scrapyard. The series features teams of four or five members who are given ...
” approach to designing the Super Mutants' armor and weapons inspired a number outlandish designs for homemade weapons, with some of them implemented in the final game. Adamowicz incorporated numerous visual gags into the character design for the Behemoths; examples given include their wielding of parking meters as if they are police batons and carrying their victims bound by shopping carts on their backs, which they will occasionally consume when they get hungry.
Obsidian Entertainment Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Par ...
, the developers of '' Fallout: New Vegas'', initially considered allowing players the opportunity to play as a ghoul or a Super Mutant for their protagonist in ''New Vegas''. The team faced technical limitations as ''New Vegas'' shared the same engine as ''Fallout 3'', and the developers realized that the game engine's equipment system would not work properly for player characters which use non-human character models after Bethesda provided advice discouraging the addition of the proposed feature. Modiphius founder Chris Birch said the inclusion of Super Mutants as a playable race in the officially licensed ''Fallout'' tabletop roleplaying game, developed by his company to be part of their design decision to make the game "authentically ''Fallout''".


Appearances

Super Mutants have appeared in every ''Fallout'' video game as both non-player characters and hostile antagonists. They are first introduced in the first ''Fallout'' as part of an ambitious effort by a grotesque mutated being known as " The Master of the Super Mutants", to create a single, perfect "
master race The master race (german: Herrenrasse) is a pseudoscientific concept in Nazi ideology in which the putative " Aryan race" is deemed the pinnacle of human racial hierarchy. Members were referred to as "''Herrenmenschen''" ("master humans"). T ...
" and remove inequalities which have been the cause of strife among humans. The Master was originally Dr. Richard Moreau, who was accused of murder and exiled from his home Vault. He later befriended a wasteland trader named Harold, whose caravans had been increasingly harassed by mutant creatures. The two organized an expedition to find out where these mutants were coming from, but their followers were wiped out when the group discovered the Mariposa Military Base and attempted to breach its defenses. Richard ultimately fell into a vat of FEV in the base but survived; driven insane and severely mutated, he calls himself "The Master" and begins experimenting with FEV using animals and - as "visitors" arrive - humans. The Master's goal involves punishing and ultimately replacing humanity with his Super Mutants due to their ineptness and misuse of nuclear technology, with the menace of the resulting Super Mutant army known as Unity driving the game's main narrative. Harold also survives and transforms into a unique mutated creature due to his exposure to the FEV at Mariposa, and makes recurring appearances throughout the series as a friendly non-player character. Following the death of The Master at the ending of the original ''Fallout'', the remnants of his Unity organization are hunted by the
Brotherhood of Steel The Brotherhood of Steel is a fictional organization from the post-apocalyptic ''Fallout'' video game franchise. The Brotherhood collects and preserves technology, but they are not known for sharing their knowledge, even if doing so would impro ...
, who would label them "
Frankenstein's Monster Frankenstein's monster or Frankenstein's creature, often referred to as simply "Frankenstein", is a fictional character who first appeared in Mary Shelley's 1818 novel ''Frankenstein; or, The Modern Prometheus''. Shelley's title thus compares ...
s" as a derogatory term. Survivors scatter from their base of operations beneath a cathedral and go their separate ways to find a new purpose: some resort to become raiders and resume their violent ways against humanity, while individuals like Marcus and Lily Bowen congregate together in non-violent communities and attempt to live in peace with humans and ghouls. Players could recruit Super Mutant characters as traveling companions or allies in the sequel to 1997's ''Fallout''. Noteworthy companion characters throughout the series include Marcus in ''
Fallout 2 ''Fallout 2: A Post Nuclear Role Playing Game'' is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to ''Fallout'' (1997), featuring similar graphics and game mechanics. The ...
'', Fawkes in ''Fallout 3'', Lily Bowen in ''Fallout: New Vegas'', and Strong in ''Fallout 4''. Super Mutants are available as a playable race in the ''Fallout'' tabletop roleplaying game released in 2021.


Cultural impact


Promotion and merchandise

Super Mutants are featured as part of a range of ''Fallout''-themed
Funko Pop Funko Inc. is an American company that manufactures licensed and limited pop culture collectibles, best known for its licensed vinyl figurines and bobbleheads. In addition, the company produces licensed plush, action figures, apparel, accessori ...
figurines which were first released in 2015, and are described one of the franchise's "iconic characters". Super Mutants have been marketed as figurines for ''Fallout: Wasteland Warfare'', a
miniatures wargame Miniature wargaming is a form of wargaming in which military units are represented by miniature physical models on a model battlefield. The use of physical models to represent military units is in contrast to other tabletop wargames that use ...
which adapts the ''Fallout'' universe.


Critical reception and analysis

Commenting on Adamowicz's developer diary post in 2008, Joseph Leray from ''Destructoid'' praised the creative vision and art style for the Super Mutants of ''Fallout 3'' as "delightfully twisted", and said these aesthetic elements were key ingredients "that makes post-apocalyptic stories work". Some of the best side quests in ''Fallout 4'' according to ''The Escapist's'' Ron Whitaker involve conflicts with Super Mutants, with one that culminates in the recruitment of Strong as a companion character noted to be a highlight by Whitaker. Some individual Super Mutant characters have received critical acclaim. For example, the Nightkin character Lily Bowen has been praised for her characterization and has appeared in "top" character lists, including ''Polygon's'' "The 70 best video game characters of the decade". In a paper published by the
University of Leicester , mottoeng = So that they may have life , established = , type = public research university , endowment = £20.0 million , budget = £326 million , chancellor = David Willetts , vice_chancellor = Nishan Canagarajah , head_lab ...
, Conor Appleton scaled an ordinary Super Mutant up to the size of a Behemoth and used dimensional analysis to determine the plausibility and viability of such a creature's existence. After examining the relative strength of the Behemoth was estimated using in-universe data and discussing how it may be affected by gravity, Appleton concluded that such a creature would find it very difficult to survive in reality.


Fandom

Super Mutants are a recognizable element of the ''Fallout'' franchise. Some characters are particularly popular with players. Fawkes from ''Fallout 3'' was among the top-voted characters in a RPG character poll organized by IGN in 2014. Super Mutant characters and their physiology are also the subject of popular works derived from
fan labor Fan labor, also called fan works, are the creative activities engaged in by fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature), ...
, such as mods,
music video A music video is a video of variable duration, that integrates a music song or a music album with imagery that is produced for promotional or musical artistic purposes. Modern music videos are primarily made and used as a music marketing device ...
s and
fan film A fan film is a film or video inspired by a film, television program, comic book, book, or video game created by fans rather than by the source's copyright holders or creators. Fan filmmakers have traditionally been amateurs, but some of the mo ...
s. On the other hand, the portrayal of Super Mutants following the transition of the series' ownership to Bethesda have been a source of contention for some fans. Story elements introduced in ''Fallout 3'' contradicted lore in the first ''Fallout'', developed by series creators
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
, which established that Super Mutants were originally created by the Master in 2103, while the Vault 87 FEV experiment took place in 2078. In a report about the ''Fallout''
fansite A fansite, fan site, fan blog or fan page is a website created and maintained by a fan or devotee about a celebrity, thing, or particular cultural phenomenon. Fansites may offer specialized information on the subject (e.g., episode listings, bi ...
, ''No Mutants Allowed'', Luke Winkie from ''Kotaku'' highlighted criticism from community members about the creative and design decisions in video games developed by Bethesda Game Studios: one aspect of contention involved the ubiquity of Super Mutants as ordinary "mob bad guys" in the early game levels of ''Fallout 3'', which departed from the perspective of escalation presented in the original games' stories, gameplay mechanics and setting. The presence of Super Mutants in ''Fallout 76'' also proved to be a controversial
retcon Retroactive continuity, or retcon for short, is a literary device in which established diegetic facts in the plot of a fictional work (those established through the narrative itself) are adjusted, ignored, supplemented, or contradicted by a subs ...
with series fandom, as the game established that its iteration of Super Mutants is native to the region and thus unrelated to the Super Mutants in previous games.


See also

* Hulk, a superhero character with similar traits *
Orc An Orc (or Ork) is a fictional humanoid monster like a goblin. Orcs were brought into modern usage by the fantasy writings of J. R. R. Tolkien, especially '' The Lord of the Rings''. In Tolkien's works, Orcs are a brutish, aggressive, ugl ...
, a similar species of cannibals and raiders associated with
high fantasy High fantasy, or epic fantasy, is a subgenre of fantasy defined by the epic nature of its setting or by the epic stature of its characters, themes, or plot.Brian Stableford, ''The A to Z of Fantasy Literature'', (p. 198), Scarecrow Press, ...


References


External links


Super Mutant
at the ''Fallout'' Wiki {{Fallout series Bethesda characters Fallout (series) Fictional monsters Genetically engineered characters in video games Microsoft antagonists Mutant characters in video games Science fiction video game characters Video game characters introduced in 1997 Video game species and races Fictional super soldiers