Super Boy Allan
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is an
educational video game An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more ...
developed by Asmik Corporation for the Family Computer Disk System, and published by Sunsoft in 1987. ''Super Boy Allan'' is the second installment in Sunsoft and Asmik's Intelligence Game trilogy. It is preceded by ''
Adian no Tsue Sergei Ivanovich Adian, also Adyan ( hy, Սերգեյ Իվանովիչ Ադյան; russian: Серге́й Ива́нович Адя́н; 1 January 1931 – 5 May 2020), 4381, and hence for all multiples of those odd integers as well. The solutio ...
'' (1986), and followed by '' Chitei Tairiku Orudora'' (1987). In the game, Allan Colada journeys from his home in the foothills into the mountains to retrieve a remedy for his sister Leela's fever.


Gameplay

To progress through most game screens, the player must push, kick, or pull logs to clear a path to the exit, as well as to solve
arithmetic Arithmetic () is an elementary part of mathematics that consists of the study of the properties of the traditional operations on numbers— addition, subtraction, multiplication, division, exponentiation, and extraction of roots. In the 19th ...
equation In mathematics, an equation is a formula that expresses the equality of two expressions, by connecting them with the equals sign . The word ''equation'' and its cognates in other languages may have subtly different meanings; for example, in ...
s and inequality statements involving fractions. The mechanics of the log-pushing puzzles are comparable to those in the ''
Eggerland The series consists of several puzzle games developed by HAL Laboratory. Its first release was in 1985 for MSX computer systems. Many titles were made in the series and the gameplay is almost exactly the same in every game as well. Only a few c ...
''
video game franchise This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases. 0–9 *''1080° Snowboarding'' *''1942'' *''3D Ultra Minigolf'' *'' 3-D Ultra Pinball'' *'' ...
, which in turn derive from '' Sokoban'' (1982). However, by using a rope (which are in limited supply), Allan can also pull a log away. Kicking a log toward an enemy defeats the enemy. The design of the game world is patterned on
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
's
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
''
The Legend of Zelda ''The Legend of Zelda'' is an action-adventure game franchise created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo, although some portable installments and re-rele ...
'' (1986).


See also

*''
Donkey Kong Jr. Math is an edutainment platform video game developed and published by Nintendo for the Nintendo Entertainment System. It is a spin-off of the 1982 arcade game '' Donkey Kong Jr.'' In the game, players control Donkey Kong Jr. as he solves math pro ...
'' (1983) * List of video games published by Sunsoft


References

{{Reflist 1987 video games Educational video games Top-down video games Asmik Ace Entertainment games Famicom Disk System games Famicom Disk System-only games Sunsoft games Video games developed in Japan Single-player video games